Shipwright/soh/src
Garrett Cox 1db4e9303e
Enable MQ Dungeons in Randomizer (#1828)
* Refactor GetCheckFromActor, WIP currently broken

* Fixes build errors via forward declarations and emplace vs insert.

* Removes some unnecessary code.

* Fixes non-windows build errors.

* Fixes Deku Scrubs outside of grottos.

* Fixes DMC Deku Scrub Grotto Center

* Fixes Ruto Blue Warp

* Fix issue identifying blue warp rando checks

* Move identifyCow to randomizer.cpp

* Various updates to vanilla check objects

* Identify MQ checks in check object table

* Adjustments to how multimap is used and initialized

* Convert u16 in check object table to s16

* Fix a few issues with MQ checks

* Fix issue with TWO_ACTOR_PARAMS macro

* Fixes some scrubs and cows appearing as identical.

* Fixes known gossip stone issues (ToT, DC)

* Fixes Dampe's Gravedigging tour rcObject

* Fix crash on locations tab

* Enable master quest dungeons in rando

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-10-21 21:43:37 -04:00
..
boot set version in build.c from CmakeLists.txt version info (#1678) 2022-10-04 01:13:29 +02:00
buffers Add Support for macOS (#441) 2022-06-22 14:59:21 -04:00
code Add missed key count spot (#1820) 2022-10-21 01:32:35 -04:00
dmadata git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
elf_message git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
libultra Use Macro for __FILE__ & __LINE__ when possible (#559) 2022-07-05 19:29:34 -04:00
overlays Enable MQ Dungeons in Randomizer (#1828) 2022-10-21 21:43:37 -04:00