Shipwright/soh/src/code
Malkierian 715bf39d43
Incorporate LUS CMake CVar system (#4093)
* Incorporate LUS CMake CVar system.
Customize all LUS CMake CVars to align with plans for preset system.
Swap "gOverlayFont" usage back to LUS CVar macro.

* Change CMake sets to use the cache to allow for including LUS's file for the add_compile_defines and remove the duplication on SoH's side.

* Move SoH CMake CVars to `soh-cvars.cmake` for clarity.
2024-05-01 14:48:51 -04:00
..
PreRender.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
TwoHeadArena.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
__osMalloc.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
audioMgr.c build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
audio_data.c Big-endian support (#909) 2022-07-27 23:50:56 +02:00
audio_effects.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
audio_heap.c Makes sequenceMap and seqLoadStatus a dynamic size (#2610) 2023-03-12 15:55:25 -04:00
audio_init_params.c Custom Sequences (#2066) 2022-12-08 23:07:45 -05:00
audio_load.c support lus gameoverlay changes (and bump LUS) (#4067) 2024-04-22 22:57:33 -04:00
audio_playback.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
audio_seqplayer.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
audio_sound_params.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
audio_synthesis.c Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
code_800A9F30.c Rumble and check tracker fixes (#2419) 2023-01-30 12:33:52 -05:00
code_800ACE70.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800AD920.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800BB0A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800C3C20.c 64-bit early draft - no audio yet 2022-05-15 01:19:02 +02:00
code_800D2E30.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800D31A0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800E4FE0.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800E6840.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800EC960.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
code_800F7260.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
code_800F9280.c docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471) 2023-12-26 13:30:49 -05:00
code_800FBCE0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FC620.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
code_800FCE80.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_800FD970.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_8006C3A0.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
code_8006C510.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80097A00.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
code_800430A0.c More player documentation from decomp (#3819) 2024-02-15 20:44:46 -06:00
code_801067F0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_801068B0.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
code_80043480.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
db_camera.c Debug camera (#2400) 2023-01-26 18:43:09 -05:00
debug_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
fault.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
fault_drawer.c Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
flg_set.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
game.c Incorporate LUS CMake CVar system (#4093) 2024-05-01 14:48:51 -04:00
gamealloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
gfxprint.c Incorporate LUS CMake CVar system (#4093) 2024-05-01 14:48:51 -04:00
graph.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
irqmgr.c Disable BEL char by default when terminal attached (#2306) 2023-01-17 15:18:13 -05:00
jpegdecoder.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
jpegutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
listalloc.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
loadfragment2.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
logseverity.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
main.c Moved `Heaps_Free` outside `Main` after DeinitOTR, and mirrored `Heaps_Alloc` before and outside of `Main`. (#3279) 2023-10-20 03:36:52 +00:00
mempak.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
mtxuty-cvt.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
padmgr.c Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304) 2024-01-08 12:21:18 -06:00
padsetup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
padutils.c Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304) 2024-01-08 12:21:18 -06:00
printutils.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
relocation.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sched.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
shrink_window.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
sleep.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
speed_meter.c This should fix (all?) 60fps interpolation issues left. (#938) 2022-08-03 22:36:13 -04:00
sys_cfb.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
sys_math.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_math3d.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
sys_math_atan.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sys_matrix.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
sys_ucode.c Support for new ucode loading patterns (#4038) 2024-04-04 12:26:14 -04:00
system_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
title_setup.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
ucode_disas.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_DLF.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_actor.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_bgcheck.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_camera.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_camera_data.inc fix endianess issue with camera setting data (#3950) 2024-02-20 08:38:10 -06:00
z_cheap_proc.c spockalicious (#2751) 2023-04-27 19:20:41 -04:00
z_collision_btltbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_collision_check.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_common_data.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_construct.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_debug.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_debug_display.c Remove debug elements and visual SoA (#3086) 2023-08-20 12:59:39 -05:00
z_demo.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_draw.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_eff_blure.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_eff_shield_particle.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_eff_spark.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_eff_ss_dead.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_effect.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_effect_soft_sprite.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_effect_soft_sprite_dlftbls.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_effect_soft_sprite_old_init.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_elf_message.c Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
z_en_a_keep.c Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
z_en_item00.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_face_reaction.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_fbdemo.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_fbdemo_circle.c Transition docs (#3322) 2023-11-19 02:38:07 -05:00
z_fbdemo_fade.c [docs] Upstream updates 1 (#1955) 2022-11-30 00:28:57 +01:00
z_fbdemo_triforce.c Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
z_fbdemo_wipe1.c Transition docs (#3322) 2023-11-19 02:38:07 -05:00
z_fcurve_data_skelanime.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_frame_advance.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_game_dlftbls.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_game_over.c Rando: Master Sword Shuffle (#2981) 2023-10-21 20:51:37 -05:00
z_horse.c Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
z_jpeg.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_kaleido_manager.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_kaleido_scope_call.c Pause Warp Enhancement (#3223) 2024-02-15 19:13:54 -06:00
z_kaleido_setup.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_kanfont.c [Feature] Boss Rush (#2923) 2023-06-01 21:40:10 -04:00
z_kankyo.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_lib.c Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
z_lifemeter.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_lights.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_malloc.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_map_data.c Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
z_map_exp.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_map_mark.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_message_PAL.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_moji.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_msgevent.c change OSMesg definition and fix memory corruptions 2022-06-04 10:09:50 -05:00
z_olib.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_onepointdemo.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_onepointdemo_data.inc [#1336] Fix issues with gFasterHeavyBlockLift (#1476) 2022-09-19 20:08:47 -04:00
z_parameter.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_path.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_play.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_player_call.c Docs: Update Player/Actor Flags (#2765) 2023-05-30 15:05:04 -04:00
z_player_lib.c Swap all cosmetics CVars to macros. (#4065) 2024-04-26 02:41:55 +00:00
z_prenmi.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_prenmi_buff.c git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z_quake.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_rcp.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_room.c CVar Macro Cleanup (#4062) 2024-04-21 10:25:06 -05:00
z_sample.c [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
z_scene.c Merge remote-tracking branch 'origin/develop-macready' into mergeDevelopMacreadyJan31 2024-01-31 18:12:06 -05:00
z_scene_table.c Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
z_skelanime.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_skin.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_skin_awb.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_skin_matrix.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_sound_source.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
z_sram.c All MenuBar enhancement CVars done. (#4064) 2024-04-26 00:31:28 +00:00
z_ss_sram.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
z_view.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_vimode.c Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
z_vismono.c Add an error for implicit functions (#3017) 2023-06-27 19:53:35 -04:00
z_vr_box.c fix: skybox crash for mask shop (#3427) 2023-11-24 09:38:45 -05:00
z_vr_box_draw.c fix: skybox crash for mask shop (#3427) 2023-11-24 09:38:45 -05:00