mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 09:22:18 -05:00
Audio support nearly complete.
This commit is contained in:
parent
b3e299dbde
commit
c49cee3521
@ -6,7 +6,7 @@
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#include <Utils/File.h>
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#include "DisplayListExporter.h"
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void OTRExporter_Audio::WriteSampleEntryReference(SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
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void OTRExporter_Audio::WriteSampleEntryReference(ZAudio* audio, SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
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{
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writer->Write((uint8_t)(entry != nullptr ? 1 : 0));
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@ -21,7 +21,17 @@ void OTRExporter_Audio::WriteSampleEntryReference(SampleEntry* entry, std::map<u
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}
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}
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writer->Write(addr);
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if (entry != nullptr)
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{
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if (audio->sampleOffsets[entry->bankId].find(entry->sampleDataOffset) != audio->sampleOffsets[entry->bankId].end())
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{
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writer->Write(StringHelper::Sprintf("audio/samples/%s", audio->sampleOffsets[entry->bankId][entry->sampleDataOffset].c_str()));
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}
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else
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writer->Write(entry->fileName);
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}
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else
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writer->Write("");
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}
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void OTRExporter_Audio::WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer)
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@ -52,13 +62,13 @@ void OTRExporter_Audio::WriteSampleEntry(SampleEntry* entry, BinaryWriter* write
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writer->Write((entry->book.books[i]));
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}
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void OTRExporter_Audio::WriteSoundFontEntry(SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
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void OTRExporter_Audio::WriteSoundFontEntry(ZAudio* audio, SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer)
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{
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writer->Write((uint8_t)(entry != nullptr ? 1 : 0));
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if (entry != nullptr)
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{
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WriteSampleEntryReference(entry->sampleEntry, samples, writer);
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WriteSampleEntryReference(audio, entry->sampleEntry, samples, writer);
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writer->Write(entry->tuning);
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}
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}
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@ -86,21 +96,21 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
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MemoryStream* sampleStream = new MemoryStream();
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BinaryWriter sampleWriter = BinaryWriter(sampleStream);
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writer->Write((uint32_t)pair.first);
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WriteSampleEntry(pair.second, &sampleWriter);
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std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("samples/sample_%08X", pair.first));
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std::string basePath = "";
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if (audio->sampleOffsets[pair.second->bankId].find(pair.second->sampleDataOffset) != audio->sampleOffsets[pair.second->bankId].end())
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basePath = StringHelper::Sprintf("samples/%s", audio->sampleOffsets[pair.second->bankId][pair.second->sampleDataOffset].c_str());
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else
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basePath = StringHelper::Sprintf("samples/sample_%08X", pair.first);
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std::string fName = OTRExporter_DisplayList::GetPathToRes(res, basePath);
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AddFile(fName, sampleStream->ToVector());
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}
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// Write the samplebank table
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//writer->Write((uint32_t)audio->sampleBankTable.size());
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//for (size_t i = 0; i < audio->sampleBankTable.size(); i++)
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//{
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//}
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// Write the soundfont table
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//writer->Write((uint32_t)audio->soundFontTable.size());
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for (size_t i = 0; i < audio->soundFontTable.size(); i++)
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{
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MemoryStream* fntStream = new MemoryStream();
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@ -108,6 +118,7 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
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WriteHeader(nullptr, "", &fntWriter, Ship::ResourceType::AudioSoundFont);
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fntWriter.Write((uint32_t)i);
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fntWriter.Write(audio->soundFontTable[i].medium);
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fntWriter.Write(audio->soundFontTable[i].cachePolicy);
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fntWriter.Write(audio->soundFontTable[i].data1);
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@ -126,7 +137,7 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
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WriteEnvData(audio->soundFontTable[i].drums[k].env, &fntWriter);
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WriteSampleEntryReference(audio->soundFontTable[i].drums[k].sample, audio->samples, &fntWriter);
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WriteSampleEntryReference(audio, audio->soundFontTable[i].drums[k].sample, audio->samples, &fntWriter);
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fntWriter.Write(audio->soundFontTable[i].drums[k].tuning);
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}
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@ -141,14 +152,14 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
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WriteEnvData(audio->soundFontTable[i].instruments[k].env, &fntWriter);
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WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].lowNotesSound, audio->samples, &fntWriter);
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WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].normalNotesSound, audio->samples, &fntWriter);
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WriteSoundFontEntry(audio->soundFontTable[i].instruments[k].highNotesSound, audio->samples, &fntWriter);
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WriteSoundFontEntry(audio, audio->soundFontTable[i].instruments[k].lowNotesSound, audio->samples, &fntWriter);
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WriteSoundFontEntry(audio, audio->soundFontTable[i].instruments[k].normalNotesSound, audio->samples, &fntWriter);
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WriteSoundFontEntry(audio, audio->soundFontTable[i].instruments[k].highNotesSound, audio->samples, &fntWriter);
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}
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for (int k = 0; k < audio->soundFontTable[i].soundEffects.size(); k++)
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{
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WriteSoundFontEntry(audio->soundFontTable[i].soundEffects[k], audio->samples, &fntWriter);
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WriteSoundFontEntry(audio, audio->soundFontTable[i].soundEffects[k], audio->samples, &fntWriter);
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}
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std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("fonts/font_%02X", i));
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@ -163,12 +174,18 @@ void OTRExporter_Audio::Save(ZResource* res, const fs::path& outPath, BinaryWrit
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MemoryStream* seqStream = new MemoryStream();
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BinaryWriter seqWriter = BinaryWriter(seqStream);
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seqWriter.Write((uint8_t)0); // Version 0 of format...
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seqWriter.Write((uint8_t)i);
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seqWriter.Write((uint8_t)audio->sequenceTable[i].medium);
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seqWriter.Write((uint8_t)audio->sequenceTable[i].cachePolicy);
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seqWriter.Write((uint8_t)audio->fontIndices[i].size());
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for (int k = 0; k < audio->fontIndices[i].size(); k++)
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seqWriter.Write((uint8_t)audio->fontIndices[i][k]);
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seqWriter.Write(seq.data(), seq.size());
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std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("sequences/seq_%02X", i));
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std::string fName = OTRExporter_DisplayList::GetPathToRes(res, StringHelper::Sprintf("sequences/%s", audio->seqNames[i].c_str()));
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AddFile(fName, seqStream->ToVector());
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}
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}
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@ -9,8 +9,8 @@ class OTRExporter_Audio : public OTRExporter
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{
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public:
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void WriteSampleEntry(SampleEntry* entry, BinaryWriter* writer);
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void WriteSampleEntryReference(SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
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void WriteSoundFontEntry(SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
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void WriteSampleEntryReference(ZAudio* audio, SampleEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
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void WriteSoundFontEntry(ZAudio* audio, SoundFontEntry* entry, std::map<uint32_t, SampleEntry*> samples, BinaryWriter* writer);
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void WriteEnvData(std::vector<AdsrEnvelope*> envelopes, BinaryWriter* writer);
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virtual void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
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};
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@ -13,6 +13,54 @@ ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
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{
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//RegisterRequiredAttribute("CodeOffset");
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//RegisterOptionalAttribute("LangOffset", "0");
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}
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void ZAudio::ParseXML(tinyxml2::XMLElement* reader)
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{
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ZResource::ParseXML(reader);
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auto t = reader->Name();
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auto child = reader->FirstChildElement();
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while (child != nullptr)
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{
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int bp = 0;
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if (std::string(child->Value()) == "Sequences")
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{
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auto seqChild = child->FirstChildElement();
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while (seqChild != nullptr)
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{
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if (std::string(seqChild->Value()) == "Sequence")
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{
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seqNames.push_back(seqChild->Attribute("Name"));
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}
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seqChild = seqChild->NextSiblingElement();
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}
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}
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if (std::string(child->Value()) == "Samples")
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{
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int bankId = child->IntAttribute("Bank", 0);
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auto sampChild = child->FirstChildElement();
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while (sampChild != nullptr)
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{
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if (std::string(sampChild->Value()) == "Sample")
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{
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auto atStr = sampChild->FirstChildElement()->Attribute("At");
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sampleOffsets[bankId][StringHelper::StrToL(atStr, 16)] = sampChild->Attribute("Name");
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}
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sampChild = sampChild->NextSiblingElement();
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}
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}
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child = child->NextSiblingElement();
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}
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}
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void ZAudio::DecodeADPCMSample(SampleEntry* sample)
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@ -26,9 +74,6 @@ std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioB
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{
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std::vector<AdsrEnvelope*> result;
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//bool process = true;
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//for (int i = 0; i < 4; i++)
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while (true)
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{
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AdsrEnvelope* env = new AdsrEnvelope();
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@ -49,13 +94,13 @@ std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioB
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SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
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std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry,
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AudioTableEntry audioSampleBankEntry, int bankIndex,
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int soundFontOffset,
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int baseOffset)
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{
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SoundFontEntry* soundFont = new SoundFontEntry();
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soundFont->sampleEntry = ParseSampleEntry(
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audioBank, audioTable, audioSampleBankEntry,
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audioBank, audioTable, audioSampleBankEntry, bankIndex,
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BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
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soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
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@ -64,7 +109,7 @@ SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
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SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
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std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry,
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AudioTableEntry audioSampleBankEntry, int bankIndex,
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int sampleOffset,
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int baseOffset)
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{
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@ -74,6 +119,8 @@ SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
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{
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SampleEntry* sample = new SampleEntry();
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sample->bankId = bankIndex;
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int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
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int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
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int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
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@ -111,6 +158,9 @@ SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
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BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
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}
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sample->sampleDataOffset = sampleDataOffset;
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sample->fileName = StringHelper::Sprintf("audio/samples/sample_%08X", sampleOffset);
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samples[sampleOffset] = sample;
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return sample;
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@ -173,15 +223,13 @@ void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t>
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{
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samplePtr += ptr;
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drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
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drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
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BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
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drum.releaseRate = codeData[samplePtr + 0];
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drum.pan = codeData[samplePtr + 1];
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drum.loaded = codeData[samplePtr + 2];
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drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
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//int sampleDefOffset = BitConverter::ToInt32BE(codeData, samplePtr + 4);
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drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
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}
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@ -194,7 +242,7 @@ void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t>
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for (int i = 0; i < numSfx; i++)
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{
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SoundFontEntry* sfx;
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sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1],
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sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
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currentOffset, ptr);
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entry.soundEffects.push_back(sfx);
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@ -221,16 +269,16 @@ void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t>
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if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
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instrument.lowNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 8, ptr);
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 8, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
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instrument.normalNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 16, ptr);
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 16, ptr);
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if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
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instrument.normalRangeHi != 0x7F)
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instrument.highNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], currentOffset + 24, ptr);
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 24, ptr);
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}
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entry.instruments.push_back(instrument);
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@ -251,33 +299,69 @@ void ZAudio::ParseRawData()
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else
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codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
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codeData = File::ReadAllBytes("baserom/code_ntsc");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioTableData = Globals::Instance->GetBaseromFile("Audiotable");
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else
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audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable");
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audioTableData = File::ReadAllBytes("baserom/Audiotable_ntsc");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioBankData = Globals::Instance->GetBaseromFile("Audiobank");
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else
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audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
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audioBankData = File::ReadAllBytes("baserom/Audiobank_ntsc");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
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else
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audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
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"Audioseq");
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audioSeqData = File::ReadAllBytes("baserom/Audioseq_ntsc");
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// TABLE PARSING
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// GC PAL
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//int gSoundFontTableOffset = 0x138270; // OTRTODO: Make this an XML Param
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//int gSequenceTableOffset = 0x1386A0; // OTRTODO: Make this an XML Param
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//int gSampleBankTableOffset = 0x138D90; // OTRTODO: Make this an XML Param
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int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param
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int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param
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int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param
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// int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
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// NMQ DBG ROM
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//int gSoundFontTableOffset = 0x138290; // OTRTODO: Make this an XML Param
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//int gSequenceTableOffset = 0x1386C0; // OTRTODO: Make this an XML Param
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//int gSampleBankTableOffset = 0x138DB0; // OTRTODO: Make this an XML Param
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//int gSequenceFontTableOffset = 0x138500; // OTRTODO: Make this an XML Param
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// NTSC 1.0
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int gSoundFontTableOffset = 0x1026A0; // OTRTODO: Make this an XML Param
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int gSequenceTableOffset = 0x102AD0; // OTRTODO: Make this an XML Param
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int gSampleBankTableOffset = 0x1031C0; // OTRTODO: Make this an XML Param
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int gSequenceFontTableOffset = 0x102910; // OTRTODO: Make this an XML Param
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soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
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sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
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sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
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// int gSequenceFontTableOffset = 0x1384E0; // OTRTODO: Make this an XML Param
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// SEQEUNCE FONT TABLE PARSING
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for (int i = 0; i < sequenceTable.size(); i++)
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{
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uint16_t idx = BitConverter::ToUInt16BE(codeData, gSequenceFontTableOffset + (i * 2));
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uint8_t numFonts = codeData[gSequenceFontTableOffset + (idx++)];
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std::vector<uint32_t> fontIds;
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for (int j = 0; j < numFonts; j++)
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{
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uint8_t fontId = codeData[gSequenceFontTableOffset + (idx++)];
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fontIds.push_back(fontId);
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}
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fontIndices.push_back(fontIds);
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}
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// SAMPLE/FONT PARSING
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@ -286,13 +370,6 @@ void ZAudio::ParseRawData()
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ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
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}
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// SOUNDBANK PARSING
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/*for (int i = 0; i < sampleBankTable.size(); i++)
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{
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}*/
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// SEQUENCE PARSING
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for (int i = 0; i < sequenceTable.size(); i++)
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{
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@ -21,12 +21,14 @@ struct AdpcmLoop
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/* 0x00 */ uint32_t start;
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/* 0x04 */ uint32_t end;
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/* 0x08 */ uint32_t count;
|
||||
///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
|
||||
/* 0x10 */ std::vector<int16_t> states;
|
||||
};
|
||||
|
||||
struct SampleEntry
|
||||
{
|
||||
std::string fileName;
|
||||
uint8_t bankId;
|
||||
uint32_t sampleDataOffset;
|
||||
uint8_t codec;
|
||||
uint8_t medium;
|
||||
uint8_t unk_bit26;
|
||||
@ -51,7 +53,6 @@ struct DrumEntry
|
||||
uint32_t offset;
|
||||
float tuning;
|
||||
std::vector<AdsrEnvelope*> env;
|
||||
//AdsrEnvelope* env = nullptr;
|
||||
SampleEntry* sample = nullptr;
|
||||
};
|
||||
|
||||
@ -63,7 +64,6 @@ struct InstrumentEntry
|
||||
uint8_t normalRangeHi;
|
||||
uint8_t releaseRate;
|
||||
std::vector<AdsrEnvelope*> env;
|
||||
//AdsrEnvelope* env = nullptr;
|
||||
SoundFontEntry* lowNotesSound = nullptr;
|
||||
SoundFontEntry* normalNotesSound = nullptr;
|
||||
SoundFontEntry* highNotesSound = nullptr;
|
||||
@ -92,21 +92,26 @@ public:
|
||||
std::vector<AudioTableEntry> sampleBankTable;
|
||||
std::vector<std::vector<char>> sequences;
|
||||
std::map<uint32_t, SampleEntry*> samples;
|
||||
std::vector<std::vector<uint32_t>> fontIndices;
|
||||
std::vector<std::string> seqNames;
|
||||
std::map<uint32_t, std::map<uint32_t, std::string>> sampleOffsets;
|
||||
|
||||
ZAudio(ZFile* nParent);
|
||||
|
||||
void ParseXML(tinyxml2::XMLElement* reader) override;
|
||||
|
||||
void DecodeADPCMSample(SampleEntry* sample);
|
||||
std::vector<AdsrEnvelope*> ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
|
||||
int envelopeOffset, int baseOffset);
|
||||
|
||||
SoundFontEntry* ParseSoundFontEntry(std::vector<uint8_t> audioBank,
|
||||
std::vector<uint8_t> audioTable,
|
||||
AudioTableEntry audioSampleBankEntry,
|
||||
AudioTableEntry audioSampleBankEntry, int bankIndex,
|
||||
int soundFontOffset,
|
||||
int baseOffset);
|
||||
|
||||
SampleEntry* ParseSampleEntry(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable,
|
||||
AudioTableEntry audioSampleBankEntry,
|
||||
AudioTableEntry audioSampleBankEntry, int bankIndex,
|
||||
int sampleOffset, int baseOffset);
|
||||
|
||||
std::vector<AudioTableEntry> ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset);
|
||||
|
@ -100,11 +100,14 @@ void ZResource::ParseXML(tinyxml2::XMLElement* reader)
|
||||
attrs = attrs->Next();
|
||||
}
|
||||
|
||||
if (!canHaveInner && !reader->NoChildren())
|
||||
if (!Globals::Instance->otrMode)
|
||||
{
|
||||
std::string errorHeader = StringHelper::Sprintf(
|
||||
"resource '%s' with inner element/child detected", reader->Name());
|
||||
HANDLE_ERROR_PROCESS(WarningType::InvalidXML, errorHeader, "");
|
||||
if (!canHaveInner && !reader->NoChildren())
|
||||
{
|
||||
std::string errorHeader = StringHelper::Sprintf(
|
||||
"resource '%s' with inner element/child detected", reader->Name());
|
||||
HANDLE_ERROR_PROCESS(WarningType::InvalidXML, errorHeader, "");
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& attr : registeredAttributes)
|
||||
@ -121,7 +124,6 @@ void ZResource::ParseXML(tinyxml2::XMLElement* reader)
|
||||
|
||||
name = registeredAttributes.at("Name").value;
|
||||
|
||||
|
||||
// Disable this check for OTR file generation for now since it takes up a considerable amount of CPU time
|
||||
if (!Globals::Instance->otrMode)
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ namespace Ship
|
||||
|
||||
int dataSize = reader->ReadInt32();
|
||||
|
||||
for (size_t i = 0; i < dataSize; i++)
|
||||
for (uint32_t i = 0; i < dataSize; i++)
|
||||
entry->data.push_back(reader->ReadUByte());
|
||||
|
||||
entry->loop.start = reader->ReadUInt32();
|
||||
@ -24,7 +24,7 @@ namespace Ship
|
||||
|
||||
int loopStateCnt = reader->ReadUInt32();
|
||||
|
||||
for (size_t i = 0; i < loopStateCnt; i++)
|
||||
for (uint32_t i = 0; i < loopStateCnt; i++)
|
||||
entry->loop.states.push_back(reader->ReadInt16());
|
||||
|
||||
entry->book.order = reader->ReadInt32();
|
||||
@ -32,7 +32,7 @@ namespace Ship
|
||||
|
||||
int bookSize = reader->ReadInt32();
|
||||
|
||||
for (size_t i = 0; i < bookSize; i++)
|
||||
for (uint32_t i = 0; i < bookSize; i++)
|
||||
entry->book.books.push_back(reader->ReadInt16());
|
||||
}
|
||||
|
||||
@ -42,6 +42,7 @@ namespace Ship
|
||||
|
||||
ResourceFile::ParseFileBinary(reader, res);
|
||||
|
||||
soundFont->id = reader->ReadInt32();
|
||||
soundFont->medium = reader->ReadByte();
|
||||
soundFont->cachePolicy = reader->ReadByte();
|
||||
soundFont->data1 = reader->ReadInt16();
|
||||
@ -62,7 +63,7 @@ namespace Ship
|
||||
drum.env = ReadEnvelopeData(reader);
|
||||
|
||||
bool hasSample = reader->ReadByte();
|
||||
drum.offset = reader->ReadInt32();
|
||||
drum.sampleFileName = reader->ReadString();
|
||||
drum.tuning = reader->ReadSingle();
|
||||
|
||||
soundFont->drums.push_back(drum);
|
||||
@ -87,7 +88,7 @@ namespace Ship
|
||||
{
|
||||
entry.lowNotesSound = new SoundFontEntry();
|
||||
bool hasSampleRef = reader->ReadByte();
|
||||
entry.lowNotesSound->sampleOffset = reader->ReadInt32();
|
||||
entry.lowNotesSound->sampleFileName = reader->ReadString();
|
||||
entry.lowNotesSound->tuning = reader->ReadSingle();
|
||||
}
|
||||
}
|
||||
@ -99,7 +100,7 @@ namespace Ship
|
||||
{
|
||||
entry.normalNotesSound = new SoundFontEntry();
|
||||
bool hasSampleRef = reader->ReadByte();
|
||||
entry.normalNotesSound->sampleOffset = reader->ReadInt32();
|
||||
entry.normalNotesSound->sampleFileName = reader->ReadString();
|
||||
entry.normalNotesSound->tuning = reader->ReadSingle();
|
||||
}
|
||||
}
|
||||
@ -111,7 +112,7 @@ namespace Ship
|
||||
{
|
||||
entry.highNotesSound = new SoundFontEntry();
|
||||
bool hasSampleRef = reader->ReadByte();
|
||||
entry.highNotesSound->sampleOffset = reader->ReadInt32();
|
||||
entry.highNotesSound->sampleFileName = reader->ReadString();
|
||||
entry.highNotesSound->tuning = reader->ReadSingle();
|
||||
}
|
||||
}
|
||||
@ -128,7 +129,7 @@ namespace Ship
|
||||
if (hasSFEntry)
|
||||
{
|
||||
bool hasSampleRef = reader->ReadByte();
|
||||
entry->sampleOffset = reader->ReadInt32();
|
||||
entry->sampleFileName = reader->ReadString();
|
||||
entry->tuning = reader->ReadSingle();
|
||||
}
|
||||
|
||||
@ -159,10 +160,5 @@ namespace Ship
|
||||
Audio* audio = (Audio*)res;
|
||||
|
||||
ResourceFile::ParseFileBinary(reader, res);
|
||||
|
||||
//int sampleCnt = reader->ReadInt32();
|
||||
|
||||
//for (size_t i = 0; i < sampleCnt; i++)
|
||||
//audio->samples.push_back(ReadSampleEntry(reader));
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
#include "Resource.h"
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
namespace Ship
|
||||
{
|
||||
@ -24,14 +25,12 @@ namespace Ship
|
||||
/* 0x00 */ uint32_t start;
|
||||
/* 0x04 */ uint32_t end;
|
||||
/* 0x08 */ uint32_t count;
|
||||
///* 0x10 */ int16_t state[16]; // only exists if count != 0. 8-byte aligned
|
||||
/* 0x10 */ std::vector<int16_t> states;
|
||||
};
|
||||
|
||||
struct SoundFontEntry
|
||||
{
|
||||
//SampleEntry* sampleEntry = nullptr;
|
||||
uint32_t sampleOffset;
|
||||
std::string sampleFileName;
|
||||
float tuning;
|
||||
};
|
||||
|
||||
@ -40,10 +39,9 @@ namespace Ship
|
||||
uint8_t releaseRate;
|
||||
uint8_t pan;
|
||||
uint8_t loaded;
|
||||
uint32_t offset;
|
||||
std::string sampleFileName;
|
||||
float tuning;
|
||||
std::vector<AdsrEnvelope*> env;
|
||||
//SampleEntry* sample = nullptr;
|
||||
};
|
||||
|
||||
struct InstrumentEntry
|
||||
@ -83,6 +81,7 @@ namespace Ship
|
||||
public:
|
||||
uint32_t ptr;
|
||||
uint32_t size;
|
||||
uint32_t id;
|
||||
uint8_t medium;
|
||||
uint8_t cachePolicy;
|
||||
uint16_t data1;
|
||||
@ -97,6 +96,7 @@ namespace Ship
|
||||
class AudioSample : public Resource
|
||||
{
|
||||
public:
|
||||
uint32_t originalOffset;
|
||||
uint8_t codec;
|
||||
uint8_t medium;
|
||||
uint8_t unk_bit26;
|
||||
@ -115,6 +115,5 @@ namespace Ship
|
||||
//std::vector<AudioTableEntry> sampleBankTable;
|
||||
//std::vector<char*> sequences;
|
||||
//std::vector<SampleEntry*> samples;
|
||||
|
||||
};
|
||||
}
|
@ -12,10 +12,10 @@ namespace Ship
|
||||
{
|
||||
enum class ResourceType
|
||||
{
|
||||
Archive = 0x4F415243, // OARC
|
||||
Model = 0x4F4D444C, // OMDL
|
||||
Archive = 0x4F415243, // OARC (UNUSED)
|
||||
Model = 0x4F4D444C, // OMDL (WIP)
|
||||
Texture = 0x4F544558, // OTEX
|
||||
Material = 0x4F4D4154, // OMAT
|
||||
Material = 0x4F4D4154, // OMAT (WIP)
|
||||
Animation = 0x4F414E4D, // OANM
|
||||
PlayerAnimation = 0x4F50414D, // OPAM
|
||||
DisplayList = 0x4F444C54, // ODLT
|
||||
|
@ -339,6 +339,18 @@ namespace Ship {
|
||||
return LoadedList;
|
||||
}
|
||||
|
||||
std::shared_ptr<std::vector<std::string>> ResourceMgr::ListFiles(std::string SearchMask)
|
||||
{
|
||||
auto result = std::make_shared<std::vector<std::string>>();
|
||||
auto fileList = OTR->ListFiles(SearchMask);
|
||||
|
||||
for (DWORD i = 0; i < fileList.size(); i++) {
|
||||
result->push_back(fileList[i].cFileName);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void ResourceMgr::InvalidateResourceCache() {
|
||||
ResourceCache.clear();
|
||||
}
|
||||
|
@ -41,6 +41,7 @@ namespace Ship
|
||||
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> CacheDirectory(const std::string& SearchMask);
|
||||
std::shared_ptr<std::vector<std::shared_ptr<ResourcePromise>>> CacheDirectoryAsync(const std::string& SearchMask);
|
||||
std::shared_ptr<std::vector<std::shared_ptr<Resource>>> DirtyDirectory(std::string SearchMask);
|
||||
std::shared_ptr<std::vector<std::string>> ListFiles(std::string SearchMask);
|
||||
|
||||
protected:
|
||||
void Start();
|
||||
|
@ -30,8 +30,8 @@ namespace Ship {
|
||||
WAVEFORMATEX desired;
|
||||
desired.wFormatTag = WAVE_FORMAT_PCM;
|
||||
desired.nChannels = 2;
|
||||
desired.nSamplesPerSec = 32000;
|
||||
desired.nAvgBytesPerSec = 32000 * 2 * 2;
|
||||
desired.nSamplesPerSec = 44000; // OTRTODO
|
||||
desired.nAvgBytesPerSec = 44000 * 2 * 2; // OTRTODO
|
||||
desired.nBlockAlign = 4;
|
||||
desired.wBitsPerSample = 16;
|
||||
desired.cbSize = 0;
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,6 @@
|
||||
<Root>
|
||||
<File Name="code" OutName="audio" RangeStart="0x0" RangeEnd="0x12CBB0">
|
||||
<Audio Name="audio" Offset="0x00"/>
|
||||
<Audio Name="audio" Offset="0x00">
|
||||
</Audio>
|
||||
</File>
|
||||
</Root>
|
||||
|
@ -18,11 +18,6 @@
|
||||
#define _AudiotableSegmentRomStart "Audiotable"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define _icon_item_gameover_staticSegmentRomStart 0
|
||||
#define _icon_item_gameover_staticSegmentRomEnd 0
|
||||
#define _icon_item_staticSegmentRomStart 0
|
||||
#define _icon_item_staticSegmentRomEnd 0
|
||||
#define _map_i_staticSegmentRomStart 0
|
||||
|
@ -18,6 +18,8 @@
|
||||
|
||||
#define AIBUF_LEN 0x580
|
||||
|
||||
#define CALC_RESAMPLE_FREQ(sampleRate) (sampleRate / (s32)gAudioContext.audioBufferParameters.frequency)
|
||||
|
||||
typedef enum {
|
||||
/* 0 */ ADSR_STATE_DISABLED,
|
||||
/* 1 */ ADSR_STATE_INITIAL,
|
||||
@ -136,6 +138,8 @@ typedef struct
|
||||
/* 0x04 */ u8* sampleAddr;
|
||||
/* 0x08 */ AdpcmLoop* loop;
|
||||
/* 0x0C */ AdpcmBook* book;
|
||||
u32 sampleRateMagicValue; // For wav samples only...
|
||||
s32 sampleRate; // For wav samples only...
|
||||
} SoundFontSample; // size = 0x10
|
||||
|
||||
typedef struct {
|
||||
@ -1062,6 +1066,16 @@ typedef enum {
|
||||
/* -1 */ OCARINA_NOTE_INVALID = 0xFF
|
||||
} OcarinaNoteIdx;
|
||||
|
||||
typedef struct {
|
||||
char* seqData;
|
||||
int32_t seqDataSize;
|
||||
uint8_t seqNumber;
|
||||
uint8_t medium;
|
||||
uint8_t cachePolicy;
|
||||
int32_t numFonts;
|
||||
uint8_t fonts[16];
|
||||
} SequenceData;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -59,6 +59,7 @@ extern "C" void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
|
||||
extern "C" int AudioPlayer_Buffered(void);
|
||||
extern "C" int AudioPlayer_GetDesiredBuffered(void);
|
||||
extern "C" void ResourceMgr_CacheDirectory(const char* resName);
|
||||
extern "C" SequenceData ResourceMgr_LoadSeqByName(const char* path);
|
||||
|
||||
// C->C++ Bridge
|
||||
extern "C" void OTRAudio_Init()
|
||||
@ -198,11 +199,16 @@ extern "C" void Graph_ProcessGfxCommands(Gfx* commands) {
|
||||
//AudioMgr_ThreadEntry(&gAudioMgr);
|
||||
// 528 and 544 relate to 60 fps at 32 kHz 32000/60 = 533.333..
|
||||
// in an ideal world, one third of the calls should use num_samples=544 and two thirds num_samples=528
|
||||
#define SAMPLES_HIGH 560
|
||||
#define SAMPLES_LOW 528
|
||||
//#define SAMPLES_HIGH 560
|
||||
//#define SAMPLES_LOW 528
|
||||
// PAL values
|
||||
//#define SAMPLES_HIGH 656
|
||||
//#define SAMPLES_LOW 624
|
||||
|
||||
// 44KHZ values
|
||||
#define SAMPLES_HIGH 752
|
||||
#define SAMPLES_LOW 720
|
||||
|
||||
#define AUDIO_FRAMES_PER_UPDATE (R_UPDATE_RATE > 0 ? R_UPDATE_RATE : 1 )
|
||||
#define NUM_AUDIO_CHANNELS 2
|
||||
int samples_left = AudioPlayer_Buffered();
|
||||
@ -321,6 +327,22 @@ extern "C" void ResourceMgr_InvalidateCache() {
|
||||
OTRGlobals::Instance->context->GetResourceManager()->InvalidateResourceCache();
|
||||
}
|
||||
|
||||
// OTRTODO: There is probably a more elegant way to go about this...
|
||||
extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
|
||||
auto lst = OTRGlobals::Instance->context->GetResourceManager()->ListFiles(searchMask);
|
||||
char** result = (char**)malloc(lst->size() * sizeof(char*));
|
||||
|
||||
for (int i = 0; i < lst->size(); i++) {
|
||||
char* str = (char*)malloc(lst.get()[0][i].size() + 1);
|
||||
memcpy(str, lst.get()[0][i].data(), lst.get()[0][i].size());
|
||||
str[lst.get()[0][i].size()] = '\0';
|
||||
result[i] = str;
|
||||
}
|
||||
|
||||
*resultSize = lst->size();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
extern "C" void ResourceMgr_LoadFile(const char* resName) {
|
||||
OTRGlobals::Instance->context->GetResourceManager()->LoadResource(resName);
|
||||
@ -545,35 +567,53 @@ extern "C" Vtx* ResourceMgr_LoadVtxByName(const char* path)
|
||||
return (Vtx*)res->vertices.data();
|
||||
}
|
||||
|
||||
extern "C" char* ResourceMgr_LoadSeqByID(int seqID)
|
||||
{
|
||||
extern "C" SequenceData ResourceMgr_LoadSeqByID(int seqID) {
|
||||
if (seqID == 0xFF) {
|
||||
SequenceData sDat;
|
||||
sDat.numFonts = 0;
|
||||
|
||||
return sDat;
|
||||
}
|
||||
|
||||
std::string fmtStr = "audio/sequences/seq_%02X";
|
||||
return OTRGlobals::Instance->context->GetResourceManager()->LoadFile(StringHelper::Sprintf(fmtStr.c_str(), seqID)).get()->buffer.get();
|
||||
return ResourceMgr_LoadSeqByName(StringHelper::Sprintf(fmtStr.c_str(), seqID).c_str());
|
||||
}
|
||||
|
||||
extern "C" int ResourceMgr_GetSeqSizeByID(int seqID)
|
||||
extern "C" SequenceData ResourceMgr_LoadSeqByName(const char* path)
|
||||
{
|
||||
return OTRGlobals::Instance->context->GetResourceManager()
|
||||
->LoadFile(StringHelper::Sprintf("audio/sequences/seq_%02X", seqID))
|
||||
.get()
|
||||
->dwBufferSize;
|
||||
auto file = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(path).get();
|
||||
|
||||
char* data = file->buffer.get();
|
||||
|
||||
SequenceData seqData;
|
||||
seqData.seqNumber = data[1];
|
||||
seqData.medium = data[2];
|
||||
seqData.cachePolicy = data[3];
|
||||
seqData.numFonts = data[4];
|
||||
|
||||
for (int i = 0; i < seqData.numFonts; i++)
|
||||
seqData.fonts[i] = data[5 + i];
|
||||
|
||||
seqData.seqData = &data[5 + seqData.numFonts];
|
||||
seqData.seqDataSize = file->dwBufferSize - 5 - seqData.numFonts;
|
||||
|
||||
return seqData;
|
||||
}
|
||||
|
||||
std::map<std::string, SoundFontSample*> cachedCustomSFs;
|
||||
|
||||
extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
|
||||
extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(const char* path)
|
||||
{
|
||||
auto str = StringHelper::Sprintf("audio/samples/sample_%08X", romOffset);
|
||||
//auto str = StringHelper::Sprintf("audio/samples/sample_%08X", romOffset);
|
||||
|
||||
if (cachedCustomSFs.find(str) != cachedCustomSFs.end())
|
||||
return cachedCustomSFs[str];
|
||||
if (std::string(path) == "")
|
||||
return nullptr;
|
||||
|
||||
if (romOffset == 0x14f0) {
|
||||
int bp = 0;
|
||||
}
|
||||
if (cachedCustomSFs.find(path) != cachedCustomSFs.end())
|
||||
return cachedCustomSFs[path];
|
||||
|
||||
// Check if our file is actually a wav...
|
||||
auto sampleRaw = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(str);
|
||||
auto sampleRaw = OTRGlobals::Instance->context->GetResourceManager()->LoadFile(path);
|
||||
uint32_t* strem = (uint32_t*)sampleRaw->buffer.get();
|
||||
uint8_t* strem2 = (uint8_t*)strem;
|
||||
|
||||
@ -587,6 +627,8 @@ extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
|
||||
|
||||
*strem++; // fmt
|
||||
int fmtChunkSize = *strem++;
|
||||
*strem++; // wFormatTag + wChannels
|
||||
int32_t sampleRate = *strem++; // dwSamplesPerSec
|
||||
// OTRTODO: Make sure wav format is what the audio driver wants!
|
||||
|
||||
strem = (uint32_t*)&strem2[0x0C + fmtChunkSize + 8 + 4];
|
||||
@ -599,12 +641,15 @@ extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
|
||||
sampleC->loop->start = 0;
|
||||
sampleC->loop->end = sampleC->size / 2;
|
||||
sampleC->loop->count = 0;
|
||||
|
||||
cachedCustomSFs[str] = sampleC;
|
||||
sampleC->sampleRateMagicValue = 'RIFF';
|
||||
sampleC->sampleRate = sampleRate;
|
||||
|
||||
cachedCustomSFs[path] = sampleC;
|
||||
return sampleC;
|
||||
}
|
||||
|
||||
auto sample = std::static_pointer_cast<Ship::AudioSample>(OTRGlobals::Instance->context->GetResourceManager()->LoadResource(str));
|
||||
auto sample = std::static_pointer_cast<Ship::AudioSample>(
|
||||
OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
|
||||
|
||||
if (sample == nullptr)
|
||||
return NULL;
|
||||
@ -612,7 +657,6 @@ extern "C" SoundFontSample* ResourceMgr_LoadAudioSample(int romOffset)
|
||||
if (sample->cachedGameAsset != nullptr)
|
||||
{
|
||||
SoundFontSample* sampleC = (SoundFontSample*)sample->cachedGameAsset;
|
||||
|
||||
return (SoundFontSample*)sample->cachedGameAsset;
|
||||
}
|
||||
else
|
||||
@ -692,7 +736,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
|
||||
}
|
||||
}
|
||||
|
||||
drum->sound.sample = ResourceMgr_LoadAudioSample(soundFont->drums[i].offset);
|
||||
drum->sound.sample = ResourceMgr_LoadAudioSample(soundFont->drums[i].sampleFileName.c_str());
|
||||
drum->sound.tuning = soundFont->drums[i].tuning;
|
||||
|
||||
soundFontC->drums[i] = drum;
|
||||
@ -726,7 +770,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
|
||||
if (soundFont->instruments[i].lowNotesSound != nullptr)
|
||||
{
|
||||
inst->lowNotesSound.sample =
|
||||
ResourceMgr_LoadAudioSample(soundFont->instruments[i].lowNotesSound->sampleOffset);
|
||||
ResourceMgr_LoadAudioSample(soundFont->instruments[i].lowNotesSound->sampleFileName.c_str());
|
||||
inst->lowNotesSound.tuning = soundFont->instruments[i].lowNotesSound->tuning;
|
||||
} else {
|
||||
inst->lowNotesSound.sample = NULL;
|
||||
@ -735,7 +779,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
|
||||
|
||||
if (soundFont->instruments[i].normalNotesSound != nullptr) {
|
||||
inst->normalNotesSound.sample =
|
||||
ResourceMgr_LoadAudioSample(soundFont->instruments[i].normalNotesSound->sampleOffset);
|
||||
ResourceMgr_LoadAudioSample(soundFont->instruments[i].normalNotesSound->sampleFileName.c_str());
|
||||
inst->normalNotesSound.tuning = soundFont->instruments[i].normalNotesSound->tuning;
|
||||
|
||||
} else {
|
||||
@ -745,7 +789,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
|
||||
|
||||
if (soundFont->instruments[i].highNotesSound != nullptr) {
|
||||
inst->highNotesSound.sample =
|
||||
ResourceMgr_LoadAudioSample(soundFont->instruments[i].highNotesSound->sampleOffset);
|
||||
ResourceMgr_LoadAudioSample(soundFont->instruments[i].highNotesSound->sampleFileName.c_str());
|
||||
inst->highNotesSound.tuning = soundFont->instruments[i].highNotesSound->tuning;
|
||||
} else {
|
||||
inst->highNotesSound.sample = NULL;
|
||||
@ -763,7 +807,7 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex) {
|
||||
|
||||
for (int i = 0; i < soundFont->soundEffects.size(); i++)
|
||||
{
|
||||
soundFontC->soundEffects[i].sample = ResourceMgr_LoadAudioSample(soundFont->soundEffects[i]->sampleOffset);
|
||||
soundFontC->soundEffects[i].sample = ResourceMgr_LoadAudioSample(soundFont->soundEffects[i]->sampleFileName.c_str());
|
||||
soundFontC->soundEffects[i].tuning = soundFont->soundEffects[i]->tuning;
|
||||
}
|
||||
|
||||
|
@ -35,6 +35,7 @@ uint16_t OTRGetPixelDepth(float x, float y);
|
||||
int32_t OTRGetLastScancode();
|
||||
uint32_t ResourceMgr_GetGameVersion();
|
||||
void ResourceMgr_CacheDirectory(const char* resName);
|
||||
char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize);
|
||||
void ResourceMgr_LoadFile(const char* resName);
|
||||
char* ResourceMgr_LoadFileFromDisk(const char* filePath);
|
||||
char* ResourceMgr_LoadTexByName(const char* texPath);
|
||||
@ -46,6 +47,10 @@ Gfx* ResourceMgr_LoadGfxByName(const char* path);
|
||||
Gfx* ResourceMgr_PatchGfxByName(const char* path, int size);
|
||||
Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc);
|
||||
Vtx* ResourceMgr_LoadVtxByName(const char* path);
|
||||
SoundFont* ResourceMgr_LoadAudioSoundFont(int fontIndex);
|
||||
SequenceData ResourceMgr_LoadSeqByID(int seqID);
|
||||
SequenceData ResourceMgr_LoadSeqByName(const char* path);
|
||||
SoundFontSample* ResourceMgr_LoadAudioSample(const char* path);
|
||||
CollisionHeader* ResourceMgr_LoadColByName(const char* path);
|
||||
uint64_t GetPerfCounter();
|
||||
struct SkeletonHeader* ResourceMgr_LoadSkeletonByName(const char* path);
|
||||
|
@ -1875,7 +1875,9 @@ AudioTable gSampleBankTable = { 0x0007,
|
||||
};
|
||||
#endif
|
||||
|
||||
// OTRTODO: Implement This in OTR File
|
||||
#if 0
|
||||
u8 gSequenceFontTable[1] = { 0 };
|
||||
#else
|
||||
u8 gSequenceFontTable[0x1C0] = {
|
||||
0xDC,
|
||||
0x00,
|
||||
@ -2111,3 +2113,4 @@ u8 gSequenceFontTable[0x1C0] = {
|
||||
0x03, 0x01, 0x1F, 0x01, 0x20, 0x01, 0x20, 0x01, 0x09, 0x01, 0x21, 0x01, 0x22, 0x01, 0x21, 0x01, 0x09, 0x01, 0x20,
|
||||
0x01, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
||||
#endif
|
@ -544,16 +544,10 @@ u8 gDefaultShortNoteGateTimeTable[] = {
|
||||
};
|
||||
|
||||
AdsrEnvelope gDefaultEnvelope[] = {
|
||||
// OTRTODO: Byteswapped manually for quick audio support.
|
||||
{ 0x0100, 0x007D },
|
||||
{ 0xE803, 0x007D },
|
||||
{ 0xFFFF, 0x0000 },
|
||||
{ 0x0000, 0x0000 },
|
||||
/* { 1, 32000 },
|
||||
{ 1000, 32000 },
|
||||
{ -1, 0 },
|
||||
{ 0, 0 },
|
||||
*/
|
||||
};
|
||||
|
||||
NoteSubEu gZeroNoteSub = { 0 };
|
||||
|
@ -66,23 +66,24 @@ ReverbSettings D_80133420[][3] = {
|
||||
},
|
||||
};
|
||||
|
||||
// OTRTODO
|
||||
AudioSpec gAudioSpecs[18] = {
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 },
|
||||
{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 },
|
||||
{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 },
|
||||
{ 44000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 },
|
||||
{ 44000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 44000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 22050, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
|
||||
{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 },
|
||||
{ 44000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 },
|
||||
};
|
||||
|
@ -45,7 +45,7 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 tableId, s32* didAllocate);
|
||||
u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 tableId);
|
||||
void* AudioLoad_SearchCaches(s32 tableType, s32 id);
|
||||
AudioTable* AudioLoad_GetLoadTable(s32 tableType);
|
||||
void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium);
|
||||
void AudioLoad_SyncDma(uintptr_t devAddr, u8* addr, size_t size, s32 medium);
|
||||
void AudioLoad_SyncDmaUnkMedium(u32 devAddr, u8* addr, size_t size, s32 unkMediumParam);
|
||||
s32 AudioLoad_Dma(OSIoMesg* mesg, u32 priority, s32 direction, u32 devAddr, void* ramAddr, size_t size,
|
||||
OSMesgQueue* reqQueue, s32 medium, const char* dmaFuncType);
|
||||
@ -75,6 +75,8 @@ void* sUnusedHandler = NULL;
|
||||
|
||||
s32 gAudioContextInitalized = false;
|
||||
|
||||
char* sequenceMap[256];
|
||||
|
||||
uintptr_t fontStart;
|
||||
uint32_t fontOffsets[8192];
|
||||
|
||||
@ -372,7 +374,7 @@ void AudioLoad_InitTable(AudioTable* table, uintptr_t romAddr, u16 unkMediumPara
|
||||
SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) {
|
||||
char pad[0x8];
|
||||
s32 index;
|
||||
SoundFontData* font;
|
||||
SoundFontData* font = NULL;
|
||||
s32 numFonts;
|
||||
s32 fontId;
|
||||
s32 i;
|
||||
@ -387,6 +389,7 @@ SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) {
|
||||
|
||||
while (numFonts > 0) {
|
||||
fontId = gAudioContext.sequenceFontTable[index++];
|
||||
|
||||
font = AudioLoad_SyncLoadFont(fontId);
|
||||
numFonts--;
|
||||
}
|
||||
@ -479,13 +482,26 @@ void AudioLoad_AsyncLoadFont(s32 fontId, s32 arg1, s32 retData, OSMesgQueue* ret
|
||||
u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
|
||||
s32 index;
|
||||
|
||||
index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
|
||||
if (!gUseLegacySD)
|
||||
{
|
||||
if (seqId == 255)
|
||||
return NULL;
|
||||
|
||||
*outNumFonts = gAudioContext.sequenceFontTable[index++];
|
||||
if (*outNumFonts == 0) {
|
||||
return NULL;
|
||||
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
|
||||
|
||||
if (sDat.numFonts == 0)
|
||||
return NULL;
|
||||
|
||||
return sDat.fonts;
|
||||
} else {
|
||||
index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
|
||||
|
||||
*outNumFonts = gAudioContext.sequenceFontTable[index++];
|
||||
if (*outNumFonts == 0) {
|
||||
return NULL;
|
||||
}
|
||||
return &gAudioContext.sequenceFontTable[index];
|
||||
}
|
||||
return &gAudioContext.sequenceFontTable[index];
|
||||
}
|
||||
|
||||
void AudioLoad_DiscardSeqFonts(s32 seqId) {
|
||||
@ -564,16 +580,29 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
|
||||
AudioSeq_SequencePlayerDisable(seqPlayer);
|
||||
|
||||
fontId = 0xFF;
|
||||
index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
|
||||
numFonts = gAudioContext.sequenceFontTable[index++];
|
||||
|
||||
while (numFonts > 0) {
|
||||
fontId = gAudioContext.sequenceFontTable[index++];
|
||||
|
||||
//if (gUseLegacySD)
|
||||
AudioLoad_SyncLoadFont(fontId);
|
||||
|
||||
numFonts--;
|
||||
if (gUseLegacySD) {
|
||||
index = ((u16*)gAudioContext.sequenceFontTable)[seqId];
|
||||
numFonts = gAudioContext.sequenceFontTable[index++];
|
||||
|
||||
while (numFonts > 0) {
|
||||
fontId = gAudioContext.sequenceFontTable[index++];
|
||||
|
||||
AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds...
|
||||
|
||||
numFonts--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SequenceData seqData2 = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
|
||||
|
||||
for (int i = 0; i < seqData2.numFonts; i++)
|
||||
{
|
||||
fontId = seqData2.fonts[i];
|
||||
AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds...
|
||||
numFonts--;
|
||||
}
|
||||
}
|
||||
|
||||
seqData = AudioLoad_SyncLoadSeq(seqId);
|
||||
@ -655,7 +684,6 @@ SoundFontData* AudioLoad_SyncLoadFont(u32 fontId) {
|
||||
s32 didAllocate;
|
||||
RelocInfo relocInfo;
|
||||
s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId);
|
||||
//s32 realFontId = fontId;
|
||||
|
||||
if (gAudioContext.fontLoadStatus[realFontId] == 1) {
|
||||
return NULL;
|
||||
@ -720,13 +748,12 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) {
|
||||
|
||||
if (!gUseLegacySD && tableType == SEQUENCE_TABLE)
|
||||
{
|
||||
seqData = ResourceMgr_LoadSeqByID(id);
|
||||
size = ResourceMgr_GetSeqSizeByID(id);
|
||||
size -= 2;
|
||||
medium = seqData[0];
|
||||
cachePolicy = seqData[1];
|
||||
SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[id]);
|
||||
seqData = sData.seqData;
|
||||
size = sData.seqDataSize;
|
||||
medium = sData.medium;
|
||||
cachePolicy = sData.cachePolicy;
|
||||
romAddr = 0;
|
||||
seqData += 2;
|
||||
}
|
||||
else if (!gUseLegacySD && tableType == FONT_TABLE)
|
||||
{
|
||||
@ -996,7 +1023,7 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo
|
||||
}
|
||||
}
|
||||
|
||||
void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium) {
|
||||
void AudioLoad_SyncDma(uintptr_t devAddr, u8* addr, size_t size, s32 medium) {
|
||||
OSMesgQueue* msgQueue = &gAudioContext.syncDmaQueue;
|
||||
OSIoMesg* ioMesg = &gAudioContext.syncDmaIoMesg;
|
||||
size = ALIGN16(size);
|
||||
@ -1179,7 +1206,6 @@ s32 AudioLoad_AssertValidAddr(uintptr_t ramAddr, uintptr_t startAddr, size_t siz
|
||||
#define BASE_ROM_OFFSET(x) (void*)((u32)(x) + (u32)(romAddr))
|
||||
|
||||
void AudioLoad_InitSwapFontSampleHeaders(SoundFontSample* sample, uintptr_t romAddr) {
|
||||
// OTRTODO: This will be removed when we actually extract the data.
|
||||
size_t maxSoundFontSize = 0x3AA0; // soundFont 0 is the largest size at 0x3AA0
|
||||
AdpcmLoop* loop;
|
||||
AdpcmBook* book;
|
||||
@ -1400,7 +1426,12 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
|
||||
AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0);
|
||||
AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0);
|
||||
AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0);
|
||||
numFonts = gAudioContext.soundFontTable->numEntries;
|
||||
|
||||
if (gUseLegacySD)
|
||||
numFonts = gAudioContext.soundFontTable->numEntries;
|
||||
else
|
||||
numFonts = 0x26; // OTRTODO: Count the number of soundfonts that are inside the OTR(s)
|
||||
|
||||
gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont));
|
||||
|
||||
if (gUseLegacySD) {
|
||||
@ -1409,6 +1440,23 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
|
||||
}
|
||||
|
||||
AudioLoad_InitSwapFont();
|
||||
} else {
|
||||
int seqListSize = 0;
|
||||
char** seqList = ResourceMgr_ListFiles("audio/sequences*", &seqListSize);
|
||||
|
||||
for (int i = 0; i < seqListSize; i++)
|
||||
{
|
||||
SequenceData sDat = ResourceMgr_LoadSeqByName(seqList[i]);
|
||||
|
||||
char* str = malloc(strlen(seqList[i]) + 1);
|
||||
strcpy(str, seqList[i]);
|
||||
|
||||
sequenceMap[sDat.seqNumber] = str;
|
||||
}
|
||||
|
||||
free(seqList);
|
||||
|
||||
int bp = 0;
|
||||
}
|
||||
|
||||
if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) {
|
||||
@ -1429,7 +1477,6 @@ void AudioLoad_InitSlowLoads(void) {
|
||||
s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone) {
|
||||
SoundFontSample* sample;
|
||||
AudioSlowLoad* slowLoad;
|
||||
|
||||
sample = AudioLoad_GetFontSample(fontId, instId);
|
||||
if (sample == NULL) {
|
||||
*isDone = 0;
|
||||
@ -1601,11 +1648,13 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) {
|
||||
slowLoad->sample.sampleAddr = NULL;
|
||||
slowLoad->isDone = isDone;
|
||||
|
||||
if (!gUseLegacySD) {
|
||||
char* seqData = ResourceMgr_LoadSeqByID(seqId);
|
||||
size = ResourceMgr_GetSeqSizeByID(seqId) - 2;
|
||||
slowLoad->curDevAddr = seqData + 2;
|
||||
slowLoad->medium = seqData[0];
|
||||
if (!gUseLegacySD)
|
||||
{
|
||||
SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[seqId]);
|
||||
char* seqData = sData.seqData;
|
||||
size = sData.seqDataSize;
|
||||
slowLoad->curDevAddr = seqData;
|
||||
slowLoad->medium = sData.medium;
|
||||
} else {
|
||||
size = seqTable->entries[seqId].size;
|
||||
size = ALIGN16(size);
|
||||
@ -1829,41 +1878,23 @@ void AudioLoad_AsyncDmaUnkMedium(u32 devAddr, void* ramAddr, size_t size, s16 ar
|
||||
#define RELOC(v, base) (reloc = (void*)((u32)(v) + (u32)(base)))
|
||||
|
||||
void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) {
|
||||
// OTRTODO: This is hack to detect whether or not the sample has been relocated.
|
||||
size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0
|
||||
if ((uintptr_t)mem <= maxSoundBankSize) {
|
||||
// OTRTODO: This can be removed once we have properly byteswapped files on the disk.
|
||||
assert("mem for sound font bank is too low.");
|
||||
if (gUseLegacySD)
|
||||
{
|
||||
// NOTE: This is hack to detect whether or not the sample has been relocated.
|
||||
if ((uintptr_t)mem <= maxSoundBankSize) {
|
||||
assert("mem for sound font bank is too low.");
|
||||
}
|
||||
}
|
||||
|
||||
SoundFontSample* sample;
|
||||
void* reloc;
|
||||
|
||||
// OTRTODO: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works.
|
||||
// NOTE: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works.
|
||||
if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD)
|
||||
{
|
||||
if (!gUseLegacySD) {
|
||||
SoundFontSample* sample2 = sound;
|
||||
|
||||
if (sample2->unk_bit25 != 1)
|
||||
{
|
||||
//if (sample2->size == 0x5CC8)
|
||||
//{
|
||||
// switch (sample2->medium) {
|
||||
// case 0:
|
||||
// sample2->medium = relocInfo->medium1;
|
||||
// break;
|
||||
// case 1:
|
||||
// sample2->medium = relocInfo->medium2;
|
||||
// break;
|
||||
// }
|
||||
|
||||
// sample2->unk_bit25 = 1;
|
||||
// if (sample2->unk_bit26 && (sample2->medium != MEDIUM_RAM)) {
|
||||
// // gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample2;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
} else {
|
||||
sample = sound->sample = RELOC(sound->sample, mem);
|
||||
|
||||
@ -2116,8 +2147,10 @@ s32 AudioLoad_GetSamplesForFont(s32 fontId, SoundFontSample** sampleSet) {
|
||||
void AudioLoad_AddUsedSample(SoundFontSound* sound) {
|
||||
SoundFontSample* sample = sound->sample;
|
||||
|
||||
if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) {
|
||||
gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
|
||||
if (sample != NULL) {
|
||||
if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) {
|
||||
gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -286,7 +286,18 @@ void Audio_ProcessNotes(void) {
|
||||
}
|
||||
|
||||
subAttrs.frequency *= playbackState->vibratoFreqScale * playbackState->portamentoFreqScale;
|
||||
subAttrs.frequency *= gAudioContext.audioBufferParameters.resampleRate;
|
||||
|
||||
f32 resampRate = gAudioContext.audioBufferParameters.resampleRate;
|
||||
|
||||
if (!gUseLegacySD && !noteSubEu2->bitField1.isSyntheticWave && noteSubEu2->sound.soundFontSound != NULL &&
|
||||
noteSubEu2->sound.soundFontSound->sample != NULL &&
|
||||
noteSubEu2->sound.soundFontSound->sample->sampleRateMagicValue == 'RIFF') {
|
||||
resampRate = CALC_RESAMPLE_FREQ(noteSubEu2->sound.soundFontSound->sample->sampleRate);
|
||||
}
|
||||
|
||||
subAttrs.frequency *= resampRate;
|
||||
|
||||
|
||||
subAttrs.velocity *= scale;
|
||||
Audio_InitNoteSub(note, noteSubEu2, &subAttrs);
|
||||
noteSubEu->bitField1.bookOffset = bookOffset;
|
||||
|
@ -3,6 +3,9 @@
|
||||
#include "ultra64.h"
|
||||
#include "global.h"
|
||||
|
||||
extern bool gUseLegacySD;
|
||||
extern char* sequenceMap[256];
|
||||
|
||||
#define PORTAMENTO_IS_SPECIAL(x) ((x).mode & 0x80)
|
||||
#define PORTAMENTO_MODE(x) ((x).mode & ~0x80)
|
||||
#define PORTAMENTO_MODE_1 1
|
||||
@ -1060,9 +1063,15 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
|
||||
command = (u8)parameters[0];
|
||||
|
||||
if (seqPlayer->defaultFont != 0xFF) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
if (gUseLegacySD) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
}
|
||||
else {
|
||||
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqPlayer->seqId]);
|
||||
command = sDat.fonts[sDat.numFonts - result - 1];
|
||||
}
|
||||
}
|
||||
|
||||
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) {
|
||||
@ -1170,10 +1179,17 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
|
||||
result = (u8)parameters[0];
|
||||
command = (u8)parameters[0];
|
||||
|
||||
if (seqPlayer->defaultFont != 0xFF) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
if (seqPlayer->defaultFont != 0xFF)
|
||||
{
|
||||
if (gUseLegacySD) {
|
||||
offset = ((u16*)gAudioContext.sequenceFontTable)[seqPlayer->seqId];
|
||||
lowBits = gAudioContext.sequenceFontTable[offset];
|
||||
command = gAudioContext.sequenceFontTable[offset + lowBits - result];
|
||||
}
|
||||
else {
|
||||
SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqPlayer->seqId]);
|
||||
command = sDat.fonts[sDat.numFonts - result - 1];
|
||||
}
|
||||
}
|
||||
|
||||
if (AudioHeap_SearchCaches(FONT_TABLE, CACHE_EITHER, command)) {
|
||||
@ -1330,14 +1346,12 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) {
|
||||
break;
|
||||
case 0xB2:
|
||||
offset = (u16)parameters[0];
|
||||
// OTRTODO: Byteswap added for quick audio
|
||||
channel->unk_22 = BOMSWAP16(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2)));
|
||||
break;
|
||||
case 0xB4:
|
||||
channel->dynTable = (void*)&seqPlayer->seqData[channel->unk_22];
|
||||
break;
|
||||
case 0xB5:
|
||||
// OTRTODO: Byteswap added for quick audio
|
||||
channel->unk_22 = BOMSWAP16(((u16*)(channel->dynTable))[scriptState->value]);
|
||||
break;
|
||||
case 0xB6:
|
||||
|
@ -440,11 +440,11 @@ void func_800DBE64(void) {
|
||||
void func_800DBE6C(void) {
|
||||
}
|
||||
|
||||
void AudioSynth_LoadFilter(Acmd* cmd, s32 flags, s32 countOrBuf, s32 addr) {
|
||||
void AudioSynth_LoadFilter(Acmd* cmd, s32 flags, s32 countOrBuf, uintptr_t addr) {
|
||||
aFilter(cmd, flags, countOrBuf, addr);
|
||||
}
|
||||
|
||||
void AudioSynth_LoadFilterCount(Acmd* cmd, s32 count, s32 addr) {
|
||||
void AudioSynth_LoadFilterCount(Acmd* cmd, s32 count, uintptr_t addr) {
|
||||
aFilter(cmd, 2, count, addr);
|
||||
}
|
||||
|
||||
@ -561,6 +561,9 @@ Acmd* AudioSynth_DoOneAudioUpdate(s16* aiBuf, s32 aiBufLen, Acmd* cmd, s32 updat
|
||||
NoteSubEu* noteSubEu2;
|
||||
s32 unk14;
|
||||
|
||||
if (aiBufLen == 0)
|
||||
return;
|
||||
|
||||
t = gAudioContext.numNotes * updateIndex;
|
||||
count = 0;
|
||||
if (gAudioContext.numSynthesisReverbs == 0) {
|
||||
|
@ -363,7 +363,11 @@ void Audio_ProcessSeqCmd(u32 cmd) {
|
||||
}
|
||||
}
|
||||
|
||||
void Audio_QueueSeqCmd(u32 cmd) {
|
||||
extern f32 D_80130F24;
|
||||
extern f32 D_80130F28;
|
||||
|
||||
void Audio_QueueSeqCmd(u32 cmd)
|
||||
{
|
||||
sAudioSeqCmds[sSeqCmdWrPos++] = cmd;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user