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@ -80,11 +80,14 @@ CustomMessage::CustomMessage(std::string english_, std::string german_, std::str
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}
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CustomMessage::CustomMessage(std::string english_, std::string german_, std::string french_, std::vector<char> colors_,
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std::vector<bool> capital_ = {}, TextBoxType type_, TextBoxPosition position_)
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: colors(colors_), capital(capital_), type(type_), position(position_) {
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std::vector<bool> capital_, TextBoxType type_, TextBoxPosition position_) {
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messages[LANGUAGE_ENG] = std::move(english_);
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messages[LANGUAGE_GER] = std::move(german_);
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messages[LANGUAGE_FRA] = std::move(french_);
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colors = colors_;
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capital = capital_;
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type = type_;
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position = position_;
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}
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CustomMessage::CustomMessage(std::string english_, TextBoxType type_, TextBoxPosition position_)
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@ -92,9 +95,12 @@ CustomMessage::CustomMessage(std::string english_, TextBoxType type_, TextBoxPos
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messages[LANGUAGE_ENG] = std::move(english_);
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}
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CustomMessage::CustomMessage(std::string english_, std::vector<char> colors_, std::vector<bool> capital_ = {}, TextBoxType type_, TextBoxPosition position_)
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: colors(colors_), capital(capital_), type(type_), position(position_) {
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CustomMessage::CustomMessage(std::string english_, std::vector<char> colors_, std::vector<bool> capital_, TextBoxType type_, TextBoxPosition position_){
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messages[LANGUAGE_ENG] = std::move(english_);
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colors = colors_;
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capital = capital_;
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type = type_;
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position = position_;
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}
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CustomMessage::CustomMessage(Text text, TextBoxType type_,TextBoxPosition position_)
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@ -1994,4 +1994,5 @@ hintTable[RHT_SHADOW_TEMPLE_MAP_CHEST] = HintText(CustomMessage("They say that t
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hintTable[RHT_GANONS_CASTLE_MQ_DEKU_SCRUB_LEFT] = HintText(CustomMessage("They say that #scrubs in Ganon's Castle# sell #[[1]]#.",
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/*german*/ "",
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/*french*/ "Selon moi, les #pestes Mojo dans le Château de Ganon# vendent #[[1]]#.", {QM_RED, QM_GREEN}));
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// /*spanish*/ Según dicen, los #dekus del Castillo de Ganon# venden #[[1]]#.
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// /*spanish*/ Según dicen, los #dekus del Castillo de Ganon# venden #[[1]]#.
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}
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@ -9,7 +9,6 @@
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#include "../randomizerTypes.h"
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#include "../context.h"
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#include "../../custom-message/CustomMessageManager.h"
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#include "../trial.h"
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struct HintDistributionSetting {
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std::string name;
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