update cvar name for n64 mode (#2440)

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Adam Bird 2023-02-08 00:18:53 -05:00 committed by GitHub
parent 242a35c3a0
commit fdf9d51444
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1 changed files with 1 additions and 1 deletions

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@ -720,7 +720,7 @@ namespace GameMenuBar {
ImGui::EndMenu();
}
UIWidgets::PaddedEnhancementCheckbox("N64 Mode", "gN64Mode", true, false);
UIWidgets::PaddedEnhancementCheckbox("N64 Mode", "gLowResMode", true, false);
UIWidgets::Tooltip("Sets aspect ratio to 4:3 and lowers resolution to 240p, the N64's native resolution");
UIWidgets::PaddedEnhancementCheckbox("Glitch line-up tick", "gDrawLineupTick", true, false);
UIWidgets::Tooltip("Displays a tick in the top center of the screen to help with glitch line-ups in SoH, as traditional UI based line-ups do not work outside of 4:3");