Shipwright/soh/include
Garrett Cox 1db4e9303e
Enable MQ Dungeons in Randomizer (#1828)
* Refactor GetCheckFromActor, WIP currently broken

* Fixes build errors via forward declarations and emplace vs insert.

* Removes some unnecessary code.

* Fixes non-windows build errors.

* Fixes Deku Scrubs outside of grottos.

* Fixes DMC Deku Scrub Grotto Center

* Fixes Ruto Blue Warp

* Fix issue identifying blue warp rando checks

* Move identifyCow to randomizer.cpp

* Various updates to vanilla check objects

* Identify MQ checks in check object table

* Adjustments to how multimap is used and initialized

* Convert u16 in check object table to s16

* Fix a few issues with MQ checks

* Fix issue with TWO_ACTOR_PARAMS macro

* Fixes some scrubs and cows appearing as identical.

* Fixes known gossip stone issues (ToT, DC)

* Fixes Dampe's Gravedigging tour rcObject

* Fix crash on locations tab

* Enable master quest dungeons in rando

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-10-21 21:43:37 -04:00
..
libc Master Quest (#3) (#1632) 2022-09-29 19:07:48 -04:00
tables git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
alloca.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
command_macros_base.h Big-endian support (#909) 2022-07-27 23:50:56 +02:00
fp.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
functions.h Implement LACS settings for ganons boss key (#1802) 2022-10-20 23:10:29 -04:00
global.h Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
ichain.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
macro.inc git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
macros.h Enable MQ Dungeons in Randomizer (#1828) 2022-10-21 21:43:37 -04:00
message_data_fmt.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
message_data_static.h Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
message_data_textbox_types.h Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
regs.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
segment_symbols.h Linux crash handler (#1209) 2022-08-31 22:59:38 -04:00
sequence.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
sfx.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
ultra64.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
unk.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
variables.h Add toggle option for walk speed modifiers (#1783) 2022-10-20 23:55:15 -04:00
vt.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64.h Enhanced debug warp screen (#1479) 2022-10-06 14:39:12 +02:00
z64actor.h Enable MQ Dungeons in Randomizer (#1828) 2022-10-21 21:43:37 -04:00
z64animation.h [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z64audio.h Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
z64bgcheck.h Dodongo's Cavern blue warp crash fix (#622) 2022-07-10 09:30:19 -04:00
z64camera.h [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
z64collision_check.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64cutscene_commands.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64cutscene.h Fix endianness, of a sort, of CS lighting command (#1735) 2022-10-11 20:44:55 +02:00
z64dma.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64effect.h [Bugfix + Enhancement] Sword Trail fixes and enhancements (#1473) 2022-09-20 22:49:31 -04:00
z64elf_message.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64environment.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64interface.h DPad items 2022-06-22 23:13:32 -04:00
z64item.h Rework Get Item Table to be more flexible for adding custom items (#1050) 2022-08-23 20:11:38 -04:00
z64light.h Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
z64map_mark.h Master Quest (#3) (#1632) 2022-09-29 19:07:48 -04:00
z64math.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64object.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64player.h Randomizer v2 (#1065) 2022-09-21 00:50:22 -04:00
z64save.h Enable MQ Dungeons in Randomizer (#1828) 2022-10-21 21:43:37 -04:00
z64scene.h Enable MQ Dungeons in Randomizer (#1828) 2022-10-21 21:43:37 -04:00
z64skin.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
z64transition.h Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00