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https://github.com/HarbourMasters/Shipwright.git
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detangle zapdutils (#4096)
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parent
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Subproject commit 8815dd98f25d5f4c7a80f162e9ee1ec0a3f7dd4e
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Subproject commit c1e30dad1b333a6fb19a6b00b680d17e6f7d773a
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2
ZAPDTR
2
ZAPDTR
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Subproject commit 9f9d0be3c914354ecabab3695581f1123c13ac20
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Subproject commit 222cb8a23bd0fa8b901b1654ac5d6cc2ecb25a2e
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@ -1 +1 @@
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Subproject commit fd603a40e0c847092d142d77f144ec44c386f323
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Subproject commit 986d037126f13d83bc35daa15a115c714a6fb2b3
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@ -92,10 +92,6 @@ if (NOT TARGET libultraship)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship ${CMAKE_BINARY_DIR}/libultraship)
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endif()
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if (NOT TARGET ZAPDUtils)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils ${CMAKE_BINARY_DIR}/ZAPDUtils)
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endif()
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if (NOT TARGET ZAPDLib)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD ${CMAKE_BINARY_DIR}/ZAPD)
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endif()
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@ -390,7 +386,6 @@ target_include_directories(${PROJECT_NAME} PRIVATE assets
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/libjpeg/include/
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/graphic/Fast3D/U64/PR
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${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/src/graphic
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${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils
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${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPD/resource/type
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${SDL2-INCLUDE}
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${SDL2-NET-INCLUDE}
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@ -666,7 +661,6 @@ endif()
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# Dependencies
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################################################################################
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add_dependencies(${PROJECT_NAME}
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ZAPDUtils
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libultraship
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)
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if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
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@ -680,7 +674,6 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
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set(ADDITIONAL_LIBRARY_DEPENDENCIES
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"libultraship;"
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"ZAPDUtils;"
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"ZAPDLib;"
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"glu32;"
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"SDL2::SDL2;"
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@ -695,7 +688,6 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
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set(ADDITIONAL_LIBRARY_DEPENDENCIES
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"libultraship;"
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"ZAPDUtils;"
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"ZAPDLib;"
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"glu32;"
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"SDL2::SDL2;"
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@ -713,7 +705,6 @@ elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
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find_package(Threads REQUIRED)
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set(ADDITIONAL_LIBRARY_DEPENDENCIES
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"libultraship;"
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"ZAPDUtils;"
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SDL2::SDL2
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-lglad
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Threads::Threads
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@ -735,7 +726,6 @@ else()
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find_package(Threads REQUIRED)
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set(ADDITIONAL_LIBRARY_DEPENDENCIES
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"libultraship;"
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"ZAPDUtils;"
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"ZAPDLib;"
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SDL2::SDL2
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"$<$<BOOL:${BUILD_REMOTE_CONTROL}>:SDL2_net::SDL2_net>"
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@ -2,7 +2,7 @@
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#include "sequence.h"
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#include "sfx.h"
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#include <vector>
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include <libultraship/bridge.h>
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#include <libultraship/classes.h>
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#include <soh/OTRGlobals.h>
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@ -9,7 +9,7 @@
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#include <functions.h>
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#include "../randomizer/3drando/random.hpp"
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#include "../../OTRGlobals.h"
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include "../../UIWidgets.hpp"
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#include "AudioCollection.h"
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#include "soh/Enhancements/game-interactor/GameInteractor.h"
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@ -1,5 +1,5 @@
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#include "SohInputEditorWindow.h"
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include "soh/OTRGlobals.h"
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#include "../../UIWidgets.hpp"
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#include "z64.h"
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@ -13,7 +13,7 @@
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#define Path _Path
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#define PATH_HACK
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include <Window.h>
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#include <Context.h>
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@ -6,7 +6,7 @@
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#endif
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#include "Extract.h"
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#include "portable-file-dialogs.h"
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#include <Utils/BitConverter.h>
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#include <utils/binarytools/BitConverter.h>
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#include "variables.h"
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#ifdef unix
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@ -47,7 +47,7 @@
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#include "z64.h"
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#include "macros.h"
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#include "Fonts.h"
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include "Enhancements/custom-message/CustomMessageManager.h"
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#include "Enhancements/presets.h"
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#include "util.h"
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@ -1,7 +1,7 @@
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#include "OTRGlobals.h"
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#include <libultraship/libultraship.h>
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#include "soh/resource/type/Scene.h"
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include "global.h"
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#include "vt.h"
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#include "soh/resource/type/Text.h"
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#include "OTRGlobals.h"
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#include <libultraship/libultraship.h>
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#include "soh/resource/type/Scene.h"
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include "soh/Enhancements/game-interactor/GameInteractor.h"
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#include "global.h"
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#include "vt.h"
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#include "OTRGlobals.h"
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#include <libultraship/libultraship.h>
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#include "soh/resource/type/Scene.h"
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#include <Utils/StringHelper.h>
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#include <utils/StringHelper.h>
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#include "global.h"
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#include "vt.h"
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#include "soh/resource/type/CollisionHeader.h"
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