mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 09:22:18 -05:00
[Reduced Clutter] Disable Hot/Underwater Warning Text (#2684)
* Disable Warning Text * Moved to Reduced Clutter
This commit is contained in:
parent
6f8207d3bb
commit
fe71cdfbb6
@ -357,7 +357,7 @@ namespace GameMenuBar {
|
||||
UIWidgets::PaddedEnhancementCheckbox("Nighttime GS Always Spawn", "gNightGSAlwaysSpawn", true, false);
|
||||
UIWidgets::Tooltip("Nighttime Skulltulas will spawn during both day and night.");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Dampe Appears All Night", "gDampeAllNight", true, false);
|
||||
UIWidgets::Tooltip("Makes Dampe appear anytime during it's night, not just his usual working hours.");
|
||||
UIWidgets::Tooltip("Makes Dampe appear anytime during the night, not just his usual working hours.");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Time Travel with the Song of Time", "gTimeTravel", true, false);
|
||||
UIWidgets::Tooltip("Allows Link to freely change age by playing the Song of Time.\n"
|
||||
"Time Blocks can still be used properly.\n\n"
|
||||
@ -630,6 +630,8 @@ namespace GameMenuBar {
|
||||
UIWidgets::Tooltip("Hides most of the UI when not needed\nNote: Doesn't activate until after loading a new scene");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Disable Navi Call Audio", "gDisableNaviCallAudio", true, false);
|
||||
UIWidgets::Tooltip("Disables the voice audio when Navi calls you");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Disable Hot/Underwater Warning Text", "gDisableWarningText", true, false);
|
||||
UIWidgets::Tooltip("Disables warning text when you don't have on the Goron/Zora Tunic in Hot/Underwater conditions.");
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
@ -660,9 +660,9 @@ s32 func_8008F2F8(PlayState* play) {
|
||||
triggerEntry = &sTextTriggers[var];
|
||||
|
||||
if ((triggerEntry->flag != 0) && !(gSaveContext.textTriggerFlags & triggerEntry->flag) &&
|
||||
(((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON && CVarGetInteger("gSuperTunic", 0) == 0)) ||
|
||||
(((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON && CVarGetInteger("gSuperTunic", 0) == 0 && CVarGetInteger("gDisableWarningText", 0) == 0)) ||
|
||||
(((var == 1) || (var == 3)) && (this->currentBoots == PLAYER_BOOTS_IRON) &&
|
||||
(this->currentTunic != PLAYER_TUNIC_ZORA && CVarGetInteger("gSuperTunic", 0) == 0)))) {
|
||||
(this->currentTunic != PLAYER_TUNIC_ZORA && CVarGetInteger("gSuperTunic", 0) == 0 && CVarGetInteger("gDisableWarningText", 0) == 0)))) {
|
||||
Message_StartTextbox(play, triggerEntry->textId, NULL);
|
||||
gSaveContext.textTriggerFlags |= triggerEntry->flag;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user