.. |
__osMalloc.c
|
change OSMesg definition and fix memory corruptions
|
2022-06-04 10:09:50 -05:00 |
audio_data.c
|
Big-endian support (#909)
|
2022-07-27 23:50:56 +02:00 |
audio_effects.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_heap.c
|
Makes sequenceMap and seqLoadStatus a dynamic size (#2610)
|
2023-03-12 15:55:25 -04:00 |
audio_init_params.c
|
Custom Sequences (#2066)
|
2022-12-08 23:07:45 -05:00 |
audio_load.c
|
Add scene table (#3131)
|
2023-09-01 11:46:19 -05:00 |
audio_playback.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_seqplayer.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
audio_sound_params.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_synthesis.c
|
Mirrored world enhancement (#1569)
|
2023-06-13 08:46:15 -04:00 |
audioMgr.c
|
build soh with LUS 1.0.0 (#2881)
|
2023-06-03 15:27:45 -04:00 |
code_800A9F30.c
|
Rumble and check tracker fixes (#2419)
|
2023-01-30 12:33:52 -05:00 |
code_800ACE70.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800AD920.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800BB0A0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800C3C20.c
|
64-bit early draft - no audio yet
|
2022-05-15 01:19:02 +02:00 |
code_800D2E30.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800D31A0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800E4FE0.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
code_800E6840.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800EC960.c
|
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-merge
|
2024-02-02 10:20:54 -06:00 |
code_800F7260.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
code_800F9280.c
|
docs: update func_800FADF8 to Audio_ResetActiveSequences (#3471)
|
2023-12-26 13:30:49 -05:00 |
code_800FBCE0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800FC620.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
code_800FCE80.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800FD970.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_8006C3A0.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
code_8006C510.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_80097A00.c
|
[Feature Fix] Tunics stolen by like likes now removed from the item buttons (#3375)
|
2023-11-14 00:12:08 -05:00 |
code_800430A0.c
|
More player documentation from decomp (#3819)
|
2024-02-15 20:44:46 -06:00 |
code_801067F0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_801068B0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_80043480.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
db_camera.c
|
Debug camera (#2400)
|
2023-01-26 18:43:09 -05:00 |
debug_malloc.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
fault_drawer.c
|
Nintendo switch support (#935)
|
2022-07-25 21:11:53 -04:00 |
fault.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
flg_set.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
game.c
|
Add gRegEditEnabled (#3173)
|
2023-10-30 10:54:53 -05:00 |
gamealloc.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
gfxprint.c
|
fix remaining unaligned assets for mac (#3138)
|
2023-09-10 12:21:26 -05:00 |
graph.c
|
MVP ValueViewer
|
2023-10-17 08:54:52 -05:00 |
irqmgr.c
|
Disable BEL char by default when terminal attached (#2306)
|
2023-01-17 15:18:13 -05:00 |
jpegdecoder.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
jpegutils.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
listalloc.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
loadfragment2.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
logseverity.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
main.c
|
Moved Heaps_Free outside Main after DeinitOTR, and mirrored Heaps_Alloc before and outside of Main . (#3279)
|
2023-10-20 03:36:52 +00:00 |
mempak.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
mtxuty-cvt.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
padmgr.c
|
Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304)
|
2024-01-08 12:21:18 -06:00 |
padsetup.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
padutils.c
|
Add Invert Y-Axis and Apply Right-Stick Aiming to Z-Weapon Aiming (#3304)
|
2024-01-08 12:21:18 -06:00 |
PreRender.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
printutils.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
relocation.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
sched.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
shrink_window.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
sleep.c
|
change OSMesg definition and fix memory corruptions
|
2022-06-04 10:09:50 -05:00 |
speed_meter.c
|
This should fix (all?) 60fps interpolation issues left. (#938)
|
2022-08-03 22:36:13 -04:00 |
sys_cfb.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
sys_math3d.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
sys_math_atan.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
sys_math.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
sys_matrix.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
sys_ucode.c
|
Support for new ucode loading patterns (#4038)
|
2024-04-04 12:26:14 -04:00 |
system_malloc.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
title_setup.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
TwoHeadArena.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
ucode_disas.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_actor.c
|
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
|
2024-04-19 12:29:10 -05:00 |
z_bgcheck.c
|
Fix switch puzzle locking issues (#4027)
|
2024-04-07 17:28:20 -04:00 |
z_camera_data.inc
|
fix endianess issue with camera setting data (#3950)
|
2024-02-20 08:38:10 -06:00 |
z_camera.c
|
pull in docs (#97)
|
2024-04-03 20:07:42 -05:00 |
z_cheap_proc.c
|
spockalicious (#2751)
|
2023-04-27 19:20:41 -04:00 |
z_collision_btltbls.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_collision_check.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_common_data.c
|
Transition docs (#3322)
|
2023-11-19 02:38:07 -05:00 |
z_construct.c
|
[Enhancement] Preserve minimap toggle state between areas (#3906)
|
2024-02-15 19:39:24 -06:00 |
z_debug_display.c
|
Remove debug elements and visual SoA (#3086)
|
2023-08-20 12:59:39 -05:00 |
z_debug.c
|
Add gRegEditEnabled (#3173)
|
2023-10-30 10:54:53 -05:00 |
z_demo.c
|
Vanilla Behavior Overhaul
|
2024-02-02 15:39:01 -06:00 |
z_DLF.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_draw.c
|
Fishsanity - Rando v3 (#3738)
|
2024-01-14 11:02:23 -06:00 |
z_eff_blure.c
|
Fix Cosmetics Editor getting stuck on weapon trails (#3913)
|
2024-02-15 19:47:13 -06:00 |
z_eff_shield_particle.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_eff_spark.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_eff_ss_dead.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_effect_soft_sprite_dlftbls.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_effect_soft_sprite_old_init.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_effect_soft_sprite.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_effect.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_elf_message.c
|
Player Equip Docs (#3282)
|
2023-10-30 10:56:36 -05:00 |
z_en_a_keep.c
|
Docs: Update Player/Actor Flags (#2765)
|
2023-05-30 15:05:04 -04:00 |
z_en_item00.c
|
pull in docs (#97)
|
2024-04-03 20:07:42 -05:00 |
z_face_reaction.c
|
numbers aren't magic (#2976)
|
2023-06-09 17:22:25 -04:00 |
z_fbdemo_circle.c
|
Transition docs (#3322)
|
2023-11-19 02:38:07 -05:00 |
z_fbdemo_fade.c
|
[docs] Upstream updates 1 (#1955)
|
2022-11-30 00:28:57 +01:00 |
z_fbdemo_triforce.c
|
Sync asset names with decomp documentation (#3153)
|
2023-09-10 12:21:56 -05:00 |
z_fbdemo_wipe1.c
|
Transition docs (#3322)
|
2023-11-19 02:38:07 -05:00 |
z_fbdemo.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_fcurve_data_skelanime.c
|
[Fix] Disable Lod Applies To Everything (Macready) (#4034)
|
2024-04-15 12:00:04 -04:00 |
z_frame_advance.c
|
Add frame advance option to developer tools (#3435)
|
2023-12-26 19:08:37 -05:00 |
z_game_dlftbls.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_game_over.c
|
Rando: Master Sword Shuffle (#2981)
|
2023-10-21 20:51:37 -05:00 |
z_horse.c
|
Update z_horse.c (#4014)
|
2024-04-22 12:44:12 -05:00 |
z_jpeg.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_kaleido_manager.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_kaleido_scope_call.c
|
Pause Warp Enhancement (#3223)
|
2024-02-15 19:13:54 -06:00 |
z_kaleido_setup.c
|
Transition docs (#3322)
|
2023-11-19 02:38:07 -05:00 |
z_kanfont.c
|
[Feature] Boss Rush (#2923)
|
2023-06-01 21:40:10 -04:00 |
z_kankyo.c
|
Entrance Docs (#3332)
|
2023-11-19 14:29:56 -05:00 |
z_lib.c
|
Mirrored world enhancement (#1569)
|
2023-06-13 08:46:15 -04:00 |
z_lifemeter.c
|
ADD: No HUD Heart animation (#3348)
|
2023-11-13 18:13:46 -05:00 |
z_lights.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_malloc.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_map_data.c
|
Use tex sizes from texture rather than hardcoded values (#610)
|
2022-07-31 21:32:40 -04:00 |
z_map_exp.c
|
Fix shadow & spirit rewards, remove remaning usage of duplicate dungeon done flags
|
2024-04-21 18:53:15 -05:00 |
z_map_mark.c
|
Add scene table (#3131)
|
2023-09-01 11:46:19 -05:00 |
z_message_PAL.c
|
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
|
2024-04-04 08:15:34 -05:00 |
z_moji.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_msgevent.c
|
change OSMesg definition and fix memory corruptions
|
2022-06-04 10:09:50 -05:00 |
z_olib.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_onepointdemo_data.inc
|
[#1336] Fix issues with gFasterHeavyBlockLift (#1476)
|
2022-09-19 20:08:47 -04:00 |
z_onepointdemo.c
|
pull in docs (#97)
|
2024-04-03 20:07:42 -05:00 |
z_parameter.c
|
pull in docs (#97)
|
2024-04-03 20:07:42 -05:00 |
z_path.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_play.c
|
Fix shadow & spirit rewards, remove remaning usage of duplicate dungeon done flags
|
2024-04-21 18:53:15 -05:00 |
z_player_call.c
|
Docs: Update Player/Actor Flags (#2765)
|
2023-05-30 15:05:04 -04:00 |
z_player_lib.c
|
Merge remote-tracking branch 'origin/develop' into rando-dev-merge-feb
|
2024-02-21 02:01:25 -05:00 |
z_prenmi_buff.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_prenmi.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_quake.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_rcp.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_room.c
|
Support for new ucode loading patterns (#4038)
|
2024-04-04 12:26:14 -04:00 |
z_sample.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_scene_table.c
|
Entrance Docs (#3332)
|
2023-11-19 14:29:56 -05:00 |
z_scene.c
|
Merge remote-tracking branch 'origin/develop-macready' into mergeDevelopMacreadyJan31
|
2024-01-31 18:12:06 -05:00 |
z_skelanime.c
|
[Fix] Disable Lod Applies To Everything (Macready) (#4034)
|
2024-04-15 12:00:04 -04:00 |
z_skin_awb.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_skin_matrix.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_skin.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_sound_source.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_sram.c
|
Merge pull request #4033 from HarbourMasters/develop
|
2024-04-04 13:13:58 +00:00 |
z_ss_sram.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_view.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_vimode.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_vismono.c
|
Add an error for implicit functions (#3017)
|
2023-06-27 19:53:35 -04:00 |
z_vr_box_draw.c
|
fix: skybox crash for mask shop (#3427)
|
2023-11-24 09:38:45 -05:00 |
z_vr_box.c
|
fix: skybox crash for mask shop (#3427)
|
2023-11-24 09:38:45 -05:00 |