Commit Graph

1636 Commits

Author SHA1 Message Date
Nicholas Estelami
746c7a5303 Replaced StormLib .lib files with source code.
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
b8c9f7f1ce Audio decompiled and WIP custom sample support 2022-06-15 15:57:52 -04:00
Kevin Alexis Contreras
3cd5d75f6f Fixed x64 release compilation 2022-06-15 10:38:27 -05:00
Kevin Alexis Contreras
08bd76d25c Disabled ASAN on release 2022-06-15 10:28:15 -05:00
Kevin Alexis Contreras
5b43e4652f Updated zapd_audio_support into zelda64 2022-06-15 09:42:37 -05:00
KiritoDev
d0ce76e5c6
Merge branch 'develop' into zelda64 2022-06-15 09:14:58 -05:00
Kevin Alexis Contreras
19ac30b918 Fixed Ganondorf's lair and Spirit Temple crashes on 64 bits 2022-06-15 09:09:17 -05:00
Nicholas Estelami
b3396446af Fixed StormLib Forward Slash BackSlash issues 2022-06-14 18:56:17 -04:00
Kevin Alexis Contreras
3dc33b6f84 Added GetSampleRate function 2022-06-14 14:04:47 -05:00
Nicholas Estelami
008af18951 GC PAL Audio XML 2022-06-14 12:32:11 -04:00
louist103
5fcddaa066 Remove another unused thing. 2022-06-14 11:28:46 -04:00
louist103
15b28370fc Fix 2022-06-14 11:28:46 -04:00
Nicholas Estelami
9e313dd18b Added XML attributes and fixed odd crash 2022-06-14 01:29:52 -04:00
Nicholas Estelami
bff206e30b Added names for the soundfonts. 2022-06-14 01:13:18 -04:00
Nicholas Estelami
c5df54ae27 Fixed last remaining audio bugs 2022-06-14 01:13:18 -04:00
Nicholas Estelami
c82df705a6 Updated sample rate to 44100hz 2022-06-14 01:13:18 -04:00
Nicholas Estelami
3e1cb17e22 Fixed crackling issues 2022-06-14 01:13:18 -04:00
Nicholas Estelami
83aee6d7e1 Fixed resample and corrupt audio bug. Minor documentation updates. 2022-06-14 01:13:18 -04:00
Nicholas Estelami
b66174c3ec Commented out additional test code 2022-06-14 01:13:18 -04:00
Nicholas Estelami
919cad0e51 Commented out NTSC test 2022-06-14 01:13:18 -04:00
Nicholas Estelami
61760401bc Audio support nearly complete. 2022-06-14 01:13:18 -04:00
Nicholas Estelami
b83cd172b2 Replaced StormLib .lib files with source code.
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7 Audio decompiled and WIP custom sample support 2022-06-14 01:13:18 -04:00
Kevin Alexis Contreras
9cf537eaff Fixed ocarina loop points 2022-06-13 21:53:26 -05:00
Nicholas Estelami
36eb47e631 Fixed last remaining audio bugs 2022-06-13 21:54:25 -04:00
Kevin Alexis Contreras
4ddb2d81b7 Merge branch 'zapd_audio_support' into zelda64 2022-06-13 17:10:34 -05:00
Nicholas Estelami
405e6019d2 Updated sample rate to 44100hz 2022-06-13 18:09:22 -04:00
Nicholas Estelami
4e9ef65967 Fixed crackling issues 2022-06-13 18:05:51 -04:00
PurpleHato
2a1145785e
Tweak: Draw Distance Kokiri menu behavior (#459)
* ADDED: Draw Distance toggle under Experimental enhancement

* FIXED: Dark Link Apparition + Kokiri NPC spawn

* Added a Toggle for Kokiri NPC since they are mystics

* TWKEA: Desciription got the Kokiri draw distance

* FIXED: Horses behavior

Fixed Epona shout on title screen + Epona call from songFixed Zelda and Ganon horses that could still be seen on camera pan on the castle escape cinematic

* Tweak: Draw Distance: Kokiris menu behavior

Force the Kokiri Draw Distance to be set to 0 if the Draw Distance is disabled
2022-06-13 16:57:08 -04:00
PurpleHato
04bb9cd48e Tweak from @louist103 made true/flase back instead of 0 1 2022-06-13 16:40:47 -04:00
PurpleHato
45e18f9aca Tweak: Typo fixed 2022-06-13 16:40:47 -04:00
PurpleHato
c927403fa5 Fixed: Kaleido Link Rotation
I made a fucksie woopsie while refactoring
2022-06-13 16:40:47 -04:00
PurpleHato
fde3c8e98f Fix: Dualsense (PS5) Gyro
No needs to use the hacky stuff anymore :D
2022-06-13 16:38:34 -04:00
Kevin Alexis Contreras
da724c0632 Changed audio freq from 32KHZ to 44KHZ on SDLAudioPlayer 2022-06-13 14:40:35 -05:00
David Chavez
1225a381ab Fix detection of arm64, fix warnings 2022-06-13 14:18:36 -05:00
Kevin Alexis Contreras
a8a3516e59 Moved .o files to DebugObj - Debug 2022-06-13 11:55:13 -05:00
Kevin Alexis Contreras
129882c79f Moved .o files into x64/DebugObj 2022-06-13 11:49:19 -05:00
Kevin Alexis Contreras
8b63cf93d8 Updated zapd_audio_support on zelda64 2022-06-13 11:41:43 -05:00
KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64 2022-06-13 10:18:38 -05:00
Kevin Alexis Contreras
9e851ebd93 Updated ResourceMgr to develop changes 2022-06-13 10:17:48 -05:00
Kevin Alexis Contreras
aa66e01740 Fixed conflicts with develop 2022-06-13 10:12:56 -05:00
Kevin Alexis Contreras
394939347c Code cleanup and fixes on 64bits 2022-06-13 10:05:42 -05:00
rozlette
bda5ba8cbc Restore VS filters 2022-06-12 22:29:28 -04:00
PurpleHato
f00178e45d FIX: Remove duplicates of Disable Navi Call 2022-06-11 15:57:30 -04:00
vaguerant
a46bee9535
Unfix dungeon map icon when bugfix CVar is off (#455)
* Unfix dungeon map icon when bugfix CVar is off

* Big brain optimization by @InfoManiac742
2022-06-11 12:13:09 -04:00
Ralphie Morell
a7d8362787
Actor Viewer debug tool (#414)
* Added actor view

* Update buttons; cleanup

* Refactored; added windowing from save editor; added options to pull actors from targeting/holding/interaction

* Add description for all actors

* Update actor list when changing scene

* Remove whitespace

* Type conversion; added checks against global context being null; removed kill button (for now)

Co-authored-by: ajanhallinta <4janhallinta@gmail.com>
2022-06-11 12:09:26 -04:00
BountyChocolate123456
1cb3cd5509
#243 Add option to disable black bars letterboxes (#376)
* #243 Add option to disable black bars letterboxes

* #243 Add option to disable black bars letterboxes

* Update libultraship/libultraship/SohImGuiImpl.cpp

* Update libultraship/libultraship/SohImGuiImpl.cpp

* Update libultraship/libultraship/SohImGuiImpl.cpp

Co-authored-by: Ada <60364512+GreatArgorath@users.noreply.github.com>

* Add new line

Co-authored-by: Ada <60364512+GreatArgorath@users.noreply.github.com>
2022-06-11 12:07:13 -04:00
Josh Bodner
1feef9d5d6
Added slider to increase vine/ladder climbing speed (#375)
* Added slider to increase vine/ladder climbing speed

* moved to cheats menu and made steps more granular

* Fix granularity math

* back to the enhancements menu!
2022-06-11 12:07:00 -04:00
Ada
f3dda92e78
Adds option to stop the game from freezing the player when picking up gold skulltula's (#365) 2022-06-11 12:06:42 -04:00
InfoManiac742
4f492e9f63
Add control/hotkey info to README (#193)
* Update README.md

* Added some default keyboard controls

Still need triggers though

* Update README.md

* Update README.md

* Update README.md

* Changed first table to a horizontal orientation

* Made wording changes

also fixed a grammatical error

* Update README.md
2022-06-11 12:05:51 -04:00