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Fix title cards for market potion shop and bombchu shop
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@ -869,11 +869,12 @@ void TitleCard_InitPlaceName(GlobalContext* globalCtx, TitleCardContext* titleCt
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case SCENE_ZOORA:
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texture = gZoraShopTitleCardENGTex;
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break;
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case SCENE_ALLEY_SHOP:
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case SCENE_NIGHT_SHOP:
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texture = gBombchuShopTitleCardENGTex;
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break;
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case SCENE_DRAG:
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case SCENE_MAHOUYA:
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case SCENE_ALLEY_SHOP:
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texture = gPotionShopTitleCardENGTex;
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break;
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case SCENE_FACE_SHOP:
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