Shipwright/soh/src/code
Garrett Cox 99260acaf1
Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00
..
__osMalloc.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
audio_data.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_effects.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_heap.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
audio_init_params.c Removed ifdefs for audio heap sizes 2022-06-20 12:33:38 -05:00
audio_load.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
audio_playback.c Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
audio_seqplayer.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_sound_params.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
audio_synthesis.c Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
audioMgr.c LUS Cleanup: Clean up hooks system. 2022-08-03 21:12:51 -04:00
code_800A9F30.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800ACE70.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800AD920.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800BB0A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800C3C20.c 64-bit early draft - no audio yet 2022-05-15 01:19:02 +02:00
code_800D2E30.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800D31A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800E4FE0.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800E6840.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800EC960.c Sfx Editor - 3rd Pass (#1873) 2022-11-02 12:27:05 -04:00
code_800F7260.c Sfx Editor - 3rd Pass (#1873) 2022-11-02 12:27:05 -04:00
code_800F9280.c Sfx Editor - 3rd Pass (#1873) 2022-11-02 12:27:05 -04:00
code_800FBCE0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FC620.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800FCE80.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FD970.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_8006C3A0.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
code_8006C510.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80097A00.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
code_800430A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_801067F0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_801068B0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80043480.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
db_camera.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
debug_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
fault_drawer.c Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
fault.c Linux crash handler (#1209) 2022-08-31 22:59:38 -04:00
flg_set.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
game.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gamealloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
gfxprint.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
graph.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
irqmgr.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
jpegdecoder.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
jpegutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
listalloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
loadfragment2.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
logseverity.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
main.c Crash Handler 2.0 (#1466) 2022-09-26 19:54:25 -04:00
mempak.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
mtxuty-cvt.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
padmgr.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
padsetup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
padutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
PreRender.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
printutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
relocation.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sched.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
shrink_window.c #243 Add option to disable black bars letterboxes (#376) 2022-06-11 12:07:13 -04:00
sleep.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
speed_meter.c This should fix (all?) 60fps interpolation issues left. (#938) 2022-08-03 22:36:13 -04:00
sys_cfb.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
sys_math3d.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
sys_math_atan.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_math.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_matrix.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
sys_ucode.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
system_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
title_setup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
TwoHeadArena.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
ucode_disas.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_actor_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_actor.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_bgcheck.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_camera_data.inc Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_camera.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_cheap_proc.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_collision_btltbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_collision_check.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_common_data.c Adds beta quest Gameshark cheat. (#975) 2022-07-31 21:52:10 -04:00
z_construct.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_debug_display.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_debug.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_demo.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_DLF.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_draw.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_eff_blure.c [Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473) 2022-09-20 22:49:31 -04:00
z_eff_shield_particle.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_eff_spark.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_eff_ss_dead.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_effect_soft_sprite_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_effect_soft_sprite_old_init.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_effect_soft_sprite.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_effect.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_elf_message.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_en_a_keep.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_en_item00.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_face_reaction.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_fbdemo_circle.c Update XMLs from upstream (#1448) 2022-09-18 23:29:24 -04:00
z_fbdemo_fade.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_fbdemo_triforce.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_fbdemo_wipe1.c Controller Configuration UI and JSON Config (#760) 2022-07-13 23:12:11 -04:00
z_fbdemo.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_fcurve_data_skelanime.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_frame_advance.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_game_dlftbls.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_game_over.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_horse.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_jpeg.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_kaleido_manager.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_kaleido_scope_call.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_kaleido_setup.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_kanfont.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_kankyo.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_lib.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_lifemeter.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_lights.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_map_data.c Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
z_map_exp.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_map_mark.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_message_PAL.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_moji.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_msgevent.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
z_olib.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_onepointdemo_data.inc [#1336] Fix issues with gFasterHeavyBlockLift (#1476) 2022-09-19 20:08:47 -04:00
z_onepointdemo.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_parameter.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_path.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_play.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_player_call.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_player_lib.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_prenmi_buff.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_prenmi.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_quake.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_rcp.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_room.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_sample.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_scene_table.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_scene.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_skelanime.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_skin_awb.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_skin_matrix.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_skin.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_sound_source.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_sram.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_ss_sram.c Added save filename and path to config file (#130) 2022-06-20 13:54:44 -04:00
z_view.c [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z_vimode.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_vismono.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_vr_box_draw.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_vr_box.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00