Commit Graph

1241 Commits

Author SHA1 Message Date
Adam Bird
57c1f4dce2
Fix rando save creation crash due to corrupted hint text (#1846) 2022-11-02 14:37:44 +01:00
briaguya
e1a075268f
zhora -> dev #1886 2022-11-02 00:06:21 -04:00
briaguya
2f96e28135
fix: show/hide cursors properly (#1829) 2022-11-01 22:58:09 -04:00
Garrett Cox
e6150ea8da
Add cheat: hookshot everything (#1874) 2022-10-31 22:28:03 +01:00
mergify[bot]
6c30d7a435
Fix Piece of Heart sound (#1862) (#1876) 2022-10-31 22:23:41 +01:00
Christopher Leggett
087f42a826
Fixes crash with toggling walk speed. (#1877) 2022-10-31 12:39:43 -04:00
Amaro Martínez
8932f30904
Fix Piece of Heart sound (#1862)
Fixes #1843.
2022-10-31 01:56:57 -04:00
vaguerant
76e4e97a72
Correct gNoRestrictAge for gTimelessEquipment (#1856) 2022-10-30 00:00:17 +02:00
mergify[bot]
b1bb8fe8c0
Fix SDL issue (#1870) (#1871)
(cherry picked from commit cc7f831ec1)

Co-authored-by: David Chavez <david@dcvz.io>
2022-10-29 13:54:55 -04:00
Garrett Cox
4a686cf800
Redone fast file select (#1854)
* Redone fast file select

* Update soh/src/overlays/gamestates/ovl_title/z_title.c

* Prevent loading incompatible saves

* Dont change cvar on incompatible file
2022-10-29 13:53:39 -04:00
David Chavez
cc7f831ec1
Fix SDL issue (#1870) 2022-10-29 18:23:26 +02:00
Christopher Leggett
a9f73ee641
Makes merchant prices array size not depend on Rando Setting Values (#1860) 2022-10-26 15:57:14 -04:00
Christopher Leggett
4adfb93b48
Fixes bug in loading of MQ Dungeons. (#1859) 2022-10-26 14:41:22 -04:00
Garrett Cox
f860d57c8c
Fix freestanding POH in MQ Ice cavern (#1855) 2022-10-26 01:51:44 -04:00
Garrett Cox
0389c8084c
Cleanup some of our uses of custom messages (#1847)
* Cleanup some of our uses of custom messages

* Fix some string escape warnings
2022-10-25 21:24:48 -04:00
Adam Bird
0819ad4f9c
Fix LACS ganon's key hint text coloring and new lines (#1845)
* fix lacs hint text coloring and new lines

* missed a new line

* fix wrong control code

* TWEAK: French LACS + Vanilla

* more french hint fixes

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2022-10-25 11:56:35 -04:00
GaryOderNichts
32672e58e7 Ship::BinaryReader::ReadString: Fix endian issue 2022-10-25 15:40:48 +02:00
vaguerant
67e98d43b7
Time Savers: Ask to Equip New Items (#1133)
* Time Savers: Ask to Equip New Items

* Add to presets; fix early SFX

* Simplify text reading

* Shrug, does this fix it

* Merge error

* Merge develop
2022-10-24 14:16:59 -04:00
Christopher Leggett
e2a9461005
Fixes saving isMasterQuest and fixes default values for rando sliders. (#1833)
* Fixes saving `isMasterQuest` and fixes default values for rando sliders.

* Changed slider default values

* Fixes default dropdown values for Ganon Trials and MQ Dungeons.

* Ensure's consistent default values are used for all `CVar_GetS32`'s
2022-10-23 14:32:35 -04:00
Christopher Leggett
60c9e869e3
Ensures MQ and Vanilla title Logos are saved with different names. (#1788)
This way either one can be loaded according to which OTR/whether or not MQ is enabled.
2022-10-23 04:04:20 -04:00
Amaro Martínez
fc1a009953
Restore save confirmation screen when saving and in game over (N64) (#1750)
* Restore save confirmation screen

* Use correct time from NTSC decomp

* Apply suggested changes

* Update GameMenuBar.cpp
2022-10-23 03:40:47 -04:00
briaguya
af5a780e63
Merge pull request #1836 from HarbourMasters/develop-zhora
zhora -> dev
2022-10-22 16:50:23 -04:00
Garrett Cox
de38e366a0
Fix issue for gerudo fortress keys lookup (#1835) 2022-10-22 15:52:26 -04:00
Garrett Cox
6a969d8283
Fix issue with freestanding key checks in MQ (#1834) 2022-10-22 15:15:29 -04:00
Christopher Leggett
6fe7728bd1
Fixes a crash on Switch and cleans up some rando ui interactions. (#1832) 2022-10-22 12:31:20 -04:00
Esras
df646794f3
Add quotes around the romfile to capture spaces and other characters. (#1831)
Co-authored-by: Zachary Boerner <zach@branchcut.org>
2022-10-22 12:14:53 -04:00
Garrett Cox
1db4e9303e
Enable MQ Dungeons in Randomizer (#1828)
* Refactor GetCheckFromActor, WIP currently broken

* Fixes build errors via forward declarations and emplace vs insert.

* Removes some unnecessary code.

* Fixes non-windows build errors.

* Fixes Deku Scrubs outside of grottos.

* Fixes DMC Deku Scrub Grotto Center

* Fixes Ruto Blue Warp

* Fix issue identifying blue warp rando checks

* Move identifyCow to randomizer.cpp

* Various updates to vanilla check objects

* Identify MQ checks in check object table

* Adjustments to how multimap is used and initialized

* Convert u16 in check object table to s16

* Fix a few issues with MQ checks

* Fix issue with TWO_ACTOR_PARAMS macro

* Fixes some scrubs and cows appearing as identical.

* Fixes known gossip stone issues (ToT, DC)

* Fixes Dampe's Gravedigging tour rcObject

* Fix crash on locations tab

* Enable master quest dungeons in rando

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-10-21 21:43:37 -04:00
Garrett Cox
ef73aa4f8d
Add command for giving item as if it was given from an actor (#1145)
* Add command for giving item as if it was given from an actor

* Add modID argument to give item command and add give from skull command

* Adjustment and remove skull option since this isn't pointed at rando-next

* Fix string compare
2022-10-21 03:03:47 -04:00
Garrett Cox
e6e2184fe1
Add missed key count spot (#1820) 2022-10-21 01:32:35 -04:00
Ralphie Morell
5ce051e4ea
Add: Clear Flags option (#1251)
* Added button to clear actorCtx flags

* Update soh/soh/Enhancements/debugger/debugSaveEditor.cpp

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-21 01:18:04 -04:00
Ada
c914bd20b8
Adds camera sensitivity option back (#1817)
* Adds camera sensitivity option

* Fixes default values

* Fixes default values (for real this time)
2022-10-21 00:39:42 -04:00
vaguerant
76942aeaee
Fix killer door textures (#1177)
* Fix killer door textures

* Remove todo as requested by @Rozelette
2022-10-21 00:28:40 -04:00
Cardboy777
5d29c4755e
Add cheat for removing age restrictions on items (#1644)
* Add Cheat for disabling age check on equipment

* Add Cheat for disabling age check on equipment... pt 2

* cleanup some logic with macros

* Keep adult strength as child & prevent equipment greyout

* Timeless Equipment cleanup
2022-10-21 00:18:31 -04:00
RaelCappra
af02623456
Adds option to lock a cosmetic from being randomized (#1812)
Resolves #1809
2022-10-21 00:05:08 -04:00
Josh Bodner
4fb78f9caa
Add toggle option for walk speed modifiers (#1783)
* Add toggle option for walk speed modifiers

* Preserve toggle status between scene transitions

* Apply suggestions from code review

renaming from `gSpeedToggle` to `gWalkSpeedToggle`

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-20 23:55:15 -04:00
Ralphie Morell
262e036c22
Rando: Starting Age fixes (#1755)
* Updated starting age restrictions;
patched specific circumstances in 3d rando

* cleanup some testing stuff

* whoops

* become Sherlock Holmes; tooltip cleanup

* Explicit logic for forcing child age

* Apply bria's suggestion

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-20 23:22:58 -04:00
Garrett Cox
dbd5585e15
Implement LACS settings for ganons boss key (#1802)
* Implement LACS settings for ganons boss key

* Add description
2022-10-20 23:10:29 -04:00
Garrett Cox
e5cc09a96f
Chest size and texture matches contents (#1778)
* Implement most of chest size and texture matches contents, just need an item table

* Add GetItemCategory to getItem tables

* Revert changes that tie chest size and texture to randomizer

* Support chest size & texture as an enhancement that works on outside of rando

* Add gChestSizeAndTextureMatchesContents to rando preset

* Prevent gChestSizeAndTextureMatchesContents in chest minigame

* Fix for forest temple boss key chest

* Add options for texture or size only
2022-10-20 22:33:04 -04:00
Christopher Leggett
f756da02e5
Fixes a few bugs I introduced for MQ file select screen. (#1808)
* Fixes a few bugs I introduced for MQ file select screen.

- MQ Saves could not be loaded while only an mq otr is present, because `requiresOriginal` was true when `gSaveContext.mqDungeonCount` was less than 12. That value only ever gets set for rando saves, so I added a check for the rando flag to that conditional.
- The rando tag was not getting grayed out with the rest of the save file.
- Some necessary meta info wasn't getting loaded when the randomizer CVar was off. Removed that check so that the rando save data always gets loaded during InitMeta. That way the amount of mq dungeons can be checked for validity with the loaded set of OTRs even if randomizer isn't enabled.

* i not 1

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-10-20 22:13:08 -04:00
Garrett Cox
f4ac37f54a
Use macros for max key count (#1818) 2022-10-20 22:01:54 -04:00
briaguya
6e2c38895b
chore: bump version 2022-10-20 18:28:43 -04:00
Christopher Leggett
c60ad115cd
Fixes equipment changes while in water. (#1814) 2022-10-20 18:14:20 -04:00
briaguya
a920aea8de
Merge pull request #1807 from HarbourMasters/develop-zhora
zhora -> dev
2022-10-20 09:47:07 -04:00
briaguya
36b42635d6
chore: bump version 2022-10-20 09:45:12 -04:00
Alto1772
81b27d5b85
OTRGui: extractor run command fix (#1793) 2022-10-20 15:35:01 +02:00
Adam Bird
7d9a050a4d
Fix better debug warp menu grottos (#1799) 2022-10-20 15:33:45 +02:00
Christopher Leggett
4a029cc6cf
Cuts down on excess rando lookups in z_en_item00 (#1805)
* Cuts down on excess GetCheckFromActor lookups in z_en_item00

* Fixes non-windows build errors.
2022-10-19 23:29:28 -04:00
mergify[bot]
57ba36b063
Fixes crash (#1798) (#1806)
(cherry picked from commit 30c66439a4)

Co-authored-by: RaelCappra <rael.cappra@gmail.com>
2022-10-19 23:12:50 -04:00
RaelCappra
30c66439a4
Fixes crash (#1798) 2022-10-19 22:06:06 -04:00
Sarge-117
4173eadae2
Fix tunics/boots on C-buttons not always being enabled (#1782)
* Always enable C-buttons with equipment

* Fix for it still sometimes being disables
2022-10-19 21:51:42 -04:00