Nicholas Estelami
ef2f4f799c
Commented out NTSC test
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c49cee3521
Audio support nearly complete.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
b3e299dbde
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
941c19f2c3
Audio decompiled and WIP custom sample support
2022-06-16 20:35:52 -04:00
Nicholas Estelami
bd68e29bfb
Additional fixes
2022-06-16 20:13:33 -04:00
Nicholas Estelami
4c99fc497c
Ready for round 2?
2022-06-16 20:00:38 -04:00
Nicholas Estelami
b8334e5757
Let's try again
2022-06-16 19:46:07 -04:00
Nicholas Estelami
ce36822c80
Fixed Linux issues (I think)
2022-06-16 19:24:18 -04:00
Nicholas Estelami
1ec0161247
Updated resource types
2022-06-16 19:09:07 -04:00
Nicholas Estelami
dcb1b59c1b
Updated sequence file format and updated resource version to Rachael
2022-06-15 16:09:22 -04:00
Nicholas Estelami
510a38a6bc
Fixed StormLib Forward Slash BackSlash issues
2022-06-15 16:09:22 -04:00
Nicholas Estelami
7bca63a800
GC PAL Audio XML
2022-06-15 16:09:22 -04:00
Nicholas Estelami
aa98408e00
Added XML attributes and fixed odd crash
2022-06-15 16:09:22 -04:00
Nicholas Estelami
416173fa79
Added names for the soundfonts.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
99e3d9a899
Fixed last remaining audio bugs
2022-06-15 15:57:52 -04:00
Nicholas Estelami
5d3b21bd2b
Updated sample rate to 44100hz
2022-06-15 15:57:52 -04:00
Nicholas Estelami
a0e9ca9a9c
Fixed crackling issues
2022-06-15 15:57:52 -04:00
Nicholas Estelami
262d067870
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
44874a0763
Commented out additional test code
2022-06-15 15:57:52 -04:00
Nicholas Estelami
9fe268abc7
Commented out NTSC test
2022-06-15 15:57:52 -04:00
Nicholas Estelami
114c6e01d9
Audio support nearly complete.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
746c7a5303
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
b8c9f7f1ce
Audio decompiled and WIP custom sample support
2022-06-15 15:57:52 -04:00
Kevin Alexis Contreras
3cd5d75f6f
Fixed x64 release compilation
2022-06-15 10:38:27 -05:00
Kevin Alexis Contreras
08bd76d25c
Disabled ASAN on release
2022-06-15 10:28:15 -05:00
Kevin Alexis Contreras
5b43e4652f
Updated zapd_audio_support into zelda64
2022-06-15 09:42:37 -05:00
KiritoDev
d0ce76e5c6
Merge branch 'develop' into zelda64
2022-06-15 09:14:58 -05:00
Kevin Alexis Contreras
19ac30b918
Fixed Ganondorf's lair and Spirit Temple crashes on 64 bits
2022-06-15 09:09:17 -05:00
Nicholas Estelami
b3396446af
Fixed StormLib Forward Slash BackSlash issues
2022-06-14 18:56:17 -04:00
Kevin Alexis Contreras
3dc33b6f84
Added GetSampleRate function
2022-06-14 14:04:47 -05:00
Nicholas Estelami
008af18951
GC PAL Audio XML
2022-06-14 12:32:11 -04:00
louist103
5fcddaa066
Remove another unused thing.
2022-06-14 11:28:46 -04:00
louist103
15b28370fc
Fix
2022-06-14 11:28:46 -04:00
Nicholas Estelami
9e313dd18b
Added XML attributes and fixed odd crash
2022-06-14 01:29:52 -04:00
Nicholas Estelami
bff206e30b
Added names for the soundfonts.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c5df54ae27
Fixed last remaining audio bugs
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c82df705a6
Updated sample rate to 44100hz
2022-06-14 01:13:18 -04:00
Nicholas Estelami
3e1cb17e22
Fixed crackling issues
2022-06-14 01:13:18 -04:00
Nicholas Estelami
83aee6d7e1
Fixed resample and corrupt audio bug. Minor documentation updates.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b66174c3ec
Commented out additional test code
2022-06-14 01:13:18 -04:00
Nicholas Estelami
919cad0e51
Commented out NTSC test
2022-06-14 01:13:18 -04:00
Nicholas Estelami
61760401bc
Audio support nearly complete.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b83cd172b2
Replaced StormLib .lib files with source code.
...
Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7
Audio decompiled and WIP custom sample support
2022-06-14 01:13:18 -04:00
Kevin Alexis Contreras
9cf537eaff
Fixed ocarina loop points
2022-06-13 21:53:26 -05:00
Nicholas Estelami
36eb47e631
Fixed last remaining audio bugs
2022-06-13 21:54:25 -04:00
Kevin Alexis Contreras
4ddb2d81b7
Merge branch 'zapd_audio_support' into zelda64
2022-06-13 17:10:34 -05:00
Nicholas Estelami
405e6019d2
Updated sample rate to 44100hz
2022-06-13 18:09:22 -04:00
Nicholas Estelami
4e9ef65967
Fixed crackling issues
2022-06-13 18:05:51 -04:00
PurpleHato
2a1145785e
Tweak: Draw Distance Kokiri menu behavior ( #459 )
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* ADDED: Draw Distance toggle under Experimental enhancement
* FIXED: Dark Link Apparition + Kokiri NPC spawn
* Added a Toggle for Kokiri NPC since they are mystics
* TWKEA: Desciription got the Kokiri draw distance
* FIXED: Horses behavior
Fixed Epona shout on title screen + Epona call from songFixed Zelda and Ganon horses that could still be seen on camera pan on the castle escape cinematic
* Tweak: Draw Distance: Kokiris menu behavior
Force the Kokiri Draw Distance to be set to 0 if the Draw Distance is disabled
2022-06-13 16:57:08 -04:00