[Reduced Clutter] Disable Hot/Underwater Warning Text (#2684)

* Disable Warning Text

* Moved to Reduced Clutter
This commit is contained in:
Patrick12115 2023-04-11 08:18:03 -04:00 committed by GitHub
parent 6f8207d3bb
commit fe71cdfbb6
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 5 additions and 3 deletions

View File

@ -357,7 +357,7 @@ namespace GameMenuBar {
UIWidgets::PaddedEnhancementCheckbox("Nighttime GS Always Spawn", "gNightGSAlwaysSpawn", true, false);
UIWidgets::Tooltip("Nighttime Skulltulas will spawn during both day and night.");
UIWidgets::PaddedEnhancementCheckbox("Dampe Appears All Night", "gDampeAllNight", true, false);
UIWidgets::Tooltip("Makes Dampe appear anytime during it's night, not just his usual working hours.");
UIWidgets::Tooltip("Makes Dampe appear anytime during the night, not just his usual working hours.");
UIWidgets::PaddedEnhancementCheckbox("Time Travel with the Song of Time", "gTimeTravel", true, false);
UIWidgets::Tooltip("Allows Link to freely change age by playing the Song of Time.\n"
"Time Blocks can still be used properly.\n\n"
@ -630,6 +630,8 @@ namespace GameMenuBar {
UIWidgets::Tooltip("Hides most of the UI when not needed\nNote: Doesn't activate until after loading a new scene");
UIWidgets::PaddedEnhancementCheckbox("Disable Navi Call Audio", "gDisableNaviCallAudio", true, false);
UIWidgets::Tooltip("Disables the voice audio when Navi calls you");
UIWidgets::PaddedEnhancementCheckbox("Disable Hot/Underwater Warning Text", "gDisableWarningText", true, false);
UIWidgets::Tooltip("Disables warning text when you don't have on the Goron/Zora Tunic in Hot/Underwater conditions.");
ImGui::EndMenu();
}

View File

@ -660,9 +660,9 @@ s32 func_8008F2F8(PlayState* play) {
triggerEntry = &sTextTriggers[var];
if ((triggerEntry->flag != 0) && !(gSaveContext.textTriggerFlags & triggerEntry->flag) &&
(((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON && CVarGetInteger("gSuperTunic", 0) == 0)) ||
(((var == 0) && (this->currentTunic != PLAYER_TUNIC_GORON && CVarGetInteger("gSuperTunic", 0) == 0 && CVarGetInteger("gDisableWarningText", 0) == 0)) ||
(((var == 1) || (var == 3)) && (this->currentBoots == PLAYER_BOOTS_IRON) &&
(this->currentTunic != PLAYER_TUNIC_ZORA && CVarGetInteger("gSuperTunic", 0) == 0)))) {
(this->currentTunic != PLAYER_TUNIC_ZORA && CVarGetInteger("gSuperTunic", 0) == 0 && CVarGetInteger("gDisableWarningText", 0) == 0)))) {
Message_StartTextbox(play, triggerEntry->textId, NULL);
gSaveContext.textTriggerFlags |= triggerEntry->flag;
}