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Fix: Hang on exit game and CC is enabled (#2427)
Happens during dev - might affect release, so PRing this.
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@ -604,6 +604,7 @@ extern "C" void InitOTR() {
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extern "C" void DeinitOTR() {
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OTRAudio_Exit();
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#ifdef ENABLE_CROWD_CONTROL
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CrowdControl::Instance->Disable();
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CrowdControl::Instance->Shutdown();
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#endif
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}
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