..
audio
Gui window rework ( #4307 )
2024-09-10 15:42:57 -04:00
boss-rush
Fix shadow & spirit rewards, remove remaning usage of duplicate dungeon done flags
2024-04-21 18:53:15 -05:00
controls
Gui window rework ( #4307 )
2024-09-10 15:42:57 -04:00
cosmetics
Merge remote-tracking branch 'origin/develop' into merge-develop-rando-sep14
2024-09-14 23:42:02 -04:00
crowd-control
spdlog from package managers ( #4088 )
2024-04-30 18:50:06 -04:00
custom-message
Bombchu logic fixes, Add BetterBombchShopping enhancment and some adjacent cleanups ( #3733 )
2024-08-17 16:10:11 -07:00
debugger
SCL Consolidation, Area -> Region ( #4356 )
2024-09-23 17:10:29 -07:00
game-interactor
Fix missing despawn branch for heart containers ( #4350 )
2024-09-20 15:37:34 -07:00
item-tables
Reduce stack usage during static initialization ( #4184 )
2024-06-15 23:28:42 -04:00
randomizer
Update settings.cpp ( #4362 )
2024-09-24 10:57:16 -07:00
resolution-editor
Gui window rework ( #4307 )
2024-09-10 15:42:57 -04:00
speechsynthesizer
tts: use RawJson
resource + add SpeechLogger
( #3998 )
2024-03-05 22:21:15 -05:00
TimeSavers
Fix issues with faster heavy block lift ( #4335 )
2024-09-19 09:15:31 -07:00
tts
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
bootcommands.c
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
bootcommands.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
cheat_hook_handlers.cpp
CVar cleanup.
2024-05-05 22:27:33 -07:00
cheat_hook_handlers.h
vb deku stick cheat ( #115 )
2024-04-30 22:36:26 -05:00
debugconsole.cpp
Concurrency Fix ( #4318 )
2024-09-14 22:38:22 -04:00
debugconsole.h
Implement GameInteractor & move CrowdControl and console commands to it ( #2358 )
2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp
Merge branch 'develop' of github.com:Malkierian/Shipwright into dev-to-rando-5-5
2024-05-05 22:05:10 -07:00
enemyrandomizer.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
enhancementTypes.h
Merge branch 'develop-rando' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-changes
2024-02-21 14:43:37 -06:00
gamecommand.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
gameconsole.c
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gameconsole.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gameplaystats.cpp
Gui window rework ( #4307 )
2024-09-10 15:42:57 -04:00
gameplaystats.h
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
gameplaystatswindow.h
support lus renamespacing ( #4075 )
2024-04-28 21:36:44 -04:00
gfx.c
Use PlayState instead of GlobalContext ( #1927 )
2022-11-06 09:24:34 +01:00
gfx.h
testing out item replacement ( #416 )
2022-07-11 20:11:07 -04:00
mods.cpp
Fix skeleton key ( #4296 )
2024-08-17 20:45:10 -07:00
mods.h
Merge remote-tracking branch 'origin/develop' into rando-dev-merge-feb
2024-02-21 02:01:25 -05:00
n64_weird_frame_data.inc
Add N64 weird frames and OOB Bombchus cvars ( #602 )
2022-07-06 18:46:01 -04:00
nametag.cpp
Final Step of CVar macro/sectionalizing ( #4107 )
2024-05-05 14:14:55 -05:00
nametag.h
Actor Nametag System ( #3083 )
2023-08-20 12:59:23 -05:00
pausewarp.c
Fix Pause Warp Enhancement ( #4036 )
2024-04-20 11:01:16 -04:00
presets.cpp
Fix crash when preset amount is too high ( #4359 )
2024-09-20 22:56:32 -07:00
presets.h
Implement some basic benchmarking for seed generation ( #4353 )
2024-09-21 17:03:48 -07:00
savestates_extern.inc
[zret] Port some documentation changes ( #1164 )
2022-08-16 21:53:28 -04:00
savestates.cpp
Merge remote-tracking branch 'origin/develop' into macready-golf-merge
2024-08-13 01:09:49 -04:00
savestates.h
Save states ( #300 )
2022-05-12 13:28:24 -04:00
timesaver_hook_handlers.cpp
Handle ignoring 0x3F for navi talk skips ( #4364 )
2024-09-24 10:56:56 -07:00
timesaver_hook_handlers.h
Vanilla Behavior Overhaul
2024-02-02 15:39:01 -06:00