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mirror of https://github.com/moparisthebest/minetest synced 2024-11-05 00:45:05 -05:00
Commit Graph

501 Commits

Author SHA1 Message Date
kwolekr
d50878d608 Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams 2014-12-09 23:44:04 -05:00
kwolekr
5062b99cb0 Rewrite generate notification mechanism
Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files
2014-12-06 13:53:35 -05:00
SmallJoker
2fd14e1bd5 Add Lua helper functions vector.apply(v) math.sign(x, tolerance) 2014-12-06 10:07:25 +01:00
Ciaran Gultnieks
c30346ea30 Improve Lua API documentation
Changes:
  * Add extra documentation for remove_item.

    This isn't as silly as it sounds: iterate a list containing items with
    unique metadata each, and remove_item the first one you find, placing
    into a different - fine, except the remove will invariably remove the
    wrong one, leading to items being duplicated and others destroyed.

    Arguably it's a bug, and Inventory::removeItem should actually remove
    the item you tell it to. (i.e. if the passed ItemStack has metadata,
    match it). But it seems reasonable to just document the behaviour
    more clearly.

 * Improve string_to_pos documentation.
 * Clarify dig_node documentation (return value).
 * Better on_step documentation.
 * get_nodemeta -> get_meta.
 * Other minor fixes.
2014-11-28 18:35:45 -05:00
SmallJoker
6a43b3af09 Add minetest.copy_table(table) To get rid off the "table references"
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
SmallJoker
874109c520 Add option 'eased' to NoiseParams
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-13 23:06:38 +10:00
Craig Robbins
813c088c1c Added names colours and refactored parseColorString() 2014-10-29 03:10:59 -04:00
David Thompson
fd5eaae2ba Search for subgames using $MINETEST_SUBGAME_PATH. 2014-10-22 21:05:14 +02:00
RealBadAngel
e5652cb75c Custom collision boxes node property. 2014-10-19 20:48:21 +02:00
RealBadAngel
0066bd77d2 Add meshnode drawtype. 2014-10-18 16:42:23 +02:00
BlockMen
28438bba27 Add [colorize modifier 2014-10-05 16:49:52 +02:00
Diego Martínez
5baf379f40 Add better documentation for alternate drop definition to lua_api.txt. 2014-10-02 16:49:33 -04:00
BlockMen
f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
TriBlade9
9a685a4f2e Add firelike drawtype 2014-09-21 15:50:27 -04:00
ShadowNinja
406ed5efac Add compression API 2014-09-20 14:02:54 -04:00
ShadowNinja
2f170a63c6 Simplify and optimize schematic replacements 2014-09-11 22:25:06 -04:00
kwolekr
f3eefeb794 Add LuaVoxelManip methods: get_node_at() and set_node_at() 2014-09-01 17:33:21 -04:00
kwolekr
9e4e7072da Update Mapgen VoxelManipulator on buffer invalidation 2014-09-01 15:12:22 -04:00
sapier
8ab2971e0b Remove invalid doc about minetest.get_time_us() 2014-08-25 21:52:52 +02:00
sapier
d7364d65ac Add missing doc for minetest.get_us_time() 2014-08-25 21:16:32 +02:00
Craig Robbins
f33d31693e Fix seg fault if popping from empty stack (L-system trees)
See: https://github.com/minetest/minetest/issues/1525

Background
Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack.

ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error

Commit Description
This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace.

L-Systems fix randomness
Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree
Resolves: https://github.com/minetest/minetest/issues/1469

Fix l-system crash when treedef random_level not set by Lua
2014-08-23 06:40:27 +02:00
sapier
996ea60642 Add video driver selection to settings menu (based uppon idea from webdesigner97) 2014-08-23 01:55:54 +02:00
sfan5
b19dd922ec Add ^[mask texture modifier 2014-08-22 22:42:04 +02:00
rubenwardy
944ffe9e53 Correct spelling mistakes in documentation 2014-08-22 20:55:01 +02:00
sapier
c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
sfan5
5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
sapier
65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
sapier
96f285f71e Update version numbers for 0.4.10 2014-07-06 22:39:47 +02:00
sfan5
5f9962e1cc Fix typos in doc/lua-api.txt 2014-07-05 12:19:55 +02:00
Kahrl
95be18a3c1 Fix typo in doc/lua_api.txt 2014-07-05 01:09:53 +02:00
sapier
1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
RealBadAngel
27538ecef5 Tooltips rework.
Separate element for tooltips. Delayed showing,
use global color or given ones.
2014-06-24 22:11:47 +02:00
RealBadAngel
04fbf47744 Add tooltips for button, imagebutton and checkbox. 2014-06-19 00:22:03 +02:00
sapier
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
ShadowNinja
e7706593c6 Add success and output return values to chat commands 2014-05-28 18:36:46 -04:00
rubenwardy
832d7973c8 Add item eat callback 2014-05-26 18:41:58 -04:00
sapier
c3984569c0 Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
ShadowNinja
c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
sapier
d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier
1838a3fd69 Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
BlockMen
3a6d6e4751 Move the old stuff to doc 2014-04-25 19:33:31 +02:00
ShadowNinja
f2a1900345 Update documentation on is_ground_content 2014-04-24 18:27:25 -04:00
proller
0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
BlockMen
c0ab09af74 Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
BlockMen
a1db9242ec Add third person view 2014-04-12 17:44:15 +02:00
sapier
142e2d3b74 Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
sapier
a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
ShadowNinja
9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
kwolekr
c163859057 Schematic: Add force_placement parameter to minetest.place_structure API 2014-02-15 19:46:57 -05:00
kwolekr
3570f3e396 Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
kwolekr
2a01050a0c Add capability to read table flag fields from Lua API 2014-02-09 12:44:31 -05:00
kwolekr
83bafbe08b Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
sapier
857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
Perttu Ahola
6a3fa9df12 Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness 2014-02-01 18:38:21 +01:00
Perttu Ahola
86a6cca3cf Add player:set_sky() with simple skybox support 2014-02-01 18:34:26 +01:00
RealBadAngel
21f1bec724 New HUD element - waypoint. 2014-01-26 21:31:59 +01:00
ShadowNinja
76d4396fa1 Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
ShadowNinja
1b5b6fe692 Add pointed_thing to minetest.register_on_placenode
As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
kwolekr
1146db9956 Update lua_api.txt documentation 2014-01-19 03:00:47 -05:00
ShadowNinja
574ed6a363 Add minetest.override_item 2014-01-13 21:41:00 -05:00
Kahrl
8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
khonkhortisan
2b1eff7725 Allow vertical axis particle rotation constraint
Use tables for adding particles, deprecate former way.

separate particles(pawner) definition, add default values, work with no
arguments
2014-01-13 17:34:56 -05:00
Novatux
676f34a02b Fix doc and forceloading crash. 2014-01-12 14:31:32 +01:00
ShadowNinja
bd8ddf1a52 Add InvRef::get/set_lists() 2014-01-11 13:52:26 -05:00
Novatux
84b94eb198 Add forceloading 2014-01-11 17:54:00 +01:00
Novatux
e21b29f422 Deepcopy pointed_thing for after_place_node, give it to on_rightclick too. 2014-01-11 17:23:28 +01:00
ShadowNinja
c3eb7fe316 Document "wielditem" visual 2014-01-08 17:10:57 -05:00
ShadowNinja
c46574f30f Pass pointed_thing to after_place_node 2014-01-06 21:25:10 -05:00
kwolekr
1ad81c1ce3 Bump version to 0.4.9 2014-01-01 16:54:28 -05:00
ShadowNinja
e1f9ba435f Don't throw a error when writing JSON fails 2013-12-18 18:18:43 -05:00
ShadowNinja
1ed90c90c3 Add 'minetest.write_json' 2013-12-18 16:46:53 -05:00
kwolekr
c3708b456e Add map feature generation notify Lua API 2013-12-14 01:52:24 -05:00
ShadowNinja
83853ccd41 Remove support for optdepends.txt 2013-12-13 13:10:24 -05:00
stujones11
d9ef072305 Make line_of_sight return blocking node position 2013-12-12 16:11:00 -05:00
kaeza
33de69a173 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
sfan5
e15681080e Fix small mistake in Lua API docs 2013-12-06 18:37:32 +01:00
PilzAdam
e51ad5337f Use a table in set_physics_override() 2013-12-03 23:20:00 +01:00
PilzAdam
15be2659ea Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
kwolekr
20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
Novatux
06baf05c64 Add documentation for minetest.swap_node 2013-11-30 18:57:56 +01:00
kwolekr
ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored 2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() 2013-11-30 00:01:43 -05:00
sapier
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
ShadowNinja
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
kwolekr
122875c30c Bump version to 0.4.8 2013-11-24 02:23:49 -05:00
sapier
90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
sapier
0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
PilzAdam
1afd359550 Fix typo in lua_api.txt 2013-11-08 18:16:08 +01:00
4Evergreen4
1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Vanessa Ezekowitz
d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
BlockMen
25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
ShadowNinja
06a5eceb81 Add basic protection support to builtin 2013-11-02 14:01:10 -04:00
Novatux
bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
12504a18ec Remove vector metatable setting
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux
34e0a0ca0f Add tool callback 2013-10-16 21:58:29 +04:00
Sokomine
19742d8d98 Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike' 2013-10-14 21:38:56 +03:00
PilzAdam
a9c0961e0c Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack 2013-09-28 23:46:48 +02:00
PilzAdam
731392866f Allow to manually specify param2 in minetest.item_place() and return success 2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e Add --version option 2013-09-28 21:30:17 +02:00
Kahrl
f0edd88dff Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt 2013-09-28 21:30:17 +02:00
BlockMen
27947d85f7 Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
ShadowNinja
c9eb17aba3 Fix comments about length of server step
6b927229f5 Changed the default server step
from 0.05s to 0.1s
2013-09-17 01:47:45 +02:00
PilzAdam
4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
PilzAdam
dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl
217b66e5d2 Add --migrate to manpages and update manpage dates 2013-09-10 16:44:11 +02:00
Novatux
6291fd1cbb Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
PilzAdam
7860097eda Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
Kahrl
1ecf51a13f Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
sapier
09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Sfan5
a97c085e9e Fix documentation about colors in formspec 2013-08-15 19:38:54 +02:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6 Fix typos 2013-08-14 00:50:03 +02:00
sapier
fc571ad46d Add support for entities to automatic face movement direction 2013-08-13 23:48:47 +02:00
kwolekr
c06caa14c3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
BlockMen
7b13d119ed Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
Perttu Ahola
8831669505 Allow mods to listen to cheat detections using minetest.register_on_cheat() 2013-08-04 00:45:49 +03:00
PilzAdam
45589fae58 Add replacements to schematics 2013-08-03 03:22:14 +02:00
sapier
251e3e01c7 Add support for setting stepheight for entities 2013-07-30 19:48:02 +02:00
PilzAdam
4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
proller
037e84d377 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller
3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
BlockMen
a59f85c1a0 Add support of pressed_texture of image_button
Fix params number

Add pressed texture name

Fix string def

Fix syntax error
2013-07-24 01:02:43 +02:00
hdastwb
a0f5b70568 added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir 2013-07-24 00:31:32 +02:00
sapier
baf5614880 Add port to favorites if not 30000
Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
PilzAdam
8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
PilzAdam
413f0d0353 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam
cba90d4441 Make range of tools configureable 2013-07-20 20:37:59 +02:00
RealBadAngel
d19c8b815d Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
Kahrl
6027c8d259 Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp 2013-07-11 22:57:26 +02:00
PilzAdam
c813a3cc53 Remove note in lua-api.txt that there are no vector helper functions 2013-07-08 13:41:46 +02:00
sapier
88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
ShadowNinja
ae8ff4b8e2 Add vector helpers 2013-07-07 01:49:11 -04:00
Sfan5
307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
kwolekr
dd6d1afd8e Decoration: Add schematic rotation support 2013-07-01 18:04:51 -04:00
kwolekr
067888d549 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates 2013-06-29 22:23:00 -04:00
kwolekr
21a4adcd27 Update documentation for get_mapgen_object 2013-06-29 16:24:32 -04:00
kwolekr
3f13dc790c Add voxelarea.lua helper to builtin 2013-06-28 11:07:45 -04:00
kwolekr
9e100bc42b Apply various fixes to several things 2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map 2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26 Add Lua PerlinNoiseMap:get#dMap_flat API 2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
kwolekr
309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
kwolekr
4d77781ce7 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
Kahrl
469d0b120e Remove deprecated functions that don't work anymore from lua_api.txt 2013-06-20 07:52:04 +02:00
PilzAdam
53066024f6 Add drowning 2013-06-19 15:47:00 +00:00