.. |
__osMalloc.c
|
change OSMesg definition and fix memory corruptions
|
2022-06-04 10:09:50 -05:00 |
audio_data.c
|
Big-endian support (#909)
|
2022-07-27 23:50:56 +02:00 |
audio_effects.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_heap.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_init_params.c
|
Custom Sequences (#2066)
|
2022-12-08 23:07:45 -05:00 |
audio_load.c
|
don't show duped sequence names, don't repeat track intros on barinade (#2482)
|
2023-02-16 18:45:51 -05:00 |
audio_playback.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_seqplayer.c
|
exclude audio from shuffle (#2411)
|
2023-02-16 09:49:45 -05:00 |
audio_sound_params.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
audio_synthesis.c
|
Moves SoH mixer to SoH from LUS. (#2361)
|
2023-01-17 22:03:55 -05:00 |
audioMgr.c
|
LUS Cleanup: Clean up hooks system.
|
2022-08-03 21:12:51 -04:00 |
code_800A9F30.c
|
Rumble and check tracker fixes (#2419)
|
2023-01-30 12:33:52 -05:00 |
code_800ACE70.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800AD920.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800BB0A0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800C3C20.c
|
64-bit early draft - no audio yet
|
2022-05-15 01:19:02 +02:00 |
code_800D2E30.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800D31A0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800E4FE0.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
code_800E6840.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800EC960.c
|
exclude audio from shuffle (#2411)
|
2023-02-16 09:49:45 -05:00 |
code_800F7260.c
|
exclude audio from shuffle (#2411)
|
2023-02-16 09:49:45 -05:00 |
code_800F9280.c
|
exclude audio from shuffle (#2411)
|
2023-02-16 09:49:45 -05:00 |
code_800FBCE0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800FC620.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
code_800FCE80.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_800FD970.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_8006C3A0.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
code_8006C510.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_80097A00.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
code_800430A0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_801067F0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_801068B0.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
code_80043480.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
db_camera.c
|
Debug camera (#2400)
|
2023-01-26 18:43:09 -05:00 |
debug_malloc.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
fault_drawer.c
|
Nintendo switch support (#935)
|
2022-07-25 21:11:53 -04:00 |
fault.c
|
Linux crash handler (#1209)
|
2022-08-31 22:59:38 -04:00 |
flg_set.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
game.c
|
Merge branch 'develop' into bradmerge
|
2023-01-17 16:44:46 -05:00 |
gamealloc.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
gfxprint.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
graph.c
|
Merge branch 'develop' into bradmerge
|
2023-01-17 16:44:46 -05:00 |
irqmgr.c
|
Disable BEL char by default when terminal attached (#2306)
|
2023-01-17 15:18:13 -05:00 |
jpegdecoder.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
jpegutils.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
listalloc.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
loadfragment2.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
logseverity.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
main.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
mempak.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
mtxuty-cvt.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
padmgr.c
|
Rumble and check tracker fixes (#2419)
|
2023-01-30 12:33:52 -05:00 |
padsetup.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
padutils.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
PreRender.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
printutils.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
relocation.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
sched.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
shrink_window.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
sleep.c
|
change OSMesg definition and fix memory corruptions
|
2022-06-04 10:09:50 -05:00 |
speed_meter.c
|
This should fix (all?) 60fps interpolation issues left. (#938)
|
2022-08-03 22:36:13 -04:00 |
sys_cfb.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
sys_math3d.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
sys_math_atan.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
sys_math.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
sys_matrix.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
sys_ucode.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
system_malloc.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
title_setup.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
TwoHeadArena.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
ucode_disas.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_actor_dlftbls.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_actor.c
|
Add faster farores enhancement (#2394)
|
2023-01-25 17:27:11 -05:00 |
z_bgcheck.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_camera_data.inc
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_camera.c
|
Separate X/Y axis sensitivity sliders (#2472)
|
2023-02-15 20:42:21 -05:00 |
z_cheap_proc.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_collision_btltbls.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_collision_check.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_common_data.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_construct.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_debug_display.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_debug.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_demo.c
|
Enhancement: Better Farore's Wind (#2374)
|
2023-01-25 14:32:21 -05:00 |
z_DLF.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_draw.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_eff_blure.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_eff_shield_particle.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_eff_spark.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_eff_ss_dead.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_effect_soft_sprite_dlftbls.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_effect_soft_sprite_old_init.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_effect_soft_sprite.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_effect.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_elf_message.c
|
[docs] Upstream updates 1 (#1955)
|
2022-11-30 00:28:57 +01:00 |
z_en_a_keep.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_en_item00.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_face_reaction.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_fbdemo_circle.c
|
Update XMLs from upstream (#1448)
|
2022-09-18 23:29:24 -04:00 |
z_fbdemo_fade.c
|
[docs] Upstream updates 1 (#1955)
|
2022-11-30 00:28:57 +01:00 |
z_fbdemo_triforce.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_fbdemo_wipe1.c
|
[docs] Upstream updates 1 (#1955)
|
2022-11-30 00:28:57 +01:00 |
z_fbdemo.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_fcurve_data_skelanime.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_frame_advance.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_game_dlftbls.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_game_over.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_horse.c
|
[Feature] Rando: Enemy Randomizer V1 (#1781)
|
2022-12-06 10:33:50 +01:00 |
z_jpeg.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_kaleido_manager.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_kaleido_scope_call.c
|
Gameplay Stat Tracker V1 (#1986)
|
2022-11-22 20:04:40 -05:00 |
z_kaleido_setup.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_kanfont.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_kankyo.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_lib.c
|
[Enhancement] Add fix camera drift option to fixes menu (#1983)
|
2022-11-22 08:57:26 +01:00 |
z_lifemeter.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_lights.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_malloc.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_map_data.c
|
Use tex sizes from texture rather than hardcoded values (#610)
|
2022-07-31 21:32:40 -04:00 |
z_map_exp.c
|
Merge branch 'develop' into bradmerge
|
2023-01-17 16:44:46 -05:00 |
z_map_mark.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_message_PAL.c
|
Don't require input for credits textboxes (#2193)
|
2023-01-23 17:47:54 -05:00 |
z_moji.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_msgevent.c
|
change OSMesg definition and fix memory corruptions
|
2022-06-04 10:09:50 -05:00 |
z_olib.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_onepointdemo_data.inc
|
[#1336] Fix issues with gFasterHeavyBlockLift (#1476)
|
2022-09-19 20:08:47 -04:00 |
z_onepointdemo.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_parameter.c
|
you found greg! (#2458)
|
2023-02-16 20:10:31 -05:00 |
z_path.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_play.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_player_call.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_player_lib.c
|
Option for link's models reflect the projectile weapon he's holding (Bow/Slingshot) (#2454)
|
2023-02-14 21:14:42 -05:00 |
z_prenmi_buff.c
|
git subrepo clone https://github.com/HarbourMasters/soh.git
|
2022-03-22 02:51:23 +01:00 |
z_prenmi.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_quake.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_rcp.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_room.c
|
Rando: Boss Entrance Shuffle (#2194)
|
2023-01-20 01:00:12 -05:00 |
z_sample.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_scene_table.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_scene.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_skelanime.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_skin_awb.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_skin_matrix.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_skin.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_sound_source.c
|
Use PlayState instead of GlobalContext (#1927)
|
2022-11-06 09:24:34 +01:00 |
z_sram.c
|
Fix: Rando settings not being initialized in time (#2461)
|
2023-02-13 02:00:59 -05:00 |
z_ss_sram.c
|
refactor: use LUS 1.0 RC
|
2023-01-17 00:33:56 -05:00 |
z_view.c
|
[zret] Port some documentation changes (#1164)
|
2022-08-16 21:53:28 -04:00 |
z_vimode.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_vismono.c
|
Use Macro for __FILE__ & __LINE__ when possible (#559)
|
2022-07-05 19:29:34 -04:00 |
z_vr_box_draw.c
|
[docs] Pull upstream updates: SetupDL (#2048)
|
2022-11-30 00:29:36 +01:00 |
z_vr_box.c
|
[docs] Upstream updates 1 (#1955)
|
2022-11-30 00:28:57 +01:00 |