support lus renamespacing (#4075)

This commit is contained in:
briaguya 2024-04-28 21:36:44 -04:00 committed by GitHub
parent 92467b87b5
commit 552bb2886f
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
145 changed files with 1007 additions and 1007 deletions

@ -1 +1 @@
Subproject commit 85f6de497f6d375390cc3b4ba55eae5ef9c1b153
Subproject commit 6f978e0d237530f304ba2018bbdc539b175c184a

View File

@ -388,7 +388,7 @@ void AudioCollection::RemoveFromShufflePool(SequenceInfo* seqInfo) {
excludedSequences.insert(seqInfo);
includedSequences.erase(seqInfo);
CVarSetInteger(cvarKey.c_str(), 1);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
void AudioCollection::AddToShufflePool(SequenceInfo* seqInfo) {
@ -396,7 +396,7 @@ void AudioCollection::AddToShufflePool(SequenceInfo* seqInfo) {
includedSequences.insert(seqInfo);
excludedSequences.erase(seqInfo);
CVarClear(cvarKey.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
void AudioCollection::InitializeShufflePool() {

View File

@ -203,7 +203,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
auto currentBGM = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
auto prevReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
ResetGroup(map, type);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
auto curReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
if (type == SEQ_BGM_WORLD && prevReplacement != curReplacement) {
ReplayCurrentBGM();
@ -214,7 +214,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
auto currentBGM = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
auto prevReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
RandomizeGroup(type);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
auto curReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
if (type == SEQ_BGM_WORLD && prevReplacement != curReplacement) {
ReplayCurrentBGM();
@ -225,7 +225,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
auto currentBGM = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
auto prevReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
LockGroup(map, type);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
auto curReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
if (type == SEQ_BGM_WORLD && prevReplacement != curReplacement) {
ReplayCurrentBGM();
@ -236,7 +236,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
auto currentBGM = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
auto prevReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
UnlockGroup(map, type);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
auto curReplacement = AudioCollection::Instance->GetReplacementSequence(currentBGM);
if (type == SEQ_BGM_WORLD && prevReplacement != curReplacement) {
ReplayCurrentBGM();
@ -281,7 +281,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
if (ImGui::Selectable(seqData.label.c_str())) {
CVarSetInteger(cvarKey.c_str(), value);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
UpdateCurrentBGM(defaultValue, type);
}
@ -301,7 +301,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
if (ImGui::Button(resetButton.c_str())) {
CVarClear(cvarKey.c_str());
CVarClear(cvarLockKey.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
UpdateCurrentBGM(defaultValue, seqData.category);
}
UIWidgets::Tooltip("Reset to default");
@ -322,7 +322,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
if (locked) {
CVarClear(cvarLockKey.c_str());
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
UpdateCurrentBGM(defaultValue, type);
}
}
@ -335,7 +335,7 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
} else {
CVarSetInteger(cvarLockKey.c_str(), 1);
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
UIWidgets::Tooltip(locked ? "Sound locked" : "Sound unlocked");
}
@ -521,7 +521,7 @@ void AudioEditor::DrawElement() {
const std::string resetButton = "Reset##linkVoiceFreqMultiplier";
if (ImGui::Button(resetButton.c_str())) {
CVarSetFloat(CVAR_AUDIO("LinkVoiceFreqMultiplier"), 1.0f);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::NewLine();
@ -710,14 +710,14 @@ void AudioEditor_RandomizeAll() {
RandomizeGroup(type);
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ReplayCurrentBGM();
}
void AudioEditor_RandomizeGroup(SeqType group) {
RandomizeGroup(group);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ReplayCurrentBGM();
}
@ -726,14 +726,14 @@ void AudioEditor_ResetAll() {
ResetGroup(AudioCollection::Instance->GetAllSequences(), type);
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ReplayCurrentBGM();
}
void AudioEditor_ResetGroup(SeqType group) {
ResetGroup(AudioCollection::Instance->GetAllSequences(), group);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ReplayCurrentBGM();
}
@ -742,7 +742,7 @@ void AudioEditor_LockAll() {
LockGroup(AudioCollection::Instance->GetAllSequences(), type);
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
void AudioEditor_UnlockAll() {
@ -750,5 +750,5 @@ void AudioEditor_UnlockAll() {
UnlockGroup(AudioCollection::Instance->GetAllSequences(), type);
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}

View File

@ -10,9 +10,9 @@
#include <ImGui/imgui.h>
#include "AudioCollection.h"
class AudioEditor : public LUS::GuiWindow {
class AudioEditor : public Ship::GuiWindow {
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
void DrawElement() override;
void InitElement() override;

View File

@ -47,14 +47,14 @@ void InputViewer::RenderButton(std::string btnTexture, std::string btnOutlineTex
// Render Outline based on settings
if (outlineMode == BUTTON_OUTLINE_ALWAYS_SHOWN || (outlineMode == BUTTON_OUTLINE_NOT_PRESSED && !state) ||
(outlineMode == BUTTON_OUTLINE_PRESSED && state)) {
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(btnOutlineTexture), size,
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(btnOutlineTexture), size,
ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}
// Render button if pressed
if (state) {
ImGui::SetCursorPos(pos);
ImGui::SetNextItemAllowOverlap();
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(btnTexture), size,
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(btnTexture), size,
ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}
}
@ -63,61 +63,61 @@ void InputViewer::DrawElement() {
if (CVarGetInteger(CVAR_WINDOW("InputViewer"), 0)) {
static bool sButtonTexturesLoaded = false;
if (!sButtonTexturesLoaded) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage(
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage(
"Input-Viewer-Background", "textures/buttons/InputViewerBackground.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("A-Btn", "textures/buttons/ABtn.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("B-Btn", "textures/buttons/BBtn.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("L-Btn", "textures/buttons/LBtn.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("R-Btn", "textures/buttons/RBtn.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Z-Btn", "textures/buttons/ZBtn.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Start-Btn",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("A-Btn", "textures/buttons/ABtn.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("B-Btn", "textures/buttons/BBtn.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("L-Btn", "textures/buttons/LBtn.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("R-Btn", "textures/buttons/RBtn.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Z-Btn", "textures/buttons/ZBtn.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Start-Btn",
"textures/buttons/StartBtn.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Left", "textures/buttons/CLeft.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Right", "textures/buttons/CRight.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Up", "textures/buttons/CUp.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Down", "textures/buttons/CDown.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Analog-Stick",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Left", "textures/buttons/CLeft.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Right", "textures/buttons/CRight.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Up", "textures/buttons/CUp.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Down", "textures/buttons/CDown.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Analog-Stick",
"textures/buttons/AnalogStick.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Left",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Left",
"textures/buttons/DPadLeft.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Right",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Right",
"textures/buttons/DPadRight.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Up", "textures/buttons/DPadUp.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Down",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Up", "textures/buttons/DPadUp.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Down",
"textures/buttons/DPadDown.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Right-Stick",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Right-Stick",
"textures/buttons/RightStick.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("A-Btn Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("A-Btn Outline",
"textures/buttons/ABtnOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("B-Btn Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("B-Btn Outline",
"textures/buttons/BBtnOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("L-Btn Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("L-Btn Outline",
"textures/buttons/LBtnOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("R-Btn Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("R-Btn Outline",
"textures/buttons/RBtnOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Z-Btn Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Z-Btn Outline",
"textures/buttons/ZBtnOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Start-Btn Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Start-Btn Outline",
"textures/buttons/StartBtnOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Left Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Left Outline",
"textures/buttons/CLeftOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Right Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Right Outline",
"textures/buttons/CRightOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Up Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Up Outline",
"textures/buttons/CUpOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Down Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Down Outline",
"textures/buttons/CDownOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Analog-Stick Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Analog-Stick Outline",
"textures/buttons/AnalogStickOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Left Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Left Outline",
"textures/buttons/DPadLeftOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Right Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Right Outline",
"textures/buttons/DPadRightOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Up Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Up Outline",
"textures/buttons/DPadUpOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Down Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Down Outline",
"textures/buttons/DPadDownOutline.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Right-Stick Outline",
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Right-Stick Outline",
"textures/buttons/RightStickOutline.png");
sButtonTexturesLoaded = true;
}
@ -133,7 +133,7 @@ void InputViewer::DrawElement() {
const int showAnalogAngles = CVarGetInteger("gInputViewer.AnalogAngles.Enabled", 0);
const int buttonOutlineMode = CVarGetInteger("gInputViewer.ButtonOutlineMode", BUTTON_OUTLINE_NOT_PRESSED);
ImVec2 bgSize = LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureSize("Input-Viewer-Background");
ImVec2 bgSize = Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureSize("Input-Viewer-Background");
ImVec2 scaledBGSize = ImVec2(bgSize.x * scale, bgSize.y * scale);
ImGui::SetNextWindowSize(ImVec2(
@ -150,7 +150,7 @@ void InputViewer::DrawElement() {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
OSContPad* pads = LUS::Context::GetInstance()->GetControlDeck()->GetPads();
OSContPad* pads = Ship::Context::GetInstance()->GetControlDeck()->GetPads();
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground |
@ -168,7 +168,7 @@ void InputViewer::DrawElement() {
ImGui::SetNextItemAllowOverlap();
// Background
ImGui::Image(
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Input-Viewer-Background"),
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Input-Viewer-Background"),
scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}
@ -263,7 +263,7 @@ void InputViewer::DrawElement() {
ImGui::SetNextItemAllowOverlap();
ImGui::SetCursorPos(aPos);
ImGui::Image(
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Analog-Stick Outline"),
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Analog-Stick Outline"),
scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}
const int analogStickMode =
@ -274,7 +274,7 @@ void InputViewer::DrawElement() {
ImGui::SetCursorPos(
ImVec2(aPos.x + maxStickDistance * ((float)(pads[0].stick_x) / MAX_AXIS_RANGE) * scale,
aPos.y - maxStickDistance * ((float)(pads[0].stick_y) / MAX_AXIS_RANGE) * scale));
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Analog-Stick"),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Analog-Stick"),
scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}
@ -287,7 +287,7 @@ void InputViewer::DrawElement() {
ImGui::SetNextItemAllowOverlap();
ImGui::SetCursorPos(aPos);
ImGui::Image(
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Right-Stick Outline"),
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Right-Stick Outline"),
scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}
const int rightStickMode =
@ -298,7 +298,7 @@ void InputViewer::DrawElement() {
ImGui::SetCursorPos(
ImVec2(aPos.x + maxRightStickDistance * ((float)(pads[0].right_stick_x) / MAX_AXIS_RANGE) * scale,
aPos.y - maxRightStickDistance * ((float)(pads[0].right_stick_y) / MAX_AXIS_RANGE) * scale));
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Right-Stick"),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Right-Stick"),
scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255));
}

View File

@ -15,9 +15,9 @@ typedef enum {
STICK_MODE_ALWAYS_HIDDEN,
} StickMode;
class InputViewer : public LUS::GuiWindow {
class InputViewer : public Ship::GuiWindow {
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
void InitElement() override {};
void DrawElement() override;
@ -32,9 +32,9 @@ public:
void RenderButton(std::string btn, std::string btnOutline, int state, ImVec2 size, int outlineMode);
};
class InputViewerSettingsWindow : public LUS::GuiWindow {
class InputViewerSettingsWindow : public Ship::GuiWindow {
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
void InitElement() override {};
void DrawElement() override;

View File

@ -57,7 +57,7 @@ void SohInputEditorWindow::UpdateElement() {
}
if (mInputEditorPopupOpen && ImGui::IsPopupOpen("", ImGuiPopupFlags_AnyPopupId)) {
LUS::Context::GetInstance()->GetControlDeck()->BlockGameInput(INPUT_EDITOR_WINDOW_GAME_INPUT_BLOCK_ID);
Ship::Context::GetInstance()->GetControlDeck()->BlockGameInput(INPUT_EDITOR_WINDOW_GAME_INPUT_BLOCK_ID);
// continue to block input for a third of a second after getting the mapping
mGameInputBlockTimer = ImGui::GetIO().Framerate / 3;
@ -69,24 +69,24 @@ void SohInputEditorWindow::UpdateElement() {
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->BlockImGuiGamepadNavigation();
Ship::Context::GetInstance()->GetWindow()->GetGui()->BlockImGuiGamepadNavigation();
} else {
if (mGameInputBlockTimer != INT32_MAX) {
mGameInputBlockTimer--;
if (mGameInputBlockTimer <= 0) {
LUS::Context::GetInstance()->GetControlDeck()->UnblockGameInput(
Ship::Context::GetInstance()->GetControlDeck()->UnblockGameInput(
INPUT_EDITOR_WINDOW_GAME_INPUT_BLOCK_ID);
mGameInputBlockTimer = INT32_MAX;
}
}
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->ImGuiGamepadNavigationEnabled()) {
if (Ship::Context::GetInstance()->GetWindow()->GetGui()->ImGuiGamepadNavigationEnabled()) {
mMappingInputBlockTimer = ImGui::GetIO().Framerate / 3;
} else {
mMappingInputBlockTimer = INT32_MAX;
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->UnblockImGuiGamepadNavigation();
Ship::Context::GetInstance()->GetWindow()->GetGui()->UnblockImGuiGamepadNavigation();
}
}
@ -176,26 +176,26 @@ void SohInputEditorWindow::DrawAnalogPreview(const char* label, ImVec2 stick, fl
#define BUTTON_COLOR_GAMEPAD_PURPLE ImVec4(0.431f, 0.369f, 0.706f, 0.5f)
#define BUTTON_COLOR_GAMEPAD_PURPLE_HOVERED ImVec4(0.431f, 0.369f, 0.706f, 1.0f)
void SohInputEditorWindow::GetButtonColorsForLUSDeviceIndex(LUS::LUSDeviceIndex lusIndex, ImVec4& buttonColor,
void SohInputEditorWindow::GetButtonColorsForLUSDeviceIndex(Ship::ShipDeviceIndex lusIndex, ImVec4& buttonColor,
ImVec4& buttonHoveredColor) {
switch (lusIndex) {
case LUS::LUSDeviceIndex::Keyboard:
case Ship::ShipDeviceIndex::Keyboard:
buttonColor = BUTTON_COLOR_KEYBOARD_BEIGE;
buttonHoveredColor = BUTTON_COLOR_KEYBOARD_BEIGE_HOVERED;
break;
case LUS::LUSDeviceIndex::Blue:
case Ship::ShipDeviceIndex::Blue:
buttonColor = BUTTON_COLOR_GAMEPAD_BLUE;
buttonHoveredColor = BUTTON_COLOR_GAMEPAD_BLUE_HOVERED;
break;
case LUS::LUSDeviceIndex::Red:
case Ship::ShipDeviceIndex::Red:
buttonColor = BUTTON_COLOR_GAMEPAD_RED;
buttonHoveredColor = BUTTON_COLOR_GAMEPAD_RED_HOVERED;
break;
case LUS::LUSDeviceIndex::Orange:
case Ship::ShipDeviceIndex::Orange:
buttonColor = BUTTON_COLOR_GAMEPAD_ORANGE;
buttonHoveredColor = BUTTON_COLOR_GAMEPAD_ORANGE_HOVERED;
break;
case LUS::LUSDeviceIndex::Green:
case Ship::ShipDeviceIndex::Green:
buttonColor = BUTTON_COLOR_GAMEPAD_GREEN;
buttonHoveredColor = BUTTON_COLOR_GAMEPAD_GREEN_HOVERED;
break;
@ -230,7 +230,7 @@ void SohInputEditorWindow::DrawButtonLineAddMappingButton(uint8_t port, uint16_t
ImGui::CloseCurrentPopup();
}
// todo: figure out why optional params (using id = "" in the definition) wasn't working
if (mMappingInputBlockTimer == INT32_MAX && LUS::Context::GetInstance()
if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetButton(bitmask)
@ -243,7 +243,7 @@ void SohInputEditorWindow::DrawButtonLineAddMappingButton(uint8_t port, uint16_t
}
void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_t bitmask, std::string id) {
auto mapping = LUS::Context::GetInstance()
auto mapping = Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetButton(bitmask)
@ -269,7 +269,7 @@ void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_
auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered);
auto physicalInputDisplayName =
StringHelper::Sprintf("%s %s", icon.c_str(), mapping->GetPhysicalInputName().c_str());
GetButtonColorsForLUSDeviceIndex(mapping->GetLUSDeviceIndex(), buttonColor, buttonHoveredColor);
GetButtonColorsForLUSDeviceIndex(mapping->GetShipDeviceIndex(), buttonColor, buttonHoveredColor);
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor);
auto popupId = StringHelper::Sprintf("editButtonMappingPopup##%s", id.c_str());
@ -292,7 +292,7 @@ void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_
mInputEditorPopupOpen = false;
ImGui::CloseCurrentPopup();
}
if (mMappingInputBlockTimer == INT32_MAX && LUS::Context::GetInstance()
if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetButton(bitmask)
@ -307,18 +307,18 @@ void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_
ImGui::SameLine(0, 0);
#ifndef __WIIU__
auto sdlAxisDirectionToButtonMapping = std::dynamic_pointer_cast<LUS::SDLAxisDirectionToButtonMapping>(mapping);
auto indexMapping = LUS::Context::GetInstance()
auto sdlAxisDirectionToButtonMapping = std::dynamic_pointer_cast<Ship::SDLAxisDirectionToButtonMapping>(mapping);
auto indexMapping = Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetDeviceIndexMappingFromLUSDeviceIndex(mapping->GetLUSDeviceIndex());
auto sdlIndexMapping = std::dynamic_pointer_cast<LUS::LUSDeviceIndexToSDLDeviceIndexMapping>(indexMapping);
->GetDeviceIndexMappingFromShipDeviceIndex(mapping->GetShipDeviceIndex());
auto sdlIndexMapping = std::dynamic_pointer_cast<Ship::ShipDeviceIndexToSDLDeviceIndexMapping>(indexMapping);
if (sdlIndexMapping != nullptr && sdlAxisDirectionToButtonMapping != nullptr) {
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0f, 0.5f));
auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button);
auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered);
GetButtonColorsForLUSDeviceIndex(mapping->GetLUSDeviceIndex(), buttonColor, buttonHoveredColor);
GetButtonColorsForLUSDeviceIndex(mapping->GetShipDeviceIndex(), buttonColor, buttonHoveredColor);
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor);
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
@ -433,7 +433,7 @@ void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
if (ImGui::Button(StringHelper::Sprintf("%s###removeButtonMappingButton%s", ICON_FA_TIMES, id.c_str()).c_str(),
ImVec2(ImGui::CalcTextSize(ICON_FA_TIMES).x + SCALE_IMGUI_SIZE(10.0f), 0.0f))) {
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetButton(bitmask)
@ -459,7 +459,7 @@ void SohInputEditorWindow::DrawButtonLine(const char* buttonName, uint8_t port,
}
void SohInputEditorWindow::DrawStickDirectionLineAddMappingButton(uint8_t port, uint8_t stick,
LUS::Direction direction) {
Ship::Direction direction) {
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
auto popupId = StringHelper::Sprintf("addStickDirectionMappingPopup##%d-%d-%d", port, stick, direction);
if (ImGui::Button(
@ -477,9 +477,9 @@ void SohInputEditorWindow::DrawStickDirectionLineAddMappingButton(uint8_t port,
mInputEditorPopupOpen = false;
ImGui::CloseCurrentPopup();
}
if (stick == LUS::LEFT) {
if (stick == Ship::LEFT) {
if (mMappingInputBlockTimer == INT32_MAX &&
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetLeftStick()
@ -489,7 +489,7 @@ void SohInputEditorWindow::DrawStickDirectionLineAddMappingButton(uint8_t port,
}
} else {
if (mMappingInputBlockTimer == INT32_MAX &&
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetRightStick()
@ -502,16 +502,16 @@ void SohInputEditorWindow::DrawStickDirectionLineAddMappingButton(uint8_t port,
}
void SohInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port, uint8_t stick,
LUS::Direction direction, std::string id) {
std::shared_ptr<LUS::ControllerAxisDirectionMapping> mapping = nullptr;
if (stick == LUS::LEFT) {
mapping = LUS::Context::GetInstance()
Ship::Direction direction, std::string id) {
std::shared_ptr<Ship::ControllerAxisDirectionMapping> mapping = nullptr;
if (stick == Ship::LEFT) {
mapping = Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetLeftStick()
->GetAxisDirectionMappingById(direction, id);
} else {
mapping = LUS::Context::GetInstance()
mapping = Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetRightStick()
@ -539,7 +539,7 @@ void SohInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port,
auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered);
auto physicalInputDisplayName =
StringHelper::Sprintf("%s %s", icon.c_str(), mapping->GetPhysicalInputName().c_str());
GetButtonColorsForLUSDeviceIndex(mapping->GetLUSDeviceIndex(), buttonColor, buttonHoveredColor);
GetButtonColorsForLUSDeviceIndex(mapping->GetShipDeviceIndex(), buttonColor, buttonHoveredColor);
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor);
auto popupId = StringHelper::Sprintf("editStickDirectionMappingPopup##%s", id.c_str());
@ -564,9 +564,9 @@ void SohInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port,
ImGui::CloseCurrentPopup();
}
if (stick == LUS::LEFT) {
if (stick == Ship::LEFT) {
if (mMappingInputBlockTimer == INT32_MAX &&
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetLeftStick()
@ -576,7 +576,7 @@ void SohInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port,
}
} else {
if (mMappingInputBlockTimer == INT32_MAX &&
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetRightStick()
@ -595,14 +595,14 @@ void SohInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port,
if (ImGui::Button(
StringHelper::Sprintf("%s###removeStickDirectionMappingButton%s", ICON_FA_TIMES, id.c_str()).c_str(),
ImVec2(ImGui::CalcTextSize(ICON_FA_TIMES).x + SCALE_IMGUI_SIZE(10.0f), 0.0f))) {
if (stick == LUS::LEFT) {
LUS::Context::GetInstance()
if (stick == Ship::LEFT) {
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetLeftStick()
->ClearAxisDirectionMapping(direction, id);
} else {
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetRightStick()
@ -616,7 +616,7 @@ void SohInputEditorWindow::DrawStickDirectionLineEditMappingButton(uint8_t port,
}
void SohInputEditorWindow::DrawStickDirectionLine(const char* axisDirectionName, uint8_t port, uint8_t stick,
LUS::Direction direction, ImVec4 color = CHIP_COLOR_N64_GREY) {
Ship::Direction direction, ImVec4 color = CHIP_COLOR_N64_GREY) {
ImGui::NewLine();
ImGui::SameLine();
ImGui::BeginDisabled();
@ -634,21 +634,21 @@ void SohInputEditorWindow::DrawStickDirectionLine(const char* axisDirectionName,
void SohInputEditorWindow::DrawStickSection(uint8_t port, uint8_t stick, int32_t id,
ImVec4 color = CHIP_COLOR_N64_GREY) {
static int8_t sX, sY;
std::shared_ptr<LUS::ControllerStick> controllerStick = nullptr;
if (stick == LUS::LEFT) {
controllerStick = LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLeftStick();
std::shared_ptr<Ship::ControllerStick> controllerStick = nullptr;
if (stick == Ship::LEFT) {
controllerStick = Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLeftStick();
} else {
controllerStick = LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetRightStick();
controllerStick = Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetRightStick();
}
controllerStick->Process(sX, sY);
DrawAnalogPreview(StringHelper::Sprintf("##AnalogPreview%d", id).c_str(), ImVec2(sX, sY));
ImGui::SameLine();
ImGui::BeginGroup();
DrawStickDirectionLine(ICON_FA_ARROW_UP, port, stick, LUS::UP, color);
DrawStickDirectionLine(ICON_FA_ARROW_DOWN, port, stick, LUS::DOWN, color);
DrawStickDirectionLine(ICON_FA_ARROW_LEFT, port, stick, LUS::LEFT, color);
DrawStickDirectionLine(ICON_FA_ARROW_RIGHT, port, stick, LUS::RIGHT, color);
DrawStickDirectionLine(ICON_FA_ARROW_UP, port, stick, Ship::UP, color);
DrawStickDirectionLine(ICON_FA_ARROW_DOWN, port, stick, Ship::DOWN, color);
DrawStickDirectionLine(ICON_FA_ARROW_LEFT, port, stick, Ship::LEFT, color);
DrawStickDirectionLine(ICON_FA_ARROW_RIGHT, port, stick, Ship::RIGHT, color);
ImGui::EndGroup();
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
if (ImGui::TreeNode(StringHelper::Sprintf("Analog Stick Options##%d", id).c_str())) {
@ -776,7 +776,7 @@ void SohInputEditorWindow::UpdateBitmaskToMappingIds(uint8_t port) {
// todo: do we need this now that ControllerButton exists?
for (auto [bitmask, button] :
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetAllButtons()) {
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetAllButtons()) {
for (auto [id, mapping] : button->GetAllButtonMappings()) {
// using a vector here instead of a set because i want newly added mappings
// to go to the end of the list instead of autosorting
@ -791,12 +791,12 @@ void SohInputEditorWindow::UpdateBitmaskToMappingIds(uint8_t port) {
void SohInputEditorWindow::UpdateStickDirectionToMappingIds(uint8_t port) {
// todo: do we need this?
for (auto stick :
{ std::make_pair<uint8_t, std::shared_ptr<LUS::ControllerStick>>(
LUS::LEFT, LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLeftStick()),
std::make_pair<uint8_t, std::shared_ptr<LUS::ControllerStick>>(
LUS::RIGHT,
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetRightStick()) }) {
for (auto direction : { LUS::LEFT, LUS::RIGHT, LUS::UP, LUS::DOWN }) {
{ std::make_pair<uint8_t, std::shared_ptr<Ship::ControllerStick>>(
Ship::LEFT, Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLeftStick()),
std::make_pair<uint8_t, std::shared_ptr<Ship::ControllerStick>>(
Ship::RIGHT,
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetRightStick()) }) {
for (auto direction : { Ship::LEFT, Ship::RIGHT, Ship::UP, Ship::DOWN }) {
for (auto [id, mapping] : stick.second->GetAllAxisDirectionMappingByDirection(direction)) {
// using a vector here instead of a set because i want newly added mappings
// to go to the end of the list instead of autosorting
@ -815,7 +815,7 @@ void SohInputEditorWindow::DrawRemoveRumbleMappingButton(uint8_t port, std::stri
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
if (ImGui::Button(StringHelper::Sprintf("%s###removeRumbleMapping%s", ICON_FA_TIMES, id.c_str()).c_str(),
ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) {
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetRumble()->ClearRumbleMapping(id);
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetRumble()->ClearRumbleMapping(id);
}
ImGui::PopStyleVar();
}
@ -838,7 +838,7 @@ void SohInputEditorWindow::DrawAddRumbleMappingButton(uint8_t port) {
ImGui::CloseCurrentPopup();
}
if (mMappingInputBlockTimer == INT32_MAX && LUS::Context::GetInstance()
if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetRumble()
@ -855,7 +855,7 @@ bool SohInputEditorWindow::TestingRumble() {
}
void SohInputEditorWindow::DrawRumbleSection(uint8_t port) {
for (auto [id, mapping] : LUS::Context::GetInstance()
for (auto [id, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetRumble()
@ -864,7 +864,7 @@ void SohInputEditorWindow::DrawRumbleSection(uint8_t port) {
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button);
auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered);
GetButtonColorsForLUSDeviceIndex(mapping->GetLUSDeviceIndex(), buttonColor, buttonHoveredColor);
GetButtonColorsForLUSDeviceIndex(mapping->GetShipDeviceIndex(), buttonColor, buttonHoveredColor);
// begin hackaround https://github.com/ocornut/imgui/issues/282#issuecomment-123763192
// spaces to have background color for text in a tree node
std::string spaces = "";
@ -998,7 +998,7 @@ void SohInputEditorWindow::DrawRemoveLEDMappingButton(uint8_t port, std::string
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
if (ImGui::Button(StringHelper::Sprintf("%s###removeLEDMapping%s", ICON_FA_TIMES, id.c_str()).c_str(),
ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) {
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLED()->ClearLEDMapping(id);
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLED()->ClearLEDMapping(id);
}
ImGui::PopStyleVar();
}
@ -1021,7 +1021,7 @@ void SohInputEditorWindow::DrawAddLEDMappingButton(uint8_t port) {
ImGui::CloseCurrentPopup();
}
if (mMappingInputBlockTimer == INT32_MAX && LUS::Context::GetInstance()
if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetLED()
@ -1035,7 +1035,7 @@ void SohInputEditorWindow::DrawAddLEDMappingButton(uint8_t port) {
void SohInputEditorWindow::DrawLEDSection(uint8_t port) {
for (auto [id, mapping] :
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLED()->GetAllLEDMappings()) {
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetLED()->GetAllLEDMappings()) {
ImGui::AlignTextToFramePadding();
ImGui::SetNextItemOpen(true, ImGuiCond_Once);
auto open = ImGui::TreeNode(
@ -1088,7 +1088,7 @@ void SohInputEditorWindow::DrawLEDSection(uint8_t port) {
color.b = colorVec.z * 255.0;
CVarSetColor24("gLedPort1Color", color);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
ImGui::Text("Custom Color");
@ -1116,7 +1116,7 @@ void SohInputEditorWindow::DrawRemoveGyroMappingButton(uint8_t port, std::string
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
if (ImGui::Button(StringHelper::Sprintf("%s###removeGyroMapping%s", ICON_FA_TIMES, id.c_str()).c_str(),
ImVec2(SCALE_IMGUI_SIZE(20.0f), SCALE_IMGUI_SIZE(20.0f)))) {
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetGyro()->ClearGyroMapping();
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetGyro()->ClearGyroMapping();
}
ImGui::PopStyleVar();
}
@ -1139,7 +1139,7 @@ void SohInputEditorWindow::DrawAddGyroMappingButton(uint8_t port) {
ImGui::CloseCurrentPopup();
}
if (mMappingInputBlockTimer == INT32_MAX && LUS::Context::GetInstance()
if (mMappingInputBlockTimer == INT32_MAX && Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(port)
->GetGyro()
@ -1153,7 +1153,7 @@ void SohInputEditorWindow::DrawAddGyroMappingButton(uint8_t port) {
void SohInputEditorWindow::DrawGyroSection(uint8_t port) {
auto mapping =
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetGyro()->GetGyroMapping();
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(port)->GetGyro()->GetGyroMapping();
if (mapping != nullptr) {
auto id = mapping->GetGyroMappingId();
ImGui::AlignTextToFramePadding();
@ -1236,28 +1236,28 @@ void SohInputEditorWindow::DrawGyroSection(uint8_t port) {
}
void SohInputEditorWindow::DrawButtonDeviceIcons(uint8_t portIndex, std::set<uint16_t> bitmasks) {
std::set<LUS::LUSDeviceIndex> allLusDeviceIndices;
allLusDeviceIndices.insert(LUS::LUSDeviceIndex::Keyboard);
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::set<Ship::ShipDeviceIndex> allLusDeviceIndices;
allLusDeviceIndices.insert(Ship::ShipDeviceIndex::Keyboard);
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappingsFromConfig()) {
allLusDeviceIndices.insert(lusIndex);
}
std::vector<std::pair<LUS::LUSDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
std::vector<std::pair<Ship::ShipDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
for (auto lusIndex : allLusDeviceIndices) {
for (auto [bitmask, button] :
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetAllButtons()) {
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetAllButtons()) {
if (!bitmasks.contains(bitmask)) {
continue;
}
if (button->HasMappingsForLUSDeviceIndex(lusIndex)) {
if (button->HasMappingsForShipDeviceIndex(lusIndex)) {
for (auto [id, mapping] : button->GetAllButtonMappings()) {
if (mapping->GetLUSDeviceIndex() == lusIndex) {
if (mapping->GetShipDeviceIndex() == lusIndex) {
lusDeviceIndiciesWithMappings.push_back(
std::pair<LUS::LUSDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
std::pair<Ship::ShipDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
break;
}
}
@ -1273,7 +1273,7 @@ void SohInputEditorWindow::DrawButtonDeviceIcons(uint8_t portIndex, std::set<uin
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor);
ImGui::SameLine();
if (lusIndex == LUS::LUSDeviceIndex::Keyboard) {
if (lusIndex == Ship::ShipDeviceIndex::Keyboard) {
ImGui::SmallButton(ICON_FA_KEYBOARD_O);
} else {
ImGui::SmallButton(connected ? ICON_FA_GAMEPAD : ICON_FA_CHAIN_BROKEN);
@ -1283,30 +1283,30 @@ void SohInputEditorWindow::DrawButtonDeviceIcons(uint8_t portIndex, std::set<uin
}
}
void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, LUS::Stick stick) {
std::set<LUS::LUSDeviceIndex> allLusDeviceIndices;
allLusDeviceIndices.insert(LUS::LUSDeviceIndex::Keyboard);
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::Stick stick) {
std::set<Ship::ShipDeviceIndex> allLusDeviceIndices;
allLusDeviceIndices.insert(Ship::ShipDeviceIndex::Keyboard);
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappingsFromConfig()) {
allLusDeviceIndices.insert(lusIndex);
}
std::vector<std::pair<LUS::LUSDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
std::vector<std::pair<Ship::ShipDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
for (auto lusIndex : allLusDeviceIndices) {
auto controllerStick =
stick == LUS::Stick::LEFT_STICK
? LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetLeftStick()
: LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetRightStick();
if (controllerStick->HasMappingsForLUSDeviceIndex(lusIndex)) {
stick == Ship::Stick::LEFT_STICK
? Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetLeftStick()
: Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetRightStick();
if (controllerStick->HasMappingsForShipDeviceIndex(lusIndex)) {
for (auto [direction, mappings] : controllerStick->GetAllAxisDirectionMappings()) {
bool foundMapping = false;
for (auto [id, mapping] : mappings) {
if (mapping->GetLUSDeviceIndex() == lusIndex) {
if (mapping->GetShipDeviceIndex() == lusIndex) {
foundMapping = true;
lusDeviceIndiciesWithMappings.push_back(
std::pair<LUS::LUSDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
std::pair<Ship::ShipDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
break;
}
}
@ -1324,7 +1324,7 @@ void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, LUS::St
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor);
ImGui::SameLine();
if (lusIndex == LUS::LUSDeviceIndex::Keyboard) {
if (lusIndex == Ship::ShipDeviceIndex::Keyboard) {
ImGui::SmallButton(ICON_FA_KEYBOARD_O);
} else {
ImGui::SmallButton(connected ? ICON_FA_GAMEPAD : ICON_FA_CHAIN_BROKEN);
@ -1335,29 +1335,29 @@ void SohInputEditorWindow::DrawAnalogStickDeviceIcons(uint8_t portIndex, LUS::St
}
void SohInputEditorWindow::DrawRumbleDeviceIcons(uint8_t portIndex) {
std::set<LUS::LUSDeviceIndex> allLusDeviceIndices;
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::set<Ship::ShipDeviceIndex> allLusDeviceIndices;
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappingsFromConfig()) {
allLusDeviceIndices.insert(lusIndex);
}
std::vector<std::pair<LUS::LUSDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
std::vector<std::pair<Ship::ShipDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
for (auto lusIndex : allLusDeviceIndices) {
if (LUS::Context::GetInstance()
if (Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->GetRumble()
->HasMappingsForLUSDeviceIndex(lusIndex)) {
for (auto [id, mapping] : LUS::Context::GetInstance()
->HasMappingsForShipDeviceIndex(lusIndex)) {
for (auto [id, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->GetRumble()
->GetAllRumbleMappings()) {
if (mapping->GetLUSDeviceIndex() == lusIndex) {
if (mapping->GetShipDeviceIndex() == lusIndex) {
lusDeviceIndiciesWithMappings.push_back(
std::pair<LUS::LUSDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
std::pair<Ship::ShipDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
break;
}
}
@ -1379,14 +1379,14 @@ void SohInputEditorWindow::DrawRumbleDeviceIcons(uint8_t portIndex) {
void SohInputEditorWindow::DrawGyroDeviceIcons(uint8_t portIndex) {
auto mapping =
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetGyro()->GetGyroMapping();
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->GetGyro()->GetGyroMapping();
if (mapping == nullptr) {
return;
}
auto buttonColor = ImGui::GetStyleColorVec4(ImGuiCol_Button);
auto buttonHoveredColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered);
GetButtonColorsForLUSDeviceIndex(mapping->GetLUSDeviceIndex(), buttonColor, buttonHoveredColor);
GetButtonColorsForLUSDeviceIndex(mapping->GetShipDeviceIndex(), buttonColor, buttonHoveredColor);
ImGui::PushStyleColor(ImGuiCol_Button, buttonColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, buttonHoveredColor);
ImGui::SameLine();
@ -1396,29 +1396,29 @@ void SohInputEditorWindow::DrawGyroDeviceIcons(uint8_t portIndex) {
}
void SohInputEditorWindow::DrawLEDDeviceIcons(uint8_t portIndex) {
std::set<LUS::LUSDeviceIndex> allLusDeviceIndices;
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::set<Ship::ShipDeviceIndex> allLusDeviceIndices;
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappingsFromConfig()) {
allLusDeviceIndices.insert(lusIndex);
}
std::vector<std::pair<LUS::LUSDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
std::vector<std::pair<Ship::ShipDeviceIndex, bool>> lusDeviceIndiciesWithMappings;
for (auto lusIndex : allLusDeviceIndices) {
if (LUS::Context::GetInstance()
if (Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->GetRumble()
->HasMappingsForLUSDeviceIndex(lusIndex)) {
for (auto [id, mapping] : LUS::Context::GetInstance()
->HasMappingsForShipDeviceIndex(lusIndex)) {
for (auto [id, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->GetLED()
->GetAllLEDMappings()) {
if (mapping->GetLUSDeviceIndex() == lusIndex) {
if (mapping->GetShipDeviceIndex() == lusIndex) {
lusDeviceIndiciesWithMappings.push_back(
std::pair<LUS::LUSDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
std::pair<Ship::ShipDeviceIndex, bool>(lusIndex, mapping->PhysicalDeviceIsConnected()));
break;
}
}
@ -1516,7 +1516,7 @@ void SohInputEditorWindow::DrawMapping(CustomButtonMap& mapping, float labelWidt
}
if (ImGui::Selectable(i->second, i->first == currentButton)) {
CVarSetInteger(mapping.cVarName, i->first);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
ImGui::EndCombo();
@ -1548,7 +1548,7 @@ void SohInputEditorWindow::DrawOcarinaControlPanel() {
ImGui::TableSetupColumn("Modifiers##CustomOcaranaModifiers", PANEL_TABLE_COLUMN_FLAGS);
TableHelper::InitHeader(false);
LUS::GuiWindow::BeginGroupPanel("Notes", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Notes", ImGui::GetContentRegionAvail());
labelWidth = ImGui::CalcTextSize("D5").x + 10;
DrawMapping(ocarinaD5, labelWidth, disableMask);
DrawMapping(ocarinaB4, labelWidth, disableMask);
@ -1557,16 +1557,16 @@ void SohInputEditorWindow::DrawOcarinaControlPanel() {
DrawMapping(ocarinaD4, labelWidth, disableMask);
ImGui::Dummy(ImVec2(0, 5));
float cursorY = ImGui::GetCursorPosY();
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
TableHelper::NextCol();
LUS::GuiWindow::BeginGroupPanel("Modifiers", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Modifiers", ImGui::GetContentRegionAvail());
labelWidth = ImGui::CalcTextSize(ocarinaSongDisable.label).x + 10;
DrawMapping(ocarinaSongDisable, labelWidth, disableMask);
DrawMapping(ocarinaSharp, labelWidth, disableMask);
DrawMapping(ocarinaFlat, labelWidth, disableMask);
LUS::GuiWindow::EndGroupPanel(cursorY - ImGui::GetCursorPosY() + 2);
Ship::GuiWindow::EndGroupPanel(cursorY - ImGui::GetCursorPosY() + 2);
ImGui::EndTable();
}
@ -1577,7 +1577,7 @@ void SohInputEditorWindow::DrawOcarinaControlPanel() {
UIWidgets::Spacer(0);
}
LUS::GuiWindow::BeginGroupPanel("Alternate controls", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Alternate controls", ImGui::GetContentRegionAvail());
if (ImGui::BeginTable("tableOcarinaAlternateControls", 2, ImGuiTableFlags_SizingFixedSame)) {
ImGui::TableSetupColumn("D-pad", PANEL_TABLE_COLUMN_FLAGS);
ImGui::TableSetupColumn("Right stick", PANEL_TABLE_COLUMN_FLAGS);
@ -1589,7 +1589,7 @@ void SohInputEditorWindow::DrawOcarinaControlPanel() {
UIWidgets::Spacer(0);
ImGui::EndTable();
}
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
ImGui::EndTable();
}
@ -1597,7 +1597,7 @@ void SohInputEditorWindow::DrawOcarinaControlPanel() {
void SohInputEditorWindow::DrawCameraControlPanel() {
ImVec2 cursor = ImGui::GetCursorPos();
ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
LUS::GuiWindow::BeginGroupPanel("Aiming/First-Person Camera", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Aiming/First-Person Camera", ImGui::GetContentRegionAvail());
UIWidgets::PaddedEnhancementCheckbox("Right Stick Aiming", "gRightStickAiming");
UIWidgets::Tooltip("Allows for aiming with the right stick in:\n-First-Person/C-Up view\n-Weapon Aiming");
if (CVarGetInteger("gRightStickAiming", 0)) {
@ -1629,12 +1629,12 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
"gFirstPersonCameraSensitivityY", 0.01f, 5.0f, "", 1.0f, true);
}
UIWidgets::Spacer(0);
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
UIWidgets::Spacer(0);
cursor = ImGui::GetCursorPos();
ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
LUS::GuiWindow::BeginGroupPanel("Third-Person Camera", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Third-Person Camera", ImGui::GetContentRegionAvail());
UIWidgets::PaddedEnhancementCheckbox("Free Camera", "gFreeCamera");
UIWidgets::Tooltip("Enables free camera control\nNote: You must remap C buttons off of the right stick in the "
@ -1652,13 +1652,13 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
"gFreeCameraDistMax", 100, 900, "", 185, true, false, true);
UIWidgets::PaddedEnhancementSliderInt("Camera Transition Speed: %d", "##CamTranSpeed",
"gFreeCameraTransitionSpeed", 0, 900, "", 25, true, false, true);
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
}
void SohInputEditorWindow::DrawDpadControlPanel() {
ImVec2 cursor = ImGui::GetCursorPos();
ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
LUS::GuiWindow::BeginGroupPanel("D-Pad Options", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("D-Pad Options", ImGui::GetContentRegionAvail());
UIWidgets::PaddedEnhancementCheckbox("D-pad Support on Pause Screen", "gDpadPause");
UIWidgets::Tooltip("Navigate Pause with the D-pad\nIf used with D-pad as Equip Items, you must hold C-Up to equip instead of navigate\n"
"To make the cursor only move a single space no matter how long a direction is held, manually set gDpadHoldChange to 0");
@ -1667,13 +1667,13 @@ void SohInputEditorWindow::DrawDpadControlPanel() {
"To make the cursor only move a single space during name entry no matter how long a direction is held, manually set gDpadHoldChange to 0");
UIWidgets::PaddedEnhancementCheckbox("D-pad as Equip Items", "gDpadEquips");
UIWidgets::Tooltip("Equip items and equipment on the D-pad\nIf used with D-pad on Pause Screen, you must hold C-Up to equip instead of navigate");
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
}
void SohInputEditorWindow::DrawMiscControlPanel() {
ImVec2 cursor = ImGui::GetCursorPos();
ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
LUS::GuiWindow::BeginGroupPanel("Misc Controls", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Misc Controls", ImGui::GetContentRegionAvail());
UIWidgets::PaddedText("Allow the cursor to be on any slot");
static const char* cursorOnAnySlot[3] = { "Only in Rando", "Always", "Never" };
UIWidgets::EnhancementCombobox("gPauseAnyCursor", cursorOnAnySlot, PAUSE_ANY_CURSOR_RANDO_ONLY);
@ -1685,24 +1685,24 @@ void SohInputEditorWindow::DrawMiscControlPanel() {
UIWidgets::Tooltip("Hold the assigned button to change the maximum walking or swimming speed");
if (CVarGetInteger("gEnableWalkModify", 0)) {
UIWidgets::Spacer(5);
LUS::GuiWindow::BeginGroupPanel("Speed Modifier", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Speed Modifier", ImGui::GetContentRegionAvail());
UIWidgets::PaddedEnhancementCheckbox("Toggle modifier instead of holding", "gWalkSpeedToggle", true, false);
LUS::GuiWindow::BeginGroupPanel("Walk Modifier", ImGui::GetContentRegionAvail());
Ship::GuiWindow::BeginGroupPanel("Walk Modifier", ImGui::GetContentRegionAvail());
UIWidgets::PaddedEnhancementCheckbox("Don't affect jump distance/velocity", "gWalkModifierDoesntChangeJump", true, false);
UIWidgets::PaddedEnhancementSliderFloat("Walk Modifier 1: %.0f %%", "##WalkMod1", "gWalkModifierOne", 0.0f, 5.0f, "", 1.0f, true, true, false, true);
UIWidgets::PaddedEnhancementSliderFloat("Walk Modifier 2: %.0f %%", "##WalkMod2", "gWalkModifierTwo", 0.0f, 5.0f, "", 1.0f, true, true, false, true);
LUS::GuiWindow::EndGroupPanel(0);
LUS::GuiWindow::BeginGroupPanel("Swim Modifier", ImGui::GetContentRegionAvail());
Ship::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::BeginGroupPanel("Swim Modifier", ImGui::GetContentRegionAvail());
UIWidgets::PaddedEnhancementSliderFloat("Swim Modifier 1: %.0f %%", "##SwimMod1", "gSwimModifierOne", 0.0f, 5.0f, "", 1.0f, true, true, false, true);
UIWidgets::PaddedEnhancementSliderFloat("Swim Modifier 2: %.0f %%", "##SwimMod2", "gSwimModifierTwo", 0.0f, 5.0f, "", 1.0f, true, true, false, true);
LUS::GuiWindow::EndGroupPanel(0);
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
}
ImGui::EndDisabled();
UIWidgets::Spacer(0);
UIWidgets::PaddedEnhancementCheckbox("Answer Navi Prompt with L Button", "gNaviOnL");
UIWidgets::Tooltip("Speak to Navi with L but enter first-person camera with C-Up");
LUS::GuiWindow::EndGroupPanel(0);
Ship::GuiWindow::EndGroupPanel(0);
}
void SohInputEditorWindow::DrawLinkTab() {
@ -1749,17 +1749,17 @@ void SohInputEditorWindow::DrawLinkTab() {
}
if (ImGui::CollapsingHeader("Analog Stick", NULL, ImGuiTreeNodeFlags_DefaultOpen)) {
DrawAnalogStickDeviceIcons(portIndex, LUS::LEFT_STICK);
DrawStickSection(portIndex, LUS::LEFT, 0);
DrawAnalogStickDeviceIcons(portIndex, Ship::LEFT_STICK);
DrawStickSection(portIndex, Ship::LEFT, 0);
} else {
DrawAnalogStickDeviceIcons(portIndex, LUS::LEFT_STICK);
DrawAnalogStickDeviceIcons(portIndex, Ship::LEFT_STICK);
}
if (ImGui::CollapsingHeader("Additional (\"Right\") Stick")) {
DrawAnalogStickDeviceIcons(portIndex, LUS::RIGHT_STICK);
DrawStickSection(portIndex, LUS::RIGHT, 1, CHIP_COLOR_N64_YELLOW);
DrawAnalogStickDeviceIcons(portIndex, Ship::RIGHT_STICK);
DrawStickSection(portIndex, Ship::RIGHT, 1, CHIP_COLOR_N64_YELLOW);
} else {
DrawAnalogStickDeviceIcons(portIndex, LUS::RIGHT_STICK);
DrawAnalogStickDeviceIcons(portIndex, Ship::RIGHT_STICK);
}
if (ImGui::CollapsingHeader("Rumble")) {
@ -1884,10 +1884,10 @@ void SohInputEditorWindow::DrawIvanTab() {
}
if (ImGui::CollapsingHeader("Analog Stick", NULL, ImGuiTreeNodeFlags_DefaultOpen)) {
DrawAnalogStickDeviceIcons(portIndex, LUS::LEFT_STICK);
DrawStickSection(portIndex, LUS::LEFT, 0);
DrawAnalogStickDeviceIcons(portIndex, Ship::LEFT_STICK);
DrawStickSection(portIndex, Ship::LEFT, 0);
} else {
DrawAnalogStickDeviceIcons(portIndex, LUS::LEFT_STICK);
DrawAnalogStickDeviceIcons(portIndex, Ship::LEFT_STICK);
}
ImGui::PopStyleColor();
@ -1942,10 +1942,10 @@ void SohInputEditorWindow::DrawDebugPortTab(uint8_t portIndex, std::string custo
}
if (ImGui::CollapsingHeader("Analog Stick", NULL, ImGuiTreeNodeFlags_DefaultOpen)) {
DrawAnalogStickDeviceIcons(portIndex, LUS::LEFT_STICK);
DrawStickSection(portIndex, LUS::LEFT, 0);
DrawAnalogStickDeviceIcons(portIndex, Ship::LEFT_STICK);
DrawStickSection(portIndex, Ship::LEFT, 0);
} else {
DrawAnalogStickDeviceIcons(portIndex, LUS::LEFT_STICK);
DrawAnalogStickDeviceIcons(portIndex, Ship::LEFT_STICK);
}
ImGui::PopStyleColor();
@ -1965,7 +1965,7 @@ void SohInputEditorWindow::DrawClearAllButton(uint8_t portIndex) {
ImGui::CloseCurrentPopup();
}
if (ImGui::Button("Clear All")) {
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->ClearAllMappings();
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->ClearAllMappings();
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
@ -1983,12 +1983,12 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
ImGui::PopStyleVar();
if (ImGui::BeginPopup(popupId.c_str())) {
std::map<LUS::LUSDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::map<Ship::ShipDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappings()) {
auto wiiuIndexMapping = std::static_pointer_cast<LUS::LUSDeviceIndexToWiiUDeviceIndexMapping>(mapping);
auto wiiuIndexMapping = std::static_pointer_cast<Ship::ShipDeviceIndexToWiiUDeviceIndexMapping>(mapping);
if (wiiuIndexMapping == nullptr) {
continue;
}
@ -2025,11 +2025,11 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
ImGui::CloseCurrentPopup();
}
if (ImGui::Button("Set defaults")) {
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->ClearAllMappingsForDevice(lusIndex);
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings(
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings(
lusIndex);
shouldClose = true;
ImGui::CloseCurrentPopup();
@ -2048,12 +2048,12 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
void SohInputEditorWindow::DrawDevicesTab() {
if (ImGui::BeginTabItem("Devices")) {
std::map<LUS::LUSDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::map<Ship::ShipDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappingsFromConfig()) {
auto wiiuIndexMapping = std::static_pointer_cast<LUS::LUSDeviceIndexToWiiUDeviceIndexMapping>(mapping);
auto wiiuIndexMapping = std::static_pointer_cast<Ship::ShipDeviceIndexToWiiUDeviceIndexMapping>(mapping);
if (wiiuIndexMapping == nullptr) {
continue;
}
@ -2061,11 +2061,11 @@ void SohInputEditorWindow::DrawDevicesTab() {
indexMappings[lusIndex] = { wiiuIndexMapping->GetWiiUControllerName(), -1 };
}
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappings()) {
auto wiiuIndexMapping = std::static_pointer_cast<LUS::LUSDeviceIndexToWiiUDeviceIndexMapping>(mapping);
auto wiiuIndexMapping = std::static_pointer_cast<Ship::ShipDeviceIndexToWiiUDeviceIndexMapping>(mapping);
if (wiiuIndexMapping == nullptr) {
continue;
}
@ -2108,12 +2108,12 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
}
if (ImGui::BeginPopup(popupId.c_str())) {
std::map<LUS::LUSDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::map<Ship::ShipDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappings()) {
auto sdlIndexMapping = std::static_pointer_cast<LUS::LUSDeviceIndexToSDLDeviceIndexMapping>(mapping);
auto sdlIndexMapping = std::static_pointer_cast<Ship::ShipDeviceIndexToSDLDeviceIndexMapping>(mapping);
if (sdlIndexMapping == nullptr) {
continue;
}
@ -2136,12 +2136,12 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
ImGui::CloseCurrentPopup();
}
if (ImGui::Button("Set defaults")) {
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->ClearAllMappingsForDevice(LUS::LUSDeviceIndex::Keyboard);
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings(
LUS::LUSDeviceIndex::Keyboard);
->ClearAllMappingsForDevice(Ship::ShipDeviceIndex::Keyboard);
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings(
Ship::ShipDeviceIndex::Keyboard);
shouldClose = true;
ImGui::CloseCurrentPopup();
}
@ -2171,11 +2171,11 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
ImGui::CloseCurrentPopup();
}
if (ImGui::Button("Set defaults")) {
LUS::Context::GetInstance()
Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(portIndex)
->ClearAllMappingsForDevice(lusIndex);
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings(
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(portIndex)->AddDefaultMappings(
lusIndex);
shouldClose = true;
ImGui::CloseCurrentPopup();
@ -2194,12 +2194,12 @@ void SohInputEditorWindow::DrawSetDefaultsButton(uint8_t portIndex) {
void SohInputEditorWindow::DrawDevicesTab() {
if (ImGui::BeginTabItem("Devices")) {
std::map<LUS::LUSDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
std::map<Ship::ShipDeviceIndex, std::pair<std::string, int32_t>> indexMappings;
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappingsFromConfig()) {
auto sdlIndexMapping = std::static_pointer_cast<LUS::LUSDeviceIndexToSDLDeviceIndexMapping>(mapping);
auto sdlIndexMapping = std::static_pointer_cast<Ship::ShipDeviceIndexToSDLDeviceIndexMapping>(mapping);
if (sdlIndexMapping == nullptr) {
continue;
}
@ -2207,11 +2207,11 @@ void SohInputEditorWindow::DrawDevicesTab() {
indexMappings[lusIndex] = { sdlIndexMapping->GetSDLControllerName(), -1 };
}
for (auto [lusIndex, mapping] : LUS::Context::GetInstance()
for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetDeviceIndexMappingManager()
->GetAllDeviceIndexMappings()) {
auto sdlIndexMapping = std::static_pointer_cast<LUS::LUSDeviceIndexToSDLDeviceIndexMapping>(mapping);
auto sdlIndexMapping = std::static_pointer_cast<Ship::ShipDeviceIndexToSDLDeviceIndexMapping>(mapping);
if (sdlIndexMapping == nullptr) {
continue;
}

View File

@ -20,7 +20,7 @@ typedef struct {
N64ButtonMask defaultBtn;
} CustomButtonMap;
class SohInputEditorWindow : public LUS::GuiWindow {
class SohInputEditorWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;
~SohInputEditorWindow();
@ -38,14 +38,14 @@ class SohInputEditorWindow : public LUS::GuiWindow {
void UpdateElement() override;
private:
void DrawStickDirectionLine(const char* axisDirectionName, uint8_t port, uint8_t stick, LUS::Direction direction,
void DrawStickDirectionLine(const char* axisDirectionName, uint8_t port, uint8_t stick, Ship::Direction direction,
ImVec4 color);
void DrawButtonLine(const char* buttonName, uint8_t port, uint16_t bitmask, ImVec4 color);
void DrawButtonLineEditMappingButton(uint8_t port, uint16_t bitmask, std::string id);
void DrawButtonLineAddMappingButton(uint8_t port, uint16_t bitmask);
void DrawStickDirectionLineEditMappingButton(uint8_t port, uint8_t stick, LUS::Direction direction, std::string id);
void DrawStickDirectionLineAddMappingButton(uint8_t port, uint8_t stick, LUS::Direction direction);
void DrawStickDirectionLineEditMappingButton(uint8_t port, uint8_t stick, Ship::Direction direction, std::string id);
void DrawStickDirectionLineAddMappingButton(uint8_t port, uint8_t stick, Ship::Direction direction);
void DrawStickSection(uint8_t port, uint8_t stick, int32_t id, ImVec4 color);
void DrawRumbleSection(uint8_t port);
@ -74,20 +74,20 @@ class SohInputEditorWindow : public LUS::GuiWindow {
int32_t mGameInputBlockTimer;
int32_t mMappingInputBlockTimer;
int32_t mRumbleTimer;
std::shared_ptr<LUS::ControllerRumbleMapping> mRumbleMappingToTest;
std::shared_ptr<Ship::ControllerRumbleMapping> mRumbleMappingToTest;
// mBitmaskToMappingIds[port][bitmask] = { id0, id1, ... }
std::unordered_map<uint8_t, std::unordered_map<uint16_t, std::vector<std::string>>> mBitmaskToMappingIds;
// mStickDirectionToMappingIds[port][stick][direction] = { id0, id1, ... }
std::unordered_map<uint8_t,
std::unordered_map<uint8_t, std::unordered_map<LUS::Direction, std::vector<std::string>>>>
std::unordered_map<uint8_t, std::unordered_map<Ship::Direction, std::vector<std::string>>>>
mStickDirectionToMappingIds;
void UpdateBitmaskToMappingIds(uint8_t port);
void UpdateStickDirectionToMappingIds(uint8_t port);
void GetButtonColorsForLUSDeviceIndex(LUS::LUSDeviceIndex lusIndex, ImVec4& buttonColor,
void GetButtonColorsForLUSDeviceIndex(Ship::ShipDeviceIndex lusIndex, ImVec4& buttonColor,
ImVec4& buttonHoveredColor);
void DrawLinkTab();
void DrawIvanTab();
@ -97,7 +97,7 @@ class SohInputEditorWindow : public LUS::GuiWindow {
std::set<uint16_t> mDpadBitmasks;
std::set<uint16_t> mModifierButtonsBitmasks;
void DrawButtonDeviceIcons(uint8_t portIndex, std::set<uint16_t> bitmasks);
void DrawAnalogStickDeviceIcons(uint8_t portIndex, LUS::Stick stick);
void DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::Stick stick);
void DrawRumbleDeviceIcons(uint8_t portIndex);
void DrawGyroDeviceIcons(uint8_t portIndex);
void DrawLEDDeviceIcons(uint8_t portIndex);

View File

@ -1322,7 +1322,7 @@ void Draw_Placements(){
if (ImGui::Button("Reset##EnemyHealthBarWidth")) {
CVarClear(CVAR_COSMETIC("HUD.EnemyHealthBarWidth.Value"));
CVarClear(CVAR_COSMETIC("HUD.EnemyHealthBarWidth.Changed"));
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::NewLine();
ImGui::EndTable();
@ -1333,7 +1333,7 @@ void Reset_Option_Single(const char* Button_Title, const char* name) {
ImGui::SameLine();
if (ImGui::Button(Button_Title)) {
CVarClear(name);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
void Reset_Option_Double(const char* Button_Title, const char* name) {
@ -1341,14 +1341,14 @@ void Reset_Option_Double(const char* Button_Title, const char* name) {
if (ImGui::Button(Button_Title)) {
CVarClear((std::string(name) + ".Value").c_str());
CVarClear((std::string(name) + ".Changed").c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
void DrawSillyTab() {
ImGui::BeginDisabled(CVarGetInteger(CVAR_SETTING("DisableChanges"), 0));
if (CVarGetInteger("gLetItSnow", 0)) {
if (UIWidgets::EnhancementCheckbox("Let It Snow", "gLetItSnow")) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
if (UIWidgets::EnhancementSliderFloat("Link Body Scale: %.3fx", "##Link_BodyScale", CVAR_COSMETIC("Link.BodyScale.Value"), 0.001f, 0.025f, "", 0.01f, true)) {
@ -1358,7 +1358,7 @@ void DrawSillyTab() {
if (ImGui::Button("Reset##Link_BodyScale")) {
CVarClear(CVAR_COSMETIC("Link.BodyScale.Value"));
CVarClear(CVAR_COSMETIC("Link.BodyScale.Changed"));
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
if (gPlayState != nullptr) {
static Player* player = GET_PLAYER(gPlayState);
player->actor.scale.x = 0.01f;
@ -1612,7 +1612,7 @@ void DrawCosmeticRow(CosmeticOption& cosmeticOption) {
CVarSetInteger((cosmeticOption.changedCvar), 1);
ApplySideEffects(cosmeticOption);
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
ImGui::Text("%s", cosmeticOption.label.c_str());
@ -1620,7 +1620,7 @@ void DrawCosmeticRow(CosmeticOption& cosmeticOption) {
if (ImGui::Button(("Random##" + cosmeticOption.label).c_str())) {
RandomizeColor(cosmeticOption);
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
if (cosmeticOption.supportsRainbow) {
ImGui::SameLine();
@ -1630,21 +1630,21 @@ void DrawCosmeticRow(CosmeticOption& cosmeticOption) {
CVarSetInteger((cosmeticOption.changedCvar), 1);
ApplySideEffects(cosmeticOption);
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
ImGui::SameLine();
bool isLocked = (bool)CVarGetInteger((cosmeticOption.lockedCvar), 0);
if (ImGui::Checkbox(("Locked##" + cosmeticOption.label).c_str(), &isLocked)) {
CVarSetInteger((cosmeticOption.lockedCvar), isLocked);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
if (CVarGetInteger((cosmeticOption.changedCvar), 0)) {
ImGui::SameLine();
if (ImGui::Button(("Reset##" + cosmeticOption.label).c_str())) {
ResetColor(cosmeticOption);
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
}
@ -1660,7 +1660,7 @@ void DrawCosmeticGroup(CosmeticGroup cosmeticGroup) {
}
}
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
if (ImGui::Button(("Reset##" + label).c_str())) {
@ -1670,7 +1670,7 @@ void DrawCosmeticGroup(CosmeticGroup cosmeticGroup) {
}
}
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
for (auto& [id, cosmeticOption] : cosmeticOptions) {
if (cosmeticOption.group == cosmeticGroup && (!cosmeticOption.advancedOption || CVarGetInteger(CVAR_COSMETIC("AdvancedMode"), 0))) {
@ -1706,7 +1706,7 @@ void CosmeticsEditorWindow::DrawElement() {
CVarSetInteger(cosmeticOption.lockedCvar, 1);
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
if (ImGui::Button("Unlock All Advanced", ImVec2(ImGui::GetContentRegionAvail().x, 30.0f))) {
@ -1715,7 +1715,7 @@ void CosmeticsEditorWindow::DrawElement() {
CVarSetInteger(cosmeticOption.lockedCvar, 0);
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
UIWidgets::EnhancementCheckbox("Sync Rainbow colors", CVAR_COSMETIC("RainbowSync"));
@ -1734,7 +1734,7 @@ void CosmeticsEditorWindow::DrawElement() {
}
}
ApplyOrResetCustomGfxPatches();
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
if (ImGui::Button("Lock All", ImVec2(ImGui::GetContentRegionAvail().x / 2, 30.0f))) {
@ -1743,7 +1743,7 @@ void CosmeticsEditorWindow::DrawElement() {
CVarSetInteger(cosmeticOption.lockedCvar, 1);
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
if (ImGui::Button("Unlock All", ImVec2(ImGui::GetContentRegionAvail().x, 30.0f))) {
@ -1752,7 +1752,7 @@ void CosmeticsEditorWindow::DrawElement() {
CVarSetInteger(cosmeticOption.lockedCvar, 0);
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
if (ImGui::BeginTabBar("CosmeticsContextTabBar", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) {
@ -1777,7 +1777,7 @@ void CosmeticsEditorWindow::DrawElement() {
if (ImGui::Button("Reset##Trails_Duration")) {
CVarClear(CVAR_COSMETIC("Trails.Duration.Value"));
CVarClear(CVAR_COSMETIC("Trails.Duration.Changed"));
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::EndTabItem();
}
@ -1843,7 +1843,7 @@ void CosmeticsEditorWindow::InitElement() {
cosmeticOption.currentColor.z = cvarColor.b / 255.0;
cosmeticOption.currentColor.w = cvarColor.a / 255.0;
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ApplyOrResetCustomGfxPatches();
ApplyAuthenticGfxPatches();
@ -1860,7 +1860,7 @@ void CosmeticsEditor_RandomizeAll() {
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ApplyOrResetCustomGfxPatches();
}
@ -1873,7 +1873,7 @@ void CosmeticsEditor_RandomizeGroup(CosmeticGroup group) {
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ApplyOrResetCustomGfxPatches();
}
@ -1884,7 +1884,7 @@ void CosmeticsEditor_ResetAll() {
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ApplyOrResetCustomGfxPatches();
}
@ -1895,6 +1895,6 @@ void CosmeticsEditor_ResetGroup(CosmeticGroup group) {
}
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ApplyOrResetCustomGfxPatches();
}

View File

@ -54,7 +54,7 @@ void CosmeticsEditor_ResetAll();
void CosmeticsEditor_ResetGroup(CosmeticGroup group);
void ApplyOrResetCustomGfxPatches(bool manualChange = true);
class CosmeticsEditorWindow : public LUS::GuiWindow {
class CosmeticsEditorWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -36,12 +36,12 @@ extern PlayState* gPlayState;
#include <libultraship/bridge.h>
#include <libultraship/libultraship.h>
#define CMD_REGISTER LUS::Context::GetInstance()->GetConsole()->AddCommand
#define CMD_REGISTER Ship::Context::GetInstance()->GetConsole()->AddCommand
// TODO: Commands should be using the output passed in.
#define ERROR_MESSAGE std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->SendErrorMessage
#define INFO_MESSAGE std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->SendInfoMessage
#define ERROR_MESSAGE std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->SendErrorMessage
#define INFO_MESSAGE std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->SendInfoMessage
static bool ActorSpawnHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool ActorSpawnHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if ((args.size() != 9) && (args.size() != 3) && (args.size() != 6)) {
ERROR_MESSAGE("Not enough arguments passed to actorspawn");
return 1;
@ -101,7 +101,7 @@ static bool ActorSpawnHandler(std::shared_ptr<LUS::Console> Console, const std::
return 0;
}
static bool KillPlayerHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>&, std::string* output) {
static bool KillPlayerHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>&, std::string* output) {
GameInteractionEffectBase* effect = new GameInteractionEffect::SetPlayerHealth();
dynamic_cast<ParameterizedGameInteractionEffect*>(effect)->parameters[0] = 0;
GameInteractionEffectQueryResult result = GameInteractor::ApplyEffect(effect);
@ -114,7 +114,7 @@ static bool KillPlayerHandler(std::shared_ptr<LUS::Console> Console, const std::
}
}
static bool SetPlayerHealthHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool SetPlayerHealthHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -145,7 +145,7 @@ static bool SetPlayerHealthHandler(std::shared_ptr<LUS::Console> Console, const
}
}
static bool LoadSceneHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>&, std::string* output) {
static bool LoadSceneHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>&, std::string* output) {
gSaveContext.respawnFlag = 0;
gSaveContext.seqId = 0xFF;
gSaveContext.gameMode = 0;
@ -153,7 +153,7 @@ static bool LoadSceneHandler(std::shared_ptr<LUS::Console> Console, const std::v
return 0;
}
static bool RupeeHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool RupeeHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
return 1;
}
@ -178,7 +178,7 @@ static bool RupeeHandler(std::shared_ptr<LUS::Console> Console, const std::vecto
return 0;
}
static bool SetPosHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string> args, std::string* output) {
static bool SetPosHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string> args, std::string* output) {
if (gPlayState == nullptr) {
ERROR_MESSAGE("PlayState == nullptr");
return 1;
@ -205,7 +205,7 @@ static bool SetPosHandler(std::shared_ptr<LUS::Console> Console, const std::vect
return 0;
}
static bool ResetHandler(std::shared_ptr<LUS::Console> Console, std::vector<std::string> args, std::string* output) {
static bool ResetHandler(std::shared_ptr<Ship::Console> Console, std::vector<std::string> args, std::string* output) {
if (gPlayState == nullptr) {
ERROR_MESSAGE("PlayState == nullptr");
return 1;
@ -225,7 +225,7 @@ const static std::map<std::string, uint16_t> ammoItems{
{ "beans", ITEM_BEAN }
};
static bool AddAmmoHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool AddAmmoHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 3) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -264,7 +264,7 @@ static bool AddAmmoHandler(std::shared_ptr<LUS::Console> Console, const std::vec
}
}
static bool TakeAmmoHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool TakeAmmoHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 3) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -311,7 +311,7 @@ const static std::map<std::string, uint16_t> bottleItems{
{ "big_poe", ITEM_BIG_POE }, { "blue_fire", ITEM_BLUE_FIRE }, { "rutos_letter", ITEM_LETTER_RUTO },
};
static bool BottleHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool BottleHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 3) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -343,7 +343,7 @@ static bool BottleHandler(std::shared_ptr<LUS::Console> Console, const std::vect
return 0;
}
static bool BHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool BHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -353,7 +353,7 @@ static bool BHandler(std::shared_ptr<LUS::Console> Console, const std::vector<st
return 0;
}
static bool ItemHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool ItemHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 3) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -364,7 +364,7 @@ static bool ItemHandler(std::shared_ptr<LUS::Console> Console, const std::vector
return 0;
}
static bool GiveItemHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string> args, std::string* output) {
static bool GiveItemHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string> args, std::string* output) {
if (args.size() < 3) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -385,7 +385,7 @@ static bool GiveItemHandler(std::shared_ptr<LUS::Console> Console, const std::ve
return 0;
}
static bool EntranceHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool EntranceHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -406,7 +406,7 @@ static bool EntranceHandler(std::shared_ptr<LUS::Console> Console, const std::ve
gSaveContext.nextTransitionType = TRANS_TYPE_INSTANT;
}
static bool VoidHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool VoidHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (gPlayState != nullptr) {
gSaveContext.respawn[RESPAWN_MODE_DOWN].tempSwchFlags = gPlayState->actorCtx.flags.tempSwch;
gSaveContext.respawn[RESPAWN_MODE_DOWN].tempCollectFlags = gPlayState->actorCtx.flags.tempCollect;
@ -422,7 +422,7 @@ static bool VoidHandler(std::shared_ptr<LUS::Console> Console, const std::vector
return 0;
}
static bool ReloadHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool ReloadHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (gPlayState != nullptr) {
gPlayState->nextEntranceIndex = gSaveContext.entranceIndex;
gPlayState->transitionTrigger = TRANS_TRIGGER_START;
@ -439,7 +439,7 @@ const static std::map<std::string, uint16_t> fw_options {
{ "clear", 0}, {"warp", 1}, {"backup", 2}
};
static bool FWHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool FWHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -491,7 +491,7 @@ static bool FWHandler(std::shared_ptr<LUS::Console> Console, const std::vector<s
return 0;
}
static bool FileSelectHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool FileSelectHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (gPlayState != nullptr) {
SET_NEXT_GAMESTATE(&gPlayState->state, FileChoose_Init, FileChooseContext);
gPlayState->state.running = 0;
@ -502,12 +502,12 @@ static bool FileSelectHandler(std::shared_ptr<LUS::Console> Console, const std::
return 0;
}
static bool QuitHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
LUS::Context::GetInstance()->GetWindow()->Close();
static bool QuitHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
Ship::Context::GetInstance()->GetWindow()->Close();
return 0;
}
static bool SaveStateHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool SaveStateHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
unsigned int slot = OTRGlobals::Instance->gSaveStateMgr->GetCurrentSlot();
const SaveStateReturn rtn = OTRGlobals::Instance->gSaveStateMgr->AddRequest({ slot, RequestType::SAVE });
@ -521,7 +521,7 @@ static bool SaveStateHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool LoadStateHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool LoadStateHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
unsigned int slot = OTRGlobals::Instance->gSaveStateMgr->GetCurrentSlot();
const SaveStateReturn rtn = OTRGlobals::Instance->gSaveStateMgr->AddRequest({ slot, RequestType::LOAD });
@ -542,7 +542,7 @@ static bool LoadStateHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
static bool StateSlotSelectHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool StateSlotSelectHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -567,7 +567,7 @@ static bool StateSlotSelectHandler(std::shared_ptr<LUS::Console> Console, const
return 0;
}
static bool InvisibleHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool InvisibleHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -594,7 +594,7 @@ static bool InvisibleHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool GiantLinkHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool GiantLinkHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -622,7 +622,7 @@ static bool GiantLinkHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool MinishLinkHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool MinishLinkHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -650,7 +650,7 @@ static bool MinishLinkHandler(std::shared_ptr<LUS::Console> Console, const std::
}
}
static bool AddHeartContainerHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool AddHeartContainerHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -681,7 +681,7 @@ static bool AddHeartContainerHandler(std::shared_ptr<LUS::Console> Console, cons
}
}
static bool RemoveHeartContainerHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool RemoveHeartContainerHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -712,7 +712,7 @@ static bool RemoveHeartContainerHandler(std::shared_ptr<LUS::Console> Console, c
}
}
static bool GravityHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool GravityHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -721,7 +721,7 @@ static bool GravityHandler(std::shared_ptr<LUS::Console> Console, const std::vec
GameInteractionEffectBase* effect = new GameInteractionEffect::ModifyGravity();
try {
dynamic_cast<ParameterizedGameInteractionEffect*>(effect)->parameters[0] = LUS::Math::clamp(std::stoi(args[1], nullptr, 10), GI_GRAVITY_LEVEL_LIGHT, GI_GRAVITY_LEVEL_HEAVY);
dynamic_cast<ParameterizedGameInteractionEffect*>(effect)->parameters[0] = Ship::Math::clamp(std::stoi(args[1], nullptr, 10), GI_GRAVITY_LEVEL_LIGHT, GI_GRAVITY_LEVEL_HEAVY);
} catch (std::invalid_argument const& ex) {
ERROR_MESSAGE("[SOH] Gravity value must be a number.");
return 1;
@ -737,7 +737,7 @@ static bool GravityHandler(std::shared_ptr<LUS::Console> Console, const std::vec
}
}
static bool NoUIHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool NoUIHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -765,7 +765,7 @@ static bool NoUIHandler(std::shared_ptr<LUS::Console> Console, const std::vector
}
}
static bool FreezeHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool FreezeHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
GameInteractionEffectBase* effect = new GameInteractionEffect::FreezePlayer();
GameInteractionEffectQueryResult result = GameInteractor::ApplyEffect(effect);
@ -778,7 +778,7 @@ static bool FreezeHandler(std::shared_ptr<LUS::Console> Console, const std::vect
}
}
static bool DefenseModifierHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool DefenseModifierHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -802,7 +802,7 @@ static bool DefenseModifierHandler(std::shared_ptr<LUS::Console> Console, const
}
}
static bool DamageHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool DamageHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -832,7 +832,7 @@ static bool DamageHandler(std::shared_ptr<LUS::Console> Console, const std::vect
}
}
static bool HealHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool HealHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -862,7 +862,7 @@ static bool HealHandler(std::shared_ptr<LUS::Console> Console, const std::vector
}
}
static bool FillMagicHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool FillMagicHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
GameInteractionEffectBase* effect = new GameInteractionEffect::FillMagic();
GameInteractionEffectQueryResult result = GameInteractor::ApplyEffect(effect);
@ -875,7 +875,7 @@ static bool FillMagicHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool EmptyMagicHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool EmptyMagicHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
GameInteractionEffectBase* effect = new GameInteractionEffect::EmptyMagic();
GameInteractionEffectQueryResult result = GameInteractor::ApplyEffect(effect);
@ -888,7 +888,7 @@ static bool EmptyMagicHandler(std::shared_ptr<LUS::Console> Console, const std::
}
}
static bool NoZHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool NoZHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -916,7 +916,7 @@ static bool NoZHandler(std::shared_ptr<LUS::Console> Console, const std::vector<
}
}
static bool OneHitKOHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool OneHitKOHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -944,7 +944,7 @@ static bool OneHitKOHandler(std::shared_ptr<LUS::Console> Console, const std::ve
}
}
static bool PacifistHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool PacifistHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -972,7 +972,7 @@ static bool PacifistHandler(std::shared_ptr<LUS::Console> Console, const std::ve
}
}
static bool PaperLinkHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool PaperLinkHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1001,7 +1001,7 @@ static bool PaperLinkHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool RainstormHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool RainstormHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1029,7 +1029,7 @@ static bool RainstormHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool ReverseControlsHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool ReverseControlsHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1058,7 +1058,7 @@ static bool ReverseControlsHandler(std::shared_ptr<LUS::Console> Console, const
}
}
static bool UpdateRupeesHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool UpdateRupeesHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1082,7 +1082,7 @@ static bool UpdateRupeesHandler(std::shared_ptr<LUS::Console> Console, const std
}
}
static bool SpeedModifierHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool SpeedModifierHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1112,7 +1112,7 @@ const static std::map<std::string, uint16_t> boots {
{ "hover", EQUIP_VALUE_BOOTS_HOVER },
};
static bool BootsHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool BootsHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1143,7 +1143,7 @@ const static std::map<std::string, uint16_t> shields {
{ "mirror", ITEM_SHIELD_MIRROR },
};
static bool GiveShieldHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool GiveShieldHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1168,7 +1168,7 @@ static bool GiveShieldHandler(std::shared_ptr<LUS::Console> Console, const std::
}
}
static bool TakeShieldHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool TakeShieldHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1193,7 +1193,7 @@ static bool TakeShieldHandler(std::shared_ptr<LUS::Console> Console, const std::
}
}
static bool KnockbackHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool KnockbackHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1223,7 +1223,7 @@ static bool KnockbackHandler(std::shared_ptr<LUS::Console> Console, const std::v
}
}
static bool ElectrocuteHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool ElectrocuteHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
GameInteractionEffectBase* effect = new GameInteractionEffect::ElectrocutePlayer();
GameInteractionEffectQueryResult result = GameInteractor::ApplyEffect(effect);
@ -1236,7 +1236,7 @@ static bool ElectrocuteHandler(std::shared_ptr<LUS::Console> Console, const std:
}
}
static bool BurnHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool BurnHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
GameInteractionEffectBase* effect = new GameInteractionEffect::BurnPlayer();
GameInteractionEffectQueryResult result = GameInteractor::ApplyEffect(effect);
@ -1249,7 +1249,7 @@ static bool BurnHandler(std::shared_ptr<LUS::Console> Console, const std::vector
}
}
static bool CuccoStormHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool CuccoStormHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
GameInteractionEffectQueryResult result = GameInteractor::RawAction::SpawnActor(ACTOR_EN_NIW, 0);
if (result == GameInteractionEffectQueryResult::Possible) {
@ -1261,7 +1261,7 @@ static bool CuccoStormHandler(std::shared_ptr<LUS::Console> Console, const std::
}
}
static bool GenerateRandoHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool GenerateRandoHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() == 1) {
if (GenerateRandomizer()) {
return 0;
@ -1309,7 +1309,7 @@ static constexpr std::array<std::pair<const char*, CosmeticGroup>, COSMETICS_GRO
{"ivan", COSMETICS_GROUP_IVAN},
}};
static bool CosmeticsHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool CosmeticsHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1361,7 +1361,7 @@ static std::map<std::string, SeqType> sfx_groups = {
{"custom", SEQ_BGM_CUSTOM},
};
static bool SfxHandler(std::shared_ptr<LUS::Console> Console, const std::vector<std::string>& args, std::string* output) {
static bool SfxHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args, std::string* output) {
if (args.size() < 2) {
ERROR_MESSAGE("[SOH] Unexpected arguments passed");
return 1;
@ -1411,17 +1411,17 @@ void DebugConsole_Init(void) {
CMD_REGISTER("save_state", {SaveStateHandler, "Save a state."});
CMD_REGISTER("load_state", {LoadStateHandler, "Load a state."});
CMD_REGISTER("set_slot", {StateSlotSelectHandler, "Selects a SaveState slot", {
{"Slot number", LUS::ArgumentType::NUMBER,}
{"Slot number", Ship::ArgumentType::NUMBER,}
}});
// Map & Location
CMD_REGISTER("void", {VoidHandler, "Voids out of the current map."});
CMD_REGISTER("reload", {ReloadHandler, "Reloads the current map."});
CMD_REGISTER("fw", {FWHandler, "Spawns the player where Farore's Wind is set.", {
{"clear|warp|backup", LUS::ArgumentType::TEXT}
{"clear|warp|backup", Ship::ArgumentType::TEXT}
}});
CMD_REGISTER("entrance", {EntranceHandler, "Sends player to the entered entrance (hex)", {
{"entrance", LUS::ArgumentType::NUMBER}
{"entrance", Ship::ArgumentType::NUMBER}
}});
// Gameplay
@ -1430,64 +1430,64 @@ void DebugConsole_Init(void) {
CMD_REGISTER("map", {LoadSceneHandler, "Load up kak?"});
CMD_REGISTER("rupee", {RupeeHandler, "Set your rupee counter.", {
{"amount", LUS::ArgumentType::NUMBER}
{"amount", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("bItem", {BHandler, "Set an item to the B button.", {
{"Item ID", LUS::ArgumentType::NUMBER}
{"Item ID", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("spawn", { ActorSpawnHandler, "Spawn an actor.", { { "actor name/id", LUS::ArgumentType::NUMBER }, // TODO there should be an actor_id arg type
{"data", LUS::ArgumentType::NUMBER},
{"x", LUS::ArgumentType::NUMBER, true},
{"y", LUS::ArgumentType::NUMBER, true},
{"z", LUS::ArgumentType::NUMBER, true},
{"rx", LUS::ArgumentType::NUMBER, true},
{"ry", LUS::ArgumentType::NUMBER, true},
{"rz", LUS::ArgumentType::NUMBER, true}
CMD_REGISTER("spawn", { ActorSpawnHandler, "Spawn an actor.", { { "actor name/id", Ship::ArgumentType::NUMBER }, // TODO there should be an actor_id arg type
{"data", Ship::ArgumentType::NUMBER},
{"x", Ship::ArgumentType::NUMBER, true},
{"y", Ship::ArgumentType::NUMBER, true},
{"z", Ship::ArgumentType::NUMBER, true},
{"rx", Ship::ArgumentType::NUMBER, true},
{"ry", Ship::ArgumentType::NUMBER, true},
{"rz", Ship::ArgumentType::NUMBER, true}
}});
CMD_REGISTER("pos", {SetPosHandler, "Sets the position of the player.", {
{"x", LUS::ArgumentType::NUMBER, true},
{"y", LUS::ArgumentType::NUMBER, true},
{"z", LUS::ArgumentType::NUMBER, true}
{"x", Ship::ArgumentType::NUMBER, true},
{"y", Ship::ArgumentType::NUMBER, true},
{"z", Ship::ArgumentType::NUMBER, true}
}});
CMD_REGISTER("addammo", {AddAmmoHandler, "Adds ammo of an item.", {
{"sticks|nuts|bombs|seeds|arrows|bombchus|beans", LUS::ArgumentType::TEXT},
{"count", LUS::ArgumentType::NUMBER}
{"sticks|nuts|bombs|seeds|arrows|bombchus|beans", Ship::ArgumentType::TEXT},
{"count", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("takeammo", {TakeAmmoHandler, "Removes ammo of an item.", {
{"sticks|nuts|bombs|seeds|arrows|bombchus|beans", LUS::ArgumentType::TEXT},
{"count", LUS::ArgumentType::NUMBER}
{"sticks|nuts|bombs|seeds|arrows|bombchus|beans", Ship::ArgumentType::TEXT},
{"count", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("bottle", {BottleHandler, "Changes item in a bottle slot.", {
{"item", LUS::ArgumentType::TEXT},
{"slot", LUS::ArgumentType::NUMBER}
{"item", Ship::ArgumentType::TEXT},
{"slot", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("give_item", {GiveItemHandler, "Gives an item to the player as if it was given from an actor", {
{"vanilla|randomizer", LUS::ArgumentType::TEXT},
{"giveItemID", LUS::ArgumentType::NUMBER}
{"vanilla|randomizer", Ship::ArgumentType::TEXT},
{"giveItemID", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("item", {ItemHandler, "Sets item ID in arg 1 into slot arg 2. No boundary checks. Use with caution.", {
{"slot", LUS::ArgumentType::NUMBER},
{"item id", LUS::ArgumentType::NUMBER}
{"slot", Ship::ArgumentType::NUMBER},
{"item id", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("invisible", {InvisibleHandler, "Activate Link's Elvish cloak, making him appear invisible.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("giant_link", {GiantLinkHandler, "Turn Link into a giant Lonky boi.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("minish_link", {MinishLinkHandler, "Turn Link into a minish boi.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("add_heart_container",
@ -1497,25 +1497,25 @@ void DebugConsole_Init(void) {
{RemoveHeartContainerHandler, "Remove a heart from Link. The minimal amount of hearts is 3."});
CMD_REGISTER("gravity", {GravityHandler, "Set gravity level.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("no_ui", {NoUIHandler, "Disables the UI.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("freeze", {FreezeHandler, "Freezes Link in place"});
CMD_REGISTER("defense_modifier", {DefenseModifierHandler, "Sets the defense modifier.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("damage", {DamageHandler, "Deal damage to Link.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("heal", {HealHandler, "Heals Link.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("fill_magic", {FillMagicHandler, "Fills magic."});
@ -1523,50 +1523,50 @@ void DebugConsole_Init(void) {
CMD_REGISTER("empty_magic", {EmptyMagicHandler, "Empties magic."});
CMD_REGISTER("no_z", {NoZHandler, "Disables Z-button presses.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("ohko", {OneHitKOHandler,
"Activates one hit KO. Any damage kills Link and he cannot gain health in this mode.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("pacifist", {PacifistHandler, "Activates pacifist mode. Prevents Link from using his weapon.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("paper_link", {PaperLinkHandler, "Link but made out of paper.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("rainstorm", {RainstormHandler, "Activates rainstorm."});
CMD_REGISTER("reverse_controls", {ReverseControlsHandler, "Reverses the controls.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("update_rupees", {UpdateRupeesHandler, "Adds rupees.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("speed_modifier", {SpeedModifierHandler, "Sets the speed modifier.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("boots", {BootsHandler, "Activates boots.", {
{"kokiri|iron|hover", LUS::ArgumentType::TEXT},
{"kokiri|iron|hover", Ship::ArgumentType::TEXT},
}});
CMD_REGISTER("giveshield", {GiveShieldHandler, "Gives a shield and equips it when Link is the right age for it.", {
{"deku|hylian|mirror", LUS::ArgumentType::TEXT},
{"deku|hylian|mirror", Ship::ArgumentType::TEXT},
}});
CMD_REGISTER("takeshield", {TakeShieldHandler, "Takes a shield and unequips it if Link is wearing it.", {
{"deku|hylian|mirror", LUS::ArgumentType::TEXT},
{"deku|hylian|mirror", Ship::ArgumentType::TEXT},
}});
CMD_REGISTER("knockback", {KnockbackHandler, "Knocks Link back.", {
{"value", LUS::ArgumentType::NUMBER}
{"value", Ship::ArgumentType::NUMBER}
}});
CMD_REGISTER("electrocute", {ElectrocuteHandler, "Electrocutes Link."});
@ -1576,18 +1576,18 @@ void DebugConsole_Init(void) {
CMD_REGISTER("cucco_storm", {CuccoStormHandler, "Cucco Storm"});
CMD_REGISTER("gen_rando", {GenerateRandoHandler, "Generate a randomizer seed", {
{"seed|count", LUS::ArgumentType::NUMBER, true},
{"testing", LUS::ArgumentType::NUMBER, true},
{"seed|count", Ship::ArgumentType::NUMBER, true},
{"testing", Ship::ArgumentType::NUMBER, true},
}});
CMD_REGISTER("cosmetics", {CosmeticsHandler, "Change cosmetics.", {
{"reset|randomize", LUS::ArgumentType::TEXT},
{"group name", LUS::ArgumentType::TEXT, true},
{"reset|randomize", Ship::ArgumentType::TEXT},
{"group name", Ship::ArgumentType::TEXT, true},
}});
CMD_REGISTER("sfx", {SfxHandler, "Change SFX.", {
{"reset|randomize", LUS::ArgumentType::TEXT},
{"group_name", LUS::ArgumentType::TEXT, true},
{"reset|randomize", Ship::ArgumentType::TEXT},
{"group_name", Ship::ArgumentType::TEXT, true},
}});
CVarSave();

View File

@ -26,7 +26,7 @@ void MessageDebug_DisplayCustomMessage(const char* customMessage);
}
class MessageViewer : public LUS::GuiWindow {
class MessageViewer : public Ship::GuiWindow {
public:
static inline const char* TABLE_ID = "MessageViewer";
using GuiWindow::GuiWindow;

View File

@ -2,7 +2,7 @@
#include <libultraship/libultraship.h>
class ActorViewerWindow : public LUS::GuiWindow {
class ActorViewerWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -14,7 +14,7 @@ typedef enum {
} ColViewerRenderSetting;
#ifdef __cplusplus
class ColViewerWindow : public LUS::GuiWindow {
class ColViewerWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -614,7 +614,7 @@ void DrawInfoTab() {
void DrawBGSItemFlag(uint8_t itemID) {
const ItemMapEntry& slotEntry = itemMapping[itemID];
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0), ImVec2(1, 1));
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0), ImVec2(1, 1));
ImGui::SameLine();
int tradeIndex = itemID - ITEM_POCKET_EGG;
bool hasItem = (gSaveContext.adultTradeItems & (1 << tradeIndex)) != 0;
@ -656,7 +656,7 @@ void DrawInventoryTab() {
uint8_t item = gSaveContext.inventory.items[index];
if (item != ITEM_NONE) {
const ItemMapEntry& slotEntry = itemMapping.find(item)->second;
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0),
ImVec2(1, 1), 0)) {
selectedIndex = index;
ImGui::OpenPopup(itemPopupPicker);
@ -704,7 +704,7 @@ void DrawInventoryTab() {
ImGui::SameLine();
}
const ItemMapEntry& slotEntry = possibleItems[pickerIndex];
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f),
ImVec2(0, 0), ImVec2(1, 1), 0)) {
gSaveContext.inventory.items[selectedIndex] = slotEntry.id;
// Set adult trade item flag if you're playing adult trade shuffle in rando
@ -742,7 +742,7 @@ void DrawInventoryTab() {
ImGui::PushItemWidth(32.0f);
ImGui::BeginGroup();
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(itemMapping[item].name), ImVec2(32.0f, 32.0f));
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(itemMapping[item].name), ImVec2(32.0f, 32.0f));
ImGui::InputScalar("##ammoInput", ImGuiDataType_S8, &AMMO(item));
ImGui::EndGroup();
@ -1157,7 +1157,7 @@ void DrawUpgradeIcon(const std::string& categoryName, int32_t categoryId, const
uint8_t item = items[CUR_UPG_VALUE(categoryId)];
if (item != ITEM_NONE) {
const ItemMapEntry& slotEntry = itemMapping[item];
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0),
ImVec2(1, 1), 0)) {
ImGui::OpenPopup(upgradePopupPicker);
}
@ -1185,7 +1185,7 @@ void DrawUpgradeIcon(const std::string& categoryName, int32_t categoryId, const
UIWidgets::SetLastItemHoverText("None");
} else {
const ItemMapEntry& slotEntry = itemMapping[items[pickerIndex]];
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(slotEntry.name), ImVec2(32.0f, 32.0f), ImVec2(0, 0),
ImVec2(1, 1), 0)) {
Inventory_ChangeUpgrade(categoryId, pickerIndex);
ImGui::CloseCurrentPopup();
@ -1222,7 +1222,7 @@ void DrawEquipmentTab() {
bool hasEquip = (bitMask & gSaveContext.inventory.equipment) != 0;
const ItemMapEntry& entry = itemMapping[equipmentValues[i]];
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasEquip ? entry.name : entry.nameFaded),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasEquip ? entry.name : entry.nameFaded),
ImVec2(32.0f, 32.0f), ImVec2(0, 0), ImVec2(1, 1), 0)) {
if (hasEquip) {
gSaveContext.inventory.equipment &= ~bitMask;
@ -1321,7 +1321,7 @@ void DrawQuestItemButton(uint32_t item) {
uint32_t bitMask = 1 << entry.id;
bool hasQuestItem = (bitMask & gSaveContext.inventory.questItems) != 0;
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasQuestItem ? entry.name : entry.nameFaded),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasQuestItem ? entry.name : entry.nameFaded),
ImVec2(32.0f, 32.0f), ImVec2(0, 0), ImVec2(1, 1), 0)) {
if (hasQuestItem) {
gSaveContext.inventory.questItems &= ~bitMask;
@ -1339,7 +1339,7 @@ void DrawDungeonItemButton(uint32_t item, uint32_t scene) {
uint32_t bitMask = 1 << (entry.id - ITEM_KEY_BOSS); // Bitset starts at ITEM_KEY_BOSS == 0. the rest are sequential
bool hasItem = (bitMask & gSaveContext.inventory.dungeonItems[scene]) != 0;
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem ? entry.name : entry.nameFaded),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem ? entry.name : entry.nameFaded),
ImVec2(32.0f, 32.0f), ImVec2(0, 0), ImVec2(1, 1), 0)) {
if (hasItem) {
gSaveContext.inventory.dungeonItems[scene] &= ~bitMask;
@ -1386,7 +1386,7 @@ void DrawQuestStatusTab() {
uint32_t bitMask = 1 << entry.id;
bool hasQuestItem = (bitMask & gSaveContext.inventory.questItems) != 0;
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
if (ImGui::ImageButton(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasQuestItem ? entry.name : entry.nameFaded),
if (ImGui::ImageButton(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasQuestItem ? entry.name : entry.nameFaded),
ImVec2(16.0f, 24.0f), ImVec2(0, 0), ImVec2(1, 1), 0)) {
if (hasQuestItem) {
gSaveContext.inventory.questItems &= ~bitMask;
@ -1449,7 +1449,7 @@ void DrawQuestStatusTab() {
if (dungeonItemsScene != SCENE_JABU_JABU_BOSS) {
float lineHeight = ImGui::GetTextLineHeightWithSpacing();
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(itemMapping[ITEM_KEY_SMALL].name), ImVec2(lineHeight, lineHeight));
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(itemMapping[ITEM_KEY_SMALL].name), ImVec2(lineHeight, lineHeight));
ImGui::SameLine();
if (ImGui::InputScalar("##Keys", ImGuiDataType_S8, gSaveContext.inventory.dungeonKeys + dungeonItemsScene)) {
gSaveContext.sohStats.dungeonKeys[dungeonItemsScene] = gSaveContext.inventory.dungeonKeys[dungeonItemsScene];
@ -1793,34 +1793,34 @@ void SaveEditorWindow::DrawElement() {
void SaveEditorWindow::InitElement() {
// Load item icons into ImGui
for (const auto& entry : itemMapping) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, ImVec4(1, 1, 1, 1));
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, ImVec4(1, 1, 1, 0.3f));
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, ImVec4(1, 1, 1, 1));
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, ImVec4(1, 1, 1, 0.3f));
}
for (const auto& entry : gregMapping) {
ImVec4 gregGreen = ImVec4(42.0f / 255.0f, 169.0f / 255.0f, 40.0f / 255.0f, 1.0f);
ImVec4 gregFadedGreen = gregGreen;
gregFadedGreen.w = 0.3f;
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, gregGreen);
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, gregFadedGreen);
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, gregGreen);
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, gregFadedGreen);
}
for (const auto& entry : triforcePieceMapping) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, ImVec4(1, 1, 1, 1));
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, ImVec4(1, 1, 1, 0.3f));
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, ImVec4(1, 1, 1, 1));
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, ImVec4(1, 1, 1, 0.3f));
}
for (const auto& entry : questMapping) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, ImVec4(1, 1, 1, 1));
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, ImVec4(1, 1, 1, 0.3f));
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.name, entry.second.texturePath, ImVec4(1, 1, 1, 1));
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.second.nameFaded, entry.second.texturePath, ImVec4(1, 1, 1, 0.3f));
}
for (const auto& entry : songMapping) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.name, gSongNoteTex, entry.color);
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.name, gSongNoteTex, entry.color);
ImVec4 fadedCol = entry.color;
fadedCol.w = 0.3f;
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.nameFaded, gSongNoteTex, fadedCol);
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.nameFaded, gSongNoteTex, fadedCol);
}
for (const auto& entry : vanillaSongMapping) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.name, gSongNoteTex, entry.color);
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.name, gSongNoteTex, entry.color);
ImVec4 fadedCol = entry.color;
fadedCol.w = 0.3f;
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.nameFaded, gSongNoteTex, fadedCol);
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(entry.nameFaded, gSongNoteTex, fadedCol);
}
}

View File

@ -590,7 +590,7 @@ const std::vector<std::string> state3 = {
"Travelling to Hook Target"
};
class SaveEditorWindow : public LUS::GuiWindow {
class SaveEditorWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -65,7 +65,7 @@ std::map<int, std::string> cmdMap = {
};
void PerformDisplayListSearch() {
auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles("*" + std::string(searchString) + "*DL*");
auto result = Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles("*" + std::string(searchString) + "*DL*");
displayListSearchResults.clear();
@ -127,7 +127,7 @@ void DLViewerWindow::DrawElement() {
}
try {
auto res = std::static_pointer_cast<LUS::DisplayList>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
auto res = std::static_pointer_cast<LUS::DisplayList>(Ship::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
if (res->GetInitData()->Type != static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
ImGui::Text("Resource type is not a Display List. Please choose another.");

View File

@ -2,7 +2,7 @@
#include <libultraship/libultraship.h>
class DLViewerWindow : public LUS::GuiWindow {
class DLViewerWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -33,7 +33,7 @@ typedef struct {
uint32_t y;
} ValueTableElement;
class ValueViewerWindow : public LUS::GuiWindow {
class ValueViewerWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -459,7 +459,7 @@ void GameInteractor::RawAction::SetCosmeticsColor(uint8_t cosmeticCategory, uint
break;
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ApplyOrResetCustomGfxPatches();
}

View File

@ -66,7 +66,7 @@ void GameInteractorSail::HandleRemoteJson(nlohmann::json payload) {
}
std::string command = payload["command"].get<std::string>();
std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch(command);
std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch(command);
responsePayload["status"] = "success";
GameInteractor::Instance->TransmitJsonToRemote(responsePayload);
return;
@ -88,7 +88,7 @@ void GameInteractorSail::HandleRemoteJson(nlohmann::json payload) {
}
std::string command = payload["effect"]["command"].get<std::string>();
std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch(command);
std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch(command);
responsePayload["status"] = "success";
GameInteractor::Instance->TransmitJsonToRemote(responsePayload);
return;

View File

@ -1,7 +1,7 @@
#include <libultraship/libultraship.h>
#include "gameplaystats.h"
class GameplayStatsWindow : public LUS::GuiWindow {
class GameplayStatsWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -462,7 +462,7 @@ void RegisterDeleteFileOnDeath() {
if (gPlayState->gameOverCtx.state == GAMEOVER_DEATH_MENU && gPlayState->pauseCtx.state == 9) {
SaveManager::Instance->DeleteZeldaFile(gSaveContext.fileNum);
hasAffectedHealth = false;
std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch("reset");
std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch("reset");
}
});
}

View File

@ -70,7 +70,7 @@ void DrawPresetSelector(PresetType presetTypeId) {
if (selectedPresetId != 0) {
applyPreset(selectedPresetDef.entries);
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::PopStyleVar(1);
}

View File

@ -18,7 +18,7 @@ void RandoMain::GenerateRando(std::unordered_map<RandomizerSettingKey, u8> cvarS
// std::string settingsFileName = "./randomizer/latest_settings.json";
// CVarSetString("gLoadedPreset", settingsFileName.c_str());
std::string fileName = LUS::Context::GetPathRelativeToAppDirectory(GenerateRandomizer(cvarSettings, excludedLocations, enabledTricks, seedString).c_str());
std::string fileName = Ship::Context::GetPathRelativeToAppDirectory(GenerateRandomizer(cvarSettings, excludedLocations, enabledTricks, seedString).c_str());
CVarSetString("gSpoilerLog", fileName.c_str());
CVarSave();

View File

@ -895,8 +895,8 @@ const char* SpoilerLog_Write(int language) {
WriteAllLocations(language);
//WriteHintData(language);
if (!std::filesystem::exists(LUS::Context::GetPathRelativeToAppDirectory("Randomizer"))) {
std::filesystem::create_directory(LUS::Context::GetPathRelativeToAppDirectory("Randomizer"));
if (!std::filesystem::exists(Ship::Context::GetPathRelativeToAppDirectory("Randomizer"))) {
std::filesystem::create_directory(Ship::Context::GetPathRelativeToAppDirectory("Randomizer"));
}
std::string jsonString = jsonData.dump(4);
@ -911,7 +911,7 @@ const char* SpoilerLog_Write(int language) {
fileNameStream << std::to_string(Settings::hashIconIndexes[i]);
}
std::string fileName = fileNameStream.str();
std::ofstream jsonFile(LUS::Context::GetPathRelativeToAppDirectory(
std::ofstream jsonFile(Ship::Context::GetPathRelativeToAppDirectory(
(std::string("Randomizer/") + fileName + std::string(".json")).c_str()));
jsonFile << std::setw(4) << jsonString << std::endl;
jsonFile.close();

View File

@ -4683,7 +4683,7 @@ void RandomizerSettingsWindow::DrawElement() {
excludedLocationString += ",";
}
CVarSetString(CVAR_RANDOMIZER_SETTING("ExcludedLocations"), excludedLocationString.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
ImGui::Text("%s", rcObject->rcShortName.c_str());
@ -4728,7 +4728,7 @@ void RandomizerSettingsWindow::DrawElement() {
} else {
CVarSetString(CVAR_RANDOMIZER_SETTING("ExcludedLocations"), excludedLocationString.c_str());
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
ImGui::Text("%s", rcObject->rcShortName.c_str());
@ -4914,7 +4914,7 @@ void RandomizerSettingsWindow::DrawElement() {
enabledTrickString += ",";
}
CVarClear(CVAR_RANDOMIZER_SETTING("EnabledTricks"));
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
if (ImGui::Button("Enable All")) {
@ -4931,7 +4931,7 @@ void RandomizerSettingsWindow::DrawElement() {
enabledTrickString += ",";
}
CVarSetString(CVAR_RANDOMIZER_SETTING("EnabledTricks"), enabledTrickString.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
if (ImGui::BeginTable("trickTags", showTag.size(), ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_Borders)) {
@ -5008,7 +5008,7 @@ void RandomizerSettingsWindow::DrawElement() {
enabledTrickString += ",";
}
CVarSetString(CVAR_RANDOMIZER_SETTING("EnabledTricks"), enabledTrickString.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::BeginChild("ChildTricksDisabled", ImVec2(0, -8), false, ImGuiWindowFlags_HorizontalScrollbar);
@ -5044,7 +5044,7 @@ void RandomizerSettingsWindow::DrawElement() {
enabledTrickString += ",";
}
CVarSetString(CVAR_RANDOMIZER_SETTING("EnabledTricks"), enabledTrickString.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
DrawTagChips(*rtObject.rtTags);
ImGui::SameLine();
@ -5118,7 +5118,7 @@ void RandomizerSettingsWindow::DrawElement() {
enabledTrickString += ",";
}
CVarClear(CVAR_RANDOMIZER_SETTING("EnabledTricks"));
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::BeginChild("ChildTricksEnabled", ImVec2(0, -8), false, ImGuiWindowFlags_HorizontalScrollbar);
@ -5160,7 +5160,7 @@ void RandomizerSettingsWindow::DrawElement() {
} else {
CVarSetString(CVAR_RANDOMIZER_SETTING("EnabledTricks"), enabledTrickString.c_str());
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
DrawTagChips(*rtObject.rtTags);
ImGui::SameLine();

View File

@ -877,7 +877,7 @@ void CheckTrackerWindow::DrawElement() {
if (CVarGetInteger(CVAR_TRACKER_CHECK("DisplayType"), TRACKER_DISPLAY_ALWAYS) == TRACKER_DISPLAY_COMBO_BUTTON) {
int comboButton1Mask = buttons[CVarGetInteger(CVAR_TRACKER_CHECK("ComboButton1"), TRACKER_COMBO_BUTTON_L)];
int comboButton2Mask = buttons[CVarGetInteger(CVAR_TRACKER_CHECK("ComboButton2"), TRACKER_COMBO_BUTTON_R)];
OSContPad* trackerButtonsPressed = LUS::Context::GetInstance()->GetControlDeck()->GetPads();
OSContPad* trackerButtonsPressed = Ship::Context::GetInstance()->GetControlDeck()->GetPads();
bool comboButtonsHeld = trackerButtonsPressed != nullptr &&
trackerButtonsPressed[0].button & comboButton1Mask &&
trackerButtonsPressed[0].button & comboButton2Mask;

View File

@ -7,9 +7,9 @@
namespace CheckTracker {
class CheckTrackerSettingsWindow : public LUS::GuiWindow {
class CheckTrackerSettingsWindow : public Ship::GuiWindow {
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
~CheckTrackerSettingsWindow() {};
protected:
@ -18,9 +18,9 @@ class CheckTrackerSettingsWindow : public LUS::GuiWindow {
void UpdateElement() override {};
};
class CheckTrackerWindow : public LUS::GuiWindow {
class CheckTrackerWindow : public Ship::GuiWindow {
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
~CheckTrackerWindow() {};
protected:

View File

@ -85,7 +85,7 @@ s16 GetLastEntranceOverride();
s16 GetCurrentGrottoId();
const EntranceData* GetEntranceData(s16);
class EntranceTrackerWindow : public LUS::GuiWindow {
class EntranceTrackerWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -560,7 +560,7 @@ void DrawItemCount(ItemTrackerItem item, bool hideMax) {
void DrawEquip(ItemTrackerItem item) {
bool hasEquip = HasEquipment(item);
int iconSize = CVarGetInteger(CVAR_TRACKER_ITEM("IconSize"), 36);
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasEquip && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasEquip && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
UIWidgets::SetLastItemHoverText(SohUtils::GetItemName(item.id));
@ -570,7 +570,7 @@ void DrawQuest(ItemTrackerItem item) {
bool hasQuestItem = HasQuestItem(item);
int iconSize = CVarGetInteger(CVAR_TRACKER_ITEM("IconSize"), 36);
ImGui::BeginGroup();
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasQuestItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasQuestItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
if (item.id == QUEST_SKULL_TOKEN) {
@ -640,7 +640,7 @@ void DrawItem(ItemTrackerItem item) {
ImGui::BeginGroup();
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
DrawItemCount(item, false);
@ -662,7 +662,7 @@ void DrawBottle(ItemTrackerItem item) {
}
int iconSize = CVarGetInteger(CVAR_TRACKER_ITEM("IconSize"), 36);
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
UIWidgets::SetLastItemHoverText(SohUtils::GetItemName(item.id));
@ -677,11 +677,11 @@ void DrawDungeonItem(ItemTrackerItem item) {
bool hasSmallKey = GameInteractor::IsSaveLoaded() ? ((gSaveContext.inventory.dungeonKeys[item.data]) >= 0) : false;
ImGui::BeginGroup();
if (itemId == ITEM_KEY_SMALL) {
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasSmallKey && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasSmallKey && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
}
else {
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasItem && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize, iconSize), ImVec2(0, 0), ImVec2(1, 1));
}
@ -722,7 +722,7 @@ void DrawSong(ItemTrackerItem item) {
ImVec2 p = ImGui::GetCursorScreenPos();
bool hasSong = HasSong(item);
ImGui::SetCursorScreenPos(ImVec2(p.x + 6, p.y));
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasSong && IsValidSaveFile() ? item.name : item.nameFaded),
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName(hasSong && IsValidSaveFile() ? item.name : item.nameFaded),
ImVec2(iconSize / 1.5, iconSize), ImVec2(0, 0), ImVec2(1, 1));
UIWidgets::SetLastItemHoverText(SohUtils::GetQuestItemName(item.id));
}
@ -1013,7 +1013,7 @@ void ItemTrackerWindow::DrawElement() {
int iconSpacing = CVarGetInteger(CVAR_TRACKER_ITEM("IconSpacing"), 12);
int comboButton1Mask = buttonMap[CVarGetInteger(CVAR_TRACKER_ITEM("ComboButton1"), TRACKER_COMBO_BUTTON_L)];
int comboButton2Mask = buttonMap[CVarGetInteger(CVAR_TRACKER_ITEM("ComboButton2"), TRACKER_COMBO_BUTTON_R)];
OSContPad* buttonsPressed = LUS::Context::GetInstance()->GetControlDeck()->GetPads();
OSContPad* buttonsPressed = Ship::Context::GetInstance()->GetControlDeck()->GetPads();
bool comboButtonsHeld = buttonsPressed != nullptr && buttonsPressed[0].button & comboButton1Mask && buttonsPressed[0].button & comboButton2Mask;
bool isPaused = CVarGetInteger(CVAR_TRACKER_ITEM("ShowOnlyPaused"), 0) == 0 || gPlayState != nullptr && gPlayState->pauseCtx.state > 0;
@ -1144,7 +1144,7 @@ void ItemTrackerSettingsWindow::DrawElement() {
CVarSetFloat(CVAR_TRACKER_ITEM("BgColorG"), ChromaKeyBackground.y);
CVarSetFloat(CVAR_TRACKER_ITEM("BgColorB"), ChromaKeyBackground.z);
CVarSetFloat(CVAR_TRACKER_ITEM("BgColorA"), ChromaKeyBackground.w);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::PopItemWidth();

View File

@ -29,7 +29,7 @@ typedef struct ItemTrackerDungeon {
std::vector<uint32_t> items;
} ItemTrackerDungeon;
class ItemTrackerSettingsWindow : public LUS::GuiWindow {
class ItemTrackerSettingsWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;
@ -39,7 +39,7 @@ class ItemTrackerSettingsWindow : public LUS::GuiWindow {
void UpdateElement() override {};
};
class ItemTrackerWindow : public LUS::GuiWindow {
class ItemTrackerWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -1,6 +1,6 @@
#include <libultraship/libultraship.h>
class RandomizerSettingsWindow : public LUS::GuiWindow {
class RandomizerSettingsWindow : public Ship::GuiWindow {
public:
using GuiWindow::GuiWindow;

View File

@ -117,7 +117,7 @@ void AdvancedResolutionSettingsWindow::DrawElement() {
CVarGetInteger("gLowResMode", 0);
if (UIWidgets::EnhancementSliderFloat("Internal Resolution: %.1f%%", "##IMul", "gInternalResolution", 0.5f,
2.0f, "", 1.0f, true, true, disabled_resolutionSlider)) {
LUS::Context::GetInstance()->GetWindow()->SetResolutionMultiplier(
Ship::Context::GetInstance()->GetWindow()->SetResolutionMultiplier(
CVarGetFloat("gInternalResolution", 1));
}
UIWidgets::Tooltip("Multiplies your output resolution by the value entered.");
@ -126,7 +126,7 @@ void AdvancedResolutionSettingsWindow::DrawElement() {
#ifndef __WIIU__
if (UIWidgets::PaddedEnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, "", 1, true, true,
false)) {
LUS::Context::GetInstance()->GetWindow()->SetMsaaLevel(CVarGetInteger("gMSAAValue", 1));
Ship::Context::GetInstance()->GetWindow()->SetMsaaLevel(CVarGetInteger("gMSAAValue", 1));
};
UIWidgets::Tooltip(
"Activates multi-sample anti-aliasing when above 1x, up to 8x for 8 samples for every pixel.\n\n"

View File

@ -2,12 +2,12 @@
#include <libultraship/libultraship.h>
namespace AdvancedResolutionSettings {
class AdvancedResolutionSettingsWindow : public LUS::GuiWindow {
class AdvancedResolutionSettingsWindow : public Ship::GuiWindow {
private:
bool IsDroppingFrames();
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
void InitElement() override;
void DrawElement() override;

View File

@ -837,7 +837,7 @@ extern "C" void ProcessSaveStateRequests(void) {
}
void SaveStateMgr::SetCurrentSlot(unsigned int slot) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "slot %u set", slot);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "slot %u set", slot);
this->currentSlot = slot;
}
@ -855,12 +855,12 @@ void SaveStateMgr::ProcessSaveStateRequests(void) {
this->states[request.slot] = std::make_shared<SaveState>(OTRGlobals::Instance->gSaveStateMgr, request.slot);
}
this->states[request.slot]->Save();
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "saved state %u", request.slot);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "saved state %u", request.slot);
break;
case RequestType::LOAD:
if (this->states.contains(request.slot)) {
this->states[request.slot]->Load();
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "loaded state %u", request.slot);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "loaded state %u", request.slot);
} else {
SPDLOG_ERROR("Invalid SaveState slot: {}", request.type);
}
@ -876,7 +876,7 @@ void SaveStateMgr::ProcessSaveStateRequests(void) {
SaveStateReturn SaveStateMgr::AddRequest(const SaveStateRequest request) {
if (gPlayState == nullptr) {
SPDLOG_ERROR("[SOH] Can not save or load a state outside of \"GamePlay\"");
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "states not available here", request.slot);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "states not available here", request.slot);
return SaveStateReturn::FAIL_WRONG_GAMESTATE;
}
@ -890,7 +890,7 @@ SaveStateReturn SaveStateMgr::AddRequest(const SaveStateRequest request) {
return SaveStateReturn::SUCCESS;
} else {
SPDLOG_ERROR("Invalid SaveState slot: {}", request.type);
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "state slot %u empty", request.slot);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(1.0f, true, "state slot %u empty", request.slot);
return SaveStateReturn::FAIL_INVALID_SLOT;
}
[[unlikely]] default:

View File

@ -1039,22 +1039,22 @@ void InitTTSBank() {
break;
}
auto initData = std::make_shared<LUS::ResourceInitData>();
auto initData = std::make_shared<Ship::ResourceInitData>();
initData->Format = RESOURCE_FORMAT_BINARY;
initData->Type = static_cast<uint32_t>(LUS::ResourceType::Json);
initData->Type = static_cast<uint32_t>(Ship::ResourceType::Json);
initData->ResourceVersion = 0;
sceneMap = std::static_pointer_cast<LUS::Json>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/scenes" + languageSuffix, true, initData))->Data;
sceneMap = std::static_pointer_cast<Ship::Json>(
Ship::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/scenes" + languageSuffix, true, initData))->Data;
miscMap = std::static_pointer_cast<LUS::Json>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/misc" + languageSuffix, true, initData))->Data;
miscMap = std::static_pointer_cast<Ship::Json>(
Ship::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/misc" + languageSuffix, true, initData))->Data;
kaleidoMap = std::static_pointer_cast<LUS::Json>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/kaleidoscope" + languageSuffix, true, initData))->Data;
kaleidoMap = std::static_pointer_cast<Ship::Json>(
Ship::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/kaleidoscope" + languageSuffix, true, initData))->Data;
fileChooseMap = std::static_pointer_cast<LUS::Json>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/filechoose" + languageSuffix, true, initData))->Data;
fileChooseMap = std::static_pointer_cast<Ship::Json>(
Ship::Context::GetInstance()->GetResourceManager()->LoadResource("accessibility/texts/filechoose" + languageSuffix, true, initData))->Data;
}
void RegisterOnSetGameLanguageHook() {

View File

@ -248,19 +248,19 @@ const char* constCameraStrings[] = {
OTRGlobals::OTRGlobals() {
std::vector<std::string> OTRFiles;
std::string mqPath = LUS::Context::LocateFileAcrossAppDirs("oot-mq.otr", appShortName);
std::string mqPath = Ship::Context::LocateFileAcrossAppDirs("oot-mq.otr", appShortName);
if (std::filesystem::exists(mqPath)) {
OTRFiles.push_back(mqPath);
}
std::string ootPath = LUS::Context::LocateFileAcrossAppDirs("oot.otr", appShortName);
std::string ootPath = Ship::Context::LocateFileAcrossAppDirs("oot.otr", appShortName);
if (std::filesystem::exists(ootPath)) {
OTRFiles.push_back(ootPath);
}
std::string sohOtrPath = LUS::Context::GetPathRelativeToAppBundle("soh.otr");
std::string sohOtrPath = Ship::Context::GetPathRelativeToAppBundle("soh.otr");
if (std::filesystem::exists(sohOtrPath)) {
OTRFiles.push_back(sohOtrPath);
}
std::string patchesPath = LUS::Context::LocateFileAcrossAppDirs("mods", appShortName);
std::string patchesPath = Ship::Context::LocateFileAcrossAppDirs("mods", appShortName);
std::vector<std::string> patchOTRs = {};
if (patchesPath.length() > 0 && std::filesystem::exists(patchesPath)) {
if (std::filesystem::is_directory(patchesPath)) {
@ -302,7 +302,7 @@ OTRGlobals::OTRGlobals() {
OOT_PAL_GC_DBG2
};
context = LUS::Context::CreateUninitializedInstance("Ship of Harkinian", appShortName, "shipofharkinian.json");
context = Ship::Context::CreateUninitializedInstance("Ship of Harkinian", appShortName, "shipofharkinian.json");
context->InitLogging();
context->InitGfxDebugger();
@ -378,7 +378,7 @@ OTRGlobals::OTRGlobals() {
#if defined(__SWITCH__)
SPDLOG_ERROR("Invalid OTR File!");
#elif defined(__WIIU__)
LUS::WiiU::ThrowInvalidOTR();
Ship::WiiU::ThrowInvalidOTR();
#else
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Invalid OTR File",
"Attempted to load an invalid OTR file. Try regenerating.", nullptr);
@ -450,15 +450,15 @@ bool OTRGlobals::HasOriginal() {
}
uint32_t OTRGlobals::GetInterpolationFPS() {
if (LUS::Context::GetInstance()->GetWindow()->GetWindowBackend() == LUS::WindowBackend::DX11) {
if (Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() == Ship::WindowBackend::DX11) {
return CVarGetInteger("gInterpolationFPS", 20);
}
if (CVarGetInteger("gMatchRefreshRate", 0)) {
return LUS::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
return Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
}
return std::min<uint32_t>(LUS::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate(), CVarGetInteger("gInterpolationFPS", 20));
return std::min<uint32_t>(Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate(), CVarGetInteger("gInterpolationFPS", 20));
}
struct ExtensionEntry {
@ -853,7 +853,7 @@ extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
}
extern "C" void OTRExtScanner() {
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
auto lst = *Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
for (auto& rPath : lst) {
std::vector<std::string> raw = StringHelper::Split(rPath, ".");
@ -876,13 +876,13 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
OTRVersion version = {};
// Use a temporary archive instance to load the otr and read the version file
auto archive = LUS::OtrArchive(otrPath);
auto archive = Ship::OtrArchive(otrPath);
if (archive.Open()) {
auto t = archive.LoadFile("portVersion", std::make_shared<LUS::ResourceInitData>());
auto t = archive.LoadFile("portVersion", std::make_shared<Ship::ResourceInitData>());
if (t != nullptr && t->IsLoaded) {
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer->data(), t->Buffer->size());
auto reader = std::make_shared<LUS::BinaryReader>(stream);
LUS::Endianness endianness = (LUS::Endianness)reader->ReadUByte();
auto stream = std::make_shared<Ship::MemoryStream>(t->Buffer->data(), t->Buffer->size());
auto reader = std::make_shared<Ship::BinaryReader>(stream);
Ship::Endianness endianness = (Ship::Endianness)reader->ReadUByte();
reader->SetEndianness(endianness);
version.major = reader->ReadUInt16();
version.minor = reader->ReadUInt16();
@ -913,7 +913,7 @@ void CheckSoHOTRVersion(std::string otrPath) {
Extractor::ShowErrorBox("soh.otr file is missing", msg.c_str());
exit(1);
#elif defined(__SWITCH__)
LUS::Switch::PrintErrorMessageToScreen(("\x1b[2;2HYou are missing the soh.otr file." + msg).c_str());
Ship::Switch::PrintErrorMessageToScreen(("\x1b[2;2HYou are missing the soh.otr file." + msg).c_str());
#elif defined(__WIIU__)
OSFatal(("You are missing the soh.otr file\n\n" + msg).c_str());
#endif
@ -926,7 +926,7 @@ void CheckSoHOTRVersion(std::string otrPath) {
Extractor::ShowErrorBox("soh.otr file version does not match", msg.c_str());
exit(1);
#elif defined(__SWITCH__)
LUS::Switch::PrintErrorMessageToScreen(("\x1b[2;2HYou have an old soh.otr file." + msg).c_str());
Ship::Switch::PrintErrorMessageToScreen(("\x1b[2;2HYou have an old soh.otr file." + msg).c_str());
#elif defined(__WIIU__)
OSFatal(("You have an old soh.otr file\n\n" + msg).c_str());
#endif
@ -937,7 +937,7 @@ void CheckSoHOTRVersion(std::string otrPath) {
// For Windows/Mac/Linux if the version doesn't match, offer to
void DetectOTRVersion(std::string fileName, bool isMQ) {
bool isOtrOld = false;
std::string otrPath = LUS::Context::LocateFileAcrossAppDirs(fileName, appShortName);
std::string otrPath = Ship::Context::LocateFileAcrossAppDirs(fileName, appShortName);
// Doesn't exist so nothing to do here
if (!std::filesystem::exists(otrPath)) {
@ -967,7 +967,7 @@ void DetectOTRVersion(std::string fileName, bool isMQ) {
fileName.c_str(), version);
if (Extractor::ShowYesNoBox("Old OTR File Found", msgBuf) == IDYES) {
std::string installPath = LUS::Context::GetAppBundlePath();
std::string installPath = Ship::Context::GetAppBundlePath();
if (!std::filesystem::exists(installPath + "/assets/extractor")) {
Extractor::ShowErrorBox("Extractor assets not found",
"Unable to regenerate. Missing assets/extractor folder needed to generate OTR file.\n\nExiting...");
@ -975,17 +975,17 @@ void DetectOTRVersion(std::string fileName, bool isMQ) {
}
Extractor extract;
if (!extract.Run(LUS::Context::GetAppDirectoryPath(appShortName), isMQ ? RomSearchMode::MQ : RomSearchMode::Vanilla)) {
if (!extract.Run(Ship::Context::GetAppDirectoryPath(appShortName), isMQ ? RomSearchMode::MQ : RomSearchMode::Vanilla)) {
Extractor::ShowErrorBox("Error", "An error occured, no OTR file was generated.\n\nExiting...");
exit(1);
}
extract.CallZapd(installPath, LUS::Context::GetAppDirectoryPath(appShortName));
extract.CallZapd(installPath, Ship::Context::GetAppDirectoryPath(appShortName));
} else {
exit(1);
}
#elif defined(__SWITCH__)
LUS::Switch::PrintErrorMessageToScreen("\x1b[2;2HYou've launched the Ship with an old game OTR file."
Ship::Switch::PrintErrorMessageToScreen("\x1b[2;2HYou've launched the Ship with an old game OTR file."
"\x1b[4;2HPlease regenerate a new game OTR and relaunch."
"\x1b[6;2HPress the Home button to exit...");
#elif defined(__WIIU__)
@ -1013,9 +1013,9 @@ bool PathTestCleanup(FILE* tfile) {
extern "C" void InitOTR() {
#ifdef __SWITCH__
LUS::Switch::Init(LUS::PreInitPhase);
Ship::Switch::Init(Ship::PreInitPhase);
#elif defined(__WIIU__)
LUS::WiiU::Init(appShortName);
Ship::WiiU::Init(appShortName);
#endif
#ifdef _WIN32
@ -1055,13 +1055,13 @@ extern "C" void InitOTR() {
}
#endif
CheckSoHOTRVersion(LUS::Context::GetPathRelativeToAppBundle("soh.otr"));
CheckSoHOTRVersion(Ship::Context::GetPathRelativeToAppBundle("soh.otr"));
if (!std::filesystem::exists(LUS::Context::LocateFileAcrossAppDirs("oot-mq.otr", appShortName)) &&
!std::filesystem::exists(LUS::Context::LocateFileAcrossAppDirs("oot.otr", appShortName))){
if (!std::filesystem::exists(Ship::Context::LocateFileAcrossAppDirs("oot-mq.otr", appShortName)) &&
!std::filesystem::exists(Ship::Context::LocateFileAcrossAppDirs("oot.otr", appShortName))){
#if not defined(__SWITCH__) && not defined(__WIIU__)
std::string installPath = LUS::Context::GetAppBundlePath();
std::string installPath = Ship::Context::GetAppBundlePath();
if (!std::filesystem::exists(installPath + "/assets/extractor")) {
Extractor::ShowErrorBox("Extractor assets not found",
"No OTR files found. Missing assets/extractor folder needed to generate OTR file.\n\nExiting...");
@ -1071,26 +1071,26 @@ extern "C" void InitOTR() {
bool generatedOtrIsMQ = false;
if (Extractor::ShowYesNoBox("No OTR Files", "No OTR files found. Generate one now?") == IDYES) {
Extractor extract;
if (!extract.Run(LUS::Context::GetAppDirectoryPath(appShortName))) {
if (!extract.Run(Ship::Context::GetAppDirectoryPath(appShortName))) {
Extractor::ShowErrorBox("Error", "An error occured, no OTR file was generated.\n\nExiting...");
exit(1);
}
extract.CallZapd(installPath, LUS::Context::GetAppDirectoryPath(appShortName));
extract.CallZapd(installPath, Ship::Context::GetAppDirectoryPath(appShortName));
generatedOtrIsMQ = extract.IsMasterQuest();
} else {
exit(1);
}
if (Extractor::ShowYesNoBox("Extraction Complete", "ROM Extracted. Extract another?") == IDYES) {
Extractor extract;
if (!extract.Run(LUS::Context::GetAppDirectoryPath(appShortName), generatedOtrIsMQ ? RomSearchMode::Vanilla : RomSearchMode::MQ)) {
if (!extract.Run(Ship::Context::GetAppDirectoryPath(appShortName), generatedOtrIsMQ ? RomSearchMode::Vanilla : RomSearchMode::MQ)) {
Extractor::ShowErrorBox("Error", "An error occured, an OTR file may have been generated by a different step.\n\nContinuing...");
} else {
extract.CallZapd(installPath, LUS::Context::GetAppDirectoryPath(appShortName));
extract.CallZapd(installPath, Ship::Context::GetAppDirectoryPath(appShortName));
}
}
#elif defined(__SWITCH__)
LUS::Switch::PrintErrorMessageToScreen("\x1b[2;2HYou've launched the Ship without a game OTR file."
Ship::Switch::PrintErrorMessageToScreen("\x1b[2;2HYou've launched the Ship without a game OTR file."
"\x1b[4;2HPlease generate a game OTR and relaunch."
"\x1b[6;2HPress the Home button to exit...");
#elif defined(__WIIU__)
@ -1165,9 +1165,9 @@ extern "C" void InitOTR() {
}
#endif
std::shared_ptr<LUS::Config> conf = OTRGlobals::Instance->context->GetConfig();
conf->RegisterConfigVersionUpdater(std::make_shared<LUS::ConfigVersion1Updater>());
conf->RegisterConfigVersionUpdater(std::make_shared<LUS::ConfigVersion2Updater>());
std::shared_ptr<Ship::Config> conf = OTRGlobals::Instance->context->GetConfig();
conf->RegisterConfigVersionUpdater(std::make_shared<SOH::ConfigVersion1Updater>());
conf->RegisterConfigVersionUpdater(std::make_shared<SOH::ConfigVersion2Updater>());
conf->RunVersionUpdates();
}
@ -1245,14 +1245,14 @@ extern bool ToggleAltAssetsAtEndOfFrame;
extern "C" void Graph_StartFrame() {
#ifndef __WIIU__
using LUS::KbScancode;
using Ship::KbScancode;
int32_t dwScancode = OTRGlobals::Instance->context->GetWindow()->GetLastScancode();
OTRGlobals::Instance->context->GetWindow()->SetLastScancode(-1);
switch (dwScancode) {
case KbScancode::LUS_KB_F5: {
if (CVarGetInteger(CVAR_CHEAT("SaveStatesEnabled"), 0) == 0) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->
TextDrawNotification(6.0f, true, "Save states not enabled. Check Cheats Menu.");
return;
}
@ -1274,7 +1274,7 @@ extern "C" void Graph_StartFrame() {
}
case KbScancode::LUS_KB_F6: {
if (CVarGetInteger(CVAR_CHEAT("SaveStatesEnabled"), 0) == 0) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->
TextDrawNotification(6.0f, true, "Save states not enabled. Check Cheats Menu.");
return;
}
@ -1289,7 +1289,7 @@ extern "C" void Graph_StartFrame() {
}
case KbScancode::LUS_KB_F7: {
if (CVarGetInteger(CVAR_CHEAT("SaveStatesEnabled"), 0) == 0) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->
TextDrawNotification(6.0f, true, "Save states not enabled. Check Cheats Menu.");
return;
}
@ -1431,15 +1431,15 @@ extern "C" uint16_t OTRGetPixelDepth(float x, float y) {
}
extern "C" uint32_t ResourceMgr_GetNumGameVersions() {
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
return Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
}
extern "C" uint32_t ResourceMgr_GetGameVersion(int index) {
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
return Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
}
extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
uint32_t version = Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
switch (version) {
case OOT_NTSC_US_10:
@ -1462,7 +1462,7 @@ extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
}
extern "C" uint32_t ResourceMgr_GetGameRegion(int index) {
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
uint32_t version = Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
switch (version) {
case OOT_NTSC_US_10:
@ -1531,10 +1531,10 @@ extern "C" uint32_t ResourceMgr_IsGameMasterQuest() {
}
extern "C" void ResourceMgr_LoadDirectory(const char* resName) {
LUS::Context::GetInstance()->GetResourceManager()->LoadDirectory(resName);
Ship::Context::GetInstance()->GetResourceManager()->LoadDirectory(resName);
}
extern "C" void ResourceMgr_DirtyDirectory(const char* resName) {
LUS::Context::GetInstance()->GetResourceManager()->DirtyDirectory(resName);
Ship::Context::GetInstance()->GetResourceManager()->DirtyDirectory(resName);
}
extern "C" void ResourceMgr_UnloadResource(const char* resName) {
@ -1542,13 +1542,13 @@ extern "C" void ResourceMgr_UnloadResource(const char* resName) {
if (path.substr(0, 7) == "__OTR__") {
path = path.substr(7);
}
auto res = LUS::Context::GetInstance()->GetResourceManager()->UnloadResource(path);
auto res = Ship::Context::GetInstance()->GetResourceManager()->UnloadResource(path);
}
// OTRTODO: There is probably a more elegant way to go about this...
// Kenix: This is definitely leaking memory when it's called.
extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
auto lst = Ship::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
char** result = (char**)malloc(lst->size() * sizeof(char*));
for (size_t i = 0; i < lst->size(); i++) {
@ -1592,7 +1592,7 @@ extern "C" void ResourceMgr_UnloadOriginalWhenAltExists(const char* resName) {
}
}
std::shared_ptr<LUS::IResource> GetResourceByNameHandlingMQ(const char* path) {
std::shared_ptr<Ship::IResource> GetResourceByNameHandlingMQ(const char* path) {
std::string Path = path;
if (ResourceMgr_IsGameMasterQuest()) {
size_t pos = 0;
@ -1600,7 +1600,7 @@ std::shared_ptr<LUS::IResource> GetResourceByNameHandlingMQ(const char* path) {
Path.replace(pos, 7, "/mq/");
}
}
return LUS::Context::GetInstance()->GetResourceManager()->LoadResource(Path.c_str());
return Ship::Context::GetInstance()->GetResourceManager()->LoadResource(Path.c_str());
}
extern "C" char* GetResourceDataByNameHandlingMQ(const char* path) {
@ -1728,7 +1728,7 @@ std::unordered_map<std::string, std::unordered_map<std::string, GfxPatch>> origi
// instead (When that is available). Index can be found using the commented out section below.
extern "C" void ResourceMgr_PatchGfxByName(const char* path, const char* patchName, int index, Gfx instruction) {
auto res = std::static_pointer_cast<LUS::DisplayList>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource(path));
Ship::Context::GetInstance()->GetResourceManager()->LoadResource(path));
// Leaving this here for people attempting to find the correct Dlist index to patch
/*if (strcmp("__OTR__objects/object_gi_longsword/gGiBiggoronSwordDL", path) == 0) {
@ -1767,7 +1767,7 @@ extern "C" void ResourceMgr_PatchGfxByName(const char* path, const char* patchNa
extern "C" void ResourceMgr_PatchGfxCopyCommandByName(const char* path, const char* patchName, int destinationIndex, int sourceIndex) {
auto res = std::static_pointer_cast<LUS::DisplayList>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource(path));
Ship::Context::GetInstance()->GetResourceManager()->LoadResource(path));
// Do not patch custom assets as they most likely do not have the same instructions as authentic assets
if (res->GetInitData()->IsCustom) {
@ -1790,7 +1790,7 @@ extern "C" void ResourceMgr_PatchGfxCopyCommandByName(const char* path, const ch
extern "C" void ResourceMgr_UnpatchGfxByName(const char* path, const char* patchName) {
if (originalGfx.contains(path) && originalGfx[path].contains(patchName)) {
auto res = std::static_pointer_cast<LUS::DisplayList>(
LUS::Context::GetInstance()->GetResourceManager()->LoadResource(path));
Ship::Context::GetInstance()->GetResourceManager()->LoadResource(path));
Gfx* gfx = (Gfx*)&res->Instructions[originalGfx[path][patchName].index];
*gfx = originalGfx[path][patchName].instruction;
@ -1850,7 +1850,7 @@ extern "C" SoundFontSample* ReadCustomSample(const char* path) {
ExtensionEntry entry = ExtensionCache[path];
auto sampleRaw = LUS::Context::GetInstance()->GetResourceManager()->LoadFile(entry.path);
auto sampleRaw = Ship::Context::GetInstance()->GetResourceManager()->LoadFile(entry.path);
uint32_t* strem = (uint32_t*)sampleRaw->Buffer.get();
uint8_t* strem2 = (uint8_t*)strem;
@ -1941,7 +1941,7 @@ extern "C" SkeletonHeader* ResourceMgr_LoadSkeletonByName(const char* path, Skel
bool isAlt = CVarGetInteger("gAltAssets", 0);
if (isAlt) {
pathStr = LUS::IResource::gAltAssetPrefix + pathStr;
pathStr = Ship::IResource::gAltAssetPrefix + pathStr;
}
SkeletonHeader* skelHeader = (SkeletonHeader*) ResourceGetDataByName(pathStr.c_str());
@ -1975,8 +1975,8 @@ extern "C" s32* ResourceMgr_LoadCSByName(const char* path) {
return (s32*)GetResourceDataByNameHandlingMQ(path);
}
std::filesystem::path GetSaveFile(std::shared_ptr<LUS::Config> Conf) {
const std::string fileName = Conf->GetString("Game.SaveName", LUS::Context::GetPathRelativeToAppDirectory("oot_save.sav"));
std::filesystem::path GetSaveFile(std::shared_ptr<Ship::Config> Conf) {
const std::string fileName = Conf->GetString("Game.SaveName", Ship::Context::GetPathRelativeToAppDirectory("oot_save.sav"));
std::filesystem::path saveFile = std::filesystem::absolute(fileName);
if (!exists(saveFile.parent_path())) {
@ -1987,13 +1987,13 @@ std::filesystem::path GetSaveFile(std::shared_ptr<LUS::Config> Conf) {
}
std::filesystem::path GetSaveFile() {
const std::shared_ptr<LUS::Config> pConf = OTRGlobals::Instance->context->GetConfig();
const std::shared_ptr<Ship::Config> pConf = OTRGlobals::Instance->context->GetConfig();
return GetSaveFile(pConf);
}
void OTRGlobals::CheckSaveFile(size_t sramSize) const {
const std::shared_ptr<LUS::Config> pConf = Instance->context->GetConfig();
const std::shared_ptr<Ship::Config> pConf = Instance->context->GetConfig();
std::filesystem::path savePath = GetSaveFile(pConf);
std::fstream saveFile(savePath, std::fstream::in | std::fstream::out | std::fstream::binary);
@ -2210,19 +2210,19 @@ Color_RGB8 GetColorForControllerLED() {
extern "C" void OTRControllerCallback(uint8_t rumble) {
// We call this every tick, SDL accounts for this use and prevents driver spam
// https://github.com/libsdl-org/SDL/blob/f17058b562c8a1090c0c996b42982721ace90903/src/joystick/SDL_joystick.c#L1114-L1144
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(0)->GetLED()->SetLEDColor(GetColorForControllerLED());
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(0)->GetLED()->SetLEDColor(GetColorForControllerLED());
static std::shared_ptr<SohInputEditorWindow> controllerConfigWindow = nullptr;
if (controllerConfigWindow == nullptr) {
controllerConfigWindow = std::dynamic_pointer_cast<SohInputEditorWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Input Editor"));
controllerConfigWindow = std::dynamic_pointer_cast<SohInputEditorWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Input Editor"));
} else if (controllerConfigWindow->TestingRumble()) {
return;
}
if (rumble) {
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(0)->GetRumble()->StartRumble();
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(0)->GetRumble()->StartRumble();
} else {
LUS::Context::GetInstance()->GetControlDeck()->GetControllerByPort(0)->GetRumble()->StopRumble();
Ship::Context::GetInstance()->GetControlDeck()->GetControllerByPort(0)->GetRumble()->StopRumble();
}
}
@ -2262,7 +2262,7 @@ extern "C" void AudioPlayer_Play(const uint8_t* buf, uint32_t len) {
}
extern "C" int Controller_ShouldRumble(size_t slot) {
for (auto [id, mapping] : LUS::Context::GetInstance()
for (auto [id, mapping] : Ship::Context::GetInstance()
->GetControlDeck()
->GetControllerByPort(static_cast<uint8_t>(slot))
->GetRumble()
@ -2650,12 +2650,12 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
}
extern "C" void Overlay_DisplayText(float duration, const char* text) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(duration, true, text);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(duration, true, text);
}
extern "C" void Overlay_DisplayText_Seconds(int seconds, const char* text) {
float duration = seconds * OTRGlobals::Instance->GetInterpolationFPS() * 0.05;
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(duration, true, text);
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->TextDrawNotification(duration, true, text);
}
extern "C" void Entrance_ClearEntranceTrackingData(void) {
@ -2741,14 +2741,14 @@ void SoH_ProcessDroppedFiles(std::string filePath) {
}
}
auto gui = LUS::Context::GetInstance()->GetWindow()->GetGui();
auto gui = Ship::Context::GetInstance()->GetWindow()->GetGui();
gui->GetGuiWindow("Console")->Hide();
gui->GetGuiWindow("Actor Viewer")->Hide();
gui->GetGuiWindow("Collision Viewer")->Hide();
gui->GetGuiWindow("Save Editor")->Hide();
gui->GetGuiWindow("Display List Viewer")->Hide();
gui->GetGuiWindow("Stats")->Hide();
std::dynamic_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->ClearBindings();
std::dynamic_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->ClearBindings();
gui->SaveConsoleVariablesOnNextTick();
@ -2756,12 +2756,12 @@ void SoH_ProcessDroppedFiles(std::string filePath) {
gui->GetGameOverlay()->TextDrawNotification(30.0f, true, "Configuration Loaded. Hash: %d", finalHash);
} catch (std::exception& e) {
SPDLOG_ERROR("Failed to load config file: {}", e.what());
auto gui = LUS::Context::GetInstance()->GetWindow()->GetGui();
auto gui = Ship::Context::GetInstance()->GetWindow()->GetGui();
gui->GetGameOverlay()->TextDrawNotification(30.0f, true, "Failed to load config file");
return;
} catch (...) {
SPDLOG_ERROR("Failed to load config file");
auto gui = LUS::Context::GetInstance()->GetWindow()->GetGui();
auto gui = Ship::Context::GetInstance()->GetWindow()->GetGui();
gui->GetGameOverlay()->TextDrawNotification(30.0f, true, "Failed to load config file");
return;
}

View File

@ -37,7 +37,7 @@ class OTRGlobals
public:
static OTRGlobals* Instance;
std::shared_ptr<LUS::Context> context;
std::shared_ptr<Ship::Context> context;
std::shared_ptr<SaveStateMgr> gSaveStateMgr;
std::shared_ptr<Randomizer> gRandomizer;

View File

@ -44,12 +44,12 @@ void SaveManager::ReadSaveFile(std::filesystem::path savePath, uintptr_t addr, v
}
std::filesystem::path SaveManager::GetFileName(int fileNum) {
const std::filesystem::path sSavePath(LUS::Context::GetPathRelativeToAppDirectory("Save"));
const std::filesystem::path sSavePath(Ship::Context::GetPathRelativeToAppDirectory("Save"));
return sSavePath / ("file" + std::to_string(fileNum + 1) + ".sav");
}
std::filesystem::path SaveManager::GetFileTempName(int fileNum) {
const std::filesystem::path sSavePath(LUS::Context::GetPathRelativeToAppDirectory("Save"));
const std::filesystem::path sSavePath(Ship::Context::GetPathRelativeToAppDirectory("Save"));
return sSavePath / ("file" + std::to_string(fileNum + 1) + ".temp");
}
@ -371,10 +371,10 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext, int sectionID, bool f
void SaveManager::Init() {
// Wait on saves that snuck through the Wait in OnExitGame
ThreadPoolWait();
const std::filesystem::path sSavePath(LUS::Context::GetPathRelativeToAppDirectory("Save"));
const std::filesystem::path sSavePath(Ship::Context::GetPathRelativeToAppDirectory("Save"));
const std::filesystem::path sGlobalPath = sSavePath / std::string("global.sav");
auto sOldSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.sav");
auto sOldBackupSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.bak");
auto sOldSavePath = Ship::Context::GetPathRelativeToAppDirectory("oot_save.sav");
auto sOldBackupSavePath = Ship::Context::GetPathRelativeToAppDirectory("oot_save.bak");
// If the save directory does not exist, create it
if (!std::filesystem::exists(sSavePath)) {
@ -1017,7 +1017,7 @@ void SaveManager::SaveGlobal() {
globalBlock["zTargetSetting"] = gSaveContext.zTargetSetting;
globalBlock["language"] = gSaveContext.language;
const std::filesystem::path sSavePath(LUS::Context::GetPathRelativeToAppDirectory("Save"));
const std::filesystem::path sSavePath(Ship::Context::GetPathRelativeToAppDirectory("Save"));
const std::filesystem::path sGlobalPath = sSavePath / std::string("global.sav");
std::ofstream output(sGlobalPath);
@ -1076,7 +1076,7 @@ void SaveManager::LoadFile(int fileNum) {
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnLoadFile>(fileNum);
} catch (const std::exception& e) {
input.close();
std::filesystem::path newFile(LUS::Context::GetPathRelativeToAppDirectory("Save") + ("/file" + std::to_string(fileNum + 1) + "-" + std::to_string(GetUnixTimestamp()) + ".bak"));
std::filesystem::path newFile(Ship::Context::GetPathRelativeToAppDirectory("Save") + ("/file" + std::to_string(fileNum + 1) + "-" + std::to_string(GetUnixTimestamp()) + ".bak"));
#if defined(__SWITCH__) || defined(__WIIU__)
copy_file(fileName.c_str(), newFile.c_str());
#else

View File

@ -112,9 +112,9 @@ namespace SohGui {
std::shared_ptr<SohMenuBar> mSohMenuBar;
std::shared_ptr<LUS::GuiWindow> mConsoleWindow;
std::shared_ptr<LUS::GuiWindow> mStatsWindow;
std::shared_ptr<LUS::GuiWindow> mInputEditorWindow;
std::shared_ptr<Ship::GuiWindow> mConsoleWindow;
std::shared_ptr<Ship::GuiWindow> mStatsWindow;
std::shared_ptr<Ship::GuiWindow> mInputEditorWindow;
std::shared_ptr<AudioEditor> mAudioEditorWindow;
std::shared_ptr<InputViewer> mInputViewer;
@ -137,10 +137,10 @@ namespace SohGui {
std::shared_ptr<SohModalWindow> mModalWindow;
void SetupGuiElements() {
auto gui = LUS::Context::GetInstance()->GetWindow()->GetGui();
auto gui = Ship::Context::GetInstance()->GetWindow()->GetGui();
mSohMenuBar = std::make_shared<SohMenuBar>("gOpenMenuBar", CVarGetInteger("gOpenMenuBar", 0));
gui->SetMenuBar(std::reinterpret_pointer_cast<LUS::GuiMenuBar>(mSohMenuBar));
gui->SetMenuBar(std::reinterpret_pointer_cast<Ship::GuiMenuBar>(mSohMenuBar));
if (gui->GetMenuBar() && !gui->GetMenuBar()->IsVisible()) {
#if defined(__SWITCH__) || defined(__WIIU__)

View File

@ -106,11 +106,11 @@ namespace SohGui {
void DrawMenuBarIcon() {
static bool gameIconLoaded = false;
if (!gameIconLoaded) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Game_Icon", "textures/icons/gIcon.png");
Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Game_Icon", "textures/icons/gIcon.png");
gameIconLoaded = true;
}
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->HasTextureByName("Game_Icon")) {
if (Ship::Context::GetInstance()->GetWindow()->GetGui()->HasTextureByName("Game_Icon")) {
#ifdef __SWITCH__
ImVec2 iconSize = ImVec2(20.0f, 20.0f);
float posScale = 1.0f;
@ -122,7 +122,7 @@ void DrawMenuBarIcon() {
float posScale = 1.0f;
#endif
ImGui::SetCursorPos(ImVec2(5, 2.5f) * posScale);
ImGui::Image(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Game_Icon"), iconSize);
ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Game_Icon"), iconSize);
ImGui::SameLine();
ImGui::SetCursorPos(ImVec2(25, 0) * posScale);
}
@ -137,12 +137,12 @@ void DrawShipMenu() {
"[-]"
#endif
)) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetMenuBar()->ToggleVisibility();
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetMenuBar()->ToggleVisibility();
}
UIWidgets::Spacer(0);
#if !defined(__SWITCH__) && !defined(__WIIU__)
if (ImGui::MenuItem("Toggle Fullscreen", "F11")) {
LUS::Context::GetInstance()->GetWindow()->ToggleFullscreen();
Ship::Context::GetInstance()->GetWindow()->ToggleFullscreen();
}
UIWidgets::Spacer(0);
#endif
@ -155,25 +155,25 @@ void DrawShipMenu() {
""
#endif
)) {
std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch("reset");
std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch("reset");
}
#if !defined(__SWITCH__) && !defined(__WIIU__)
UIWidgets::Spacer(0);
if (ImGui::MenuItem("Open App Files Folder")) {
std::string filesPath = LUS::Context::GetInstance()->GetAppDirectoryPath();
std::string filesPath = Ship::Context::GetInstance()->GetAppDirectoryPath();
SDL_OpenURL(std::string("file:///" + std::filesystem::absolute(filesPath).string()).c_str());
}
UIWidgets::Spacer(0);
if (ImGui::MenuItem("Quit")) {
LUS::Context::GetInstance()->GetWindow()->Close();
Ship::Context::GetInstance()->GetWindow()->Close();
}
#endif
ImGui::EndMenu();
}
}
extern std::shared_ptr<LUS::GuiWindow> mInputEditorWindow;
extern std::shared_ptr<Ship::GuiWindow> mInputEditorWindow;
extern std::shared_ptr<InputViewer> mInputViewer;
extern std::shared_ptr<InputViewerSettingsWindow> mInputViewerSettings;
extern std::shared_ptr<AdvancedResolutionSettings::AdvancedResolutionSettingsWindow> mAdvancedResolutionSettingsWindow;
@ -196,27 +196,27 @@ void DrawSettingsMenu() {
Audio_SetGameVolume(SEQ_PLAYER_FANFARE, CVarGetFloat("gFanfareVolume", 1.0f));
}
static std::unordered_map<LUS::AudioBackend, const char*> audioBackendNames = {
{ LUS::AudioBackend::WASAPI, "Windows Audio Session API" },
{ LUS::AudioBackend::SDL, "SDL" }
static std::unordered_map<Ship::AudioBackend, const char*> audioBackendNames = {
{ Ship::AudioBackend::WASAPI, "Windows Audio Session API" },
{ Ship::AudioBackend::SDL, "SDL" }
};
ImGui::Text("Audio API (Needs reload)");
auto currentAudioBackend = LUS::Context::GetInstance()->GetAudio()->GetAudioBackend();
auto currentAudioBackend = Ship::Context::GetInstance()->GetAudio()->GetAudioBackend();
if (LUS::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->size() <= 1) {
if (Ship::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->size() <= 1) {
UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f);
}
if (ImGui::BeginCombo("##AApi", audioBackendNames[currentAudioBackend])) {
for (uint8_t i = 0; i < LUS::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->size(); i++) {
auto backend = LUS::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->data()[i];
for (uint8_t i = 0; i < Ship::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->size(); i++) {
auto backend = Ship::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->data()[i];
if (ImGui::Selectable(audioBackendNames[backend], backend == currentAudioBackend)) {
LUS::Context::GetInstance()->GetAudio()->SetAudioBackend(backend);
Ship::Context::GetInstance()->GetAudio()->SetAudioBackend(backend);
}
}
ImGui::EndCombo();
}
if (LUS::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->size() <= 1) {
if (Ship::Context::GetInstance()->GetAudio()->GetAvailableAudioBackends()->size() <= 1) {
UIWidgets::ReEnableComponent("");
}
@ -274,7 +274,7 @@ void DrawSettingsMenu() {
CVarGetInteger("gAdvancedResolution.Enabled", 0);
if (UIWidgets::EnhancementSliderFloat("Internal Resolution: %.1f %%", "##IMul", "gInternalResolution", 0.5f,
2.0f, "", 1.0f, true, true, disabled_resolutionSlider)) {
LUS::Context::GetInstance()->GetWindow()->SetResolutionMultiplier(CVarGetFloat("gInternalResolution", 1));
Ship::Context::GetInstance()->GetWindow()->SetResolutionMultiplier(CVarGetFloat("gInternalResolution", 1));
}
UIWidgets::Tooltip("Resolution scale. Multiplies output resolution by this value, on each axis relative to window size.\n"
"Lower values may improve performance.\n"
@ -307,7 +307,7 @@ void DrawSettingsMenu() {
if (UIWidgets::PaddedEnhancementSliderInt(
(CVarGetInteger("gMSAAValue", 1) == 1) ? "Anti-aliasing (MSAA): Off" : "Anti-aliasing (MSAA): %d",
"##IMSAA", "gMSAAValue", 1, 8, "", 1, true, true, false)) {
LUS::Context::GetInstance()->GetWindow()->SetMsaaLevel(CVarGetInteger("gMSAAValue", 1));
Ship::Context::GetInstance()->GetWindow()->SetMsaaLevel(CVarGetInteger("gMSAAValue", 1));
}
UIWidgets::Tooltip("Activates MSAA (multi-sample anti-aliasing) from 2x up to 8x, to smooth the edges of rendered geometry.\n"
"Higher sample count will result in smoother edges on models, but may reduce performance.\n\n"
@ -318,10 +318,10 @@ void DrawSettingsMenu() {
{ // FPS Slider
const int minFps = 20;
static int maxFps;
if (LUS::Context::GetInstance()->GetWindow()->GetWindowBackend() == LUS::WindowBackend::DX11) {
if (Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() == Ship::WindowBackend::DX11) {
maxFps = 360;
} else {
maxFps = LUS::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
maxFps = Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
}
int currentFps = fmax(fmin(OTRGlobals::Instance->GetInterpolationFPS(), maxFps), minFps);
#ifdef __WIIU__
@ -383,15 +383,15 @@ void DrawSettingsMenu() {
currentFps = 60;
}
CVarSetInteger("gInterpolationFPS", currentFps);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
#else
bool matchingRefreshRate =
CVarGetInteger("gMatchRefreshRate", 0) && LUS::Context::GetInstance()->GetWindow()->GetWindowBackend() != LUS::WindowBackend::DX11;
CVarGetInteger("gMatchRefreshRate", 0) && Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() != Ship::WindowBackend::DX11;
UIWidgets::PaddedEnhancementSliderInt(
(currentFps == 20) ? "Frame Rate: Original (20 fps)" : "Frame Rate: %d fps",
"##FPSInterpolation", "gInterpolationFPS", minFps, maxFps, "", 20, true, true, false, matchingRefreshRate);
#endif
if (LUS::Context::GetInstance()->GetWindow()->GetWindowBackend() == LUS::WindowBackend::DX11) {
if (Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() == Ship::WindowBackend::DX11) {
UIWidgets::Tooltip(
"Uses Matrix Interpolation to create extra frames, resulting in smoother graphics.\n"
"This is purely visual and does not impact game logic, execution of glitches etc.\n"
@ -406,13 +406,13 @@ void DrawSettingsMenu() {
}
} // END FPS Slider
if (LUS::Context::GetInstance()->GetWindow()->GetWindowBackend() == LUS::WindowBackend::DX11) {
if (Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() == Ship::WindowBackend::DX11) {
UIWidgets::Spacer(0);
if (ImGui::Button("Match Frame Rate to Refresh Rate")) {
int hz = LUS::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
int hz = Ship::Context::GetInstance()->GetWindow()->GetCurrentRefreshRate();
if (hz >= 20 && hz <= 360) {
CVarSetInteger("gInterpolationFPS", hz);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
} else {
@ -420,7 +420,7 @@ void DrawSettingsMenu() {
}
UIWidgets::Tooltip("Matches interpolation value to the game window's current refresh rate.");
if (LUS::Context::GetInstance()->GetWindow()->GetWindowBackend() == LUS::WindowBackend::DX11) {
if (Ship::Context::GetInstance()->GetWindow()->GetWindowBackend() == Ship::WindowBackend::DX11) {
UIWidgets::PaddedEnhancementSliderInt(CVarGetInteger("gExtraLatencyThreshold", 80) == 0 ? "Jitter fix: Off" : "Jitter fix: >= %d FPS",
"##ExtraLatencyThreshold", "gExtraLatencyThreshold", 0, 360, "", 80, true, true, false);
UIWidgets::Tooltip(
@ -442,52 +442,52 @@ void DrawSettingsMenu() {
UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f);
static std::unordered_map<LUS::WindowBackend, const char*> windowBackendNames = {
{ LUS::WindowBackend::DX11, "DirectX" },
{ LUS::WindowBackend::SDL_OPENGL, "OpenGL"},
{ LUS::WindowBackend::SDL_METAL, "Metal" },
{ LUS::WindowBackend::GX2, "GX2"}
static std::unordered_map<Ship::WindowBackend, const char*> windowBackendNames = {
{ Ship::WindowBackend::DX11, "DirectX" },
{ Ship::WindowBackend::SDL_OPENGL, "OpenGL"},
{ Ship::WindowBackend::SDL_METAL, "Metal" },
{ Ship::WindowBackend::GX2, "GX2"}
};
ImGui::Text("Renderer API (Needs reload)");
LUS::WindowBackend runningWindowBackend = LUS::Context::GetInstance()->GetWindow()->GetWindowBackend();
LUS::WindowBackend configWindowBackend;
int configWindowBackendId = LUS::Context::GetInstance()->GetConfig()->GetInt("Window.Backend.Id", -1);
if (configWindowBackendId != -1 && configWindowBackendId < static_cast<int>(LUS::WindowBackend::BACKEND_COUNT)) {
configWindowBackend = static_cast<LUS::WindowBackend>(configWindowBackendId);
Ship::WindowBackend runningWindowBackend = Ship::Context::GetInstance()->GetWindow()->GetWindowBackend();
Ship::WindowBackend configWindowBackend;
int configWindowBackendId = Ship::Context::GetInstance()->GetConfig()->GetInt("Window.Backend.Id", -1);
if (configWindowBackendId != -1 && configWindowBackendId < static_cast<int>(Ship::WindowBackend::BACKEND_COUNT)) {
configWindowBackend = static_cast<Ship::WindowBackend>(configWindowBackendId);
} else {
configWindowBackend = runningWindowBackend;
}
if (LUS::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->size() <= 1) {
if (Ship::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->size() <= 1) {
UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f);
}
if (ImGui::BeginCombo("##RApi", windowBackendNames[configWindowBackend])) {
for (size_t i = 0; i < LUS::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->size(); i++) {
auto backend = LUS::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->data()[i];
for (size_t i = 0; i < Ship::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->size(); i++) {
auto backend = Ship::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->data()[i];
if (ImGui::Selectable(windowBackendNames[backend], backend == configWindowBackend)) {
LUS::Context::GetInstance()->GetConfig()->SetInt("Window.Backend.Id", static_cast<int>(backend));
LUS::Context::GetInstance()->GetConfig()->SetString("Window.Backend.Name",
Ship::Context::GetInstance()->GetConfig()->SetInt("Window.Backend.Id", static_cast<int>(backend));
Ship::Context::GetInstance()->GetConfig()->SetString("Window.Backend.Name",
windowBackendNames[backend]);
LUS::Context::GetInstance()->GetConfig()->Save();
Ship::Context::GetInstance()->GetConfig()->Save();
}
}
ImGui::EndCombo();
}
if (LUS::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->size() <= 1) {
if (Ship::Context::GetInstance()->GetWindow()->GetAvailableWindowBackends()->size() <= 1) {
UIWidgets::ReEnableComponent("");
}
if (LUS::Context::GetInstance()->GetWindow()->CanDisableVerticalSync()) {
if (Ship::Context::GetInstance()->GetWindow()->CanDisableVerticalSync()) {
UIWidgets::PaddedEnhancementCheckbox("Enable Vsync", "gVsyncEnabled", true, false);
UIWidgets::Tooltip("Activate vertical sync, to prevent screen tearing.");
}
if (LUS::Context::GetInstance()->GetWindow()->SupportsWindowedFullscreen()) {
if (Ship::Context::GetInstance()->GetWindow()->SupportsWindowedFullscreen()) {
UIWidgets::PaddedEnhancementCheckbox("Windowed fullscreen", "gSdlWindowedFullscreen", true, false);
}
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->SupportsViewports()) {
if (Ship::Context::GetInstance()->GetWindow()->GetGui()->SupportsViewports()) {
UIWidgets::PaddedEnhancementCheckbox("Allow multi-windows (Needs reload)", "gEnableMultiViewports", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true);
UIWidgets::Tooltip("Allows windows to be able to be dragged off of the main game window. Requires a reload to take effect.");
}
@ -503,7 +503,7 @@ void DrawSettingsMenu() {
UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f);
// Draw LUS settings menu (such as Overlays Text Font)
LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->DrawSettings();
Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->DrawSettings();
ImGui::EndMenu();
}
@ -1417,9 +1417,9 @@ void DrawEnhancementsMenu() {
#ifdef __SWITCH__
UIWidgets::Spacer(0);
ImGui::Text("Switch performance mode");
if (UIWidgets::EnhancementCombobox(CVAR_ENHANCEMENT("SwitchPerfMode"), SWITCH_CPU_PROFILES, (int)LUS::SwitchProfiles::STOCK)) {
SPDLOG_INFO("Profile:: %s", SWITCH_CPU_PROFILES[CVarGetInteger(CVAR_ENHANCEMENT("SwitchPerfMode"), (int)LUS::SwitchProfiles::STOCK)]);
LUS::Switch::ApplyOverclock();
if (UIWidgets::EnhancementCombobox(CVAR_ENHANCEMENT("SwitchPerfMode"), SWITCH_CPU_PROFILES, (int)Ship::SwitchProfiles::STOCK)) {
SPDLOG_INFO("Profile:: %s", SWITCH_CPU_PROFILES[CVarGetInteger(CVAR_ENHANCEMENT("SwitchPerfMode"), (int)Ship::SwitchProfiles::STOCK)]);
Ship::Switch::ApplyOverclock();
}
#endif
@ -1504,7 +1504,7 @@ void DrawCheatsMenu() {
if (UIWidgets::PaddedEnhancementCheckbox("I promise I have read the warning", CVAR_CHEAT("SaveStatePromise"), true,
false)) {
CVarSetInteger(CVAR_CHEAT("SaveStatesEnabled"), 0);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
if (CVarGetInteger(CVAR_CHEAT("SaveStatePromise"), 0) == 1) {
UIWidgets::PaddedEnhancementCheckbox("I understand, enable save states", CVAR_CHEAT("SaveStatesEnabled"), true,
@ -1598,8 +1598,8 @@ void DrawCheatsMenu() {
CVarSetInteger(CVAR_CHEAT("EnableBetaQuest"), betaQuestEnabled);
CVarSetInteger(CVAR_CHEAT("BetaQuestWorld"), betaQuestWorld);
std::reinterpret_pointer_cast<LUS::ConsoleWindow>(LUS::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch("reset");
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
std::reinterpret_pointer_cast<Ship::ConsoleWindow>(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGuiWindow("Console"))->Dispatch("reset");
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
if (!isBetaQuestEnabled) {
@ -1613,8 +1613,8 @@ void DrawCheatsMenu() {
}
}
extern std::shared_ptr<LUS::GuiWindow> mStatsWindow;
extern std::shared_ptr<LUS::GuiWindow> mConsoleWindow;
extern std::shared_ptr<Ship::GuiWindow> mStatsWindow;
extern std::shared_ptr<Ship::GuiWindow> mConsoleWindow;
extern std::shared_ptr<SaveEditorWindow> mSaveEditorWindow;
extern std::shared_ptr<ColViewerWindow> mColViewerWindow;
extern std::shared_ptr<ActorViewerWindow> mActorViewerWindow;
@ -1772,7 +1772,7 @@ void DrawRemoteControlMenu() {
port = 43384;
break;
}
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
switch (CVarGetInteger(CVAR_REMOTE("Scheme"), GI_SCHEME_SAIL)) {
case GI_SCHEME_SAIL:
@ -1808,14 +1808,14 @@ void DrawRemoteControlMenu() {
ImGui::Text("Remote IP & Port");
if (ImGui::InputText("##gRemote.IP", (char*)ip.c_str(), ip.capacity() + 1)) {
CVarSetString(CVAR_REMOTE("IP"), ip.c_str());
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::SameLine();
ImGui::PushItemWidth(ImGui::GetFontSize() * 5);
if (ImGui::InputScalar("##gRemote.Port", ImGuiDataType_U16, &port)) {
CVarSetInteger(CVAR_REMOTE("Port"), port);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
ImGui::PopItemWidth();
@ -1828,7 +1828,7 @@ void DrawRemoteControlMenu() {
if (ImGui::Button(buttonLabel, ImVec2(-1.0f, 0.0f))) {
if (GameInteractor::Instance->isRemoteInteractorEnabled) {
CVarSetInteger(CVAR_REMOTE("Enabled"), 0);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
switch (CVarGetInteger(CVAR_REMOTE("Scheme"), GI_SCHEME_SAIL)) {
case GI_SCHEME_SAIL:
GameInteractorSail::Instance->Disable();
@ -1839,7 +1839,7 @@ void DrawRemoteControlMenu() {
}
} else {
CVarSetInteger(CVAR_REMOTE("Enabled"), 1);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
switch (CVarGetInteger(CVAR_REMOTE("Scheme"), GI_SCHEME_SAIL)) {
case GI_SCHEME_SAIL:
GameInteractorSail::Instance->Enable();

View File

@ -5,9 +5,9 @@
#include "window/gui/GuiElement.h"
namespace SohGui {
class SohMenuBar : public LUS::GuiMenuBar {
class SohMenuBar : public Ship::GuiMenuBar {
public:
using LUS::GuiMenuBar::GuiMenuBar;
using Ship::GuiMenuBar::GuiMenuBar;
protected:
void DrawElement() override;
void InitElement() override {};

View File

@ -4,9 +4,9 @@
#include "window/gui/GuiMenuBar.h"
#include "window/gui/GuiElement.h"
class SohModalWindow : public LUS::GuiWindow {
class SohModalWindow : public Ship::GuiWindow {
public:
using LUS::GuiWindow::GuiWindow;
using GuiWindow::GuiWindow;
void InitElement() override {};
void DrawElement() override;

View File

@ -208,7 +208,7 @@ namespace UIWidgets {
bool val = (bool)CVarGetInteger(cvarName, defaultValue);
if (CustomCheckbox(text, &val, disabled, disabledGraphic)) {
CVarSetInteger(cvarName, val);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
@ -248,7 +248,7 @@ namespace UIWidgets {
CVarSetInteger(cvarName, i);
selected = i;
changed = true;
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
}
@ -261,7 +261,7 @@ namespace UIWidgets {
if (disabledValue >= 0 && selected != disabledValue) {
CVarSetInteger(cvarName, disabledValue);
changed = true;
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
}
}
@ -351,7 +351,7 @@ namespace UIWidgets {
if (changed && (oldVal != val)) {
CVarSetInteger(cvarName, val);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
} else {
changed = false;
}
@ -452,7 +452,7 @@ namespace UIWidgets {
ss << std::setprecision(ticks + 1) << std::setiosflags(std::ios_base::fixed) << val;
val = std::stof(ss.str());
CVarSetFloat(cvarName, val);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
} else {
changed = false;
}
@ -501,7 +501,7 @@ namespace UIWidgets {
int val = CVarGetInteger(cvarName, 0);
if (ImGui::RadioButton(make_invisible.c_str(), id == val)) {
CVarSetInteger(cvarName, id);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
ret = true;
}
ImGui::SameLine();
@ -528,7 +528,7 @@ namespace UIWidgets {
CVarSetColor(cvarName, colorsRGBA);
CVarSetInteger(Cvar_RBM.c_str(), 0); //On click disable rainbow mode.
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
Tooltip("Revert colors to the game's original colors (GameCube version)\nOverwrites previously chosen color");
@ -553,7 +553,7 @@ namespace UIWidgets {
NewColors.b = fmin(fmax(colors->z * 255, 0), 255);
CVarSetColor(cvarName, NewColors);
CVarSetInteger(Cvar_RBM.c_str(), 0); // On click disable rainbow mode.
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
Tooltip("Chooses a random color\nOverwrites previously chosen color");
@ -614,7 +614,7 @@ namespace UIWidgets {
colors.a = 255.0;
CVarSetColor(cvarName, colors);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
}
@ -630,7 +630,7 @@ namespace UIWidgets {
colors.a = ColorRGBA.w * 255.0;
CVarSetColor(cvarName, colors);
LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
Ship::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
changed = true;
}
}

View File

@ -1,11 +1,11 @@
#include "ConfigUpdaters.h"
#include "soh/Enhancements/audio/AudioCollection.h"
namespace LUS {
namespace SOH {
ConfigVersion1Updater::ConfigVersion1Updater() : ConfigVersionUpdater(1) {}
ConfigVersion2Updater::ConfigVersion2Updater() : ConfigVersionUpdater(2) {}
void ConfigVersion1Updater::Update(Config* conf) {
void ConfigVersion1Updater::Update(Ship::Config* conf) {
if (conf->GetInt("Window.Width", 640) == 640) {
conf->Erase("Window.Width");
}
@ -36,10 +36,10 @@ namespace LUS {
if (conf->GetInt("Window.Fullscreen.Height", 1080) == 1080) {
conf->Erase("Window.Fullscreen.Height");
}
if (conf->GetInt("Shortcuts.Fullscreen", KbScancode::LUS_KB_F11) == KbScancode::LUS_KB_F10) {
if (conf->GetInt("Shortcuts.Fullscreen", Ship::KbScancode::LUS_KB_F11) == Ship::KbScancode::LUS_KB_F10) {
conf->Erase("Shortcuts.Fullscreen");
}
if (conf->GetInt("Shortcuts.Console", KbScancode::LUS_KB_OEM_3) == KbScancode::LUS_KB_OEM_3) {
if (conf->GetInt("Shortcuts.Console", Ship::KbScancode::LUS_KB_OEM_3) == Ship::KbScancode::LUS_KB_OEM_3) {
conf->Erase("Shortcuts.Console");
}
if (conf->GetString("Game.SaveName", "") == "") {
@ -63,7 +63,7 @@ namespace LUS {
CVarClear("gSeededRandomizedEnemies");
}
void ConfigVersion2Updater::Update(Config* conf) {
void ConfigVersion2Updater::Update(Ship::Config* conf) {
for (auto seq : AudioCollection::Instance->GetAllSequences()) {
CVarClear(std::string("gAudioEditor.ReplacedSequences." + seq.second.sfxKey).c_str());
}

View File

@ -1,15 +1,15 @@
#include "libultraship/libultraship.h"
namespace LUS {
class ConfigVersion1Updater : public ConfigVersionUpdater {
namespace SOH {
class ConfigVersion1Updater : public Ship::ConfigVersionUpdater {
public:
ConfigVersion1Updater();
void Update(Config* conf);
void Update(Ship::Config* conf);
};
class ConfigVersion2Updater : public ConfigVersionUpdater {
class ConfigVersion2Updater : public Ship::ConfigVersionUpdater {
public:
ConfigVersion2Updater();
void Update(Config* conf);
void Update(Ship::Config* conf);
};
}

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAnimationV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryAnimationV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto animation = std::make_shared<Animation>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
AnimationType animType = (AnimationType)reader->ReadUInt32();
animation->type = animType;

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryAnimationV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryAnimationV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSampleV2::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryAudioSampleV2::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto audioSample = std::make_shared<AudioSample>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
audioSample->sample.codec = reader->ReadUByte();
audioSample->sample.medium = reader->ReadUByte();
@ -71,7 +71,7 @@ extern "C" SoundFontSample* ReadCustomSample(const char* path) {
ExtensionEntry entry = ExtensionCache[path];
auto sampleRaw = LUS::Context::GetInstance()->GetResourceManager()->LoadFile(entry.path);
auto sampleRaw = Ship::Context::GetInstance()->GetResourceManager()->LoadFile(entry.path);
uint32_t* strem = (uint32_t*)sampleRaw->Buffer.get();
uint8_t* strem2 = (uint8_t*)strem;

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryAudioSampleV2 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryAudioSampleV2 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSequenceV2::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryAudioSequenceV2::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto audioSequence = std::make_shared<AudioSequence>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
audioSequence->sequence.seqDataSize = reader->ReadInt32();
audioSequence->sequenceData.reserve(audioSequence->sequence.seqDataSize);

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryAudioSequenceV2 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryAudioSequenceV2 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -4,13 +4,13 @@
#include "libultraship/libultraship.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto audioSoundFont = std::make_shared<AudioSoundFont>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
audioSoundFont->soundFont.fntIndex = reader->ReadInt32();
audioSoundFont->medium = reader->ReadInt8();
@ -67,7 +67,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResou
if (sampleFileName.empty()) {
drum.sound.sample = nullptr;
} else {
auto res = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
auto res = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
drum.sound.sample = static_cast<Sample*>(res ? res->GetRawPointer() : nullptr);
}
@ -111,7 +111,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResou
bool hasSampleRef = reader->ReadInt8();
std::string sampleFileName = reader->ReadString();
instrument.lowNotesSound.tuning = reader->ReadFloat();
auto res = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
auto res = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
instrument.lowNotesSound.sample = static_cast<Sample*>(res ? res->GetRawPointer() : nullptr);
} else {
instrument.lowNotesSound.sample = nullptr;
@ -123,7 +123,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResou
bool hasSampleRef = reader->ReadInt8();
std::string sampleFileName = reader->ReadString();
instrument.normalNotesSound.tuning = reader->ReadFloat();
auto res = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
auto res = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
instrument.normalNotesSound.sample = static_cast<Sample*>(res ? res->GetRawPointer() : nullptr);
} else {
instrument.normalNotesSound.sample = nullptr;
@ -135,7 +135,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResou
bool hasSampleRef = reader->ReadInt8();
std::string sampleFileName = reader->ReadString();
instrument.highNotesSound.tuning = reader->ReadFloat();
auto res = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
auto res = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
instrument.highNotesSound.sample = static_cast<Sample*>(res ? res->GetRawPointer() : nullptr);
} else {
instrument.highNotesSound.sample = nullptr;
@ -160,7 +160,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryAudioSoundFontV2::ReadResou
bool hasSampleRef = reader->ReadInt8();
std::string sampleFileName = reader->ReadString();
soundEffect.tuning = reader->ReadFloat();
auto res = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
auto res = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(sampleFileName.c_str());
soundEffect.sample = static_cast<Sample*>(res ? res->GetRawPointer() : nullptr);
}

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryAudioSoundFontV2 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryAudioSoundFontV2 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryBackgroundV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryBackgroundV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto background = std::make_shared<Background>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
uint32_t dataSize = reader->ReadUInt32();

View File

@ -4,8 +4,8 @@
#include "resource/ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryBackgroundV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryBackgroundV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryCollisionHeaderV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryCollisionHeaderV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto collisionHeader = std::make_shared<CollisionHeader>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
collisionHeader->collisionHeaderData.minBounds.x = reader->ReadInt16();
collisionHeader->collisionHeaderData.minBounds.y = reader->ReadInt16();
@ -123,7 +123,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryCollisionHeaderV0::ReadReso
return collisionHeader;
}
std::shared_ptr<LUS::IResource> ResourceFactoryXMLCollisionHeaderV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryXMLCollisionHeaderV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}

View File

@ -5,13 +5,13 @@
#include "ResourceFactoryXML.h"
namespace SOH {
class ResourceFactoryBinaryCollisionHeaderV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryCollisionHeaderV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
class ResourceFactoryXMLCollisionHeaderV0 : public LUS::ResourceFactoryXML {
class ResourceFactoryXMLCollisionHeaderV0 : public Ship::ResourceFactoryXML {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -2,19 +2,19 @@
#include "soh/resource/type/Cutscene.h"
#include "spdlog/spdlog.h"
static inline uint32_t read_CMD_BBBB(std::shared_ptr<LUS::BinaryReader> reader) {
static inline uint32_t read_CMD_BBBB(std::shared_ptr<Ship::BinaryReader> reader) {
uint32_t v;
reader->Read((char*)&v, sizeof(uint32_t));
return v;
}
static inline uint32_t read_CMD_BBH(std::shared_ptr<LUS::BinaryReader> reader) {
static inline uint32_t read_CMD_BBH(std::shared_ptr<Ship::BinaryReader> reader) {
uint32_t v;
reader->Read((char*)&v, sizeof(uint32_t));
// swap the half word to match endianness
if (reader->GetEndianness() != LUS::Endianness::Native) {
if (reader->GetEndianness() != Ship::Endianness::Native) {
uint8_t* b = (uint8_t*)&v;
uint8_t tmp = b[2];
b[2] = b[3];
@ -24,12 +24,12 @@ static inline uint32_t read_CMD_BBH(std::shared_ptr<LUS::BinaryReader> reader) {
return v;
}
static inline uint32_t read_CMD_HBB(std::shared_ptr<LUS::BinaryReader> reader) {
static inline uint32_t read_CMD_HBB(std::shared_ptr<Ship::BinaryReader> reader) {
uint32_t v;
reader->Read((char*)&v, sizeof(uint32_t));
// swap the half word to match endianness
if (reader->GetEndianness() != LUS::Endianness::Native) {
if (reader->GetEndianness() != Ship::Endianness::Native) {
uint8_t* b = (uint8_t*)&v;
uint8_t tmp = b[0];
b[0] = b[1];
@ -39,12 +39,12 @@ static inline uint32_t read_CMD_HBB(std::shared_ptr<LUS::BinaryReader> reader) {
return v;
}
static inline uint32_t read_CMD_HH(std::shared_ptr<LUS::BinaryReader> reader) {
static inline uint32_t read_CMD_HH(std::shared_ptr<Ship::BinaryReader> reader) {
uint32_t v;
reader->Read((char*)&v, sizeof(uint32_t));
// swap the half words to match endianness
if (reader->GetEndianness() != LUS::Endianness::Native) {
if (reader->GetEndianness() != Ship::Endianness::Native) {
uint8_t* b = (uint8_t*)&v;
uint8_t tmp = b[0];
b[0] = b[1];
@ -58,13 +58,13 @@ static inline uint32_t read_CMD_HH(std::shared_ptr<LUS::BinaryReader> reader) {
}
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryCutsceneV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryCutsceneV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto cutscene = std::make_shared<Cutscene>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
uint32_t numEntries = reader->ReadUInt32();
cutscene->commands.reserve(numEntries);

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryCutsceneV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryCutsceneV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryPathV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryPathV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto path = std::make_shared<Path>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
path->numPaths = reader->ReadUInt32();
path->paths.reserve(path->numPaths);

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryPathV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryPathV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryPlayerAnimationV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryPlayerAnimationV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto playerAnimation = std::make_shared<PlayerAnimation>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
uint32_t numEntries = reader->ReadUInt32();
playerAnimation->limbRotData.reserve(numEntries);

View File

@ -4,8 +4,8 @@
#include "ResourceFactoryBinary.h"
namespace SOH {
class ResourceFactoryBinaryPlayerAnimationV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryPlayerAnimationV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -58,7 +58,7 @@ ResourceFactoryBinarySceneV0::ResourceFactoryBinarySceneV0() {
sceneCommandFactories[SceneCommandID::SetMesh] = std::make_shared<SetMeshFactory>();
}
void ResourceFactoryBinarySceneV0::ParseSceneCommands(std::shared_ptr<Scene> scene, std::shared_ptr<LUS::BinaryReader> reader) {
void ResourceFactoryBinarySceneV0::ParseSceneCommands(std::shared_ptr<Scene> scene, std::shared_ptr<Ship::BinaryReader> reader) {
uint32_t commandCount = reader->ReadUInt32();
scene->commands.reserve(commandCount);
@ -68,16 +68,16 @@ void ResourceFactoryBinarySceneV0::ParseSceneCommands(std::shared_ptr<Scene> sce
}
std::shared_ptr<ISceneCommand> ResourceFactoryBinarySceneV0::ParseSceneCommand(std::shared_ptr<Scene> scene,
std::shared_ptr<LUS::BinaryReader> reader, uint32_t index) {
std::shared_ptr<Ship::BinaryReader> reader, uint32_t index) {
SceneCommandID cmdID = (SceneCommandID)reader->ReadInt32();
reader->Seek(-sizeof(int32_t), LUS::SeekOffsetType::Current);
reader->Seek(-sizeof(int32_t), Ship::SeekOffsetType::Current);
std::shared_ptr<ISceneCommand> result = nullptr;
auto commandFactory = ResourceFactoryBinarySceneV0::sceneCommandFactories[cmdID];
if (commandFactory != nullptr) {
auto initData = std::make_shared<LUS::ResourceInitData>();
auto initData = std::make_shared<Ship::ResourceInitData>();
initData->Id = scene->GetInitData()->Id;
initData->Type = static_cast<uint32_t>(SOH::ResourceType::SOH_SceneCommand);
initData->Path = scene->GetInitData()->Path + "/SceneCommand" + std::to_string(index);
@ -93,13 +93,13 @@ std::shared_ptr<ISceneCommand> ResourceFactoryBinarySceneV0::ParseSceneCommand(s
return result;
}
std::shared_ptr<LUS::IResource> ResourceFactoryBinarySceneV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinarySceneV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto scene = std::make_shared<Scene>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
ParseSceneCommands(scene, reader);
@ -200,7 +200,7 @@ std::shared_ptr<ISceneCommand> ResourceFactoryXMLSceneV0::ParseSceneCommand(std:
auto commandFactory = ResourceFactoryXMLSceneV0::sceneCommandFactories[cmdID];
if (commandFactory != nullptr) {
auto initData = std::make_shared<LUS::ResourceInitData>();
auto initData = std::make_shared<Ship::ResourceInitData>();
initData->Id = scene->GetInitData()->Id;
initData->Type = static_cast<uint32_t>(ResourceType::SOH_SceneCommand);
initData->Path = scene->GetInitData()->Path + "/SceneCommand" + std::to_string(index);
@ -216,7 +216,7 @@ std::shared_ptr<ISceneCommand> ResourceFactoryXMLSceneV0::ParseSceneCommand(std:
return result;
}
std::shared_ptr<LUS::IResource> ResourceFactoryXMLSceneV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryXMLSceneV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}

View File

@ -8,12 +8,12 @@
#include "ResourceFactoryXML.h"
namespace SOH {
class ResourceFactoryBinarySceneV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinarySceneV0 : public Ship::ResourceFactoryBinary {
public:
ResourceFactoryBinarySceneV0();
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
void ParseSceneCommands(std::shared_ptr<Scene> scene, std::shared_ptr<LUS::BinaryReader> reader);
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
void ParseSceneCommands(std::shared_ptr<Scene> scene, std::shared_ptr<Ship::BinaryReader> reader);
// Doing something very similar to what we do on the ResourceLoader.
// Eventually, scene commands should be moved up to the ResourceLoader as well.
@ -21,14 +21,14 @@ class ResourceFactoryBinarySceneV0 : public LUS::ResourceFactoryBinary {
// and the exporter does not export the commands with a proper OTR header.
static inline std::unordered_map<SceneCommandID, std::shared_ptr<SceneCommandFactoryBinaryV0>> sceneCommandFactories;
protected:
std::shared_ptr<ISceneCommand> ParseSceneCommand(std::shared_ptr<Scene> scene, std::shared_ptr<LUS::BinaryReader> reader, uint32_t index);
std::shared_ptr<ISceneCommand> ParseSceneCommand(std::shared_ptr<Scene> scene, std::shared_ptr<Ship::BinaryReader> reader, uint32_t index);
};
class ResourceFactoryXMLSceneV0 : public LUS::ResourceFactoryXML {
class ResourceFactoryXMLSceneV0 : public Ship::ResourceFactoryXML {
public:
ResourceFactoryXMLSceneV0();
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
void ParseSceneCommands(std::shared_ptr<Scene> scene, std::shared_ptr<tinyxml2::XMLDocument> reader);
// Doing something very similar to what we do on the ResourceLoader.

View File

@ -4,13 +4,13 @@
#include <libultraship/libultraship.h>
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinarySkeletonV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinarySkeletonV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto skeleton = std::make_shared<Skeleton>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
skeleton->type = (SkeletonType)reader->ReadInt8();
skeleton->limbType = (LimbType)reader->ReadInt8();
@ -43,7 +43,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinarySkeletonV0::ReadResource(st
for (size_t i = 0; i < skeleton->limbTable.size(); i++) {
std::string limbStr = skeleton->limbTable[i];
auto limb = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(limbStr.c_str());
auto limb = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(limbStr.c_str());
skeleton->skeletonHeaderSegments.push_back(limb ? limb->GetRawPointer() : nullptr);
}
@ -62,7 +62,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinarySkeletonV0::ReadResource(st
return skeleton;
}
std::shared_ptr<LUS::IResource> ResourceFactoryXMLSkeletonV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryXMLSkeletonV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
@ -112,7 +112,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryXMLSkeletonV0::ReadResource(std::
std::string limbName = child->Attribute("Path");
skel->limbTable.push_back(limbName);
auto limb = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(limbName.c_str());
auto limb = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(limbName.c_str());
skel->skeletonHeaderSegments.push_back(limb ? limb->GetRawPointer() : nullptr);
}

View File

@ -5,13 +5,13 @@
#include "ResourceFactoryXML.h"
namespace SOH {
class ResourceFactoryBinarySkeletonV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinarySkeletonV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
class ResourceFactoryXMLSkeletonV0 : public LUS::ResourceFactoryXML {
class ResourceFactoryXMLSkeletonV0 : public Ship::ResourceFactoryXML {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -4,13 +4,13 @@
#include "libultraship/libultraship.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinarySkeletonLimbV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinarySkeletonLimbV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto skeletonLimb = std::make_shared<SkeletonLimb>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
skeletonLimb->limbType = (LimbType)reader->ReadInt8();
skeletonLimb->skinSegmentType = (ZLimbSkinType)reader->ReadInt8();
@ -184,7 +184,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinarySkeletonLimbV0::ReadResourc
return skeletonLimb;
}
std::shared_ptr<LUS::IResource> ResourceFactoryXMLSkeletonLimbV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryXMLSkeletonLimbV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}

View File

@ -5,13 +5,13 @@
#include "ResourceFactoryXML.h"
namespace SOH {
class ResourceFactoryBinarySkeletonLimbV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinarySkeletonLimbV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
class ResourceFactoryXMLSkeletonLimbV0 : public LUS::ResourceFactoryXML {
class ResourceFactoryXMLSkeletonLimbV0 : public Ship::ResourceFactoryXML {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -3,13 +3,13 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> ResourceFactoryBinaryTextV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryBinaryTextV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}
auto text = std::make_shared<Text>(file->InitData);
auto reader = std::get<std::shared_ptr<LUS::BinaryReader>>(file->Reader);
auto reader = std::get<std::shared_ptr<Ship::BinaryReader>>(file->Reader);
uint32_t msgCount = reader->ReadUInt32();
text->messages.reserve(msgCount);
@ -27,7 +27,7 @@ std::shared_ptr<LUS::IResource> ResourceFactoryBinaryTextV0::ReadResource(std::s
return text;
}
std::shared_ptr<LUS::IResource> ResourceFactoryXMLTextV0::ReadResource(std::shared_ptr<LUS::File> file) {
std::shared_ptr<Ship::IResource> ResourceFactoryXMLTextV0::ReadResource(std::shared_ptr<Ship::File> file) {
if (!FileHasValidFormatAndReader(file)) {
return nullptr;
}

View File

@ -5,13 +5,13 @@
#include "ResourceFactoryXML.h"
namespace SOH {
class ResourceFactoryBinaryTextV0 : public LUS::ResourceFactoryBinary {
class ResourceFactoryBinaryTextV0 : public Ship::ResourceFactoryBinary {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
class ResourceFactoryXMLTextV0 : public LUS::ResourceFactoryXML {
class ResourceFactoryXMLTextV0 : public Ship::ResourceFactoryXML {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::File> file) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
EndMarkerFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
EndMarkerFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto endMarker = std::make_shared<EndMarker>(initData);
ReadCommandId(endMarker, reader);
@ -17,7 +17,7 @@ EndMarkerFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
return endMarker;
}
std::shared_ptr<LUS::IResource> EndMarkerFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> EndMarkerFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto endMarker = std::make_shared<EndMarker>(initData);

View File

@ -5,12 +5,12 @@
namespace SOH {
class EndMarkerFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class EndMarkerFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -3,7 +3,7 @@
#include "spdlog/spdlog.h"
namespace SOH {
void SceneCommandFactoryBinaryV0::ReadCommandId(std::shared_ptr<ISceneCommand> command, std::shared_ptr<LUS::BinaryReader> reader) {
void SceneCommandFactoryBinaryV0::ReadCommandId(std::shared_ptr<ISceneCommand> command, std::shared_ptr<Ship::BinaryReader> reader) {
command->cmdId = (SceneCommandID)reader->ReadInt32();
}
} // namespace SOH

View File

@ -9,15 +9,15 @@
namespace SOH {
class SceneCommandFactoryBinaryV0 {
public:
virtual std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) = 0;
virtual std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) = 0;
protected:
void ReadCommandId(std::shared_ptr<ISceneCommand> command, std::shared_ptr<LUS::BinaryReader> reader);
void ReadCommandId(std::shared_ptr<ISceneCommand> command, std::shared_ptr<Ship::BinaryReader> reader);
};
class SceneCommandFactoryXMLV0 {
public:
virtual std::shared_ptr<LUS::IResource> ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) = 0;
virtual std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) = 0;
protected:
void ReadCommandId(std::shared_ptr<ISceneCommand> command, tinyxml2::XMLElement* reader);

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetActorListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetActorListFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setActorList = std::make_shared<SetActorList>(initData);
ReadCommandId(setActorList, reader);
@ -34,7 +34,7 @@ SetActorListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initDat
return setActorList;
}
std::shared_ptr<LUS::IResource> SetActorListFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetActorListFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setActorList = std::make_shared<SetActorList>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetActorListFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetActorListFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -5,8 +5,8 @@
#include "libultraship/libultraship.h"
namespace SOH {
std::shared_ptr<LUS::IResource> SetAlternateHeadersFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource> SetAlternateHeadersFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
std::shared_ptr<Ship::BinaryReader> reader) {
auto setAlternateHeaders = std::make_shared<SetAlternateHeaders>(initData);
ReadCommandId(setAlternateHeaders, reader);
@ -16,7 +16,7 @@ std::shared_ptr<LUS::IResource> SetAlternateHeadersFactory::ReadResource(std::sh
for (uint32_t i = 0; i < setAlternateHeaders->numHeaders; i++) {
auto headerName = reader->ReadString();
if (!headerName.empty()) {
setAlternateHeaders->headers.push_back(std::static_pointer_cast<Scene>(LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(headerName.c_str())));
setAlternateHeaders->headers.push_back(std::static_pointer_cast<Scene>(Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(headerName.c_str())));
} else {
setAlternateHeaders->headers.push_back(nullptr);
}
@ -29,7 +29,7 @@ std::shared_ptr<LUS::IResource> SetAlternateHeadersFactory::ReadResource(std::sh
return setAlternateHeaders;
}
std::shared_ptr<LUS::IResource> SetAlternateHeadersFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetAlternateHeadersFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setAlternateHeaders = std::make_shared<SetAlternateHeaders>(initData);
@ -43,7 +43,7 @@ std::shared_ptr<LUS::IResource> SetAlternateHeadersFactoryXML::ReadResource(std:
for (uint32_t i = 0; i < setAlternateHeaders->numHeaders; i++) {
auto headerName = std::string(child->Attribute("HeaderName"));
if (!headerName.empty()) {
setAlternateHeaders->headers.push_back(std::static_pointer_cast<Scene>(LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(headerName.c_str())));
setAlternateHeaders->headers.push_back(std::static_pointer_cast<Scene>(Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(headerName.c_str())));
} else {
setAlternateHeaders->headers.push_back(nullptr);
}

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetAlternateHeadersFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetAlternateHeadersFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> SetCameraSettingsFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource> SetCameraSettingsFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
std::shared_ptr<Ship::BinaryReader> reader) {
auto setCameraSettings = std::make_shared<SetCameraSettings>(initData);
ReadCommandId(setCameraSettings, reader);
@ -20,7 +20,7 @@ std::shared_ptr<LUS::IResource> SetCameraSettingsFactory::ReadResource(std::shar
return setCameraSettings;
}
std::shared_ptr<LUS::IResource> SetCameraSettingsFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetCameraSettingsFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setCameraSettings = std::make_shared<SetCameraSettings>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetCameraSettingsFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetCameraSettingsFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -5,14 +5,14 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> SetCollisionHeaderFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource> SetCollisionHeaderFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
std::shared_ptr<Ship::BinaryReader> reader) {
auto setCollisionHeader = std::make_shared<SetCollisionHeader>(initData);
ReadCommandId(setCollisionHeader, reader);
setCollisionHeader->fileName = reader->ReadString();
setCollisionHeader->collisionHeader = std::static_pointer_cast<CollisionHeader>(LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCollisionHeader->fileName.c_str()));
setCollisionHeader->collisionHeader = std::static_pointer_cast<CollisionHeader>(Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCollisionHeader->fileName.c_str()));
if (CVarGetInteger(CVAR_DEVELOPER_TOOLS("ResourceLogging"), 0)) {
LogSetCollisionHeaderAsXML(setCollisionHeader);
@ -21,14 +21,14 @@ std::shared_ptr<LUS::IResource> SetCollisionHeaderFactory::ReadResource(std::sha
return setCollisionHeader;
}
std::shared_ptr<LUS::IResource> SetCollisionHeaderFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetCollisionHeaderFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setCollisionHeader = std::make_shared<SetCollisionHeader>(initData);
setCollisionHeader->cmdId = SceneCommandID::SetCollisionHeader;
setCollisionHeader->fileName = reader->Attribute("FileName");
setCollisionHeader->collisionHeader = std::static_pointer_cast<CollisionHeader>(LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCollisionHeader->fileName.c_str()));
setCollisionHeader->collisionHeader = std::static_pointer_cast<CollisionHeader>(Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCollisionHeader->fileName.c_str()));
return setCollisionHeader;
}

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetCollisionHeaderFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetCollisionHeaderFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetCsCameraFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetCsCameraFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setCsCamera = std::make_shared<SetCsCamera>(initData);
ReadCommandId(setCsCamera, reader);
@ -22,7 +22,7 @@ SetCsCameraFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData
return setCsCamera;
}
std::shared_ptr<LUS::IResource> SetCsCameraFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetCsCameraFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setCsCamera = std::make_shared<SetCsCamera>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetCsCameraFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetCsCameraFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -5,14 +5,14 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetCutscenesFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetCutscenesFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setCutscenes = std::make_shared<SetCutscenes>(initData);
ReadCommandId(setCutscenes, reader);
setCutscenes->fileName = reader->ReadString();
setCutscenes->cutscene = std::static_pointer_cast<Cutscene>(LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCutscenes->fileName.c_str()));
setCutscenes->cutscene = std::static_pointer_cast<Cutscene>(Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCutscenes->fileName.c_str()));
if (CVarGetInteger(CVAR_DEVELOPER_TOOLS("ResourceLogging"), 0)) {
LogCutscenesAsXML(setCutscenes);
@ -21,14 +21,14 @@ SetCutscenesFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initDat
return setCutscenes;
}
std::shared_ptr<LUS::IResource> SetCutscenesFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetCutscenesFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setCutscenes = std::make_shared<SetCutscenes>(initData);
setCutscenes->cmdId = SceneCommandID::SetCutscenes;
setCutscenes->fileName = reader->Attribute("FileName");
setCutscenes->cutscene = std::static_pointer_cast<Cutscene>(LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCutscenes->fileName.c_str()));
setCutscenes->cutscene = std::static_pointer_cast<Cutscene>(Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(setCutscenes->fileName.c_str()));
return setCutscenes;
}

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetCutscenesFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetCutscenesFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetEchoSettingsFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetEchoSettingsFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setEchoSettings = std::make_shared<SetEchoSettings>(initData);
ReadCommandId(setEchoSettings, reader);
@ -19,7 +19,7 @@ SetEchoSettingsFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> init
return setEchoSettings;
}
std::shared_ptr<LUS::IResource> SetEchoSettingsFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetEchoSettingsFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setEchoSettings = std::make_shared<SetEchoSettings>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetEchoSettingsFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetEchoSettingsFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetEntranceListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetEntranceListFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setEntranceList = std::make_shared<SetEntranceList>(initData);
ReadCommandId(setEntranceList, reader);
@ -28,7 +28,7 @@ SetEntranceListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> init
return setEntranceList;
}
std::shared_ptr<LUS::IResource> SetEntranceListFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetEntranceListFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setEntranceList = std::make_shared<SetEntranceList>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetEntranceListFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetEntranceListFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetExitListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetExitListFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setExitList = std::make_shared<SetExitList>( initData);
ReadCommandId(setExitList, reader);
@ -23,7 +23,7 @@ SetExitListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData
return setExitList;
}
std::shared_ptr<LUS::IResource> SetExitListFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetExitListFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setExitList = std::make_shared<SetExitList>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetExitListFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetExitListFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetLightListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetLightListFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setLightList = std::make_shared<SetLightList>(initData);
ReadCommandId(setLightList, reader);
@ -38,7 +38,7 @@ SetLightListFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initDat
return setLightList;
}
std::shared_ptr<LUS::IResource> SetLightListFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetLightListFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setLightList = std::make_shared<SetLightList>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetLightListFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetLightListFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -4,8 +4,8 @@
#include "spdlog/spdlog.h"
namespace SOH {
std::shared_ptr<LUS::IResource> SetLightingSettingsFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource> SetLightingSettingsFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
std::shared_ptr<Ship::BinaryReader> reader) {
auto setLightingSettings = std::make_shared<SetLightingSettings>(initData);
ReadCommandId(setLightingSettings, reader);
@ -51,7 +51,7 @@ std::shared_ptr<LUS::IResource> SetLightingSettingsFactory::ReadResource(std::sh
return setLightingSettings;
}
std::shared_ptr<LUS::IResource> SetLightingSettingsFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetLightingSettingsFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setLightingSettings = std::make_shared<SetLightingSettings>(initData);

View File

@ -5,13 +5,13 @@
namespace SOH {
class SetLightingSettingsFactory : public SceneCommandFactoryBinaryV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) override;
};
class SetLightingSettingsFactoryXML : public SceneCommandFactoryXMLV0 {
public:
std::shared_ptr<LUS::IResource>
ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
std::shared_ptr<Ship::IResource>
ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, tinyxml2::XMLElement* reader) override;
};
} // namespace SOH

View File

@ -5,8 +5,8 @@
#include "libultraship/libultraship.h"
namespace SOH {
std::shared_ptr<LUS::IResource>
SetMeshFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, std::shared_ptr<LUS::BinaryReader> reader) {
std::shared_ptr<Ship::IResource>
SetMeshFactory::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData, std::shared_ptr<Ship::BinaryReader> reader) {
auto setMesh = std::make_shared<SetMesh>(initData);
ReadCommandId(setMesh, reader);
@ -41,8 +41,8 @@ SetMeshFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, st
std::string meshOpa = reader->ReadString();
std::string meshXlu = reader->ReadString();
auto opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
auto xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
auto opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
auto xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
dlist.opa = meshOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
dlist.xlu = meshXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;
@ -56,8 +56,8 @@ SetMeshFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, st
std::string imgOpa = reader->ReadString();
std::string imgXlu = reader->ReadString();
auto opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgOpa.c_str());
auto xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgXlu.c_str());
auto opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgOpa.c_str());
auto xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgXlu.c_str());
pType.opa = imgOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
pType.xlu = imgXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;
@ -104,8 +104,8 @@ SetMeshFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, st
std::string meshOpa = reader->ReadString();
std::string meshXlu = reader->ReadString();
opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
pType.opa = meshOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
pType.xlu = meshXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;
@ -124,8 +124,8 @@ SetMeshFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, st
std::string meshOpa = reader->ReadString();
std::string meshXlu = reader->ReadString();
auto opaRes = meshOpa != "" ? LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str()) : nullptr;
auto xluRes = meshXlu != "" ? LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str()) : nullptr;
auto opaRes = meshOpa != "" ? Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str()) : nullptr;
auto xluRes = meshXlu != "" ? Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str()) : nullptr;
dlist.opa = (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr);
dlist.xlu = (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr);
@ -155,7 +155,7 @@ SetMeshFactory::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData, st
return setMesh;
}
std::shared_ptr<LUS::IResource> SetMeshFactoryXML::ReadResource(std::shared_ptr<LUS::ResourceInitData> initData,
std::shared_ptr<Ship::IResource> SetMeshFactoryXML::ReadResource(std::shared_ptr<Ship::ResourceInitData> initData,
tinyxml2::XMLElement* reader) {
auto setMesh = std::make_shared<SetMesh>(initData);
@ -199,8 +199,8 @@ std::shared_ptr<LUS::IResource> SetMeshFactoryXML::ReadResource(std::shared_ptr<
std::string meshOpa = child->Attribute("MeshOpa");
std::string meshXlu = child->Attribute("MeshXlu");
auto opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
auto xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
auto opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
auto xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
dlist.opa = meshOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
dlist.xlu = meshXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;
@ -214,8 +214,8 @@ std::shared_ptr<LUS::IResource> SetMeshFactoryXML::ReadResource(std::shared_ptr<
std::string imgOpa = child->Attribute("ImgOpa");
std::string imgXlu = child->Attribute("ImgXlu");
auto opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgOpa.c_str());
auto xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgXlu.c_str());
auto opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgOpa.c_str());
auto xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(imgXlu.c_str());
pType.opa = imgOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
pType.xlu = imgXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;
@ -271,8 +271,8 @@ std::shared_ptr<LUS::IResource> SetMeshFactoryXML::ReadResource(std::shared_ptr<
std::string meshOpa = child->Attribute("MeshOpa");
std::string meshXlu = child->Attribute("MeshXlu");
opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
pType.opa = meshOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
pType.xlu = meshXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;
@ -291,8 +291,8 @@ std::shared_ptr<LUS::IResource> SetMeshFactoryXML::ReadResource(std::shared_ptr<
std::string meshOpa = child->Attribute("MeshOpa");
std::string meshXlu = child->Attribute("MeshXlu");
auto opaRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
auto xluRes = LUS::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
auto opaRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshOpa.c_str());
auto xluRes = Ship::Context::GetInstance()->GetResourceManager()->LoadResourceProcess(meshXlu.c_str());
dlist.opa = meshOpa != "" ? (Gfx*)(opaRes ? opaRes->GetRawPointer() : nullptr) : 0;
dlist.xlu = meshXlu != "" ? (Gfx*)(xluRes ? xluRes->GetRawPointer() : nullptr) : 0;

Some files were not shown because too many files have changed in this diff Show More