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Fix actual position map name GER/FRA (#279)
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@ -3179,9 +3179,9 @@ void KaleidoScope_Update(GlobalContext* globalCtx)
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if (gSaveContext.language == LANGUAGE_ENG) {
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memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[36 + gSaveContext.worldMapArea]), 0xA00);
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} else if (gSaveContext.language == LANGUAGE_GER) {
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memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[59 + gSaveContext.worldMapArea]), 0xA00);
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memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[58 + gSaveContext.worldMapArea]), 0xA00);
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} else {
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memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[81 + gSaveContext.worldMapArea]), 0xA00);
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memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[80 + gSaveContext.worldMapArea]), 0xA00);
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}
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}
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// OTRTODO - player on pause
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