Nicholas Estelami
9bd225f3bf
Commented out NTSC test
2022-06-10 13:50:16 -04:00
Nicholas Estelami
f1b81b7f82
Audio support nearly complete.
2022-06-10 13:37:50 -04:00
Nicholas Estelami
fc7da35054
Replaced StormLib .lib files with source code.
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Some modifications to handle backslashes and forward slashes, along with some optimizations to speed up OTR generation.
2022-06-01 16:05:05 -04:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
MelonSpeedruns
72bacabf45
Merge branch 'HarbourMasters:develop' into develop
2022-05-18 11:21:22 -04:00
PurpleHato
076887e71f
TWEAK: Submenus for the enhancement menu ( #343 )
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* TWEAK: Submenus for the enhancement menu
original PR was #322 closed it because I messed it
* Fix for Assignable Tunics and Boots
2022-05-15 15:51:58 -04:00
Emill
d8d1388ec6
Optimize away memory allocations ( #340 )
2022-05-15 15:32:05 -04:00
MegaMech
bd6e637fee
Readme/building.md changes ( #262 )
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* add python version requirement to BUILDING.md
extract_assets uses match statements which were added in python version 3.10
* update wording/version on python requirement
https://github.com/HarbourMasters/Shipwright/pull/251 removes the 3.10 specific match statements, dropping the python version requirement to 3.6.
* Update BUILDING.md
* Update BUILDING.md
* Update BUILDING.md
* Update BUILDING.md
* switch python link to download page
* Fixed SHA-1 for retail ROM
* Added discord link
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
Co-authored-by: InfoManiac742 <ryanjgabel@gmail.com>
2022-05-15 15:28:27 -04:00
Rozelette
6dbb085a82
Add equipable tunics/boots ( #328 )
2022-05-15 15:26:54 -04:00
Emill
b9c5b34eba
Fix strict aliasing issues ( #342 )
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Should fix linux build on -O2.
2022-05-15 21:20:32 +02:00
Baoulettes
a72ebbe84d
ACTOR_EN_FLOORMAS splitting fix ( #311 )
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* Fix infinite split
* Update z_en_floormas.c
2022-05-15 15:14:43 -04:00
earthcrafterman
3e01b25573
Add a toggle for muting the low HP alarm ( #310 )
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* Removes the code that plays the low health alarm sound effect, by removing that instead of making HealthMeter_IsCritical always return false, Link will still play the tired animation when low on health.
* Made the low health alarm an enhancement toggle
2022-05-15 15:04:04 -04:00
Sirius902
f217b9bb97
Workaround for rumble duration being too long ( #284 )
2022-05-15 14:56:09 -04:00
KennyT
4e15f0b3d1
Add The Jenkins Link to the readme ( #303 )
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* Update README.md
* Update README.md
* Update README.md
Fix Build
2022-05-15 14:55:37 -04:00
Ada
247360cbf0
Adds tooltip function and tooltips to various ImGui menu items ( #306 )
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* Adds tooltip function and tooltips to various ImGui menu items
* Update SohImGuiImpl.cpp
* Adds more tooltips and changes input scale tooltip
Adds for anti-aliasing settings, cheats, and debug settings
Changes tooltip for input scale to be more clear
* Fixes typos, makes N64 mode more clear, and americanizes it
* Update SohImGuiImpl.cpp
* Standardises D-pad spelling
* Update SohImGuiImpl.cpp
* Fixes typo, changes dungeon entrances tooltip, and fixes tabs
* Clearer wording
* Removes full stop
* Removes spaces from new line
* Removes space after \n
* Makes Linux compile
* Fixes wording
2022-05-14 15:08:17 -04:00
PurpleHato
2478ed86eb
Tweak: Don't make the fix enabled by default
2022-05-14 14:13:59 -04:00
PurpleHato
2e84a351b1
Used Cvars to make it part of the enhancements menu
2022-05-14 14:13:59 -04:00
PurpleHato
24fd3f1cdd
Fixed idle animations for Two Handed Items
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Nintendo messed up and used a 0 instead of a 1 which basically pulled the wrong animation to load.
2022-05-14 14:13:59 -04:00
MelonSpeedruns
2b0af54f88
Readme stuff ( #313 )
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* Fixed Gyroscopy Settings & Drift
* readme stuff
2022-05-13 18:44:58 -04:00
sholdee
90f849dfcf
Add args to build release config on Linux ( #312 )
2022-05-13 18:44:04 -04:00
Emill
45e5e5ca72
Experimental interpolation ( #309 )
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* Experimental 60 fps
* Fix compile error
* Fix compile error
* Fix compile error
2022-05-13 18:43:55 -04:00
Ada
bcd57f45b2
Corrects tooltip on otrgui ( #305 )
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Previously said Master Quest rom would work, this removes that and replaces it with GameCube PAL support
2022-05-12 20:46:05 -04:00
louist103
0a8db6d8a6
add new files ( #308 )
2022-05-12 20:45:24 -04:00
KiritoDev
b3d19eee3a
Fixed id and cleanup on finish of notifications ( #304 )
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Co-authored-by: KiritoDv <nohomoboi01@gmail.com>
2022-05-12 20:44:50 -04:00
Emill
3bc0564d9a
Use DX11 by default, if available ( #307 )
2022-05-12 20:43:07 -04:00
MelonSpeedruns
a3a65a1722
Merge branch 'HarbourMasters:develop' into develop
2022-05-12 16:40:15 -04:00
louist103
635fb71b76
Save states ( #300 )
2022-05-12 13:28:24 -04:00
KiritoDev
5746305157
Fixed compilation errors
2022-05-12 10:31:36 -04:00
KiritoDev
a790638bf5
Fixed texture loads on imgui
2022-05-12 10:31:36 -04:00
Marcelo20XX
fdd613f41e
Add QoL feature: Faster Block Pushing ( #275 )
2022-05-12 09:08:37 -04:00
Rozelette
9eb5ff6136
Fix GetTextureByID not returning anything on non-DX11 ( #297 )
2022-05-12 09:06:39 -04:00
PurpleHato
e2c801a2ac
Fixed ImGui developer menu ( #298 )
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Fixes the Auto Windows Opening that could cancel the menu by itself
2022-05-12 09:05:54 -04:00
Random
0adad641a6
fix thisx hack ( #299 )
2022-05-11 23:21:25 -04:00
KiritoDev
4aeed97e3a
Removed debug button
2022-05-11 19:22:01 -04:00
KiritoDev
1719986a35
Added notification system
2022-05-11 19:22:01 -04:00
MelonSpeedruns
888662267f
Merge branch 'HarbourMasters:develop' into develop
2022-05-11 19:01:38 -04:00
sholdee
3013c18e13
Get rid of timeout
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Just causing problems
2022-05-11 16:02:22 -04:00
sholdee
8ba5d827c5
Increase build pipeline timeout
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30min could possibly be too low in some instances
2022-05-11 15:45:23 -04:00
Sirius902
c7e552fc5f
Replace remaining occurances of CVar_GetVar with CVar_Get
2022-05-11 15:45:10 -04:00
GaryOderNichts
bf2825e9a5
Fix missing gMtxClear address for pal gc roms ( #282 )
2022-05-11 15:14:40 -04:00
Sirius902
a5651742ba
Improve CVars a bit ( #283 )
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* Improve CVars a bit
* Just use boolean operators on ptr
2022-05-11 15:12:52 -04:00
Baoulettes
a12e8b68ae
Fix dungeons chests map Kaleido ( #285 )
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* fix chest position
* Add original game chests loc
* Remove Jabu jabu 1F left over
2022-05-11 15:12:04 -04:00
Baoulettes
f8b47b36bf
Added GER/FRA textures variant + offset ( #286 )
2022-05-11 15:11:36 -04:00
GaryOderNichts
b054abbd65
Fix tunic colors ( #280 )
2022-05-11 15:10:44 -04:00
Baoulettes
234283f465
Fix actual position map name GER/FRA ( #279 )
2022-05-11 15:10:07 -04:00
Ralphie Morell
fca0566cef
Save Editor Enhancements ( #273 )
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* Added more SaveContext elements to save viewer; Added player-specific tab
* some std::strings changed to const char*; fixed bug with current equips on tunic+boots
* Spacing & misc. edits; reversed flag drawing order to match tcrf.net flag tables
2022-05-11 15:08:22 -04:00
KiritoDev
3f74e82a22
Fixed linux compilation
2022-05-11 14:28:29 -04:00
KiritoDev
6d2e1a603f
Fixed windows build
2022-05-11 14:28:29 -04:00
GaryOderNichts
108cd8efc8
Fix crash if LoadFile fails ( #265 )
2022-05-11 13:37:10 -04:00
KiritoDev
fe3e534938
Implemented overlay command and api ( #289 )
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* Added overlay command
* Moved Overlays to GameOverlay
* Added custom text size calculation
* Fixed string cvar load and added fipps font
2022-05-11 13:35:03 -04:00