Commit Graph

759 Commits

Author SHA1 Message Date
briaguya 96c2033361
fix linux release mode crash (#1124)
Co-authored-by: briaguya <briaguya@alice>
2022-08-09 22:50:25 -04:00
Kenix3 7b11509010 Fixes missed Switch specific invocation of old Console logging macros. 2022-08-09 22:34:16 -04:00
Kenix3 a4804d7290 No longer passing in C strings to SendInfoMessage formatted overload. 2022-08-09 22:34:16 -04:00
Kenix3 5751b5c278 debugconsole now uses console output functions. 2022-08-09 22:34:16 -04:00
Kenix3 f97f9ae422 Sets default value of ConsoleLine channel to "Console" 2022-08-09 22:34:16 -04:00
Kenix3 c7ccd6dbff LUS Cleanup: Strips out the logging system created for the console
Properly routes SPDLog to the console.
Creates an API to be able to send command responses back to the console.
Cleans up the console UI, hiding options when not needed.
Removes stdout console sink for Windows.
2022-08-09 22:34:16 -04:00
Kenix3 1f351418e1 Removes a couple printf in favour of SPDLOG calls. 2022-08-09 22:34:16 -04:00
aMannus e4b58e5a0c
TWEAK: Layout/styling overhaul for the F1 menu (#1026)
* First pass of UX changes

* More padding/styling/layout

* More styling

* Moar styling

* Some more styling

* Implemented padding helpers

* More styling, added closing buttons to windows

* Fixed merge conflict mistake

* Fixed new enhancements

* Hopefully fix jenkins errors

* Changed button behaviour, more styling

* Tiny code cleanup

* Change buttons from close/open to > when open

* Small button spacing fix

* Small styling changes after merge

* Small fix after merge mistake
2022-08-09 02:16:45 -04:00
Kenix3 0d9c390526
Removes no longer desired commented code. (#1105) 2022-08-08 21:53:36 -04:00
Kenix3 b924831eba
Merge pull request #1104 from briaguya-ai/rachael-to-zhora
rachael -> zhora
2022-08-08 21:53:04 -04:00
briaguya 317de33a8b Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-08 21:43:04 -04:00
briaguya fa090c51f6
Merge pull request #831 from leggettc18/custom-messages
System for Creating and Storing Custom Messages
2022-08-08 21:24:48 -04:00
Christopher Leggett e63d84bd7d
Adapts this branch for cmake building. 2022-08-08 21:14:29 -04:00
Kenix3 5581f45050
Adds instructions for Visuals Studio 2019 2022-08-08 21:01:46 -04:00
Josh Bodner b6934b34db
Re-add Windows dependencies to build instructions (#1102) 2022-08-08 20:04:55 -04:00
sholdee 5453c68399
[ci] docker improvements (#1101) 2022-08-08 19:59:43 -04:00
aMannus 4ea7f8371f
Rando: Zelda sequence fixes (#1095)
* Fixed zelda sequence oddities

* Fixed code inconsistency

* Adressed review comments

* Adressed review comments, removed unneccesary entrance skip

* Addressed some more review comments

* tiny cleanup
2022-08-08 19:59:06 -04:00
th-2021 c803ff65ce
fix path to ZAPD (#1092) 2022-08-08 19:58:43 -04:00
InfoManiac742 0e10b59307
Update z_kaleido_item.c (#1046) 2022-08-08 19:58:01 -04:00
InfoManiac742 4bf4ad3359
Update z_en_ru1.c (#1042) 2022-08-08 19:56:56 -04:00
lilDavid f80ba4102a
Add instant boomerang recall (#1006) 2022-08-08 19:55:07 -04:00
KiritoDev a4334ecb02
Changed input disable to only be forced on switch (#941)
* Changed input disable to only be forced on switch

* Inverted if

* Finally fixed validation

* Removed enhancement if its a switch build

* Input now only gets blocked when the device is not a keyboard or its on switch

* Input gets blocked when the controller view is opened

* gControlNav is enabled by default on switch

* Fixed compilation issues
2022-08-08 19:53:43 -04:00
aMannus a8fea61bda
ADD: Enhancement presets (#926)
* Proof of concept

* Finished default preset

* Added v1 presets

* Overhauled implementation

Function has been moved out of ImGuilmpl.cpp, and all presets have been put in their own functions so they can be applied in a cascading manner.

Also did some slight changes to the presets themselves.

* Fixed link animation settings

* Deleted unneccesary change

* Fixed missing newlines

* Moved functions back to ImGuilmpl.cpp

* Removed Ironman preset
2022-08-08 19:52:34 -04:00
Dog 1f5d323d89
Randomizer: Skip Cutscenes (#846)
* Skip Jabu Jabu's fishy feeding time if rando is enabled Issue #757

Also skip the ganon tower fall cutscene if you died to ganon during the ganon fight for issue #773

* Immediately give control back to player when talon running cutscene starts.

* Fix case of not skipping Gannon
2022-08-08 19:48:53 -04:00
briaguya cf639b1d51
SDL/OpenGL - actually use the window resolution from the json (#1082)
* actually use the window resolution from the json

* switch fix

Co-authored-by: briaguya <briaguya@alice>
2022-08-08 19:46:37 -04:00
Christopher Leggett 59baf24dc6
Merge branch 'develop-zhora' of https://github.com/HarbourMasters/Shipwright into custom-messages 2022-08-08 19:46:09 -04:00
David Chavez 9b33827d02
[ci] Share Generated Assets Across All Platforms (#1074) 2022-08-09 00:02:35 +02:00
David Chavez 9afbe42720
Use -O2 for Release config builds (#1083) 2022-08-08 12:01:45 +02:00
Christopher Leggett 7f233de502
Fixes CMake to explicity launch python interpreter on Windows. (#1089) 2022-08-08 10:31:47 +02:00
th-2021 ed9378375d
[cmake] Use static libraries with vcpkg on Windows (#1079) 2022-08-07 18:23:20 +02:00
th-2021 e51e7f3d45
[cmake] Fix Switch icon (#1084)
* Update CMakeLists.txt

* fix switch icon

* Update soh/CMakeLists.txt

* Update soh/CMakeLists.txt

Co-authored-by: David Chavez <david@dcvz.io>
2022-08-07 16:47:16 +02:00
GaryOderNichts cb2410d9c5 Handle audio thread properly 2022-08-06 21:52:42 -04:00
qurious-pixel b2ac01bc98
[CI] Link Updated SDL2 version (#1078) 2022-08-07 03:52:22 +02:00
David Chavez 1794683d3a Ignore build.c 2022-08-06 21:06:40 -04:00
David Chavez c70e3f38b1 Enable SPD logging in libultra 2022-08-06 21:06:40 -04:00
David Chavez aadabe1ecd Better instructions for VS solutions 2022-08-06 21:06:40 -04:00
briaguya 7f58ef14ee add a command to copy the otr to the build dir 2022-08-06 21:06:21 -04:00
briaguya 8efeceb236 formatting 2022-08-06 21:05:51 -04:00
briaguya 9a126dec4e add version requirements in building.md 2022-08-06 21:05:51 -04:00
th-2021 7ef3fff869
add soh icon for Windows (#1060) 2022-08-06 22:19:06 +02:00
th-2021 1ebca42f46
Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
Kenix3 93d0d7443a
LUS Cleanup: Removes GameSettings class. Moves code to Imgui. (#1036)
* LUS Cleanup: Removes GameSettings class. Moves code to Imgui.

* Fixes more strdup problems and finalized removal of GameSetting.

* Reverts changes to Directory.h

* Update Directory.h

* Fixes PR.

* Update Directory.h

* Update rando_main.cpp
2022-08-05 01:03:11 -04:00
Josh Bodner c23457d666
Automatically save after every scene transition (#984)
* Automatically save after every scene transition

* Refactor and don't save in grottos

* Don't save in cutscenes

* Save after getting items as well

* Fix paren
2022-08-05 00:15:49 -04:00
Kenix3 d397c1d871
Increment version 2022-08-04 17:35:49 -04:00
Kenix3 2f5f089e7f
Increment version 2022-08-04 17:35:32 -04:00
briaguya facd1723f8
don't use signed ints for epochs (#1044)
Co-authored-by: briaguya <briaguya@alice>
2022-08-04 17:32:23 -04:00
Kenix3 5f913cb9bf
Merge pull request #1037 from briaguya-ai/rachael-to-zhora
Rachael to zhora
2022-08-03 23:18:24 -04:00
briaguya 739434e3e4 Merge branch 'develop-rachael' into rachael-to-zhora 2022-08-03 23:01:11 -04:00
vaguerant 78ad282056
Fix Navi HUD text regression (#1020)
* Fix Navi HUD text regression

* Fix the fix
2022-08-03 22:47:54 -04:00
Baoulettes d61d4e508a
fix same name controller entry being unselectable (#1031)
This fix being unable to select both entry of controller that has same ID and Name (for example Mayflash mf103 in my tests got two port both ports has same name and ID.
2022-08-03 22:45:02 -04:00