Commit Graph

480 Commits

Author SHA1 Message Date
Sirius902
42383a1fe1
Equipment upgrade text fix and any pause slot enhancement fix (#620)
* Fix upgrade name text not rendering

* Use cvar and don't render equip help for empty item slots

* Fix rendering logic

* Fix incorrect item name rendered for one frame

* Reorder comparison

* Remove extra indent

* Remove accidental changes
2022-07-08 23:06:11 -04:00
Sirius902
4371b58223
Fix 0xabababab crash (#617)
* Unconditionally setup the normal skybox

* Only call Skybox_Setup once ever
2022-07-08 17:39:50 -04:00
modestposer
ef3dd96eb4
Match case of 'Shipwright' in Linux build (#619) 2022-07-08 17:39:21 -04:00
Sirius902
ee184b5a51
Checkered room crash workaround (#615)
* Increase poly and vertex count for dyna actors

* Add TODO

* Only apply fix in Forest Temple

* Enable globally
2022-07-07 22:21:14 -04:00
vaguerant
a1f92d76ab
Fix Ganon's Castle title cards (#606) 2022-07-07 22:19:41 -04:00
Baoulettes
60e713855a
New drop runtime fix (#614)
* inital rework

* fixed default rotation for 2D sprites

* fix tab/space issues
2022-07-07 22:19:08 -04:00
qurious-pixel
0f34b991aa
[APPIMAGE] Set lib path for ZAPD (#611) 2022-07-07 22:18:29 -04:00
vaguerant
1c9195373d
Invalidate text box icon before drawing (#607) 2022-07-07 22:18:11 -04:00
Baoulettes
c78d2828a7
King dodongo room crash (#613)
* first attempt

* force camera setting to be at least 0 (dirty!)

* -

* reverted something to just include fix
2022-07-07 22:17:57 -04:00
Kenix3
4515fac467
Fixes bug in demo effect due to removed display list set. 2022-07-07 22:17:20 -04:00
Baoulettes
260669f981
Cosmetics texts fixes (#604)
* branch init + few fixes

* Reset button

* Several texts fixes and default color to GameCube

* space issues

* some more extra space that was not needed.

* space yes last time ...

* Arrows being able to be rainbow some more texts fixes

* more texts fixes

* c-buttons some plurial fix
2022-07-06 19:50:59 -04:00
David Chavez
58f3786a35
[macos] Distribute optimized builds (#599) 2022-07-06 18:49:45 -04:00
qurious-pixel
38c7d66788
[BUILD] Do not strip ZAPD (#598)
* [BUILD] Do not strip ZAPD

* [BUILD] Reuse Icon Asset

* [APPIMAGE] Handle paths with spaces
2022-07-06 18:47:08 -04:00
Sirius902
e8bfa61fc2
Add N64 weird frames and OOB Bombchus cvars (#602)
* Add gN64WeirdFrames and gBombchuOOB cvars

* Rename gBombchuOOB to gBombchusOOB

* Fix pipeline
2022-07-06 18:46:01 -04:00
David Chavez
537722d57a
Fix portability use of std::clamp (#596) 2022-07-05 23:53:42 -04:00
qurious-pixel
a34b2b56fe
[CI] AppImage icon file (#597)
* [CI] Add patchelf

* [BUILD] Include Hi-Res icon
2022-07-05 23:08:06 -04:00
qurious-pixel
fd0fb25de1
[CI] Create an Appimage for 64bit builds (#570)
* [CI] Create AppImage file

* [CI] Updated Jenkinsfile

* [MISC] fix indentation

* [MISC] Fix indentation

* [MISC] Fix indentation

* [CI] 7z appimage and readme
2022-07-05 21:10:14 -04:00
Baoulettes
a2d64864dd
Cosmetics menu rework (#589)
* -

* DPad/some margin fix(left side)

* various ImGui stuff and fixes

* disabled kaleido menu (non working)

* fix win being dumb

* same for C btn this time

* Fix windows build

* Beating hearts fix

* Default win size and some placement fix

* Fix Dpad Ammo & C notes, Kaleido, white dog

* some texts fix and tab move

* Add stone of agony, some fixes and build correctly

* precise item place with Dpad

* Gamecube -> GameCube

Co-authored-by: Baoulettes <iMacWin10>
2022-07-05 20:52:01 -04:00
Baoulettes
2fbdd056ed
3D Drops & Projectiles update (#548)
* Fix remaining rupee and keys

* fix tabs -> spaces

* more fix about tabs -> spaces

* Better up <-> down mouvement for hearts

* remove useless comment
2022-07-05 20:46:21 -04:00
briaguya
1ad2931f80
use ini window resolution (#410)
* use ini window resolution

* use arguments for directx window size

* default 640x480 not 320x240

* kick off a build

* and revert

* default config 640x480 not 320x240

* add todo

Co-authored-by: briaguya <briaguya@alice>
2022-07-05 20:02:47 -04:00
earthcrafterman
306cfd0654
Restoration Item Sliders (#595)
* Allows players to set custom restoration values for potions and milk

* Fixed a dumb oversight

* implemented fairy sliders
2022-07-05 19:34:33 -04:00
briaguya
2b99e65d24
update pulseaudio for 44.1khz audio (#587)
* use pulseaudio defaults

* spaces/tabs

* pulseaudio values tuned for n64 audio at 44.1khz

* update tlength

* remove one hardcoded samplerate

Co-authored-by: briaguya <briaguya@alice>
2022-07-05 19:30:30 -04:00
vaguerant
0b7137b8b0
Cheat: Infinite Epona Boost (#577)
* Cheat: Infinite Epona Boost

* Edit for readability
2022-07-05 19:30:17 -04:00
David Chavez
c5e84c17a5
Use unordered maps in some hot paths (#566)
* Use unordered maps in some hot paths

* Address PR comments
2022-07-05 19:29:57 -04:00
vaguerant
f865db5444
MM Bunny Hood enhancements: no age restrictions & wear across entrances (#560)
* Remove age restriction on MM Bunny Hood

* Handle mask slot changing; init Link wearing mask

* Reset mask state after selling
2022-07-05 19:29:43 -04:00
Baoulettes
a5df9dddf0
Use Macro for __FILE__ & __LINE__ when possible (#559)
* First batch some overlay

* Almost all overlay

* effect & gamestate

* kaleido stuffs

* more overlay

* more left over from code folder

* remaining hardcoded line and file

* Open & Close _DISP __FILE__ & __LINE__ clean up

* Some if (1) {} remove

* LOG_xxxx __FILE__ , __LINE__ cleaned

* ASSERT macro __FILE__ __LINE__

* mtx without line/file in functions

* " if (1) {} " & "if (0) {}" and tab/white place

* LogUtils as macro

* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_

* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"

This reverts commit 0d85caaf7e.

* Like last commit but as macro

* Fix matrix not using macros

* use function not macro

* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
2022-07-05 19:29:34 -04:00
qurious-pixel
a9c3c7541e
Controller Navigation Fix-Up (#544)
* Controller Navigation Fix-Up

* [MISC] Fix typo
2022-07-04 21:30:50 -04:00
David Chavez
a31be1f3d1
Update to latest docking imgui (#582)
* Update to latest `docking` imgui

commit: 67410d53f739b6a0df138e2252f0e5136b42062f

* Fix modified import for SDL

* Update imgui_impl_sdl.cpp

* Add Imgui include path for better imports
2022-07-04 10:54:09 -04:00
briaguya
e5b59742ae change sunset in save editor so dampe is out 2022-07-04 10:53:12 -04:00
briaguya
8615418630 missed a couple spots 2022-07-04 10:48:39 -04:00
briaguya
b8602994fb change name based on PR comment 2022-07-04 10:48:39 -04:00
briaguya
923bf3b0e4 special char doesn't work with default imgui font 2022-07-04 10:48:39 -04:00
briaguya
21142bdb26 command on mac 2022-07-04 10:48:39 -04:00
briaguya
5ce2ecd6c8 Update README.md 2022-07-04 10:48:39 -04:00
briaguya
b730af5e8a implement reset 2022-07-04 10:48:39 -04:00
briaguya
f9b831d5c0 add menu from https://github.com/PurpleHato/Shipwright/tree/ResetMenu 2022-07-04 10:48:39 -04:00
louist103
e7c2aff97e Fix audio, boot commands, and save staes. 2022-07-04 10:44:31 -04:00
rozlette
668f9bee10 Fix testing masks of DPad 2022-07-04 10:44:10 -04:00
earthcrafterman
818d5f90a8
Add toggles for disabling heart drops and random drops (#507)
* Adds toggles for disabling random drops and fixed heart drops

* Changed the "No Fixed Heart Drops" toggle to the more useful "No Random Heart Drops" toggle

* Adds an explanation that the no heart drops option is similar to Hero Mode

* Moved difficulty options into their own sub-menu
Moved time saver options into their own sub-menu
Moved clutter reducing options into their own sub-menu

* fixed the tag name of mweep speed

* Moved Skip Text to Experimental
2022-07-04 10:42:43 -04:00
rozlette
d63c0077ee Add more files 2022-06-27 23:17:37 -04:00
rozlette
c14e4f387c Add more files 2022-06-27 23:17:37 -04:00
rozlette
39a50a406b Update names 2022-06-27 23:17:37 -04:00
rozlette
9f5618def4 Rename Soh* files 2022-06-27 23:17:37 -04:00
vaguerant
82f790d082 Change Power to Upgrades 2022-06-27 23:17:16 -04:00
vaguerant
a58ddd4f55 Map Select name fixes 2022-06-27 23:17:16 -04:00
Kenix3
cc22fe17bb Headphones setting in game should now work.
Resolves #13
2022-06-27 22:10:00 -04:00
rozlette
447e68a659 Fixed some instances where the original OOT save is erroneously preserved or recreated, leading to another conversion next time you launched the game 2022-06-26 12:08:39 -04:00
rozlette
0f84682bc0 Add margins for dpad 2022-06-26 12:06:31 -04:00
rozlette
284a7fba95 Invalidate message item icon texture before drawing 2022-06-26 12:06:19 -04:00
rozlette
b96bd4ea9d Fix title cards for market potion shop and bombchu shop 2022-06-26 12:06:04 -04:00