support lus gameoverlay changes (and bump LUS) (#4067)

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briaguya 2024-04-22 22:57:33 -04:00 committed by GitHub
parent 49f891f2e5
commit 3070fb4746
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GPG Key ID: B5690EEEBB952194
3 changed files with 9 additions and 3 deletions

@ -1 +1 @@
Subproject commit 8a079ed15852fbd26e701fd317afc14530578a92
Subproject commit 81f04fdcedeb5186b56b105fb0cc5cb0a478ae90

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@ -320,6 +320,12 @@ OTRGlobals::OTRGlobals() {
auto sohInputEditorWindow = std::make_shared<SohInputEditorWindow>("gControllerConfigurationEnabled", "Input Editor");
context->InitWindow(sohInputEditorWindow);
auto overlay = context->GetInstance()->GetWindow()->GetGui()->GetGameOverlay();
overlay->LoadFont("Press Start 2P", "fonts/PressStart2P-Regular.ttf", 12.0f);
overlay->LoadFont("Fipps", "fonts/Fipps-Regular.otf", 32.0f);
overlay->SetCurrentFont(CVarGetString(CVAR_GAME_OVERLAY_FONT, "Press Start 2P"));
context->InitAudio();
SPDLOG_INFO("Starting Ship of Harkinian version {}", (char*)gBuildVersion);

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@ -632,7 +632,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
// Keep track of the previous sequence/scene so we don't repeat notifications
static uint16_t previousSeqId = UINT16_MAX;
static int16_t previousSceneNum = INT16_MAX;
if (CVarGetInteger("gSeqNameOverlay", 0) &&
if (CVarGetInteger(CVAR_AUDIO("SeqNameOverlay"), 0) &&
playerIdx == SEQ_PLAYER_BGM_MAIN &&
(seqId != previousSeqId || (gPlayState != NULL && gPlayState->sceneNum != previousSceneNum))) {
@ -642,7 +642,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
}
const char* sequenceName = AudioCollection_GetSequenceName(seqId);
if (sequenceName != NULL) {
Overlay_DisplayText_Seconds(CVarGetInteger("gSeqNameOverlayDuration", 5), sequenceName);
Overlay_DisplayText_Seconds(CVarGetInteger(CVAR_AUDIO("SeqNameOverlayDuration"), 5), sequenceName);
}
}
}