mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 11:22:17 -05:00
Merge pull request #3785 from Malkierian/dev-merge
develop -> develop-rando 20240102
This commit is contained in:
commit
7e1f72e17d
@ -328,7 +328,7 @@ endif()
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include(FetchContent)
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FetchContent_Declare(
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Boost
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URL https://boostorg.jfrog.io/artifactory/main/release/1.81.0/source/boost_1_81_0.tar.gz
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URL https://sourceforge.net/projects/boost/files/boost/1.81.0/boost_1_81_0.tar.gz
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URL_HASH SHA256=205666dea9f6a7cfed87c7a6dfbeb52a2c1b9de55712c9c1a87735d7181452b6
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SOURCE_SUBDIR "null" # Set to a nonexistent directory so boost is not built (we don't need to build it)
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DOWNLOAD_EXTRACT_TIMESTAMP false # supress timestamp warning, not needed since the url wont change
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@ -132,16 +132,6 @@ typedef enum {
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/* 0x40 */ PLAYER_IA_MASK_GERUDO,
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/* 0x41 */ PLAYER_IA_MASK_TRUTH,
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/* 0x42 */ PLAYER_IA_LENS_OF_TRUTH,
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// Upstream TODO: Document why these entries were added
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/* 0x43 */ PLAYER_IA_SHIELD_DEKU,
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/* 0x44 */ PLAYER_IA_SHIELD_HYLIAN,
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/* 0x45 */ PLAYER_IA_SHIELD_MIRROR,
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/* 0x46 */ PLAYER_IA_TUNIC_KOKIRI,
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/* 0x47 */ PLAYER_IA_TUNIC_GORON,
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/* 0x48 */ PLAYER_IA_TUNIC_ZORA,
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/* 0x49 */ PLAYER_IA_BOOTS_KOKIRI,
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/* 0x4A */ PLAYER_IA_BOOTS_IRON,
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/* 0x4B */ PLAYER_IA_BOOTS_HOVER,
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/* 0x4C */ PLAYER_IA_MAX
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} PlayerItemAction;
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@ -111,8 +111,9 @@ std::map<RandomizerCheckArea, std::vector<RandomizerCheck>> checksByArea;
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bool areasFullyChecked[RCAREA_INVALID];
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u32 areasSpoiled = 0;
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bool showVOrMQ;
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s8 areaChecksGotten[32]; //| "Kokiri Forest (4/9)"
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bool optCollapseAll; // A bool that will collapse all checks once
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s8 areaChecksGotten[RCAREA_INVALID]; //| "Kokiri Forest (4/9)"
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s8 areaCheckTotals[RCAREA_INVALID];
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bool optCollapseAll; // A bool that will collapse all checks once
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bool optExpandAll; // A bool that will expand all checks once
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RandomizerCheck lastLocationChecked = RC_UNKNOWN_CHECK;
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RandomizerCheckArea previousArea = RCAREA_INVALID;
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@ -230,13 +231,35 @@ void TrySetAreas() {
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}
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}
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void RecalculateAreaTotals() {
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for (auto [rcArea, checks] : checksByArea) {
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if (rcArea == RCAREA_INVALID) {
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return;
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}
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areaChecksGotten[rcArea] = 0;
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areaCheckTotals[rcArea] = 0;
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for (auto rc : checks) {
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if (!IsVisibleInCheckTracker(rc)) {
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continue;
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}
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areaCheckTotals[rcArea]++;
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if (gSaveContext.checkTrackerData[rc].skipped || gSaveContext.checkTrackerData[rc].status == RCSHOW_COLLECTED
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|| gSaveContext.checkTrackerData[rc].status == RCSHOW_SAVED) {
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areaChecksGotten[rcArea]++;
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}
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}
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}
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}
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void SetCheckCollected(RandomizerCheck rc) {
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gSaveContext.checkTrackerData[rc].status = RCSHOW_COLLECTED;
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Rando::Location* loc = Rando::StaticData::GetLocation(rc);
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if (!gSaveContext.checkTrackerData[rc].skipped) {
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areaChecksGotten[loc->GetArea()]++;
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} else {
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gSaveContext.checkTrackerData[rc].skipped = false;
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if (IsVisibleInCheckTracker(rc)) {
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if (!gSaveContext.checkTrackerData[rc].skipped) {
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areaChecksGotten[loc->GetArea()]++;
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} else {
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gSaveContext.checkTrackerData[rc].skipped = false;
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}
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}
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SaveManager::Instance->SaveSection(gSaveContext.fileNum, sectionId, true);
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@ -346,6 +369,7 @@ void ClearAreaChecksAndTotals() {
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for (auto& [rcArea, vec] : checksByArea) {
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vec.clear();
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areaChecksGotten[rcArea] = 0;
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areaCheckTotals[rcArea] = 0;
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}
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}
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@ -427,8 +451,9 @@ void CheckTrackerLoadGame(int32_t fileNum) {
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RandomizerCheck rc = entry.GetRandomizerCheck();
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RandomizerCheckTrackerData rcTrackerData = gSaveContext.checkTrackerData[rc];
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if (rc == RC_UNKNOWN_CHECK || rc == RC_MAX || rc == RC_LINKS_POCKET ||
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!Rando::StaticData::GetLocation(rc) != RC_UNKNOWN_CHECK)
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!Rando::StaticData::GetLocation(rc) != RC_UNKNOWN_CHECK) {
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continue;
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}
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Rando::Location* entry2;
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if (rc == RC_GIFT_FROM_SAGES && !IS_RANDO) {
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@ -438,8 +463,11 @@ void CheckTrackerLoadGame(int32_t fileNum) {
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}
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checksByArea.find(entry2->GetArea())->second.push_back(entry2->GetRandomizerCheck());
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if (rcTrackerData.status == RCSHOW_SAVED || rcTrackerData.skipped) {
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areaChecksGotten[entry2->GetArea()]++;
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if (IsVisibleInCheckTracker(entry2->GetRandomizerCheck())) {
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areaCheckTotals[entry2->GetArea()]++;
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if (rcTrackerData.status == RCSHOW_SAVED || rcTrackerData.skipped) {
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areaChecksGotten[entry2->GetArea()]++;
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}
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}
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if (areaChecksGotten[entry2->GetArea()] != 0 || RandomizerCheckObjects::AreaIsOverworld(entry2->GetArea())) {
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@ -463,6 +491,7 @@ void CheckTrackerLoadGame(int32_t fileNum) {
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checksByArea.find(startingArea)->second.push_back(RC_LINKS_POCKET);
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areaChecksGotten[startingArea]++;
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areaCheckTotals[startingArea]++;
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}
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showVOrMQ = (OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_MQ_DUNGEON_RANDOM) == RO_MQ_DUNGEONS_RANDOM_NUMBER ||
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@ -514,10 +543,6 @@ void CheckTrackerTransition(uint32_t sceneNum) {
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}
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void CheckTrackerFrame() {
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if (IS_RANDO) {
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hideShopRightChecks = CVarGetInteger("gCheckTrackerOptionHideRightShopChecks", 1);
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alwaysShowGS = CVarGetInteger("gCheckTrackerOptionAlwaysShowGSLocs", 0);
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}
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if (!GameInteractor::IsSaveLoaded()) {
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return;
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}
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@ -788,9 +813,13 @@ void Teardown() {
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void UpdateCheck(uint32_t check, RandomizerCheckTrackerData data) {
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auto area = Rando::StaticData::GetLocation(static_cast<RandomizerCheck>(check))->GetArea();
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if (!gSaveContext.checkTrackerData[check].skipped && data.skipped) {
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if ((!gSaveContext.checkTrackerData[check].skipped && data.skipped) ||
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((gSaveContext.checkTrackerData[check].status != RCSHOW_COLLECTED && gSaveContext.checkTrackerData[check].status != RCSHOW_SAVED) &&
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(data.status == RCSHOW_COLLECTED || data.status == RCSHOW_SAVED))) {
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areaChecksGotten[area]++;
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} else if (gSaveContext.checkTrackerData[check].skipped && !data.skipped) {
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} else if ((gSaveContext.checkTrackerData[check].skipped && !data.skipped) ||
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((gSaveContext.checkTrackerData[check].status == RCSHOW_COLLECTED || gSaveContext.checkTrackerData[check].status == RCSHOW_SAVED) &&
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(data.status != RCSHOW_COLLECTED && data.status != RCSHOW_SAVED))) {
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areaChecksGotten[area]--;
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}
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gSaveContext.checkTrackerData[check] = data;
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@ -903,8 +932,7 @@ void CheckTrackerWindow::DrawElement() {
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for (auto& [rcArea, checks] : checksByArea) {
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RandomizerCheckArea thisArea = currentArea;
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const int areaChecksTotal = static_cast<int>(checks.size());
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thisAreaFullyChecked = (areaChecksGotten[rcArea] == areaChecksTotal);
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thisAreaFullyChecked = (areaChecksGotten[rcArea] == areaCheckTotals[rcArea]);
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//Last Area needs to be cleaned up
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if (lastArea != RCAREA_INVALID && doDraw) {
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UIWidgets::PaddedSeparator();
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@ -941,10 +969,11 @@ void CheckTrackerWindow::DrawElement() {
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stemp = RandomizerCheckObjects::GetRCAreaName(rcArea) + "##TreeNode";
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(mainColor.r / 255.0f, mainColor.g / 255.0f,
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mainColor.b / 255.0f, mainColor.a / 255.0f));
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if (doingCollapseOrExpand)
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if (doingCollapseOrExpand) {
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ImGui::SetNextItemOpen(collapseLogic, ImGuiCond_Always);
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else
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} else {
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ImGui::SetNextItemOpen(!thisAreaFullyChecked, ImGuiCond_Once);
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}
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doDraw = ImGui::TreeNode(stemp.c_str());
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ImGui::PopStyleColor();
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ImGui::SameLine();
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@ -960,11 +989,11 @@ void CheckTrackerWindow::DrawElement() {
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if (isThisAreaSpoiled) {
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if (showVOrMQ && RandomizerCheckObjects::AreaIsDungeon(rcArea)) {
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if (OTRGlobals::Instance->gRandoContext->GetDungeons()->GetDungeonFromScene(DungeonSceneLookupByArea(rcArea))->IsMQ())
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ImGui::Text("(%d/%d) - MQ", areaChecksGotten[rcArea], areaChecksTotal);
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ImGui::Text("(%d/%d) - MQ", areaChecksGotten[rcArea], areaCheckTotals[rcArea]);
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else
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ImGui::Text("(%d/%d) - Vanilla", areaChecksGotten[rcArea], areaChecksTotal);
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ImGui::Text("(%d/%d) - Vanilla", areaChecksGotten[rcArea], areaCheckTotals[rcArea]);
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} else {
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ImGui::Text("(%d/%d)", areaChecksGotten[rcArea], areaChecksTotal);
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ImGui::Text("(%d/%d)", areaChecksGotten[rcArea], areaCheckTotals[rcArea]);
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}
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} else {
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ImGui::Text("???");
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@ -978,11 +1007,13 @@ void CheckTrackerWindow::DrawElement() {
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doAreaScroll = false;
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}
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for (auto rc : checks) {
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if (doDraw && isThisAreaSpoiled && IsVisibleInCheckTracker(rc))
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if (doDraw && isThisAreaSpoiled && IsVisibleInCheckTracker(rc)) {
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DrawLocation(rc);
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}
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}
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if (doDraw)
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if (doDraw) {
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ImGui::TreePop();
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}
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}
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areaMask <<= 1;
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}
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@ -1207,8 +1238,9 @@ void UpdateAreaFullyChecked(RandomizerCheckArea area) {
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void UpdateAreas(RandomizerCheckArea area) {
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areasFullyChecked[area] = areaChecksGotten[area] == checksByArea.find(area)->second.size();
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if (areaChecksGotten[area] != 0 || RandomizerCheckObjects::AreaIsOverworld(area))
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if (areaChecksGotten[area] != 0 || RandomizerCheckObjects::AreaIsOverworld(area)) {
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areasSpoiled |= (1 << area);
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}
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}
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void UpdateAllOrdering() {
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@ -1238,30 +1270,36 @@ bool CompareChecks(RandomizerCheck i, RandomizerCheck j) {
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bool iSaved = iShow.status == RCSHOW_SAVED;
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bool jCollected = jShow.status == RCSHOW_COLLECTED || jShow.status == RCSHOW_SAVED;
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bool jSaved = jShow.status == RCSHOW_SAVED;
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if (!iCollected && jCollected)
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return true;
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else if (iCollected && !jCollected)
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return false;
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if (!iSaved && jSaved)
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if (!iCollected && jCollected) {
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return true;
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else if (iSaved && !jSaved)
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} else if (iCollected && !jCollected) {
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return false;
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}
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if (!iShow.skipped && jShow.skipped)
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if (!iSaved && jSaved) {
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return true;
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else if (iShow.skipped && !jShow.skipped)
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} else if (iSaved && !jSaved) {
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return false;
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}
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if (!IsEoDCheck(x->GetRCType()) && IsEoDCheck(y->GetRCType()))
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if (!iShow.skipped && jShow.skipped) {
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return true;
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else if (IsEoDCheck(x->GetRCType()) && !IsEoDCheck(y->GetRCType()))
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} else if (iShow.skipped && !jShow.skipped) {
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return false;
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}
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if (x->GetRandomizerCheck() < y->GetRandomizerCheck())
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if (!IsEoDCheck(x->GetRCType()) && IsEoDCheck(y->GetRCType())) {
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return true;
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else if (x->GetRandomizerCheck() > y->GetRandomizerCheck())
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} else if (IsEoDCheck(x->GetRCType()) && !IsEoDCheck(y->GetRCType())) {
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return false;
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}
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if (i < j) {
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return true;
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} else if (i > j) {
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return false;
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}
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return false;
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}
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@ -1281,48 +1319,54 @@ void DrawLocation(RandomizerCheck rc) {
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RandomizerCheckStatus status = checkData.status;
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bool skipped = checkData.skipped;
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if (status == RCSHOW_COLLECTED) {
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if (!showHidden && CVarGetInteger("gCheckTrackerCollectedHide", 0))
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if (!showHidden && CVarGetInteger("gCheckTrackerCollectedHide", 0)) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor("gCheckTrackerCollectedExtraColor", Color_Collected_Extra_Default)
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: CVarGetColor("gCheckTrackerCollectedMainColor", Color_Main_Default);
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extraColor = CVarGetColor("gCheckTrackerCollectedExtraColor", Color_Collected_Extra_Default);
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} else if (status == RCSHOW_SAVED) {
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if (!showHidden && CVarGetInteger("gCheckTrackerSavedHide", 0))
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if (!showHidden && CVarGetInteger("gCheckTrackerSavedHide", 0)) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor("gCheckTrackerSavedExtraColor", Color_Saved_Extra_Default)
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: CVarGetColor("gCheckTrackerSavedMainColor", Color_Main_Default);
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extraColor = CVarGetColor("gCheckTrackerSavedExtraColor", Color_Saved_Extra_Default);
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} else if (skipped) {
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if (!showHidden && CVarGetInteger("gCheckTrackerSkippedHide", 0))
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if (!showHidden && CVarGetInteger("gCheckTrackerSkippedHide", 0)) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor("gCheckTrackerSkippedExtraColor", Color_Skipped_Extra_Default)
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: CVarGetColor("gCheckTrackerSkippedMainColor", Color_Main_Default);
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extraColor = CVarGetColor("gCheckTrackerSkippedExtraColor", Color_Skipped_Extra_Default);
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} else if (status == RCSHOW_SEEN || status == RCSHOW_IDENTIFIED) {
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if (!showHidden && CVarGetInteger("gCheckTrackerSeenHide", 0))
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if (!showHidden && CVarGetInteger("gCheckTrackerSeenHide", 0)) {
|
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return;
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}
|
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor("gCheckTrackerSeenExtraColor", Color_Seen_Extra_Default)
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: CVarGetColor("gCheckTrackerSeenMainColor", Color_Main_Default);
|
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extraColor = CVarGetColor("gCheckTrackerSeenExtraColor", Color_Seen_Extra_Default);
|
||||
} else if (status == RCSHOW_SCUMMED) {
|
||||
if (!showHidden && CVarGetInteger("gCheckTrackerKnownHide", 0))
|
||||
if (!showHidden && CVarGetInteger("gCheckTrackerKnownHide", 0)) {
|
||||
return;
|
||||
}
|
||||
mainColor =
|
||||
!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
|
||||
? CVarGetColor("gCheckTrackerScummedExtraColor", Color_Scummed_Extra_Default)
|
||||
: CVarGetColor("gCheckTrackerScummedMainColor", Color_Main_Default);
|
||||
extraColor = CVarGetColor("gCheckTrackerScummedExtraColor", Color_Scummed_Extra_Default);
|
||||
} else if (status == RCSHOW_UNCHECKED) {
|
||||
if (!showHidden && CVarGetInteger("gCheckTrackerUncheckedHide", 0))
|
||||
if (!showHidden && CVarGetInteger("gCheckTrackerUncheckedHide", 0)) {
|
||||
return;
|
||||
}
|
||||
mainColor =
|
||||
!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
|
||||
? CVarGetColor("gCheckTrackerUncheckedExtraColor", Color_Unchecked_Extra_Default)
|
||||
@ -1332,8 +1376,9 @@ void DrawLocation(RandomizerCheck rc) {
|
||||
|
||||
//Main Text
|
||||
txt = loc->GetShortName();
|
||||
if (lastLocationChecked == loc->GetRandomizerCheck())
|
||||
if (lastLocationChecked == loc->GetRandomizerCheck()) {
|
||||
txt = "* " + txt;
|
||||
}
|
||||
|
||||
// Draw button - for Skipped/Seen/Scummed/Unchecked only
|
||||
if (status == RCSHOW_UNCHECKED || status == RCSHOW_SEEN || status == RCSHOW_IDENTIFIED || status == RCSHOW_SCUMMED || skipped) {
|
||||
@ -1408,8 +1453,9 @@ void DrawLocation(RandomizerCheck rc) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (txt == "" && skipped)
|
||||
txt = "Skipped"; //TODO language
|
||||
if (txt == "" && skipped) {
|
||||
txt = "Skipped"; // TODO language
|
||||
}
|
||||
|
||||
if (txt != "") {
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(extraColor.r / 255.0f, extraColor.g / 255.0f, extraColor.b / 255.0f, extraColor.a / 255.0f));
|
||||
@ -1435,8 +1481,9 @@ int hue = 0;
|
||||
void RainbowTick() {
|
||||
float freqHue = hue * 2 * M_PI / (360 * CVarGetFloat("gCosmetics.RainbowSpeed", 0.6f));
|
||||
for (auto& cvar : rainbowCVars) {
|
||||
if (CVarGetInteger((cvar + "RBM").c_str(), 0) == 0)
|
||||
if (CVarGetInteger((cvar + "RBM").c_str(), 0) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Color_RGBA8 newColor;
|
||||
newColor.r = sin(freqHue + 0) * 127 + 128;
|
||||
@ -1543,9 +1590,15 @@ void CheckTrackerSettingsWindow::DrawElement() {
|
||||
}
|
||||
UIWidgets::EnhancementCheckbox("Vanilla/MQ Dungeon Spoilers", "gCheckTrackerOptionMQSpoilers");
|
||||
UIWidgets::Tooltip("If enabled, Vanilla/MQ dungeons will show on the tracker immediately. Otherwise, Vanilla/MQ dungeon locations must be unlocked.");
|
||||
UIWidgets::EnhancementCheckbox("Hide right-side shop item checks", "gCheckTrackerOptionHideRightShopChecks", false, "", UIWidgets::CheckboxGraphics::Cross, true);
|
||||
if (UIWidgets::EnhancementCheckbox("Hide right-side shop item checks", "gCheckTrackerOptionHideRightShopChecks", false, "", UIWidgets::CheckboxGraphics::Cross, true)) {
|
||||
hideShopRightChecks = !hideShopRightChecks;
|
||||
RecalculateAreaTotals();
|
||||
}
|
||||
UIWidgets::Tooltip("If enabled, will prevent the tracker from displaying slots 1-4 in all shops.");
|
||||
UIWidgets::EnhancementCheckbox("Always show gold skulltulas", "gCheckTrackerOptionAlwaysShowGSLocs", false, "");
|
||||
if (UIWidgets::EnhancementCheckbox("Always show gold skulltulas", "gCheckTrackerOptionAlwaysShowGSLocs", false, "")) {
|
||||
alwaysShowGS = !alwaysShowGS;
|
||||
RecalculateAreaTotals();
|
||||
}
|
||||
UIWidgets::Tooltip("If enabled, will show GS locations in the tracker regardless of tokensanity settings.");
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
@ -1600,6 +1653,9 @@ void CheckTrackerWindow::InitElement() {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneFlagSet>(CheckTrackerSceneFlagSet);
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnFlagSet>(CheckTrackerFlagSet);
|
||||
|
||||
hideShopRightChecks = CVarGetInteger("gCheckTrackerOptionHideRightShopChecks", 1);
|
||||
alwaysShowGS = CVarGetInteger("gCheckTrackerOptionAlwaysShowGSLocs", 0);
|
||||
|
||||
//LocationTable_Init();
|
||||
}
|
||||
|
||||
|
@ -101,15 +101,6 @@ u8 sActionModelGroups[] = {
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_MASK_GERUDO
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_MASK_TRUTH
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_LENS_OF_TRUTH
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_SHIELD_DEKU
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_SHIELD_HYLIAN
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_SHIELD_MIRROR
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_TUNIC_KOKIRI
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_TUNIC_GORON
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_TUNIC_ZORA
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_BOOTS_KOKIRI
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_BOOTS_IRON
|
||||
PLAYER_MODELGROUP_DEFAULT, // PLAYER_IA_BOOTS_HOVER
|
||||
};
|
||||
|
||||
TextTriggerEntry sTextTriggers[] = {
|
||||
|
@ -1074,15 +1074,6 @@ static s8 sItemActions[] = {
|
||||
PLAYER_IA_SWORD_KOKIRI, // ITEM_SWORD_KOKIRI
|
||||
PLAYER_IA_SWORD_MASTER, // ITEM_SWORD_MASTER
|
||||
PLAYER_IA_SWORD_BIGGORON, // ITEM_SWORD_BIGGORON
|
||||
PLAYER_IA_SHIELD_DEKU, // ITEM_SHIELD_DEKU
|
||||
PLAYER_IA_SHIELD_HYLIAN, // ITEM_SHIELD_HYLIAN
|
||||
PLAYER_IA_SHIELD_MIRROR, // ITEM_SHIELD_MIRROR
|
||||
PLAYER_IA_TUNIC_KOKIRI, // ITEM_TUNIC_KOKIRI
|
||||
PLAYER_IA_TUNIC_GORON, // ITEM_TUNIC_GORON
|
||||
PLAYER_IA_TUNIC_ZORA, // ITEM_TUNIC_ZORA
|
||||
PLAYER_IA_BOOTS_KOKIRI, // ITEM_BOOTS_KOKIRI
|
||||
PLAYER_IA_BOOTS_IRON, // ITEM_BOOTS_IRON
|
||||
PLAYER_IA_BOOTS_HOVER, // ITEM_BOOTS_HOVER
|
||||
};
|
||||
|
||||
static u8 sMaskMemory;
|
||||
@ -1157,15 +1148,6 @@ static s32 (*sItemActionUpdateFuncs[])(Player* this, PlayState* play) = {
|
||||
func_8083485C, // PLAYER_IA_MASK_GERUDO
|
||||
func_8083485C, // PLAYER_IA_MASK_TRUTH
|
||||
func_8083485C, // PLAYER_IA_LENS_OF_TRUTH
|
||||
func_8083485C, // PLAYER_IA_SHIELD_DEKU
|
||||
func_8083485C, // PLAYER_IA_SHIELD_HYLIAN
|
||||
func_8083485C, // PLAYER_IA_SHIELD_MIRROR
|
||||
func_8083485C, // PLAYER_IA_TUNIC_KOKIRI
|
||||
func_8083485C, // PLAYER_IA_TUNIC_GORON
|
||||
func_8083485C, // PLAYER_IA_TUNIC_ZORA
|
||||
func_8083485C, // PLAYER_IA_BOOTS_KOKIRI
|
||||
func_8083485C, // PLAYER_IA_BOOTS_IRON
|
||||
func_8083485C, // PLAYER_IA_BOOTS_HOVER
|
||||
};
|
||||
|
||||
static void (*sItemActionInitFuncs[])(PlayState* play, Player* this) = {
|
||||
@ -1236,15 +1218,6 @@ static void (*sItemActionInitFuncs[])(PlayState* play, Player* this) = {
|
||||
func_80833770, // PLAYER_IA_MASK_GERUDO
|
||||
func_80833770, // PLAYER_IA_MASK_TRUTH
|
||||
func_80833770, // PLAYER_IA_LENS_OF_TRUTH
|
||||
func_80833770, // PLAYER_IA_SHIELD_DEKU
|
||||
func_80833770, // PLAYER_IA_SHIELD_HYLIAN
|
||||
func_80833770, // PLAYER_IA_SHIELD_MIRROR
|
||||
func_80833770, // PLAYER_IA_TUNIC_KOKIRI
|
||||
func_80833770, // PLAYER_IA_TUNIC_GORON
|
||||
func_80833770, // PLAYER_IA_TUNIC_ZORA
|
||||
func_80833770, // PLAYER_IA_BOOTS_KOKIRI
|
||||
func_80833770, // PLAYER_IA_BOOTS_IRON
|
||||
func_80833770, // PLAYER_IA_BOOTS_HOVER
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
@ -2037,6 +2010,10 @@ s8 Player_ItemToItemAction(s32 item) {
|
||||
return PLAYER_IA_LAST_USED;
|
||||
} else if (item == ITEM_FISHING_POLE) {
|
||||
return PLAYER_IA_FISHING_POLE;
|
||||
// #region SOH [Enhancement] Added to prevent crashes with assignable equipment
|
||||
} else if (item >= ITEM_TUNIC_KOKIRI && item <= ITEM_BOOTS_HOVER) {
|
||||
return PLAYER_IA_NONE;
|
||||
// #endregion
|
||||
} else {
|
||||
return sItemActions[item];
|
||||
}
|
||||
@ -3167,8 +3144,7 @@ void Player_UseItem(PlayState* play, Player* this, s32 item) {
|
||||
|
||||
if ((itemAction == PLAYER_IA_NONE) || !(this->stateFlags1 & PLAYER_STATE1_IN_WATER) ||
|
||||
((this->actor.bgCheckFlags & 1) &&
|
||||
((itemAction == PLAYER_IA_HOOKSHOT) || (itemAction == PLAYER_IA_LONGSHOT))) ||
|
||||
((itemAction >= PLAYER_IA_SHIELD_DEKU) && (itemAction <= PLAYER_IA_BOOTS_HOVER))) {
|
||||
((itemAction == PLAYER_IA_HOOKSHOT) || (itemAction == PLAYER_IA_LONGSHOT)))) {
|
||||
|
||||
if ((play->bombchuBowlingStatus == 0) &&
|
||||
(((itemAction == PLAYER_IA_DEKU_STICK) && (AMMO(ITEM_STICK) == 0)) ||
|
||||
@ -3180,12 +3156,6 @@ void Player_UseItem(PlayState* play, Player* this, s32 item) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (itemAction >= PLAYER_IA_SHIELD_DEKU) {
|
||||
// Changing shields through action commands is unimplemented
|
||||
// Boots and tunics handled previously
|
||||
return;
|
||||
}
|
||||
|
||||
if (itemAction == PLAYER_IA_LENS_OF_TRUTH) {
|
||||
if (Magic_RequestChange(play, 0, MAGIC_CONSUME_LENS)) {
|
||||
if (play->actorCtx.lensActive) {
|
||||
@ -11000,46 +10970,39 @@ static f32 D_8085482C[] = { 0.5f, 1.0f, 3.0f };
|
||||
|
||||
void Player_UseTunicBoots(Player* this, PlayState* play) {
|
||||
// Boots and tunics equip despite state
|
||||
s32 i;
|
||||
s32 item;
|
||||
s32 itemAction;
|
||||
if (!(
|
||||
this->stateFlags1 & PLAYER_STATE1_INPUT_DISABLED ||
|
||||
this->stateFlags1 & PLAYER_STATE1_IN_ITEM_CS ||
|
||||
this->stateFlags1 & PLAYER_STATE1_IN_CUTSCENE ||
|
||||
this->stateFlags1 & PLAYER_STATE1_TEXT_ON_SCREEN ||
|
||||
this->stateFlags1 & PLAYER_STATE1_DEAD ||
|
||||
if (
|
||||
this->stateFlags1 & (PLAYER_STATE1_INPUT_DISABLED | PLAYER_STATE1_IN_ITEM_CS | PLAYER_STATE1_IN_CUTSCENE | PLAYER_STATE1_TEXT_ON_SCREEN | PLAYER_STATE1_DEAD) ||
|
||||
this->stateFlags2 & PLAYER_STATE2_OCARINA_PLAYING
|
||||
)) {
|
||||
for (i = 0; i < ARRAY_COUNT(sItemButtons); i++) {
|
||||
if (CHECK_BTN_ALL(sControlInput->press.button, sItemButtons[i])) {
|
||||
break;
|
||||
}
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
s32 i;
|
||||
for (i = 0; i < ARRAY_COUNT(sItemButtons); i++) {
|
||||
if (CHECK_BTN_ALL(sControlInput->press.button, sItemButtons[i])) {
|
||||
break;
|
||||
}
|
||||
item = Player_GetItemOnButton(play, i);
|
||||
if (item >= ITEM_TUNIC_KOKIRI && item <= ITEM_BOOTS_HOVER) {
|
||||
this->heldItemButton = i;
|
||||
itemAction = Player_ItemToItemAction(item);
|
||||
if (itemAction >= PLAYER_IA_BOOTS_KOKIRI) {
|
||||
u16 bootsValue = itemAction - PLAYER_IA_BOOTS_KOKIRI + 1;
|
||||
if (CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS) == bootsValue) {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_BOOTS, EQUIP_VALUE_BOOTS_KOKIRI);
|
||||
} else {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_BOOTS, bootsValue);
|
||||
}
|
||||
Player_SetEquipmentData(play, this);
|
||||
func_808328EC(this, CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS) == EQUIP_VALUE_BOOTS_IRON ? NA_SE_PL_WALK_HEAVYBOOTS
|
||||
: NA_SE_PL_CHANGE_ARMS);
|
||||
} else if (itemAction >= PLAYER_IA_TUNIC_KOKIRI) {
|
||||
u16 tunicValue = itemAction - PLAYER_IA_TUNIC_KOKIRI + 1;
|
||||
if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == tunicValue) {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_TUNIC, EQUIP_VALUE_TUNIC_KOKIRI);
|
||||
} else {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_TUNIC, tunicValue);
|
||||
}
|
||||
Player_SetEquipmentData(play, this);
|
||||
func_808328EC(this, NA_SE_PL_CHANGE_ARMS);
|
||||
}
|
||||
s32 item = Player_GetItemOnButton(play, i);
|
||||
if (item >= ITEM_TUNIC_KOKIRI && item <= ITEM_BOOTS_HOVER) {
|
||||
if (item >= ITEM_BOOTS_KOKIRI) {
|
||||
u16 bootsValue = item - ITEM_BOOTS_KOKIRI + 1;
|
||||
if (CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS) == bootsValue) {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_BOOTS, EQUIP_VALUE_BOOTS_KOKIRI);
|
||||
} else {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_BOOTS, bootsValue);
|
||||
}
|
||||
Player_SetEquipmentData(play, this);
|
||||
func_808328EC(this, CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS) == EQUIP_VALUE_BOOTS_IRON ? NA_SE_PL_WALK_HEAVYBOOTS : NA_SE_PL_CHANGE_ARMS);
|
||||
} else {
|
||||
u16 tunicValue = item - ITEM_TUNIC_KOKIRI + 1;
|
||||
if (CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC) == tunicValue) {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_TUNIC, EQUIP_VALUE_TUNIC_KOKIRI);
|
||||
} else {
|
||||
Inventory_ChangeEquipment(EQUIP_TYPE_TUNIC, tunicValue);
|
||||
}
|
||||
Player_SetEquipmentData(play, this);
|
||||
func_808328EC(this, NA_SE_PL_CHANGE_ARMS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user