Eric Hoey
27dd303a57
Limit crawl speed to modifier to 4 ( #4113 )
2024-05-06 19:10:22 +00:00
Pepper0ni
d0627dc737
fix a V2 compatibility crash ( #4119 )
...
* Attempt to fix ambiguity issues and a V2 compatibility crash
* oops
* remove explicit call as it is fixed elsewhere
2024-05-06 19:10:00 +00:00
Garrett Cox
a96fe678f8
Merge pull request #4118 from Malkierian/dev-to-rando-5-5
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develop -> develop-rando 5-5
2024-05-06 14:09:41 -05:00
Archez
a860a7ea39
Merge pull request #4122 from Archez/merge-macready-may6
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Merge macready -> develop
2024-05-06 14:51:24 -04:00
Malkierian
89f119c566
Fix ambiguity.
2024-05-06 11:13:30 -07:00
Adam Bird
439574d0d9
Merge remote-tracking branch 'origin/develop' into merge-macready-may6
2024-05-06 12:22:48 -04:00
Malkierian
f354460d04
Make it build.
2024-05-05 22:43:11 -07:00
Malkierian
69eebf0984
CVar cleanup.
2024-05-05 22:27:33 -07:00
Malkierian
e2b0ea5692
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
Garrett Cox
4bd0f2d2c1
Port new hook filtering patterns from 2ship ( #4117 )
2024-05-05 16:55:56 -05:00
Garrett Cox
b4a30f708f
Change GI_VB_ to VB_ ( #4116 )
2024-05-05 16:29:02 -05:00
Garrett Cox
04f9ec1b78
Merge pull request #3755 from garrettjoecox/develop-rando-changes
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Vanilla Behavior Overhaul
2024-05-05 15:12:43 -05:00
Garrett Cox
0c69ff17c2
Fix two minor issues from merge
2024-05-05 14:46:23 -05:00
Garrett Cox
0aad8d4491
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-05-05 14:38:39 -05:00
Malkierian
6443a986d9
Final Step of CVar macro/sectionalizing ( #4107 )
...
* p
* Missed the prefix renames.
* More missed ones.
* Mostly finished cleanup.
Removed a few CVars and some related functionality.
* Bit more (prepping non-existent title card color editing).
* Resolve gCrowdControl.
* Final cleanup.
* Universal constant, not acceleration...
* Preset CVars.
2024-05-05 14:14:55 -05:00
Christopher Leggett
e71839ed8f
Conversion of Nabooru Quick Death to VB hook ( #120 )
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* Nabooru quick death conversion
* Fix brackets, not sure exactly how this was working before.
2024-05-04 16:50:19 -05:00
Archez
de715da184
explicitly include unordered_map header ( #122 )
2024-05-04 16:49:36 -05:00
briaguya
b6fc54ad8b
support lus dr_libs
removal ( #4108 )
2024-05-03 12:55:38 -04:00
briaguya
e02e4ead02
support lus fetching stb ( #4105 )
2024-05-03 11:07:07 -04:00
briaguya
725670d998
support lus strhash64 change ( #4102 )
2024-05-02 14:43:52 -04:00
briaguya
bcf5a0c307
support lus factories no longer being registered in RegisterGlobalResourceFactories
( #4099 )
2024-05-02 00:14:36 -04:00
briaguya
345cef9b78
detangle zapdutils ( #4096 )
2024-05-01 22:47:40 -04:00
Archez
fd9cd9c5eb
Fix: add workaround for boost versions >=1.84.0 ( #4098 )
2024-05-01 16:41:17 -04:00
Malkierian
715bf39d43
Incorporate LUS CMake CVar system ( #4093 )
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* Incorporate LUS CMake CVar system.
Customize all LUS CMake CVars to align with plans for preset system.
Swap "gOverlayFont" usage back to LUS CVar macro.
* Change CMake sets to use the cache to allow for including LUS's file for the add_compile_defines and remove the duplication on SoH's side.
* Move SoH CMake CVars to `soh-cvars.cmake` for clarity.
2024-05-01 14:48:51 -04:00
briaguya
56fe449689
fetchcontent stormlib ( #4095 )
2024-05-01 12:53:33 -04:00
briaguya
7da6a5b604
vb deku stick cheat ( #115 )
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* vb deku stick cheat
* it's the 21st now
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-04-30 22:36:26 -05:00
Christopher Leggett
baaa00569d
Adds Quick Boss Death checkbox and implements Phantom Ganon's quick death ( #119 )
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* Adds Quick Boss Death checkbox and implements Phantom Ganon's quick death.
* Clarifies relocation comment.
2024-04-30 22:31:08 -05:00
briaguya
8480f37f77
fetch imgui ( #4094 )
2024-04-30 22:49:54 -04:00
briaguya
c70e6d280a
spdlog from package managers ( #4088 )
2024-04-30 18:50:06 -04:00
briaguya
4ecb76b117
tinyxml from package manager ( #4073 )
2024-04-30 01:19:02 -04:00
briaguya
8b3f1f1868
bump LUS, remove switch and wii u from CI ( #4087 )
2024-04-29 20:26:03 -04:00
Pepper0ni
d69814ed95
Real time Hint Assembly, Hint object refactor, and expansion of CustomMessage ( #4078 )
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* Hint text refactor WIP DOES NOT BUILD
* Update to show people DOES NOT BUILD
* stuck on wierd errors
* forgot to add
* expression error does not name a type
* commit in case anyone looks
* static assertion failed: T must be an integral type or an enum.
* fail without error, complaining about unrefernced things
* fix some issues, still linker bs
* restructure some trials, conditionalAlwaysHints and hint_list stuff
* builds and does not crash, but there's text issues
* fix text issues
* commit to push, halfway through trimming down log
* finish trimming spoiler logging
* post merge clean up
* plando mode seems to work, looking into song text wierdness
* push for debugging crash on HBA sign
* fix num and anju issues
* fix the damn sign
* Fix Windows build
Renames GetMessage to GetHintMessage (a different name could be chosen, but GetMessage conflicts with a macro in winuser.h)
Changes uint to size_t, uint does not seem to exist on Windows.
* fix biggoron
* remove some manual formatting that autoformat doesn't like
* fix some altar text
* fix more altar text
* last cleanup
---------
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2024-04-29 09:41:33 -05:00
briaguya
552bb2886f
support lus renamespacing ( #4075 )
2024-04-28 21:36:44 -04:00
Pepe20129
92467b87b5
Add scene command XML parsers ( #4054 )
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* Add scene command parsers
* Move logging & add logging cvar
* Use new CVAR_DEVELOPER_TOOLS macro
* Update soh/soh/resource/logging/SceneCommandLoggers.h
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-04-28 20:58:12 -04:00
Malkierian
303fe7d906
Swap all cosmetics CVars to macros. ( #4065 )
...
Lots of renames.
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-04-26 02:41:55 +00:00
Malkierian
56d8dd6d8b
All MenuBar enhancement CVars done. ( #4064 )
2024-04-26 00:31:28 +00:00
briaguya
a4fb67745a
nlohmann from package managers ( #4071 )
2024-04-25 13:55:16 -04:00
Garrett Cox
7e7445ebcc
Merge pull request #118 from briaguya-ai/chu-bowling-dont-skip
...
don't skip item give animation in chu bowling
2024-04-24 20:53:23 -05:00
briaguya
1fff8fd6d5
don't skip item give animation in chu bowling
2024-04-24 21:48:31 -04:00
Garrett Cox
ae3b21f45b
Merge pull request #117 from briaguya-ai/latest-lus-main
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latest lus main
2024-04-24 20:28:38 -05:00
briaguya
b2041df311
latest lus main
2024-04-24 21:21:22 -04:00
briaguya
d22dbd6933
move RawJson
to LUS ( #4063 )
2024-04-24 21:21:01 -04:00
Christopher Leggett
65c5806333
Better fix for blank hint issue. ( #4070 )
2024-04-24 17:09:49 -04:00
Garrett Cox
7bde0f5289
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-04-23 11:31:39 -05:00
Garrett Cox
c67d8f4baa
Add missing RHT entries
2024-04-23 11:31:34 -05:00
Christopher Leggett
99fbecd951
Fix issue with item name replacement at runtime. ( #4068 )
2024-04-23 11:30:30 -05:00
Garrett Cox
ee6e941681
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-04-23 09:53:08 -05:00
Christopher Leggett
39e6269731
Fixes bugs with spoiler file parsing ( #4066 )
...
* Fix bugs with spoiler file parsing
* Hopefully fix mac build issue
* fix typo
2024-04-23 10:26:59 -04:00
Garrett Cox
854e20680a
Fix forest temple entrance cs skip
2024-04-23 09:17:57 -05:00
briaguya
3070fb4746
support lus gameoverlay changes (and bump LUS) ( #4067 )
2024-04-22 22:57:33 -04:00