Shipwright/soh/assets/textures/backgrounds/vr_K3VR_pal_static.h
2023-03-02 15:37:47 +01:00

12 lines
550 B
C

#pragma once
#include "align_asset_macro.h"
#define dgHouseOfTwinsBgTLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBgTLUT"
static const ALIGN_ASSET(2) char gHouseOfTwinsBgTLUT[] = dgHouseOfTwinsBgTLUT;
#define dgHouseOfTwinsBg2TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg2TLUT"
static const ALIGN_ASSET(2) char gHouseOfTwinsBg2TLUT[] = dgHouseOfTwinsBg2TLUT;
#define dgHouseOfTwinsBg3TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg3TLUT"
static const ALIGN_ASSET(2) char gHouseOfTwinsBg3TLUT[] = dgHouseOfTwinsBg3TLUT;