Adam Bird
d9f3844b2d
[Feature] Entrance Rando v2 ( #2071 )
2022-12-07 00:37:50 +01:00
briaguya
3921f15264
use enum for boss keysanity ( #2096 )
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* use enum for boss keysanity
* merge
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:03:55 -05:00
briaguya
767b707a8c
use enum for keyrings ( #2095 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:00:36 -05:00
briaguya
dbfdb42406
use enum for hint clarity ( #2092 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:00:24 -05:00
briaguya
541d1d35a4
use enum for shuffle scrubs ( #2089 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:00:12 -05:00
briaguya
ca4875befc
use enums for tokensanity ( #2088 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:59:59 -05:00
briaguya
a93728599d
use enum values for maps and compasses ( #2086 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:59:48 -05:00
briaguya
d03e876289
use enum for logic ( #2098 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:37:07 -05:00
briaguya
1e0e80f580
use enum for hint distribution ( #2093 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:36:28 -05:00
briaguya
8b96c023fb
use enum for gerudo keys ( #2094 )
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* use enum for gerudo keys
* don't use cvar that doesn't exist
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:36:13 -05:00
briaguya
52bf2d600b
use enum for gossip stone hints ( #2091 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:35:59 -05:00
briaguya
306183aa1b
use enum for shuffle merchants ( #2090 )
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* use enum for shuffle merchants
* remove comment that isn't needed anymore
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:35:44 -05:00
briaguya
22c4b1afa3
use enum for shuffle songs ( #2087 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:35:08 -05:00
briaguya
321e563c82
use enum for starting age ( #2085 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:34:30 -05:00
briaguya
acd07f2a07
add/use enum values for rando mq dungeon options ( #2056 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:32:53 -05:00
briaguya
8d398f7130
refactor: separate RandoOption enum, use max ( #2055 )
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* refactor: separate RandoOption enum, use max
* missed a couple magic array sizes
* couple more
Co-authored-by: briaguya <briaguya@alice>
2022-11-30 01:40:55 -05:00
briaguya
d6c528d9d0
use shopsanity enum ( #2054 )
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* enums for rainbow bridge
* reorder enum
* use enums for shopsanity
* remove space
Co-authored-by: briaguya <briaguya@alice>
2022-11-30 00:30:51 -05:00
briaguya
e193f0dc0e
enums for rainbow bridge ( #2052 )
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* enums for rainbow bridge
* reorder enum
Co-authored-by: briaguya <briaguya@alice>
2022-11-29 23:41:46 -05:00
briaguya
00a862a252
use trial enum instead of magic numbers ( #2039 )
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* use trial enum instead of magic numbers
* simplify trial count/random trial logic
* set default to set number
Co-authored-by: briaguya <briaguya@alice>
2022-11-29 22:43:05 -05:00
briaguya
06df45efc7
use forest enum values instead of magic numbers ( #2038 )
2022-11-30 02:32:22 +01:00
briaguya
17c6a3653c
use enum for keysanity ( #2044 )
2022-11-30 02:05:11 +01:00
briaguya
b976ef58fe
use enum for ganon's boss key ( #2046 )
2022-11-30 02:01:41 +01:00
briaguya
a15f89a3e4
Use enum values for ice trap setting ( #2041 )
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Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: David Chavez <david@dcvz.io>
2022-11-30 00:40:35 +01:00
briaguya
aba034ef53
Use enum for links pocket, dungeon reward shuffle ( #2045 )
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Co-authored-by: briaguya <briaguya@alice>
2022-11-30 00:37:53 +01:00
briaguya
ec8ec8d322
Use enum for kak gate ( #2043 )
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Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: David Chavez <david@dcvz.io>
2022-11-30 00:33:38 +01:00
briaguya
bfc0ca5388
Use enum values for item pool ( #2042 )
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* use enum values for item pool
* Update soh/soh/Enhancements/presets.h
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2022-11-30 00:31:59 +01:00
briaguya
7e9c5d428c
Use gerudo fortress enum ( #2040 )
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Co-authored-by: briaguya <briaguya@alice>
2022-11-30 00:30:52 +01:00
Garrett Cox
3cb9f93ff4
[docs] Pull upstream updates: SetupDL ( #2048 )
2022-11-30 00:29:36 +01:00
Garrett Cox
d7c3522142
[docs] Upstream updates 1 ( #1955 )
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* First round of upstream updates and commenting patternss
* Renames from z64player
* Renames from z64save
* Undo changes to legacy save struct
* Add missing reference from entrance rando
* Fixes from stat tracker
* More tweaks
2022-11-30 00:28:57 +01:00
PurpleHato
453eb7af88
Missing space ( #2024 )
2022-11-28 18:21:25 -05:00
briaguya
5037b99740
rename 3drando dot enums to match soh enum naming ( #2034 )
2022-11-28 23:49:21 +01:00
briaguya
0424c5aaf3
fix: rando door of time enum usage ( #2032 )
2022-11-28 22:41:33 +01:00
Garrett Cox
091b6a2987
[Fix] Issue with first two rainbow bridge settings getting swapped ( #2023 )
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Fixes #2022
2022-11-26 19:39:45 +01:00
sonoftunk
bd54ac5d15
Removes duplicated rando option enum for merchant ( #2008 )
2022-11-23 21:05:48 -05:00
sonoftunk
c3f51fef2a
[Format] Lines up checks in item_location ( #2004 )
2022-11-23 13:42:14 +01:00
Ralphie Morell
9cfe7bff47
Rando: Settings Enum ( #1761 )
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* added rando option enum; added options to load from spoiler file
* whoops
* Moved to `randomizerTypes` header; fixed ammo drop enum
* Actually populated options with new enums
* Added add'l enums for ganon boss key
2022-11-22 17:11:05 -05:00
Garrett Cox
8461ea4abd
Add s6 and hellmode presets for rando ( #1904 )
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* Refactor how presets are created and used, and add presets for rando
* Add new enhancements to clear
* Tweaks and feedback
2022-11-22 12:30:18 -05:00
aMannus
dcd9ca56e6
Keyrings count fix ( #1975 )
2022-11-18 13:03:26 -05:00
Garrett Cox
283854c854
Implement option to start with a specific number of skulltula tokens ( #1967 )
2022-11-16 01:39:53 -05:00
briaguya
c9a3dcdb44
update lus ( #1965 )
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* update lus
* rename things to fix build
Co-authored-by: briaguya <briaguya@alice>
2022-11-14 23:01:06 -05:00
Adam Bird
15a9975200
Entrance Rando ( #1760 )
2022-11-14 12:13:21 +01:00
briaguya
3914781ebf
Import libultraship as a submodule ( #1943 )
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Co-authored-by: briaguya <briaguya>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: David Chavez <davi@dcvz.io>
2022-11-14 11:22:34 +01:00
Ralphie Morell
341bc43daf
Rando: Shuffle Merchants ( #1720 )
2022-11-08 19:54:51 +01:00
PurpleHato
f050ba9ff7
TWEAK: Fix corrupted characters on French gossip hint ( #1935 )
2022-11-07 16:41:33 -05:00
Garrett Cox
92b1730237
[ #1931 ] Fix issue with ZF Gossip stones ( #1933 )
2022-11-07 14:14:24 -05:00
briaguya
498769c990
Remove colons from shopsanity messages ( #1881 ) ( #1887 )
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Co-authored-by: lilDavid <1337lilDavid@gmail.com>
2022-11-06 05:36:07 -05:00
Garrett Cox
99260acaf1
Use PlayState instead of GlobalContext ( #1927 )
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* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState
* Find and replace Gameplay_ with Play_
* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00
PurpleHato
710a768d76
TWEAK: Some forgotten colors + google translation rewrite ( #1919 )
2022-11-05 16:09:03 -04:00
Garrett Cox
6d10e6b9f8
[rando] Pull gamestabled/OoT3D_Randomizer #540 fixes ( #1917 )
2022-11-05 14:31:25 +01:00
Garrett Cox
d77e810aae
Always show GTG & Ganons castle MQ status on tracker ( #1913 )
2022-11-05 03:11:04 -04:00