mirror of
https://github.com/HarbourMasters/Shipwright.git
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c9bcd64beb
* First attempt at tracking hinted locations. Not looking promising for more than a hint tracker. * Spoiler log now generates with human-readable hinted area, type, and item for gossip stone hints. * Hints now only output location if their hint text specifically states the check. Any overworld or dungeon region hint no longer does. * Expanded gossip stone hints to include item, hinted location and area, and `RandomizerGet` names. Currently only English names. Part of this required changing `HintType` into a `typedef enum` instead of an `enum class` to allow usage in a .c filespace, and consolidating types from `randomizer_check_objects.h` to `randomizerTypes.h`. * Beginning of alter rewards information. * Step 2 of altar reward info. * Altar reward info (location and area) now writes to and reads from the spoiler log. Added a few entries to `SpoilerfileAreaNameToEnum` to accommodate area name variants from region hint names. * Streamlined altar data (only needed location name for `RandomizerCheck` translation. `RandomizerCheck` provides access to `RandomizerCheckArea` via `RandomizerCheckObject`). Added Light Arrows, Greg, and Dampe's Hookshot hint locations to write and read of the spoiler. * Fix attempts to lookup values in `hintTypeNames` as array, now uses map's `find()`. |
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.. | ||
boost_custom/container_hash | ||
libc | ||
tables | ||
align_asset_macro.h | ||
alignment.h | ||
alloca.h | ||
command_macros_base.h | ||
fp.h | ||
functions.h | ||
global.h | ||
ichain.h | ||
macro.inc | ||
macros.h | ||
message_data_fmt.h | ||
message_data_static.h | ||
message_data_textbox_types.h | ||
regs.h | ||
segment_symbols.h | ||
sequence.h | ||
sfx.h | ||
unk.h | ||
variables.h | ||
vt.h | ||
z64.h | ||
z64actor.h | ||
z64animation.h | ||
z64audio.h | ||
z64bgcheck.h | ||
z64camera.h | ||
z64collision_check.h | ||
z64cutscene_commands.h | ||
z64cutscene.h | ||
z64dma.h | ||
z64effect.h | ||
z64elf_message.h | ||
z64environment.h | ||
z64interface.h | ||
z64item.h | ||
z64light.h | ||
z64map_mark.h | ||
z64math.h | ||
z64object.h | ||
z64player.h | ||
z64save.h | ||
z64scene.h | ||
z64skin.h | ||
z64transition.h |