Browse Source
* Fixed soh filters * add more makefile changes * almost ready * more updates * update * update * Update Makefiles to handle both platforms * Allow for overriding the CXX and CC executables * Restore original structure while supporting custom CXX flags * Remove some platform specific libs * Dynamic target name * Make X11 paths package-agnostic * Remove changes to `gfx_opengl.cpp` * Use OpenGL2 on MacOS instead of OpenGL3 * make it actually render something * render at least the first texture, still need to figure out the second one * Let’s use OpenGL 3 again * maybe this works to get the right texture? link's eyes still look off a bit * did this work? * set the platform to macos * actual numbers are right, but logic is ugly XXX/TODO, i know * add zlib to ldflags for ZAPDUtils * A bit of cleanup * Revert unneeded changes * Remove GL_CHECK * Fix issues with z64 branch * use an std::map instead of a giant array * three point filter fix (#2) * Fix mac compilation * fix audio for 64 bit * revert audio heap size, keep bigger pools * Add more Apple specific checks to our modifications * Add building instructions for macOS * Remove unecessary step from building instructions * Add missing SDL2 & GLEW to Linux LDLIBS * Update BUILDING.md Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Update soh/.gitignore to include other arch binaries Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Use right platform name for debugging window Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Fix stormlib on macos (arm64) * Simplify some of the ifdef checks * Revert an older no longer necessary fix * Remove remaining unecessary deviations * Update building instructions after StormLib changes * Feature: Use OpenGL 4.1 (#1) * Further tweak the BUILDING * Tidy up * reword -j message * Add Jenkins CI Support (#2) * Fix type issues * add target <appbundle> and <filledappbundle> add makefile targets to create an .app `filledappbundle` creates the target with the .otr included this should perhaps be moved to Application Support though * pull gcc's rpath from otool output * move make target to the end so it's not default * Add Jenkins and make exe in par with other platforms * Actually save build artefacts * Fix artefact path * Remove x11 mentions and linking (not used) * Update building instructions for generating app * use appsupport directory * Add new app icon * Update target to match macOS types * Update more audio types * fix null deref in Audio_PlayFanfare * Remove old import from z64 * address final nit with apple ifdefs Co-authored-by: KiritoDev <36680385+KiritoDv@users.noreply.github.com> Co-authored-by: Jeffrey Crowell <github@crowell.biz> Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>pull/518/head


32 changed files with 441 additions and 69 deletions
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|
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<?xml version="1.0" encoding="UTF-8"?> |
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> |
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<plist version="1.0"> |
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<dict> |
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<key>CFBundleDevelopmentRegion</key> |
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<string>English</string> |
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<key>CFBundleName</key> |
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<string>Ship of Harkinian</string> |
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<key>CFBundleExecutable</key> |
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<string>launcher.sh</string> |
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<key>CFBundleGetInfoString</key> |
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<string>2.0.0</string> |
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<key>CFBundleIconFile</key> |
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<string>soh.icns</string> |
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<key>CFBundleIdentifier</key> |
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<string>com.shipofharkinian.ShipOfHarkinian</string> |
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<key>CFBundleDocumentTypes</key> |
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<array> |
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</array> |
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<key>CFBundleInfoDictionaryVersion</key> |
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<string>6.0</string> |
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<key>CFBundlePackageType</key> |
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<string>APPL</string> |
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<key>CFBundleShortVersionString</key> |
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<string>2.0.0</string> |
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<key>CFBundleSignature</key> |
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<string>ZOoT</string> |
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<key>CFBundleVersion</key> |
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<string>2.0.0</string> |
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<key>NSHumanReadableCopyright</key> |
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<string>Copyright 2022 HarbourMasters.</string> |
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<key>LSMinimumSystemVersion</key> |
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<string>10.3</string> |
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</dict> |
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</plist> |
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|
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#import <Foundation/Foundation.h> |
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int main(void) { |
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NSString *appSupportDir = [NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES) lastObject]; |
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//If there isn't an App Support Directory yet ... |
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if (![[NSFileManager defaultManager] fileExistsAtPath:appSupportDir isDirectory:NULL]) { |
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NSError *error = nil; |
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//Create one |
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if (![[NSFileManager defaultManager] createDirectoryAtPath:appSupportDir withIntermediateDirectories:YES attributes:nil error:&error]) { |
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NSLog(@"%@", error.localizedDescription); |
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} |
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else { |
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// *** OPTIONAL *** Mark the directory as excluded from iCloud backups |
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NSURL *url = [NSURL fileURLWithPath:appSupportDir]; |
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if (![url setResourceValue:@YES |
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forKey:NSURLIsExcludedFromBackupKey |
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error:&error]) |
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{ |
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NSLog(@"Error excluding %@ from backup %@", url.lastPathComponent, error.localizedDescription); |
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} |
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else { |
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NSLog(@"Yay"); |
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} |
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} |
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} |
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printf("%s\n", [appSupportDir UTF8String]); |
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} |
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|
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#!/bin/bash |
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APPPATH="${0%/*}" |
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cd "${APPPATH}" |
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APPPATH=$(pwd) |
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APPSUPPORT=$(./appsupport) |
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mkdir -p "${APPSUPPORT}/com.shipofharkinian.soh" |
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cd "${APPSUPPORT}/com.shipofharkinian.soh" |
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cp "${APPPATH}/oot.otr" . |
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${APPPATH}/soh |
After Width: | Height: | Size: 139 KiB |
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