Commit Graph

  • abdbe25c8a Migrate purple poe faster fight Garrett Cox 2024-04-18 21:36:10 -0500
  • 1683617210 Migrate rainbow bridge Garrett Cox 2024-04-18 21:13:40 -0500
  • 4c6cf9c1e2 Add keyring to check for placing Gerudo Fortess Keys in Any Dungeon or Overworld. Malkierian 2024-04-18 19:04:53 -0700
  • edf6d9334a Migrate ganon trials Garrett Cox 2024-04-18 20:42:25 -0500
  • c27f364df7 Add scene command parsers Pepe20129 2024-04-18 17:37:56 +0200
  • 54b1505137
    vb gerudo (#111) briaguya 2024-04-17 21:17:00 -0400
  • f6a583446b
    vb bombchu bowling (#110) briaguya 2024-04-17 20:49:29 -0400
  • a4a832938c restructure some trials, conditionalAlwaysHints and hint_list stuff Pepper0ni 2024-04-17 11:37:08 +0100
  • 84db4c8ab8
    vb beehives (#109) briaguya 2024-04-16 21:02:16 -0400
  • 60d74f720a
    vb richard (#108) briaguya 2024-04-16 20:28:20 -0400
  • 63afaa3cc9
    vb ocarina memory (#107) briaguya 2024-04-16 20:18:26 -0400
  • 7876d9e91d
    Fix save bleed bug with Silver Rupee Counts. Christopher Leggett 2024-04-16 20:07:44 -0400
  • f02cb56d0c
    Fix bug with uncollected silver rupees getting killed when room is cleared. Christopher Leggett 2024-04-16 19:44:53 -0400
  • c46efe5c0d fix some issues, still linker bs Pepper0ni 2024-04-15 21:34:31 +0100
  • 67b9ca6c74 fail without error, complaining about unrefernced things Pepper0ni 2024-04-15 20:49:07 +0100
  • ced34ab68a
    [Fix] Disable Lod Applies To Everything (Macready) (#4034) inspectredc 2024-04-15 17:00:04 +0100
  • a60321efa3 static assertion failed: T must be an integral type or an enum. Pepper0ni 2024-04-14 14:03:04 +0100
  • c8994e0a94 Add temporary model to the skeleton key Pepe20129 2024-04-13 21:57:23 +0200
  • ae864b41b9 Re-run build Pepe20129 2024-04-12 21:30:13 +0200
  • 1c5f2a6747 Re-run build Pepe20129 2024-04-12 21:27:34 +0200
  • 2eb36573ee Merge branch 'develop-rando' into infinite_upgrades_develop-rando Pepe20129 2024-04-12 21:24:51 +0200
  • 7c79fbd41f Change the branch criteria to not having a tag Pepe20129 2024-04-12 20:57:34 +0200
  • 31db01be19 Update z_title.c Pepe20129 2024-04-12 20:23:17 +0200
  • e27cc0aac9 Change the branch criteria to starting with `develop` Pepe20129 2024-04-12 19:40:41 +0200
  • 9efaf28142 Add git info to title screen & gameplay stats Pepe20129 2024-04-12 19:14:37 +0200
  • cf657aac4f Make equip swap work on pause any cursor inspectredc 2024-04-12 16:13:44 +0100
  • 6e5aa32dd2 commit in case anyone looks Pepper0ni 2024-04-11 19:25:23 +0100
  • b9f5778339 expression error does not name a type Pepper0ni 2024-04-11 17:37:59 +0100
  • 43777c9259 Merge branch 'develop' of https://github.com/A-Green-Spoon/Shipwright into feature/frog-game-difficulty Eric Hoey 2024-04-10 18:35:22 -0400
  • db677ec700 Merge branch 'develop' of https://github.com/A-Green-Spoon/Shipwright into feature/boomerang-aiming-reticle Eric Hoey 2024-04-10 18:33:29 -0400
  • e5f1c9b446 Merge branch 'develop' of https://github.com/A-Green-Spoon/Shipwright into feature/bridge-always-down Eric Hoey 2024-04-10 18:31:35 -0400
  • 07c3499323 forgot to add Pepper0ni 2024-04-10 23:22:36 +0100
  • d75b9c463f TEXT_BEAN_SALESMAN_BUY_FOR_10 Pepper0ni 2024-04-10 23:16:18 +0100
  • 485b92c1ce stuck on wierd errors Pepper0ni 2024-04-10 23:09:23 +0100
  • 4a25a07a72
    Adds remaining code for Master Quest Rupees to work Christopher Leggett 2024-04-10 14:09:10 -0400
  • 7742006531 Added functionality to ocarina HUDs to reflect custom controls FrankJilek 2024-04-10 02:50:44 -0500
  • f3273e7627
    vb treasure chest game (#103) briaguya 2024-04-10 00:31:45 -0400
  • bbbd2520b1
    vb lh sun (#106) briaguya 2024-04-09 23:57:07 -0400
  • fe231147d5
    vb underwater item (#104) briaguya 2024-04-09 23:46:11 -0400
  • ca3ecab835
    Merge branch 'develop-rando' of https://github.com/HarbourMasters/Shipwright into rando-silver-rupee-shuffle Christopher Leggett 2024-04-09 18:09:36 -0400
  • b973c8026d
    Merge branch 'HarbourMasters:develop' into shipicon DarkMicro 2024-04-09 12:10:49 +0200
  • 36a462d667 Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes Garrett Cox 2024-04-08 11:03:50 -0500
  • 67ee5f8d0e
    Merge pull request #4045 from HarbourMasters/develop Garrett Cox 2024-04-08 16:02:22 +0000
  • 9c9fc49d32
    vb horseback archery (#102) briaguya 2024-04-08 11:59:48 -0400
  • 6d77bbd4a9
    vb skull rewards (#101) briaguya 2024-04-08 11:55:16 -0400
  • 89f150bb8e Few more cleanups, plus clarifying comment. Malkierian 2024-04-07 21:41:20 -0700
  • 38513c1c7c Change some c-style casts to `static_cast`. Malkierian 2024-04-07 15:15:11 -0700
  • 435cdfcb3e All new conditional statements around `GameInteractor::IsSaveLoaded()` were inverted. Fixed that. Malkierian 2024-04-07 15:11:56 -0700
  • e163d5bc3d
    Fix switch puzzle locking issues (#4027) inspectredc 2024-04-07 22:28:20 +0100
  • d68bf1a309 fix actor init flow with object loading Adam Bird 2024-02-29 11:55:29 -0500
  • 897d3efbd0
    rip out unused types (#4041) briaguya 2024-04-07 17:02:57 -0400
  • cd27c4ba7b upstream ZAPDTR briaguya 2024-04-07 16:30:36 -0400
  • 9b0e12e68b Merge branch 'develop' into test-rip-out-unused briaguya 2024-04-07 16:04:45 -0400
  • bebd44b81d latest lus main briaguya 2024-04-07 16:03:15 -0400
  • 5f11afce5e Linux doesn't like the ISO stuff louist103 2024-04-07 14:28:21 -0400
  • 168323ebc9
    bump LUS (#4042) briaguya 2024-04-07 14:27:50 -0400
  • 1d8ddd7d5f another update briaguya 2024-04-07 14:17:07 -0400
  • 372dc5cca2 Fix memory leak. louist103 2024-04-07 13:50:19 -0400
  • 39621d1976 rebase lus briaguya 2024-04-07 13:26:02 -0400
  • 1c4d73415c use latest lus main briaguya 2024-04-07 13:09:25 -0400
  • 2e74c543c6 is the fix in this part of LUS? briaguya 2024-04-07 04:39:23 -0400
  • 9b54dd803d undo unneeded cmakelists changes briaguya 2024-04-06 23:08:26 -0400
  • be3a877391 test ripping out unused stuff briaguya 2024-04-06 23:05:01 -0400
  • a69f8aa35c add def to cmakelists briaguya 2024-04-06 19:28:01 -0400
  • b0f510b5bc bump again briaguya 2024-04-06 19:27:39 -0400
  • d7c1de55a4 lus with USE_ZAPD briaguya 2024-04-06 18:55:24 -0400
  • a654ea2533 Update to show people DOES NOT BUILD Pepper0ni 2024-04-06 22:20:08 +0000
  • 8dc7e04ccd
    ci: bump macports version briaguya 2024-04-04 12:31:39 -0400
  • fd7dfd8b6f
    Support for new ucode loading patterns (#4038) Archez 2024-04-04 12:26:14 -0400
  • e5a683add7 update comment Adam Bird 2024-04-04 12:17:25 -0400
  • 307e106038
    vb talon's chickens (#99) briaguya 2024-04-04 11:55:07 -0400
  • 1e9cba1d61
    vb diving game (#100) briaguya 2024-04-04 11:30:45 -0400
  • 249490909f
    pull docs: talon function names (#98) briaguya 2024-04-04 11:26:48 -0400
  • bd8b16e331 doc updates for room background 2d Adam Bird 2024-04-04 11:01:12 -0400
  • 9160726f8c Support for new ucode loading Adam Bird 2024-04-04 10:07:05 -0400
  • 86c6013888
    Remove macports upgrading (#4035) Archez 2024-04-04 11:23:18 -0400
  • 325035e473 Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes Garrett Cox 2024-04-04 08:15:34 -0500
  • 01bcc4bb59
    Merge pull request #4033 from HarbourMasters/develop Garrett Cox 2024-04-04 13:13:58 +0000
  • 3dabd907b6 Fix Pause Warp Enhancement inspectredc 2024-04-04 10:03:34 +0100
  • ce111d4777 restore port cache Adam Bird 2024-04-04 02:17:40 -0400
  • 70be6a03ab test without caches Adam Bird 2024-04-04 00:38:37 -0400
  • 7047e71a28 do we need to update all outdated deps Adam Bird 2024-04-04 00:05:27 -0400
  • fb29c827ad
    Update BUILDING.md (#4029) briaguya 2024-04-03 22:17:32 -0400
  • 0f43d5de2d
    bump lus (gfx refactor) (#4031) briaguya 2024-04-03 22:16:17 -0400
  • 2339a729ee
    vb deku theater (#96) briaguya 2024-04-03 22:10:18 -0400
  • ca2805dc26 only add to necessary funcs inspectredc 2024-02-29 22:09:26 +0000
  • 4a277a6073 re-add to player inspectredc 2024-02-29 13:31:29 +0000
  • bd6f4c4c65 add to more functions inspectredc 2024-02-29 13:29:29 +0000
  • 0aea9b268a make lod cvar affect everything inspectredc 2024-02-29 12:23:12 +0000
  • d6c512904b
    vb target in woods (#95) briaguya 2024-04-03 21:11:13 -0400
  • 0334c4e354
    pull in docs (#97) briaguya 2024-04-03 21:07:42 -0400
  • ebee171d22
    Adds check visibility guard to shouldHideArea Michael Stergianis 2024-03-31 13:26:18 -0400
  • 4a7d9e7156 use latest LUS main briaguya 2024-04-03 20:33:33 -0400
  • c385821219 Scale the ship icon with dpi and menu size option Mirco 2024-04-03 20:46:46 +0200
  • 8a2fc61303 init gfx debugger briaguya 2024-04-03 00:31:04 -0400
  • e5ae866c4e test build for gfx refactor briaguya 2024-04-03 00:19:18 -0400
  • ef02aa2158 Another mirror from pt 1 Malkierian 2024-04-01 15:02:34 -0700
  • 08a8bee5f4 Renamed CVars from "Mq..." to "MQ...". Malkierian 2024-04-01 15:01:15 -0700
  • 8f92dea109 Mirroring last commit from part 1 in randomizer.cpp Malkierian 2024-04-01 14:41:01 -0700
  • c033ab79fa Forgot "gManualSeedEntry". Malkierian 2024-04-01 14:39:29 -0700