Change "AnubixFix" back to "AnubisFix". (#4124)

This commit is contained in:
Malkierian 2024-05-06 15:10:06 -07:00 committed by GitHub
parent 27dd303a57
commit 438dede792
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
3 changed files with 5 additions and 5 deletions

View File

@ -163,7 +163,7 @@ const std::vector<const char*> enhancementsCvars = {
CVAR_ENHANCEMENT("GravediggingTourFix"),
CVAR_ENHANCEMENT("DekuNutUpgradeFix"),
CVAR_ENHANCEMENT("NaviTextFix"),
CVAR_ENHANCEMENT("AnubixFix"),
CVAR_ENHANCEMENT("AnubisFix"),
CVAR_ENHANCEMENT("CrouchStabHammerFix"),
CVAR_ENHANCEMENT("CrouchStabFix"),
CVAR_ENHANCEMENT("GerudoWarriorClothingFix"),
@ -682,7 +682,7 @@ const std::vector<PresetEntry> enhancedPresetEntries = {
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1),
// Fix Anubis fireballs
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubixFix"), 1),
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubisFix"), 1),
// Autosave
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS),
@ -808,7 +808,7 @@ const std::vector<PresetEntry> randomizerPresetEntries = {
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NewDrops"), 1),
// Fix Anubis fireballs
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubixFix"), 1),
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("AnubisFix"), 1),
// Autosave
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("Autosave"), AUTOSAVE_LOCATION_AND_MAJOR_ITEMS),

View File

@ -1201,7 +1201,7 @@ void DrawEnhancementsMenu() {
UIWidgets::Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw");
UIWidgets::PaddedEnhancementCheckbox("Fix Navi text HUD position", CVAR_ENHANCEMENT("NaviTextFix"), true, false);
UIWidgets::Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button");
UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", CVAR_ENHANCEMENT("AnubixFix"), true, false);
UIWidgets::PaddedEnhancementCheckbox("Fix Anubis fireballs", CVAR_ENHANCEMENT("AnubisFix"), true, false);
UIWidgets::Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield");
if (UIWidgets::PaddedEnhancementCheckbox("Fix Megaton Hammer crouch stab", CVAR_ENHANCEMENT("CrouchStabHammerFix"), true, false)) {
if (!CVarGetInteger(CVAR_ENHANCEMENT("CrouchStabHammerFix"), 0)) {

View File

@ -116,7 +116,7 @@ void func_809B27D8(EnAnubiceFire* this, PlayState* play) {
Audio_PlayActorSound2(&this->actor, NA_SE_IT_SHIELD_REFLECT_SW);
this->cylinder.base.atFlags &= 0xFFE9;
this->cylinder.base.atFlags |= 8;
this->cylinder.info.toucher.dmgFlags = CVarGetInteger(CVAR_ENHANCEMENT("AnubixFix"), 0) ? 0x800 : 2;
this->cylinder.info.toucher.dmgFlags = CVarGetInteger(CVAR_ENHANCEMENT("AnubisFix"), 0) ? 0x800 : 2;
this->unk_15A = 30;
this->actor.params = 1;
this->actor.velocity.x *= -1.0f;