..
Enhancements
Fix: Hyrule Field bridge entrance and sun song placing link out of bounds in Entrance Rando ( #2457 )
2023-02-12 23:34:16 -05:00
resource
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
CrashHandlerExp.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
CrashHandlerExt.cpp
Use PlayState instead of GlobalContext ( #1927 )
2022-11-06 09:24:34 +01:00
frame_interpolation.cpp
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
frame_interpolation.h
Experimental interpolation ( #309 )
2022-05-13 18:43:55 -04:00
GameMenuBar.cpp
update cvar name for n64 mode ( #2440 )
2023-02-08 00:18:53 -05:00
GameMenuBar.hpp
Phase 1: Separate ImGui Drawing From LUS ( #1310 )
2022-09-03 00:00:04 -04:00
GbiWrap.cpp
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gu_pc.c
add support for clang compiler ( #592 )
2022-07-10 10:51:12 -04:00
mixer.c
Moves SoH mixer to SoH from LUS. ( #2361 )
2023-01-17 22:03:55 -05:00
mixer.h
Moves SoH mixer to SoH from LUS. ( #2361 )
2023-01-17 22:03:55 -05:00
OTRAudio.h
Import libultraship as a submodule ( #1943 )
2022-11-14 11:22:34 +01:00
OTRGlobals.cpp
Fix: Hang on exit game and CC is enabled ( #2427 )
2023-02-06 11:02:51 +01:00
OTRGlobals.h
Enhancement: Adds Slider for Duration of Sequence Names on the Overlay ( #2375 )
2023-01-20 21:48:17 -05:00
OTRInit.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
SaveManager.cpp
Fix: Rando settings not being initialized in time ( #2461 )
2023-02-13 02:00:59 -05:00
SaveManager.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
stubs.c
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
UIWidgets.cpp
adjust closed forest and starting age settings for edge cases ( #2421 )
2023-01-30 22:51:41 -05:00
UIWidgets.hpp
adjust closed forest and starting age settings for edge cases ( #2421 )
2023-01-30 22:51:41 -05:00
util.cpp
[ #2165 ] Rename big key to boss key for spoiler files ( #2170 )
2022-12-12 21:58:32 -05:00
util.h
Add flag, equipment, and quest status editors ( #164 )
2022-04-17 11:24:43 -04:00
z_message_OTR.cpp
TWEAK: Misspelling "Gold" in German + Box formating ( #2416 )
2023-01-28 10:51:41 -05:00
z_play_otr.cpp
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
z_scene_otr.cpp
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00