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https://github.com/HarbourMasters/Shipwright.git
synced 2025-01-30 23:10:14 -05:00
Fixed conflicts with develop
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parent
394939347c
commit
aa66e01740
@ -204,8 +204,7 @@ namespace Ship {
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return fileCacheFind->second;
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}
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std::shared_ptr<File> ResourceMgr::LoadFile(std::string FilePath)
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{
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std::shared_ptr<File> ResourceMgr::LoadFile(const std::string& FilePath) {
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auto ToLoad = LoadFileAsync(FilePath);
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// Wait for the File to actually be loaded if we are told to block.
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std::unique_lock<std::mutex> Lock(ToLoad->FileLoadMutex);
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@ -33,7 +33,7 @@ namespace Ship
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uint32_t GetGameVersion();
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void SetGameVersion(uint32_t newGameVersion);
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std::shared_ptr<File> LoadFileAsync(std::string FilePath);
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std::shared_ptr<File> LoadFile(std::string FilePath);
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std::shared_ptr<File> LoadFile(const std::string& FilePath);
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std::shared_ptr<Ship::Resource> GetCachedFile(const char* FilePath) const;
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std::shared_ptr<Resource> LoadResource(const char* FilePath);
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std::shared_ptr<Resource> LoadResource(const std::string& FilePath) { return LoadResource(FilePath.c_str()); }
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@ -96,7 +96,7 @@ namespace SohImGui {
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"gCCHeartsPrim","gDDCCHeartsPrim",
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"gCCABtnPrim","gCCBBtnPrim","gCCCBtnPrim","gCCStartBtnPrim",
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"gCCMagicBorderPrim","gCCMagicPrim","gCCMagicUsePrim",
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"gCCMinimapPrim","gCCRupeePrim","gCCKeysPrim"
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"gCCMinimapPrim","gCCRupeePrim","gCCKeysPrim"
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};
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const char* filters[3] = {
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@ -259,8 +259,8 @@ namespace SohImGui {
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}
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void LoadRainbowColor() {
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return;
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for (uint16_t s=0; s <= sizeof(RainbowColorCvarList); s++) {
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u8 arrayLength = sizeof(RainbowColorCvarList) / sizeof(*RainbowColorCvarList);
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for (u8 s = 0; s < arrayLength; s++) {
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std::string cvarName = RainbowColorCvarList[s];
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std::string Cvar_Red = cvarName;
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Cvar_Red += "R";
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@ -284,7 +284,7 @@ namespace SohImGui {
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u8 i = current_hue / 60 + 1;
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u8 a = (-current_hue / 60.0f + i) * 255;
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u8 b = (current_hue / 60.0f + (1 - i)) * 255;
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switch (i) {
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case 1: NewColor.x = 255; NewColor.y = b; NewColor.z = 0; break;
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case 2: NewColor.x = a; NewColor.y = 255; NewColor.z = 0; break;
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@ -451,7 +451,7 @@ namespace SohImGui {
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std::string make_invisible = "##";
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make_invisible += text;
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make_invisible += cvarName;
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int val = CVar_GetS32(cvarName, 0);
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if (ImGui::RadioButton(make_invisible.c_str(), id == val)) {
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CVar_SetS32(cvarName, id);
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@ -899,7 +899,7 @@ namespace SohImGui {
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if (CVar_GetS32("gPauseLiveLink", 0) >= 16) {
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EnhancementSliderInt("Frame to wait: %d", "##MinFrameCount", "gMinFrameCount", 1, 1000, "");
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}
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ImGui::EndMenu();
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}
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EnhancementCheckbox("N64 Mode", "gN64Mode");
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@ -153,7 +153,6 @@
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<AdditionalDependencies>libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<IgnoreSpecificDefaultLibraries>
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</IgnoreSpecificDefaultLibraries>
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<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -173,7 +172,6 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>libultraship.lib;ZAPDUtils.lib;opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;glew32s.lib;winmm.lib;imm32.lib;version.lib;setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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