Commit Graph

2460 Commits

Author SHA1 Message Date
Archez
1da1b1a2bb
Tweak: Improve pause menu dungeon map performance (#3773)
* add map palettes per pulse to leverage shader caching

* use unregister blended with kaleido maps

* use Gfx_TextureCacheDelete for KD lava

* bump lus

* add miss tex clears for KD
2024-01-15 09:39:54 -06:00
Pepe20129
db2ccd95b7
Add Collision Header XML parser (#3396)
* Add Collision Header XML parser

* Update CollisionHeaderFactory.cpp

* Remove "Num" attributes

* Fix crashes

Prevent crash when the camera setting is negative
Change some IntAttributes to UnsignedAttributes
2024-01-15 09:33:21 -06:00
inspectredc
db02870a05
Restore Original Scene Command Object List Behaviour (MacReady) (#3827)
* Restore Original Scene_CommandObjectList Behaviour

* remove some vrom stuff

* add some comments
2024-01-15 09:30:20 -06:00
Tina H. (sheepytina)
ecdf74161b
Add a tooltip to "Restore old Gold Skulltula cutscene" enhancement. (#3849) 2024-01-15 09:28:59 -06:00
Malkierian
861bd09848
Adds a log statement to show the SoH version at startup, in case crashes don't produce a stack trace from which to glean that information. (#3786) 2024-01-15 09:26:19 -06:00
Archez
8426cc93e5
Fix: Tektite texture not loading for death animation (#3808)
* fix tektite death texture loading

* add string header
2024-01-15 09:25:57 -06:00
Patrick12115
31623a93ab
Remove OpenMenu Bar Check (#3817)
Having it set to just -6 makes the Glitch Tick stay in the same spot in game. when the F1 menu bar is open. At least on Windows
2024-01-15 09:24:57 -06:00
Amaro Martínez
bfe2f58feb
Custom message loading (#3713)
* Add custom text message loading

* Use "override" folder for text mods

* Replace only existing messages

* Use std::find_if to check for existing messages
2024-01-15 09:24:08 -06:00
Josh Bodner
01529126ba
Imgui polish (#3481)
* Rearrange menus for better layout on smaller screens.

* Automatically calculate +/- increments for float sliders

* Add needed header

* Use stringstream instead of format since apparently most platforms don't actually support all of c++20 yet boooooo

* Add header that only Mac complained about for some reason

* Theoretical performance improvement

* Actual performance improvement
2024-01-15 09:22:56 -06:00
Pepe20129
22b9284240
Rando: Shuffle Swim (Rando V3) (#3795)
* Shuffle Swim

* Fix build
2024-01-15 09:20:57 -06:00
Pepe20129
ab3e9a7e54
Rando: Shuffle Child's Wallet (Rando V3) (#3794)
* Shuffle Child's Wallet

* Add support for "More info in file select"

* Fix build

* Fix build

* Update randomizer.cpp

* Update locacc_hyrule_field.cpp
2024-01-14 14:55:03 -05:00
Pepe20129
080038c39e
Rando: Shuffle Beehives (Rando V3) (#3763)
* Shuffle Beehives

* Address review

* Fix build
2024-01-14 12:16:32 -06:00
Jordan Gilbreath
4cbf3a5621
Fishsanity - Rando v3 (#3738)
* Update z_fishing documentation from decomp

* undo sCameraAt/Eye rename

* forgot to include these defines Heehee

* adding enums, settings

* adding more stuff back in

* more work

* we're literally typing words into computer

* include unordered map

maybe this fixes mac build idk

* wahoo

* hmm

* add make sure disabled flag gets popped

* poggers in the chat?

* doing some refactoring

* fixing build

* documentation, moving fishsanity instance to rando

* move FS back to context, fixing build, mod progress

since FS is needed during rando generation & provides perpetual info abt. fishsanity in the seed, seems to make more sense if it lives on the context

* moving some stuff around

* it's starting to get real in here

* ELIMINATE FISHSANITYMETA

* IT WROKS

* Update trackers, fix pond fish flagging

* ZD fish shuffle initial checkpoint

* ZD fish "working"

aside from the crashing

* wrapping up

* fix for partial pond shuffle

* remove misc. unrelated debugconsole modification

* updating GI model

* get build working

* add a todo for this

* removeoopsie

* Rework hints a bit

* update hint loc

* Use visual indicator instead of despawning caught fish

---------

Co-authored-by: jordanpg <jordanpg@users.noreply.github.com>
2024-01-14 11:02:23 -06:00
Pepper0ni
eb5f7688f8
Add more static hints (#3543)
* WIP biggoron and big poes hint

* commit v0 of biggoron and big poes hints

* adjust for settings update

* Add more hints

* Finish extra Basic Static Hints

* remove vestigial code

* Forgot to remove this

* try to fix windows build

* fix build post conflcit res

* remove StaticHintData as redundent

* last cleanup
2024-01-10 09:44:11 -06:00
Christopher Leggett
a196dd6b7e
Streamline hint generation (#3401)
* reimplement 3drando's hashtag color replacement system.

Also generates merchant text at seed gen time instead of runtime.
By merchants, I mean Bean Salesman, Medigoron, Granny, and Wasteland
Bombchu guy. Scrubs and shops are still dynamic at runtime.

* Improved auto-formatting and fixed altar text.

* Gets hint text for spoiler direct from context.

* Removal of now unused code.

* Change warp song hint generation/retrieval

Generates full warp location text instead of just location names and stores all six in the custom message tables for later retrieval as opposed to dynamically swapping in the location names every time the text is rendered.

* Change Frog Ocarina Game Hint generation/retrieval

Similar to previous changes, removes the on-the-fly generation aspect of it and just generates the full hint text once during seed generation.

* Update soh/soh/Enhancements/randomizer/3drando/text.hpp

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Fix submodules appearing as changed files.

* Fix WOTH/Foolish colors to match develop-macready.

* Fixes backwards colors for area and item in some hints.

---------

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
2024-01-08 14:41:33 -05:00
Amaro Martínez
21796367a0
Use temporary mirror for Boost download URL (#3822) 2024-01-08 12:39:49 -06:00
Eric Hoey
a0258f0fca
Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304)
* Add right-stick aiming to third-person aim

* Add Z-aiming CVar and inversion to Z-aiming

* Create calculation for rel.right_stick and apply it in Z-aiming

* Move option to First-Person section to match shield

* Fix max/min aiming heights

* Expand min/max + comment

* block out vanilla + comments

* block vanilla code better

* Remove extra space

* new documentation formatting

* rewrite ==0 and !=0
2024-01-08 12:21:18 -06:00
Malkierian
467ee7ad12
Logic class (#3812)
* Convert `Rando::Logic` to a class.

* Readd `LogicReset` as `Logic::Reset` for resetting logic mid-generation-cycle to allow seed generation to actually work.

* Change `IsChild` and `IsAdult` to `CanBe` variants.

* Make it buildable.

* First LogicVar class.

* Revert CanBe changes to Is (adult & child) as I'm no longer sure that it's a good one.

* Update soh/soh/OTRGlobals.cpp

Use existing gRandoContext reference.

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>

* Conflict resolution cleanup (plus removing SaveContext references).

---------

Co-authored-by: Pepe20129 <72659707+Pepe20129@users.noreply.github.com>
2024-01-08 08:39:15 -06:00
aMannus
3840afcb39 Merge branch 'develop-rando' into potsanity 2024-01-08 15:38:39 +01:00
Christopher Leggett
b96df0b642
Fixes parsing of spoiler files in plando mode. (#3823)
It was specifically failing on Hints because of changes to the spoiler output that were not reflected in the parsing code.
2024-01-08 08:37:24 -06:00
Christopher Leggett
63413e8159
Explicitly clears the entire ItemLocations array. (#3820) 2024-01-08 08:37:10 -06:00
aMannus
59aef331b3 Update magic to blue rupees 2024-01-06 22:54:10 +01:00
aMannus
fe9e1e0d76
Merge pull request #34 from Caladius/potsanity_v1
Vanilla Drop List
2024-01-06 22:43:21 +01:00
Caladius
6157471a2e Vanilla Drop List 2024-01-06 15:29:00 -05:00
aMannus
ded58e4e42 Tweak items to skip cutscenes for 2024-01-06 21:10:09 +01:00
aMannus
ba9577c3b3 Merge branch 'develop-rando' into potsanity 2024-01-06 20:07:09 +01:00
aMannus
039ddff5a7 Add proper check tracker entry exclusion 2024-01-06 20:06:31 +01:00
Christopher Leggett
1669393277
Fixes a regression in creating settings string. (#3813) 2024-01-06 12:52:03 -06:00
aMannus
1865669b19 Remove unused hints 2024-01-06 19:51:45 +01:00
aMannus
5bd5025309
Merge pull request #33 from Caladius/potsanity_v1
Updates to Parameters and RHT information
2024-01-06 19:41:21 +01:00
Caladius
9bc837da24 Updates to Parameters and RHT information 2024-01-06 13:37:29 -05:00
Pepper0ni
80e6e899a8
Fix other hints not getting reset (#3811) 2024-01-06 11:08:06 -05:00
Christopher Leggett
8b8f11d72e
Consolidation of Trick Settings data (#3798)
* Adds TrickOption subclass and fills in extra info.

Fills in the extra info from randomizer_tricks.cpp that other Options don't have (hence the subclass for Tricks specifically).

* Uses new definitions of tricks in ImGui menu.

* Removes randomizer_tricks.cpp/h

* Adds new tricks.cpp/h to hold some static data and functions.

* Refactors Tricks namespace into a class with only static memebers and functions.

* Fixes bug with Trick Tag system.
2024-01-06 11:07:19 -05:00
aMannus
ff2df9c772 Fix dungeon/overworld only settings 2024-01-06 13:58:47 +01:00
inspectredc
321c258d69
Fix Fire Temple Boss Door Logic (#3774)
* Fix Fire Temple Boss Door Logic

* Update soh/soh/Enhancements/randomizer/3drando/location_access/locacc_fire_temple.cpp

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>

---------

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
2024-01-05 20:55:09 -05:00
Malkierian
02938cfba2
Fix Starting Triforce Piece Count (#3797)
* Move zeroing of triforcePiecesCollected to the beginning of `Randomizer_InitSaveFile()` to fix starting TFP count issues.
2024-01-05 20:53:18 -05:00
Garrett Cox
37b2fc0745
Make noclip only effect player (#3788) 2024-01-05 20:51:48 -05:00
Amaro Martínez
6cb3a830bd
Restore previous Boost download URL (#3809)
This reverts commit 96abadd904.
2024-01-05 18:41:09 -05:00
Pepper0ni
4d2ca29940
Quickfix skip trials setting (#3800)
* quickfix skip trials setting

* Change to set trial count to 0 when skipping
2024-01-05 15:19:23 -05:00
aMannus
a61594d796 Prepare default pot contents, fix/add dungeons 2024-01-05 20:55:24 +01:00
aMannus
350d521c82 Fixes 2024-01-05 17:04:18 +01:00
aMannus
8c78154aff Break up shuffle pot options to dungeon/overworld/all 2024-01-05 14:19:40 +01:00
briaguya
9064897736
fix compatibility nightly.link in README.md (#3768) 2024-01-04 20:24:08 -05:00
Pepper0ni
7e2a13e7d8
Quickfix giants knife counting as a kokiri sword (#3802) 2024-01-04 15:49:10 -05:00
aMannus
76c2c5c4e5 Fix build 2024-01-04 00:31:02 +01:00
aMannus
90c49d7a33 Re-order enums + start hints per region 2024-01-04 00:26:06 +01:00
aMannus
e6755ff99d Remove vanilla placements 2024-01-03 22:45:41 +01:00
aMannus
637e905a8e Merge branch 'develop-rando' into potsanity 2024-01-03 21:52:00 +01:00
aMannus
532824e5d7
Merge pull request #32 from Caladius/potsanity_v1
Potsanity MQ
2024-01-03 21:21:45 +01:00
Garrett Cox
7e1f72e17d
Merge pull request #3785 from Malkierian/dev-merge
develop -> develop-rando 20240102
2024-01-03 06:09:47 +00:00