..
Enhancements
[Bugfix + Enhancement] Sword Trail fixes and enhancements ( #1473 )
2022-09-20 22:49:31 -04:00
frame_interpolation.cpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00
frame_interpolation.h
Experimental interpolation ( #309 )
2022-05-13 18:43:55 -04:00
GameMenuBar.cpp
Autosave improvements ( #1247 )
2022-09-20 20:08:43 -04:00
GameMenuBar.hpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00
GbiWrap.cpp
Use tex sizes from texture rather than hardcoded values ( #610 )
2022-07-31 21:32:40 -04:00
gu_pc.c
add support for clang compiler ( #592 )
2022-07-10 10:51:12 -04:00
OTRAudio.h
Handle audio thread properly
2022-08-06 21:52:42 -04:00
OTRGlobals.cpp
Autosave improvements ( #1247 )
2022-09-20 20:08:43 -04:00
OTRGlobals.h
Autosave improvements ( #1247 )
2022-09-20 20:08:43 -04:00
OTRInit.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
SaveManager.cpp
Port Dampe behavior to vanilla ( #1364 )
2022-09-19 22:58:10 -04:00
SaveManager.h
Port Dampe behavior to vanilla ( #1364 )
2022-09-19 22:58:10 -04:00
stubs.c
Removed legacy audio mode and fixed ganon sound bug ( #657 )
2022-07-11 22:37:39 -04:00
UIWidgets.cpp
Fix: Unbreak Wii U sliders ( #1486 )
2022-09-15 16:48:51 -04:00
UIWidgets.hpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00
util.cpp
Add flag, equipment, and quest status editors ( #164 )
2022-04-17 11:24:43 -04:00
util.h
Add flag, equipment, and quest status editors ( #164 )
2022-04-17 11:24:43 -04:00
z_message_OTR.cpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00
z_play_otr.cpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00
z_scene_otr.cpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00