Adam Bird
d0041d28ea
Implement patches for authentic texture overflows ( #2737 )
...
* implement dlist patching for authentic texture overflows
* add overflow patch to deku stick; move toggle
2023-04-23 19:42:59 -04:00
Christopher Leggett
58ef377d87
Fixes some XML texture size and offeset errors. ( #2621 )
2023-03-14 10:46:52 +01:00
Amaro Martínez
1a9898b918
Fix Ganondorf title card ( #2082 )
2022-12-05 14:38:28 -05:00
louist103
e76890a796
Update XMLs from upstream ( #1448 )
...
* litle less than half way
* done?
* revert ganon for now
* anime1
* anime 2-3
* object_ganon
* rest of gaBon
* missed some changes
* player
2022-09-18 23:29:24 -04:00
briaguya
dd42cca2cf
Merge branch 'develop' into z64-devmerge
2022-06-17 00:39:07 -04:00
Nicholas Estelami
3f10195c0e
Added XML attributes and fixed odd crash
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c930bd0138
Added names for the soundfonts.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
0a629ea6e9
Fixed last remaining audio bugs
2022-06-16 20:35:52 -04:00
Nicholas Estelami
510ef9b60c
Fixed crackling issues
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c49cee3521
Audio support nearly complete.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
941c19f2c3
Audio decompiled and WIP custom sample support
2022-06-16 20:35:52 -04:00
Kevin Alexis Contreras
5b43e4652f
Updated zapd_audio_support into zelda64
2022-06-15 09:42:37 -05:00
Nicholas Estelami
9e313dd18b
Added XML attributes and fixed odd crash
2022-06-14 01:29:52 -04:00
Nicholas Estelami
bff206e30b
Added names for the soundfonts.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
c5df54ae27
Fixed last remaining audio bugs
2022-06-14 01:13:18 -04:00
Nicholas Estelami
3e1cb17e22
Fixed crackling issues
2022-06-14 01:13:18 -04:00
Nicholas Estelami
61760401bc
Audio support nearly complete.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7
Audio decompiled and WIP custom sample support
2022-06-14 01:13:18 -04:00
Kevin Alexis Contreras
9cf537eaff
Fixed ocarina loop points
2022-06-13 21:53:26 -05:00
Nicholas Estelami
36eb47e631
Fixed last remaining audio bugs
2022-06-13 21:54:25 -04:00
Kevin Alexis Contreras
4ddb2d81b7
Merge branch 'zapd_audio_support' into zelda64
2022-06-13 17:10:34 -05:00
Nicholas Estelami
4e9ef65967
Fixed crackling issues
2022-06-13 18:05:51 -04:00
Kevin Alexis Contreras
8b63cf93d8
Updated zapd_audio_support on zelda64
2022-06-13 11:41:43 -05:00
KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64
2022-06-13 10:18:38 -05:00
Nicholas Estelami
f1b81b7f82
Audio support nearly complete.
2022-06-10 13:37:50 -04:00
louist103
065291d2c7
sasatest
2022-06-05 16:35:49 -04:00
louist103
95cfce0ded
cleanup
2022-06-05 16:35:49 -04:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
louist103
0a8db6d8a6
add new files ( #308 )
2022-05-12 20:45:24 -04:00
Nicholas Estelami
4c74acdd29
Combined message table xmls
2022-04-29 19:57:53 -04:00
Nicholas Estelami
bd5a563dae
Implemented PAL language support.
2022-04-29 19:57:53 -04:00
MegaMech
6acb8d20b4
Update staff_message_data_static.xml
2022-04-03 13:26:58 -04:00
MegaMech
ea91d36351
Update nes_message_data_static.xml
2022-04-03 13:26:58 -04:00
Nicholas Estelami
c80f9fbd57
Added support for multiple game versions ( #107 )
...
* WIP Multiversion support
* GC PAL Non-MQ support complete
* Updated OtrGui to handle different game versions
* Added version file
* Added new extract mode to ZAPD and optimized OTR gen time
* Fixed bug causing crash
* Further optimized OTRExporter, saving around ~20 seconds.
* ZAPD is now multi-threaded.
* Fixed merge issue
* Fixed memory leak and fog issue on pause screen.
* Additional fog fixes.
Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00