Shipwright/soh/soh/Enhancements
Adam Bird 059df8187e
chore: move rando savefile setup and document flags (#2697)
* remove rando save init from sram

* move rando savefile init logic and set more flags

* document flags for rando save creation
2023-04-11 18:27:51 -04:00
..
audio Link voice pitch v0 (#2430) 2023-04-07 15:54:26 -04:00
controls Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
cosmetics Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
crowd-control CrowdControl V2: Effect Overhaul (#2433) 2023-03-13 11:37:50 +01:00
custom-message Rando version warning on different builds (#2420) 2023-02-28 20:46:55 -05:00
debugger Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
game-interactor [Time Saver Enhancement] Nighttime GS Always Spawn (#2611) 2023-04-02 21:11:08 -04:00
item-tables Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer chore: move rando savefile setup and document flags (#2697) 2023-04-11 18:27:51 -04:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts [Accessibility] Text to Speech (#2487) 2023-03-02 09:27:28 +01:00
bootcommands.c clear cvars that lock up randomizer menu on boot (#2405) 2023-01-26 20:09:33 -05:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp Cleanup of ImGui code (#2576) 2023-04-01 16:10:49 -04:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Exclude club moblins in clear rooms (#2593) 2023-03-08 13:10:14 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp Fix: Gameplay Stats OOB (#2673) 2023-04-06 23:09:25 -04:00
gameplaystats.h Enhancement: Room/Scene Timers (#2478) 2023-04-03 00:06:55 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Fix: Switch Age No Longer Reloads Start Room (#2679) 2023-04-11 08:15:47 -04:00
mods.h [GameInteractor] Update Naming Modhooks (#2543) 2023-02-27 01:46:25 +01:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
presets.cpp Merge remote-tracking branch 'origin/develop-bradley' into bradmerge 2023-01-18 01:21:18 -05:00
presets.h [Time Saver Enhancement] Nighttime GS Always Spawn (#2611) 2023-04-02 21:11:08 -04:00
savestates.cpp Import libultraship as a submodule (#1943) 2022-11-14 11:22:34 +01:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00