Shipwright/soh/soh
briaguya c4ce2f10cd
build/package/ship `soh.otr` (#2699)
* update

* Update generate-builds.yml

* Update generate-builds.yml

* sohotr in CI?

* paths

* gitignore soh.otr

* Fix

* no COMMAND maybe?

* try generating otr as it's own step

* deps

* f

* g

* h

* a

* cc

* ccc

* m

* blarg

* try uploading

* try

* s

* copy things

* wii u?

* wiiu

* don't fail

* windows without cpack?

* wut

* whoops

* see all the things plz

* b

* v

* zip working maybe

* ok but this tho

* pdb and switch

* mac lus

* soh.otr in appimage

* down first

* mac

* bundle soh otr into mac app and read it from the bundle

* appimage fix

* try just downloading for mac?

* i like to mv it mv it

* mv to the right place

* no more otrgui

* bring back otrgui and assets

* echo blarg

* echo

* zapd.exe

* clean and remove

* a

* space

---------

Co-authored-by: louis <louist103@gmail.com>
Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com>
Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: Adam Bird <archez39@me.com>
2023-04-12 21:14:33 -04:00
..
Enhancements chore: move rando savefile setup and document flags (#2697) 2023-04-11 18:27:51 -04:00
resource bump lus (#2661) 2023-04-02 14:18:45 -04:00
CrashHandlerExp.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
GameMenuBar.cpp [Reduced Clutter] Disable Hot/Underwater Warning Text (#2684) 2023-04-11 08:18:03 -04:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp bump lus 2023-03-14 02:45:19 -04:00
OTRAudio.h Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
OTRGlobals.cpp build/package/ship `soh.otr` (#2699) 2023-04-12 21:14:33 -04:00
OTRGlobals.h fix: properly display static background scenes (#2669) 2023-04-04 03:12:09 -04:00
SaveManager.cpp Enhancement: Room/Scene Timers (#2478) 2023-04-03 00:06:55 -04:00
SaveManager.h Rando version warning on different builds (#2420) 2023-02-28 20:46:55 -05:00
UIWidgets.cpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
UIWidgets.hpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
frame_interpolation.cpp Fix: Use correct fps value for frame interpolation with match refresh rate (#2694) 2023-04-11 18:54:10 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
mixer.c Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
mixer.h Moves SoH mixer to SoH from LUS. (#2361) 2023-01-17 22:03:55 -05:00
stubs.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
util.cpp [#2165] Rename big key to boss key for spoiler files (#2170) 2022-12-12 21:58:32 -05:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Rando version warning on different builds (#2420) 2023-02-28 20:46:55 -05:00
z_play_otr.cpp [GameInteractor] Game Hooks (#2481) 2023-02-15 20:30:34 +01:00
z_scene_otr.cpp [Resources] Cleanup old hacks and rename (#2546) 2023-02-27 02:55:40 +01:00