Nicholas Estelami
aa98408e00
Added XML attributes and fixed odd crash
2022-06-15 16:09:22 -04:00
Nicholas Estelami
416173fa79
Added names for the soundfonts.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
99e3d9a899
Fixed last remaining audio bugs
2022-06-15 15:57:52 -04:00
Nicholas Estelami
5d3b21bd2b
Updated sample rate to 44100hz
2022-06-15 15:57:52 -04:00
Nicholas Estelami
a0e9ca9a9c
Fixed crackling issues
2022-06-15 15:57:52 -04:00
Nicholas Estelami
262d067870
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
44874a0763
Commented out additional test code
2022-06-15 15:57:52 -04:00
Nicholas Estelami
9fe268abc7
Commented out NTSC test
2022-06-15 15:57:52 -04:00
Nicholas Estelami
114c6e01d9
Audio support nearly complete.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
746c7a5303
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
b8c9f7f1ce
Audio decompiled and WIP custom sample support
2022-06-15 15:57:52 -04:00
Kevin Alexis Contreras
3cd5d75f6f
Fixed x64 release compilation
2022-06-15 10:38:27 -05:00
Kevin Alexis Contreras
08bd76d25c
Disabled ASAN on release
2022-06-15 10:28:15 -05:00
Kevin Alexis Contreras
5b43e4652f
Updated zapd_audio_support into zelda64
2022-06-15 09:42:37 -05:00
KiritoDev
d0ce76e5c6
Merge branch 'develop' into zelda64
2022-06-15 09:14:58 -05:00
Kevin Alexis Contreras
19ac30b918
Fixed Ganondorf's lair and Spirit Temple crashes on 64 bits
2022-06-15 09:09:17 -05:00
Nicholas Estelami
b3396446af
Fixed StormLib Forward Slash BackSlash issues
2022-06-14 18:56:17 -04:00
Kevin Alexis Contreras
3dc33b6f84
Added GetSampleRate function
2022-06-14 14:04:47 -05:00
Nicholas Estelami
008af18951
GC PAL Audio XML
2022-06-14 12:32:11 -04:00
louist103
5fcddaa066
Remove another unused thing.
2022-06-14 11:28:46 -04:00
louist103
15b28370fc
Fix
2022-06-14 11:28:46 -04:00
Nicholas Estelami
9e313dd18b
Added XML attributes and fixed odd crash
2022-06-14 01:29:52 -04:00
Nicholas Estelami
bff206e30b
Added names for the soundfonts.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c5df54ae27
Fixed last remaining audio bugs
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c82df705a6
Updated sample rate to 44100hz
2022-06-14 01:13:18 -04:00
Nicholas Estelami
3e1cb17e22
Fixed crackling issues
2022-06-14 01:13:18 -04:00
Nicholas Estelami
83aee6d7e1
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b66174c3ec
Commented out additional test code
2022-06-14 01:13:18 -04:00
Nicholas Estelami
919cad0e51
Commented out NTSC test
2022-06-14 01:13:18 -04:00
Nicholas Estelami
61760401bc
Audio support nearly complete.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b83cd172b2
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7
Audio decompiled and WIP custom sample support
2022-06-14 01:13:18 -04:00
Kevin Alexis Contreras
9cf537eaff
Fixed ocarina loop points
2022-06-13 21:53:26 -05:00
Nicholas Estelami
36eb47e631
Fixed last remaining audio bugs
2022-06-13 21:54:25 -04:00
Kevin Alexis Contreras
4ddb2d81b7
Merge branch 'zapd_audio_support' into zelda64
2022-06-13 17:10:34 -05:00
Nicholas Estelami
405e6019d2
Updated sample rate to 44100hz
2022-06-13 18:09:22 -04:00
Nicholas Estelami
4e9ef65967
Fixed crackling issues
2022-06-13 18:05:51 -04:00
PurpleHato
2a1145785e
Tweak: Draw Distance Kokiri menu behavior ( #459 )
...
* ADDED: Draw Distance toggle under Experimental enhancement
* FIXED: Dark Link Apparition + Kokiri NPC spawn
* Added a Toggle for Kokiri NPC since they are mystics
* TWKEA: Desciription got the Kokiri draw distance
* FIXED: Horses behavior
Fixed Epona shout on title screen + Epona call from songFixed Zelda and Ganon horses that could still be seen on camera pan on the castle escape cinematic
* Tweak: Draw Distance: Kokiris menu behavior
Force the Kokiri Draw Distance to be set to 0 if the Draw Distance is disabled
2022-06-13 16:57:08 -04:00
PurpleHato
04bb9cd48e
Tweak from @louist103 made true/flase back instead of 0 1
2022-06-13 16:40:47 -04:00
PurpleHato
45e18f9aca
Tweak: Typo fixed
2022-06-13 16:40:47 -04:00
PurpleHato
c927403fa5
Fixed: Kaleido Link Rotation
...
I made a fucksie woopsie while refactoring
2022-06-13 16:40:47 -04:00
PurpleHato
fde3c8e98f
Fix: Dualsense (PS5) Gyro
...
No needs to use the hacky stuff anymore :D
2022-06-13 16:38:34 -04:00
Kevin Alexis Contreras
da724c0632
Changed audio freq from 32KHZ to 44KHZ on SDLAudioPlayer
2022-06-13 14:40:35 -05:00
David Chavez
1225a381ab
Fix detection of arm64, fix warnings
2022-06-13 14:18:36 -05:00
Kevin Alexis Contreras
a8a3516e59
Moved .o files to DebugObj - Debug
2022-06-13 11:55:13 -05:00
Kevin Alexis Contreras
129882c79f
Moved .o files into x64/DebugObj
2022-06-13 11:49:19 -05:00
Kevin Alexis Contreras
8b63cf93d8
Updated zapd_audio_support on zelda64
2022-06-13 11:41:43 -05:00
KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64
2022-06-13 10:18:38 -05:00
Kevin Alexis Contreras
9e851ebd93
Updated ResourceMgr to develop changes
2022-06-13 10:17:48 -05:00
Kevin Alexis Contreras
aa66e01740
Fixed conflicts with develop
2022-06-13 10:12:56 -05:00