Commit Graph

2011 Commits

Author SHA1 Message Date
Garrett Cox
df6763257b Refactor network usage and adapt Sail/CC to changes 2024-10-21 01:30:32 +00:00
Garrett Cox
29d7c54250 Move CrowdControl/Sail files 2024-10-21 01:30:32 +00:00
Malkierian
6d1d57d19a
Restores check color functionality. (#4451) 2024-10-20 01:03:47 -07:00
Pepper0ni
323c67b47c
Change CanUse to include an assert, fix some bad uses of CanUse (#4444) 2024-10-20 01:03:09 -07:00
Pepper0ni
81db6e3996
refix loach check (#4448) 2024-10-20 01:00:54 -07:00
Jordan Longstaff
c644f9f4be
Restore plus/minus buttons on King Zora slider (#4449) 2024-10-20 01:00:46 -07:00
Pepper0ni
ba38d985b3
Rewrite MQ fire logic and fix MQ deku logic (#4443)
* commit to merge

* rewrite fire and fix deku
2024-10-20 01:00:39 -07:00
Garrett Cox
cbd35d0ef5
Tweaks to cmake globbing/source_grouping (#4439) 2024-10-18 09:35:07 -07:00
Malkierian
a7cb7da9fc
Change SoH Input Editor CVar to CVAR_WINDOW and remove definition for LUS's input editor CVar from the cmake. (#4438) 2024-10-17 22:06:43 -07:00
Malkierian
7e78abf01c
Restore tooltip to skip text, add tooltips to slow text speed and match text speed. (#4437) 2024-10-17 22:03:13 -07:00
Archez
f1841a20f3
add gfx debugger support (#4345)
Co-authored-by: Malkierian <malkierian@gmail.com>
2024-10-17 19:05:31 -07:00
Patrick12115
ed32a2820c
Ageless Item Fixes (#3908)
* Fixes Mirror Shield and MS sheath

* Added Hookshot Tip&Chain and more edge cases

* Update presets.h

* Revert "Update presets.h"

This reverts commit 95d952ba23.

* More fixes

Bow showing up for slingshot gallery minigame is now fixed, as well as a rouge instance shrinking links hand when I didn't mean for it to

* CVar stuffs

* Fixes

* Fix more sheath stuff and bgs hand

* Add the P
2024-10-17 18:42:14 -07:00
Malkierian
5a23da4ce0
Make ConfigUpdaterV2 use CVarClearBlock instead of manually scanning. (#4435) 2024-10-17 18:41:38 -07:00
Malkierian
dba74f8805
Disable Lens Effect On Unequip (#4432)
* Add logic to turn off lens effect when replacing it on a button with another item, but not swapping.

* Swap to real fix for dpad equips bug, c/o Rozelette.
2024-10-17 14:36:53 -07:00
Pepe20129
b5c6545d6f
z_player documentation 2024-10-11 (#4407)
* Add names to start of typedefs

* Idle stuff

* 2 functions

* Player state flags

* Name functions + misc

* ActionChange => ActionHandler

* Some player unks

* More player unks

* Header misc

* Misc

* More misc

* Player Actions

* Missed comments

* Move ship specific stuff

* Fix build

* CsCmdActorAction to CsCmdActorCue

* Fix build
2024-10-17 11:55:31 -07:00
Malkierian
3c5d9faba3
Blair Config Migrator V3 (#4148)
* Config migrator to handle CVar macros/sections, as well as a few other changes since MacReady.

* One more round of cleanup.

* Move config migrators above SetupGuiElements to allow for migrated window variables to register before windows use them to determine visibility.

* One more.

* Adapt DpadEquips, NavOnL, and PauseAnyCursor CVars to accommodate Pablo moving them to enhancements.
2024-10-16 21:58:31 -07:00
Malkierian
b7bbb1bb8a
Make starting_inventory.cpp add the Master Sword based on RSK_STARTING_MASTER_SWORD. (#4431) 2024-10-16 21:54:55 -07:00
Malkierian
469797478e
Force global rando context's Logic child to release its parent Context reference. (#4429) 2024-10-16 20:52:36 -07:00
Jordan Longstaff
52d1a98f41
Add "All" button for item count messages (#4430) 2024-10-16 20:52:23 -07:00
Jordan Longstaff
c1295f33fe
Unify "No forced dialog" settings in combo box (#4425)
* Unify "No forced dialog" settings in combo box

* Rename options
2024-10-16 19:45:51 -07:00
Malkierian
e178df3e0c
Change SkipIntro to check any entrance shuffle rather than just overworld spawns. (#4428) 2024-10-16 16:39:35 -07:00
Malkierian
262ec4817b
Re-sync deku stick cheat CVar name. (#4427) 2024-10-16 15:54:55 -07:00
Jordan Longstaff
b3ce27efed
Add separate speed option for slower text (#4424) 2024-10-16 15:32:56 -07:00
Jordan Longstaff
dcd26b2de8
Segregate count-injected item get messages by type (#4422)
* Segregate count-injected item get messages by type

* Move item count messages submenu up next to Items submenu

* Rectify presets

* Oops - deleted a comma by mistake
2024-10-16 14:18:24 -07:00
Pepper0ni
43b04a32cd
rewrite MQ deku tree logic (#4418) 2024-10-16 14:16:58 -07:00
Jordan Longstaff
da79e5e015
Fix fast speed skipping quick text markers (#4416) 2024-10-15 20:50:10 -07:00
Malkierian
45af1028af
Fix options and sliders to prevent index out of range issues. (#4421) 2024-10-15 17:59:20 -07:00
Jordan Longstaff
960c9c4fd1
Fix heart piece injection messages to cover all counts (#4417) 2024-10-15 17:03:36 -07:00
Malkierian
eb7f12560b
MVP to get shops hooked up to the queue. (#4412) 2024-10-15 08:31:16 -07:00
Garrett Cox
eafe15ddf2
Fix bean salesman bug (#4410) 2024-10-14 19:11:33 -07:00
Pepper0ni
4dbb86e980
fix some bean salesman oversights (#4405) 2024-10-14 16:02:46 -07:00
Pepper0ni
a9df9cbce4
Rewrite Bottom of the Well Logic (#4398)
* rewrite MQ botw and add some helper functions

* small fixes

* got bored, rewrote vanilla botw
2024-10-14 16:01:37 -07:00
Yomitht
86ad99f3c8
More Mweep (#4192)
* More Mweep

Adjusted the "King Zora Speed" timesaver enhancement to allow for slowing the animation down.

* [Fixed] Crashing when applying preset settings

Adjusted presets.h to expect a float instead of an integer for the "MweepSpeed" timesaver enhancement setting.

* Cleaning some things up

Deleted an unnecessary line, and switched the "King Zora Speed" option back to multiplier display instead of a percentage.

* Update SohMenuBar.cpp

Switched back to multiplier display

---------

Co-authored-by: Malkierian <malkierian@gmail.com>
2024-10-14 16:01:18 -07:00
aMannus
3daf7a2ee5
Merge pull request #4387 from KatDevsGames/patch-5
automated QA
2024-10-14 14:36:34 +02:00
Jordan Longstaff
68fcc5921b
Fix text speed enhancement with slowed down text (#4072)
* Correct behaviour of text speed enhancement

The text speed enhancement increases the size of the text crawl in the number of characters displayed in each step. This messes up certain parts of dialogue that were meant to be displayed in a certain way (like Ganondorf's "Heh heh heh..."), and in places where the text crawl is meant to be slower than normal, it just looks clunky. The text crawl speed enhancement is a wonderful feature, but smoothing out should be easily doable, and is a more correct implementation.

* Fix text speed for normal text

* Flatten if statements
2024-10-13 22:41:30 -07:00
Malkierian
65fbf2cc41
Restore Vanilla Tracking (#4394)
* Re-enabled vanilla tracking in the check tracker. Utilized Rando::Context for check status.

* Restore check tracker window custom background functionality.
2024-10-13 22:22:49 -07:00
Pepper0ni
d0905f365a
fix thieve hideout overworld status (#4403) 2024-10-13 17:50:57 -07:00
Patrick12115
d935028a54
[Fixes] Fix left hand when holding Hammer (#3992)
* Fixin it

* PreFIX

* Added Prefix to wrong Cvar

Oops
2024-10-13 17:33:34 -07:00
Pepe20129
914e838630
ImGuiUtils (#4222) 2024-10-13 17:29:22 -07:00
Pepe20129
1ffa23b5a9
Clean controller menu (#4223)
* Improved Ocarina Controls

* Move speed modifiers to modifier section

* Move DpadEquips, PauseAnyCursor & NaviOnL

* Add DpadHoldChange to menu

* Change DpadHoldChange checkbox to match default

* Change cvars from CVAR_SETTING to CVAR_ENHANCEMENT

* Update z_parameter.c
2024-10-13 17:28:39 -07:00
Pepper0ni
e62f26d3bf
add 2 missing settings to ParseJson (#4404) 2024-10-13 12:10:31 -07:00
Malkierian
05962baf45
Tracker Debug Performance, Vanilla Save Fix (#4397)
* Improve check tracker performance.

* Fix vanilla saves getting randomizer quest assignment.
Fix trying to load blank data blocks from save file.
Prevent writing randomizer block, even if empty, when save type isn't rando.
2024-10-12 23:38:07 -07:00
Pepper0ni
64ee12c11f
Attempt to fix improperly set areas (#4396)
* Fix obvious issues

* Fix another stupid oversight

* remove test vars
2024-10-11 08:34:23 -07:00
Archez
6e025588a5
Fix how the gMtxClear is extracted and used by the Jabu scene DLs (#4375)
* fix how the clear mtx is extracted and used by the jabu scene DLs

* bump OTRExporter
2024-10-10 16:59:44 -07:00
Archez
bd7155179e
Port pause menu framebuffer handling from 2Ship (#4346)
* bring over framebuffer effects methods

* Implement framebuffer capture and drawing for pause menu

* revert hookshot and title cards to draw using original buffers

* remove old game over crash fix

* Adjust mirror mode handling for kaleido

* Avoid flashing the hud when pausing
2024-10-10 16:45:11 -07:00
Archez
7192783451
Fix interpolation for Kaleido (#4391) 2024-10-10 19:38:38 -04:00
Pepe20129
70a2141351
Mask improvements (#3431)
* Add gKeepMasks

* Add gSaveMasksToFile

* Add gKeepMasksOnDeath & gKeepBunnyHoodThroughTime

* Fix mask bleedthrough

* Update cvar names

* Change bunny hood enhancements to all mask ones

* Consolidate multiple enhancements into PersistentMasks

* Move keeping masks thru loading zones to PersistentMasks

* I forgot

* Update z_player.c

* Update z64save.h

Merge commit excluded this removal for some reason.

---------

Co-authored-by: Malkierian <malkierian@gmail.com>
Co-authored-by: Malkierian <malkierian@live.com>
2024-10-10 16:16:41 -07:00
Pepe20129
6d71eb3867
Use path xml parser & fix empty dl references (#4217) 2024-10-10 16:11:43 -07:00
Caladius
6d8480c16a
Allow for User Selected Enemies for Enemizer (#4236)
* Allow for User Selected Enemies for Enemizer

* Updated CVar Entry List

* ImGui Cvar Updates

* GetSelectedEnemies Cvar Update

* Populate List if empty and if menu selection changes for Enemy Randomizer/Enemy List

* for loop for Menu Bar cvars, added enemyNameList table to get actor names

* Update variable for macOS/Linux

* Alphabetical Order you say?
2024-10-10 16:11:35 -07:00
Malkierian
a6110dbc51
Update SoH's input editor window for the gui rework, and set it as what's opened by the Controller Configuration button. (#4352) 2024-10-10 16:11:19 -07:00