briaguya
474eee5d98
set morpha reset function in initvars ( #881 )
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Co-authored-by: briaguya <briaguya@alice>
10 months ago
vaguerant
38ecb6cfff
Bug fix: Water Temple gate & bootcommands.c cleanup ( #618 )
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* Vanilla bug fix: child Water Temple gate
* Clean up bootcommands.c
10 months ago
vaguerant
ccf1bffd4f
Timer Savers: Mask Select in Inventory ( #670 )
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* Timer Savers: Mask Select in Inventory
* Merge derp
* Implement suggestions per @briaguya-ai
* Fix cut & paste derp
10 months ago
vaguerant
1de5b72802
L-button cheats disable minimap toggle ( #514 )
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* L-button cheats disable minimap toggle
* Add debug mode to exclusion list
per @briaguya-ai
10 months ago
sholdee
bd95fe616b
Disable concurrent builds ( #885 )
10 months ago
David Chavez
d299284751
Merge pull request #878 from dcvz/develop-zhora-merge
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Rachael -> Zhora
10 months ago
David Chavez
b3d3148383
Merge branch 'develop-rachael' into develop-zhora
10 months ago
earthcrafterman
2ad78887b9
Added a time saver option to allow players to instantly put items away ( #600 )
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* Added a time saver option to allow players to instantly put items away
Expanded the range of damage multiplication to 80 (20 hearts of damage for each quarter heart) so players can play a sudden death challenge
* The damage sliders are now comboboxes
Damage multiplication is now exponential instead of incremental
The FPS slider is now a text input
* Splitting into solely being a quick putaway PR
* Removed some leftover code from the split
10 months ago
David Chavez
1ca12feaed
Adds Xcode project ( #769 )
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* Add Xcode project
Add dynamic lib paths
Generate resources scripts
Fix after rebase
tweak targets
Set min deployment target
* remove project
* readd project with correct gitignore
10 months ago
briaguya
84236e7ac3
stop floor under shadow statue opening immediately ( #857 )
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* stop floor under shadow statue opening immediately
* use ActorResetFunc to reset sStatueRotY
Co-authored-by: briaguya <briaguya@alice>
10 months ago
KiritoDev
1cbaa592d0
Added 'Auto' controller backend ( #850 )
10 months ago
Baoulettes
df756b2ce0
Cosmetics editor - Feature requested ( #841 )
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* Precise positionning, reset margin and pos
* Fix big hearts issues
* add + and - to the editor
* add const to the char*
* Fix labels issues
10 months ago
lilDavid
c7c16c39b0
Add fixes for power crouch stab to the Enhancements menu ( #874 )
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* Add optional fixes for power crouch stab
* Add line break in "Fix Megaton Hammer" tooltip
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
10 months ago
vaguerant
059045481c
Controller option: Navi on L ( #861 )
10 months ago
Christopher Leggett
44dbd3a8a9
Fixes naming discrepancy of textbox positions. ( #854 )
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Equivalent to https://github.com/zeldaret/oot/pull/1329
10 months ago
Jeffrey Crowell
753031df17
allow roms with spaces to be extracted ( #868 )
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using subprocess instead of os.system() is a little safer, and allows
for roms with spaces to be extraced.
i've noticed this is somewhat common in people reporting issues on
discord.
10 months ago
Sarge-117
52f22275e3
Fix Giant's Knife unexpected behaviours ( #834 )
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* Giant's Knife Behaviour Fixes
Fixes a case where Giant's Knife (specifically, breaking and re-buying it) can behave unexpectedly if you don't have a Kokiri Sword in your inventory. Also fixes the broken icon not showing up in inventory after you break it.
* less whitespace
* fix 0xE check
Accidentally committed with the wrong check
* Move the grayscale code up
Moved the grayscaling portion up higher in the function and renamed "bool not_acquired" to "bool age_restricted". Thanks to @vaguerant for the suggestion!
10 months ago
Baoulettes
c19beca980
Fast Save Loader crashes fixes ( #848 )
10 months ago
briaguya
eb49053e73
Prevent unrestricted items camera crash ( #852 )
10 months ago
RaelCappra
d08b1d277e
Savestate crash fix on Ubuntu ( #843 )
10 months ago
RaelCappra
e41873fff4
Savestate crash fix on Ubuntu ( #843 )
10 months ago
briaguya
dfa929a16f
Reset var for shadow boss key room spike walls ( #860 )
10 months ago
Christopher Leggett
880e3928cf
Fixes odd rando interaction with malon after receiving her check. ( #867 )
10 months ago
Jeffrey Crowell
41d1bbe137
Fix nullptr dereference in morpha ( #870 )
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reported on discord, i don't have the ability to reproduce this, but it
appears to be a benign fix, as the only time that the tent2 is checked
down later is guarded by a null check.
10 months ago
David Chavez
e519caa554
Merge pull request #871 from jbodner09/fix-zelda-skip
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Fix Child Zelda Skip rando setting always on
10 months ago
Josh Bodner
1d208c7dc2
Revert to using boolean in json
10 months ago
Josh Bodner
2edc81ee2d
Attempt to restore formatting of randomizer.cpp
10 months ago
Christopher Leggett
21c585b2ce
Removes randomizer_custom_messages, as I relocated its logic elsewhere.
10 months ago
Christopher Leggett
b5dc097587
Cleanup and move most hint logic to CustomMessage.
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Haven't removed where rando stores the hints for itself and the ganon and altar hints are still pulled from the randomizer class' local storage, but gossip stone hints are pulled from the custom message table now.
10 months ago
Josh Bodner
cddca2700a
Move Child Zelda spoiler write out of for loop so it's not repeatedly hit
10 months ago
Josh Bodner
17b3f65276
Fix the issue for real
10 months ago
Josh Bodner
75a4d2cf99
Actually use the same strings everywhere lol
10 months ago
Josh Bodner
795ee54f2b
Remove use of std::format since Jenkins doesn't like it
10 months ago
Josh Bodner
3633bdeeaf
Fix Child Zelda Skip rando setting always on
10 months ago
Christopher Leggett
c5f66373c3
Adds ability to store and retrieve textbox size and position.
11 months ago
Christopher Leggett
2d1aa1d13a
Merge in develop-zhora
11 months ago
Christopher Leggett
32abe61554
Implements a basic CreateMessage function for non-GetItem text.
11 months ago
PurpleHato
235cef6abf
FIX: RetrictItem SunSong issue ( #839 )
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Thanks @vaguerant
11 months ago
MelonSpeedruns
e871b53afc
Free cam collision v2 ( #836 )
11 months ago
qurious-pixel
dabb83fccf
[APPIMAGE] Use GUI dialog boxes ( #829 )
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* [APPIMAGE] Use GUI dialog boxes
* [APPIMAGE] Adjust timing
11 months ago
GaryOderNichts
046b7e8949
Include game version in linux otr builds ( #826 )
11 months ago
GaryOderNichts
97d1f0e46c
Fix ZAPDTR linking order for linux builds ( #825 )
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* Fix ZAPDTR linking order for linux builds
* Fix linking on macos
11 months ago
Andrew Van Caem
edfa369639
Add yShift position when displaying the positions of cylinders ( #823 )
11 months ago
Christopher Leggett
169f757954
Fixes ice trap chests to have short chest animations ( #817 )
11 months ago
David Chavez
4745f73655
[macOS] Bring support down to macOS 10.15 ( #816 )
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* Pull out CC and CXX flags
* Set minimum deployment target
* Update version to 3.0.0
11 months ago
GaryOderNichts
660897ff63
Avoid UB on ocarinaAction shifts ( #809 )
11 months ago
David Chavez
37afdbd84c
Fix: Respect Config Window Resolution ( #807 )
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* Fix regression witn using config window res
* Fix fullscreen presets
11 months ago
Baoulettes
9679075cba
- + button optionnal for Int and float sliders ( #803 )
11 months ago
Josh Bodner
5e5e57ea8f
Add Windows x64 build instruction ( #800 )
11 months ago
PurpleHato
9118788149
ADD: SaveEditor Edit current D-Pad Item ( #799 )
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* ADD: Dapd on "current Dpad equip
* TWEAK: Spelling
* TWEAK: Shows it only if gDpadEquips is enable
* TWEAK: Forgot one "D-pad"
* TWEAK: Spacing
11 months ago