Baoulettes
18d2bac409
Languages selection menu ( #232 )
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* Adding Languages section
* Added LanguagesSection
* Register the Cvar
* Added switcher method
* Added Language selection menu + function
* function ref.
* Conflict fixes to be sure nothing else is modded
* space removed
* no need to have conditions since ID are the same
2022-05-02 18:24:12 -04:00
MelonSpeedruns
e646f80f41
Fixed Gyroscopy Settings & Drift
2022-05-01 15:32:38 -04:00
MelonSpeedruns
c99f10169e
Fixed Gyroscopy Settings & Drift
2022-05-01 13:23:40 -04:00
rozlette
d0c5e7aa0e
Add collision viewer
2022-05-01 01:27:00 -04:00
rozlette
e4dd7027a9
POC
2022-05-01 01:27:00 -04:00
Emil Lenngren
d009c2a539
Workaround Intel OpenGL driver in get pixel depth
2022-04-30 22:20:02 +02:00
Emil Lenngren
8526e3ee2a
Add back no-near-clipping which was accidentally removed
2022-04-30 17:43:54 +02:00
Emil Lenngren
589557be9c
Reduce input lag by one frame by reading the controller at the correct place
2022-04-30 10:36:58 -04:00
sholdee
5b52e7e570
Commit Jenkinsfile to develop
2022-04-30 10:36:16 -04:00
Ada
86869085cd
Fixes shop UI for text speed (actually this time)
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Realised my previous PR targetted the wrong line in `z_message_pal`, this might fix other issues people were having, haven't tested yet.
2022-04-30 10:34:23 -04:00
Ada
ffaafb8b4e
Fixes visual bug in shops when above 2x text speed
2022-04-30 10:34:23 -04:00
KiritoDev
4f72923fcd
Removed zMin that causes to disable the fall from the cascade
2022-04-30 10:31:04 -04:00
KiritoDev
4a8a7f5c7d
Fixed gerudo valley entrance to lho
2022-04-30 10:31:04 -04:00
KiritoDev
c7ad92e09a
Fixed lake hylia water collision
2022-04-30 10:31:04 -04:00
Sirius902
444026038e
Fix cvar crash
2022-04-30 01:03:26 -04:00
Nicholas Estelami
8828d8a170
Minor cleanup
2022-04-29 19:57:53 -04:00
Nicholas Estelami
4c74acdd29
Combined message table xmls
2022-04-29 19:57:53 -04:00
Nicholas Estelami
bd5a563dae
Implemented PAL language support.
2022-04-29 19:57:53 -04:00
Nicholas Estelami
c66c874549
Fixed merge issues
2022-04-29 19:26:57 -04:00
Nicholas Estelami
700bce684d
Removed redundant parameters in GameSettings
2022-04-29 19:26:57 -04:00
Sirius902
2425ffe27b
Put hookshot reticle on TITLE_CARD_DISP
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Rename to WORLD_OVERLAY_DISP
Remove no-ops
2022-04-29 16:26:20 -04:00
Sirius902
f5d983d06b
Put hookshot reticle on TITLE_CARD_DISP
2022-04-29 16:26:20 -04:00
KiritoDev
73194eee14
Removed DirtyDirectory on kaleido
2022-04-27 23:38:01 -04:00
KiritoDev
60cbfd67be
Fixed master volume slider
2022-04-27 23:16:13 -04:00
Zion
02930be9ee
Update SohImGuiImpl.cpp
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Added back EndMenu into the Cheats section. Preventing the dropdown from expanding across the screen.
Co-Authored-By: IShallRiseAgain <49771132+IShallRiseAgain@users.noreply.github.com>
2022-04-27 22:16:12 -04:00
Sirius902
eea5135d62
Rumble cvar and fixes ( #184 )
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* Rumble indefinitely until turned off
* Add rumble cvar
* Register CVar
* Check if controller can rumble to insert rumble pak
* Reduce verbosity of checks
* Remove extraneous const_cast
* Once again remove extraneous const_cast
* Add per-controller settings
* Add nice spacing
* Only display controller entry if pad connected
* Const some stuff
2022-04-26 19:50:24 -04:00
KiritoDev
486f673df5
Fixed develop
2022-04-26 19:05:54 -04:00
Ada
1f663dda7b
Adds exception for text speed in the case of ocarina playing
2022-04-26 18:51:31 -04:00
Baoulettes
9c2c443a6a
Fix Title card name for FRA and GER ( #204 )
2022-04-26 18:41:24 -04:00
Baoulettes
0e6ca5361e
Fix L/R buttons color in Kaleido menu ( #172 )
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* Fix L/R buttons color in Kaleido menu.
I know this is a bug even official game but that definitely a logic bug.
That could be considered are a mods.
This make both button L and R have the same color on Hover and normal.
* Update z_kaleido_scope_PAL.c
* Condition to be on
Added condition to be on only if toggled on
* Cvar registers
* bool addition
* Added the item in menu
* Added bool in bootcommands
By default it is on.
* Hide and make it forced on by default
* Hide menu entry for that fix
2022-04-26 18:36:28 -04:00
IShallRiseAgain
b82871e62f
Added custom color support for Tunic and Navi ( #98 )
2022-04-26 18:33:18 -04:00
Emil Lenngren
4869eea968
Fix random crash in z_construct
2022-04-25 19:21:00 -04:00
KiritoDev
6991549cde
Removed ternary operator
2022-04-25 19:14:46 -04:00
KiritoDev
f5f2205d0f
Removed stdio and added documentation
2022-04-25 19:14:46 -04:00
KiritoDev
0ea9612b7e
Moved vismono effect to the gpu
2022-04-25 19:14:46 -04:00
vaguerant
eecad3dc15
Credits message order fix by rink
2022-04-25 18:04:47 -04:00
Emil Lenngren
baf366c086
Modify grayscale intensity for item icons to match original
2022-04-25 22:53:06 +02:00
Nicholas Estelami
caebcc4f9a
Fixed bug in extract_assets.py that caused wrong XML folder to be used
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Also removed duplicate python script in soh folder.
2022-04-25 16:35:22 -04:00
GaryOderNichts
53e45e879e
Fix texture width for G_SETTIMG
2022-04-25 16:29:52 -04:00
Baoulettes
3c471f2fc5
Quick fix for Title cards issues
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Funny on linux it show properly but windows require it
2022-04-25 16:29:36 -04:00
KiritoDev
1f3a6b928f
Moved grayscale effect to the gpu and replaced some texture loads ( #221 )
2022-04-25 22:19:00 +02:00
Ada
ffa4a11148
Fixes visual bug in shops when above 2x text speed ( #211 )
2022-04-24 11:04:06 -04:00
Ada
576842ac74
Makes text speed slider consistent with the rest of the UI ( #208 )
2022-04-24 11:03:25 -04:00
Ada
bb3227a7c2
Fixes default text speed ( #207 )
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* Fixes text speed
* Adds text speed default to ConfigFile.cpp
+ removes workaround
2022-04-24 11:02:15 -04:00
Baoulettes
17858fb67c
Fix languages Zone name on Kaleido ( #203 )
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This fix town/village and zone on maps in Kaleido menu.
2022-04-24 11:00:46 -04:00
MegaMech
eb97186f73
readme build instructions split ( #201 )
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* Create BUILDING.md
* Update README.md
* Update README.md
* Update README.md
2022-04-24 11:00:14 -04:00
Ada
5a40f39494
Adds checkbox for visual stone of agony ( #200 )
2022-04-24 10:59:41 -04:00
sholdee
73ede53447
Fix build dates ( #194 )
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* Delete build.c
* Update build.c
* Update soh.vcxproj
2022-04-24 10:58:29 -04:00
Baoulettes
7d26b322f5
Fix minimap update in dungeon ( #171 )
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Thanks to Rozelette for this method !
2022-04-24 10:51:54 -04:00
Baoulettes
6860600648
Potential fix for Title being over Kaleido. ( #162 )
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* Potential fix for Title being over Kaleido.
Changing "OVERLAY_DISP" to "POLY_XLU_DISP" seem to fix and do not bring any errors (I did tried scene one by one and walked around in game)
It may be no correct but it could point to the right direction if that is not correct.
* Update z_actor.c
* Update graph.c
* Update z64.h
* Update macros.h
2022-04-24 10:51:29 -04:00