..
ovl_Arms_Hook
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_Arrow_Fire
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_Arrow_Ice
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_Arrow_Light
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_Bg_Bdan_Objects
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Bdan_Switch
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Bg_Bom_Guard
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Bombwall
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Bowl_Wall
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Breakwall
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Bg_Ddan_Jd
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Ddan_Kd
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Dodoago
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Dy_Yoseizo
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Bg_Ganon_Otyuka
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Gate_Shutter
Quest Cleanup ( #3178 )
2023-09-26 09:20:33 -05:00
ovl_Bg_Gjyo_Bridge
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Bg_Gnd_Darkmeiro
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Firemeiro
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Iceblock
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_Bg_Gnd_Nisekabe
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Gnd_Soulmeiro
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Haka
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Haka_Gate
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Haka_Huta
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Megane
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_MeganeBG
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Sgami
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Haka_Ship
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Trap
Bring over some player documentation from decomp ( #3380 )
2023-11-26 11:54:54 -05:00
ovl_Bg_Haka_Tubo
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Haka_Water
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Haka_Zou
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Heavy_Block
Fix issues with faster heavy block lift ( #4335 )
2024-09-19 09:15:31 -07:00
ovl_Bg_Hidan_Curtain
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Dalm
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_Bg_Hidan_Firewall
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fslift
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Fwbig
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Hamstep
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hrock
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Hidan_Kousi
More 1PC skips
2024-02-23 14:06:27 -06:00
ovl_Bg_Hidan_Kowarerukabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Rock
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Hidan_Rsekizou
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sekizou
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sima
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Hidan_Syoku
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Ice_Objects
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_Bg_Ice_Shelter
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_Bg_Ice_Shutter
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Ice_Turara
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ingate
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_Bg_Jya_1flift
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Amishutter
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bigmirror
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Block
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Jya_Bombchuiwa
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Bombiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Cobra
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Jya_Goroiwa
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Jya_Haheniron
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Jya_Ironobj
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Kanaami
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Lift
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Jya_Megami
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Zurerukabe
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Menkuri_Eye
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Menkuri_Kaiten
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Menkuri_Nisekabe
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Bwall
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Movebg
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Shutter
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mizu_Uzu
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Water
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mjin
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Bigst
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_Bg_Mori_Elevator
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hashigo
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hashira4
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Hineri
Add an error for implicit functions ( #3017 )
2023-06-27 19:53:35 -04:00
ovl_Bg_Mori_Idomizu
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Mori_Kaitenkabe
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_Bg_Mori_Rakkatenjo
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Po_Event
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_Bg_Po_Syokudai
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Pushbox
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Relay_Objects
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Spot00_Break
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Hanebasi
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_Bg_Spot01_Fusya
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_Bg_Spot01_Idohashira
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Spot01_Idomizu
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Spot01_Idosoko
Quest Cleanup ( #3178 )
2023-09-26 09:20:33 -05:00
ovl_Bg_Spot01_Objects2
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot02_Objects
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Bg_Spot03_Taki
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot05_Soko
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot06_Objects
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_Bg_Spot07_Taki
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot08_Bakudankabe
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot08_Iceblock
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot09_Obj
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Spot11_Bakudankabe
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot11_Oasis
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot12_Gate
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Saku
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Bg_Spot15_Rrbox
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Spot15_Saku
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Spot16_Bombstone
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Spot16_Doughnut
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_Bg_Spot17_Bakudankabe
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Funen
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Spot18_Basket
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Bg_Spot18_Futa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Obj
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Spot18_Shutter
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Sst_Floor
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Bg_Toki_Hikari
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Toki_Swd
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Bg_Treemouth
Split a few VB changes out into their own files ( #4123 )
2024-05-09 22:22:08 -05:00
ovl_Bg_Umajump
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Bg_Vb_Sima
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Hasi
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Bg_Ydan_Maruta
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Sp
Some documentation changes for zplayer ( #3172 )
2023-09-15 18:39:46 +00:00
ovl_Bg_Zg
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Boss_Dodongo
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Fd
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Fd2
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Ganon
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Ganon2
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Ganondrof
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Goma
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Mo
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Sst
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Tw
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Boss_Va
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Demo_6K
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_Demo_Du
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Demo_Ec
Sync asset names with decomp documentation ( #3153 )
2023-09-10 12:21:56 -05:00
ovl_Demo_Effect
Fix Zora's Sapphire crash ( #4254 )
2024-07-29 18:48:49 -07:00
ovl_Demo_Ext
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Demo_Geff
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Demo_Gj
Fix: Move Ruto earring fix to graphic patch and fix Ganon fight rubble DL reference ( #3810 )
2024-01-15 10:31:33 -06:00
ovl_Demo_Go
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_Demo_Gt
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Demo_Ik
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_Demo_Im
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Demo_Kankyo
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Demo_Kekkai
Migrate ganon trials
2024-04-18 20:42:25 -05:00
ovl_Demo_Sa
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Demo_Shd
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Demo_Tre_Lgt
Add an error for implicit functions ( #3017 )
2023-06-27 19:53:35 -04:00
ovl_Door_Ana
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_Door_Gerudo
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Door_Killer
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_Door_Shutter
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Door_Toki
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Door_Warp1
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Efc_Erupc
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Eff_Dust
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Elf_Msg
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Elf_Msg2
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Am
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Ani
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Anubice
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Anubice_Fire
Change "AnubixFix" back to "AnubisFix". ( #4124 )
2024-05-06 17:10:06 -05:00
ovl_En_Anubice_Tag
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Arow_Trap
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Arrow
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_En_Attack_Niw
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Ba
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Bb
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Bdfire
More player documentation from decomp ( #3819 )
2024-02-15 20:44:46 -06:00
ovl_En_Bigokuta
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Bili
Custom Skeleton Fixes for various bosses and enemies ( #3436 )
2024-08-05 15:20:40 -04:00
ovl_En_Bird
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Blkobj
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Bom
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Bom_Bowl_Man
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_En_Bom_Bowl_Pit
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Bom_Chu
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Bombf
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Boom
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Box
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_En_Brob
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Bubble
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_Butte
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Bw
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Bx
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Changer
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_En_Clear_Tag
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Cow
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Crow
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Cs
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Daiku
Fix skeleton key ( #4296 )
2024-08-17 20:45:10 -07:00
ovl_En_Daiku_Kakariko
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Dekubaba
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Dekunuts
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Dh
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_Dha
More player documentation from decomp ( #3819 )
2024-02-15 20:44:46 -06:00
ovl_En_Diving_Game
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Dns
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Dnt_Demo
vb deku theater ( #96 )
2024-04-03 21:10:18 -05:00
ovl_En_Dnt_Jiji
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Dnt_Nomal
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Dodojr
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Dodongo
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Dog
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_En_Door
Rando: Skeleton key ( #3997 )
2024-07-17 09:55:05 -07:00
ovl_En_Ds
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Du
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Dy_Extra
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Eg
Transition docs ( #3322 )
2023-11-19 02:38:07 -05:00
ovl_En_Eiyer
Custom Skeleton Fixes for various bosses and enemies ( #3436 )
2024-08-05 15:20:40 -04:00
ovl_En_Elf
Merge remote-tracking branch 'origin/develop' into develop->develop-rando
2024-08-14 11:38:56 -04:00
ovl_En_Encount1
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Encount2
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_En_Ex_Item
Add MSI to EnEx hook handler.
2024-05-09 09:45:13 -07:00
ovl_En_Ex_Ruppy
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_En_Fd
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_Fd_Fire
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_fHG
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Fhg_Fire
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Fire_Rock
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Firefly
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Fish
Refactor Fishsanity ( #4268 )
2024-10-02 09:37:15 -07:00
ovl_En_Floormas
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Fr
Merge remote-tracking branch 'origin/develop' into develop->develop-rando
2024-08-14 11:38:56 -04:00
ovl_En_Fu
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-02-21 14:43:37 -06:00
ovl_En_Fw
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Fz
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_G_Switch
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_En_Ganon_Mant
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Ganon_Organ
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Gb
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Ge1
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Ge2
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Ge3
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_GeldB
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_GirlA
Bombchu logic fixes, Add BetterBombchShopping enhancment and some adjacent cleanups ( #3733 )
2024-08-17 16:10:11 -07:00
ovl_En_Gm
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Go
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Go2
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Goma
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Goroiwa
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Gs
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_En_Guest
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Hata
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Heishi1
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Heishi2
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Heishi3
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Heishi4
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Hintnuts
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Holl
Entrance Docs ( #3332 )
2023-11-19 14:29:56 -05:00
ovl_En_Honotrap
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Horse
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Horse_Game_Check
Entrance Docs ( #3332 )
2023-11-19 14:29:56 -05:00
ovl_En_Horse_Ganon
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Horse_Link_Child
Entrance Docs ( #3332 )
2023-11-19 14:29:56 -05:00
ovl_En_Horse_Normal
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_En_Horse_Zelda
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Hs
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Hs2
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Hy
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Ice_Hono
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Ik
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_In
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Insect
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Ishi
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_It
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Jj
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Js
Bombchu logic fixes, Add BetterBombchShopping enhancment and some adjacent cleanups ( #3733 )
2024-08-17 16:10:11 -07:00
ovl_En_Jsjutan
Entrance Docs ( #3332 )
2023-11-19 14:29:56 -05:00
ovl_En_Kakasi
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Kakasi2
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_En_Kakasi3
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Kanban
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Karebaba
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Ko
Split a few VB changes out into their own files ( #4123 )
2024-05-09 22:22:08 -05:00
ovl_En_Kusa
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_En_Kz
remove a return 0 ( #4347 )
2024-09-17 08:26:10 -07:00
ovl_En_Light
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Lightbox
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_M_Fire1
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_M_Thunder
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_En_Ma1
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Ma2
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Ma3
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Mag
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Mb
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Md
Fix Deku Mouth for Entrance Rando and Mido Rando Functionality ( #4342 )
2024-09-17 08:40:38 -07:00
ovl_En_Mk
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Mm
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Mm2
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Ms
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Mu
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Nb
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Niw
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Niw_Girl
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Niw_Lady
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Nutsball
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Nwc
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Ny
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_OE2
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Okarina_Effect
Transition docs ( #3322 )
2023-11-19 02:38:07 -05:00
ovl_En_Okarina_Tag
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Okuta
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Ossan
Add 5, 6 & 7 item shopsanity. ( #4280 )
2024-10-02 16:31:11 -07:00
ovl_En_Owl
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Part
Fix: Tektite texture not loading for death animation ( #3808 )
2024-01-15 09:25:57 -06:00
ovl_En_Partner
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Peehat
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Po_Desert
Custom Skeleton Fixes for various bosses and enemies ( #3436 )
2024-08-05 15:20:40 -04:00
ovl_En_Po_Field
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Po_Relay
Quest Cleanup ( #3178 )
2023-09-26 09:20:33 -05:00
ovl_En_Po_Sisters
Merge remote-tracking branch 'origin/develop' into develop->develop-rando
2024-08-14 11:38:56 -04:00
ovl_En_Poh
Custom Skeleton Fixes for various bosses and enemies ( #3436 )
2024-08-05 15:20:40 -04:00
ovl_En_Pu_box
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Rd
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Reeba
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_River_Sound
CVar Macro Cleanup ( #4062 )
2024-04-21 10:25:06 -05:00
ovl_En_Rl
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Rr
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Ru1
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Ru2
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Sa
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Sb
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Scene_Change
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Sda
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Shopnuts
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Si
Fix check tracker performance changes.
2024-05-07 13:07:33 -07:00
ovl_En_Siofuki
More player documentation from decomp ( #3819 )
2024-02-15 20:44:46 -06:00
ovl_En_Skb
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Skj
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
ovl_En_Skjneedle
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Ssh
Add more static hints ( #3543 )
2024-01-10 09:44:11 -06:00
ovl_En_St
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Sth
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Stream
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Sw
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Syateki_Itm
Make it build.
2024-05-05 22:43:11 -07:00
ovl_En_Syateki_Man
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_En_Syateki_Niw
Transition docs ( #3322 )
2023-11-19 02:38:07 -05:00
ovl_En_Ta
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Takara_Man
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Tana
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Test
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Tg
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Tite
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Tk
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Torch
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_En_Torch2
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_En_Toryo
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Tp
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_En_Tr
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Trap
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Tubo_Trap
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_Vali
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Vase
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Vb_Ball
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Viewer
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Vm
Removed hardcoded skeleton types in actor draw code. ( #2979 )
2023-09-26 08:45:10 -05:00
ovl_En_Wall_Tubo
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Wallmas
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Weather_Tag
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_En_Weiyer
Custom Skeleton Fixes for various bosses and enemies ( #3436 )
2024-08-05 15:20:40 -04:00
ovl_En_Wf
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_En_Wonder_Item
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Wonder_Talk
Entrance Docs ( #3332 )
2023-11-19 14:29:56 -05:00
ovl_En_Wonder_Talk2
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Wood02
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Xc
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Yabusame_Mark
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_En_Yukabyun
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
ovl_En_Zf
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_En_Zl1
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_En_Zl2
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Zl3
magic ( #3278 )
2023-10-19 18:13:33 -05:00
ovl_En_Zl4
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_En_Zo
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_End_Title
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Fishing
Fix duplicate fishing checks and a crash with fishing rod hint ( #4288 )
2024-10-05 13:32:06 -07:00
ovl_Item_B_Heart
Fix missing despawn branch for heart containers ( #4350 )
2024-09-20 15:37:34 -07:00
ovl_Item_Etcetera
Fix duplicate fishing checks and a crash with fishing rod hint ( #4288 )
2024-10-05 13:32:06 -07:00
ovl_Item_Inbox
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Item_Ocarina
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-6
2024-05-06 18:37:56 -07:00
ovl_Item_Shield
pull in docs ( #97 )
2024-04-03 20:07:42 -05:00
ovl_Magic_Dark
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_Magic_Fire
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
ovl_Magic_Wind
magic ( #3278 )
2023-10-19 18:13:33 -05:00
ovl_Mir_Ray
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Bean
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_Obj_Blockstop
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Bombiwa
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Comb
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Obj_Dekujr
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Obj_Elevator
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Hamishi
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
ovl_Obj_Hana
Flags stuff ( #3014 )
2023-06-20 11:54:02 -04:00
ovl_Obj_Hsblock
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
ovl_Obj_Ice_Poly
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Kibako
Some documentation changes for zplayer ( #3172 )
2023-09-15 18:39:46 +00:00
ovl_Obj_Kibako2
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Lift
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Lightswitch
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Obj_Makekinsuta
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Makeoshihiki
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Mure
Merge remote-tracking branch 'origin/develop' into develop->develop-rando
2024-08-14 11:38:56 -04:00
ovl_Obj_Mure2
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
ovl_Obj_Mure3
Docs: Update Player/Actor Flags ( #2765 )
2023-05-30 15:05:04 -04:00
ovl_Obj_Oshihiki
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Obj_Roomtimer
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Obj_Switch
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
ovl_Obj_Syokudai
Some documentation changes for zplayer ( #3172 )
2023-09-15 18:39:46 +00:00
ovl_Obj_Timeblock
Swap all cosmetics CVars to macros. ( #4065 )
2024-04-26 02:41:55 +00:00
ovl_Obj_Tsubo
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Obj_Warp2block
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00
ovl_Object_Kankyo
Migrate ganon trials
2024-04-18 20:42:25 -05:00
ovl_Oceff_Spot
magic ( #3278 )
2023-10-19 18:13:33 -05:00
ovl_Oceff_Storm
magic ( #3278 )
2023-10-19 18:13:33 -05:00
ovl_Oceff_Wipe
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Oceff_Wipe2
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Oceff_Wipe3
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_Oceff_Wipe4
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
ovl_player_actor
VBify ( #4255 )
2024-10-07 14:36:21 -07:00
ovl_Shot_Sun
Player State Docs ( #3280 )
2024-02-15 19:17:28 -06:00