mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 09:22:18 -05:00
Tracker Debug Performance, Vanilla Save Fix (#4397)
* Improve check tracker performance. * Fix vanilla saves getting randomizer quest assignment. Fix trying to load blank data blocks from save file. Prevent writing randomizer block, even if empty, when save type isn't rando.
This commit is contained in:
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64ee12c11f
commit
05962baf45
@ -147,6 +147,15 @@ void UpdateInventoryChecks();
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void UpdateOrdering(RandomizerCheckArea);
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int sectionId;
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bool hideUnchecked = false;
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bool hideScummed = false;
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bool hideSeen = false;
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bool hideSkipped = false;
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bool hideSaved = false;
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bool hideCollected = false;
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bool showHidden = true;
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bool mystery = false;
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bool showLogicTooltip = false;
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SceneID DungeonSceneLookupByArea(RandomizerCheckArea area) {
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switch (area) {
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@ -883,8 +892,6 @@ void CheckTrackerWindow::DrawElement() {
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return;
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}
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RegionTable_Init();
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ImGui::TableNextRow(0, headerHeight);
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ImGui::TableNextColumn();
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UIWidgets::EnhancementCheckbox(
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@ -933,7 +940,7 @@ void CheckTrackerWindow::DrawElement() {
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RainbowTick();
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bool doDraw = false;
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bool thisAreaFullyChecked = false;
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bool showHidden = CVarGetInteger(CVAR_TRACKER_CHECK("ShowHidden"), 0);
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bool mqSpoilers = CVarGetInteger(CVAR_TRACKER_CHECK("MQSpoilers"), 0);
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bool hideIncomplete = CVarGetInteger(CVAR_TRACKER_CHECK("AreaIncomplete.Hide"), 0);
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bool hideComplete = CVarGetInteger(CVAR_TRACKER_CHECK("AreaComplete.Hide"), 0);
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bool collapseLogic;
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@ -949,7 +956,7 @@ void CheckTrackerWindow::DrawElement() {
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std::string stemp;
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bool shouldHideFilteredAreas = CVarGetInteger(CVAR_TRACKER_CHECK("HideFilteredAreas"), 1);
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for (auto& [rcArea, checks] : checksByArea) {
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RandomizerCheckArea thisArea = currentArea;
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@ -1000,7 +1007,7 @@ void CheckTrackerWindow::DrawElement() {
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(extraColor.r / 255.0f, extraColor.g / 255.0f,
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extraColor.b / 255.0f, extraColor.a / 255.0f));
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isThisAreaSpoiled = IsAreaSpoiled(rcArea) || CVarGetInteger(CVAR_TRACKER_CHECK("MQSpoilers"), 0);
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isThisAreaSpoiled = IsAreaSpoiled(rcArea) || mqSpoilers;
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if (isThisAreaSpoiled) {
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if (showVOrMQ && RandomizerCheckObjects::AreaIsDungeon(rcArea)) {
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@ -1380,65 +1387,64 @@ void DrawLocation(RandomizerCheck rc) {
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Color_RGBA8 mainColor;
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Color_RGBA8 extraColor;
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std::string txt;
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bool showHidden = CVarGetInteger(CVAR_TRACKER_CHECK("ShowHidden"), 0);
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Rando::Location* loc = Rando::StaticData::GetLocation(rc);
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Rando::ItemLocation* itemLoc = OTRGlobals::Instance->gRandoContext->GetItemLocation(rc);
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RandomizerCheckStatus status = itemLoc->GetCheckStatus();
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bool skipped = itemLoc->GetIsSkipped();
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if (status == RCSHOW_COLLECTED) {
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if (!showHidden && CVarGetInteger(CVAR_TRACKER_CHECK("Collected.Hide"), 0)) {
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if (!showHidden && hideCollected) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor(CVAR_TRACKER_CHECK("Collected.ExtraColor"), Color_Collected_Extra_Default)
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: CVarGetColor(CVAR_TRACKER_CHECK("Collected.MainColor"), Color_Main_Default);
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extraColor = CVarGetColor(CVAR_TRACKER_CHECK("Collected.ExtraColor"), Color_Collected_Extra_Default);
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? Color_Collected_Extra_Default
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: Color_Main_Default;
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extraColor = Color_Collected_Extra_Default;
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} else if (status == RCSHOW_SAVED) {
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if (!showHidden && CVarGetInteger(CVAR_TRACKER_CHECK("Saved.Hide"), 0)) {
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if (!showHidden && hideSaved) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor(CVAR_TRACKER_CHECK("Saved.ExtraColor"), Color_Saved_Extra_Default)
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: CVarGetColor(CVAR_TRACKER_CHECK("Saved.MainColor"), Color_Main_Default);
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extraColor = CVarGetColor(CVAR_TRACKER_CHECK("Saved.ExtraColor"), Color_Saved_Extra_Default);
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? Color_Saved_Extra_Default
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: Color_Main_Default;
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extraColor = Color_Saved_Extra_Default;
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} else if (skipped) {
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if (!showHidden && CVarGetInteger(CVAR_TRACKER_CHECK("Skipped.Hide"), 0)) {
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if (!showHidden && hideSkipped) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor(CVAR_TRACKER_CHECK("Skipped.ExtraColor"), Color_Skipped_Extra_Default)
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: CVarGetColor(CVAR_TRACKER_CHECK("Skipped.MainColor"), Color_Main_Default);
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extraColor = CVarGetColor(CVAR_TRACKER_CHECK("Skipped.ExtraColor"), Color_Skipped_Extra_Default);
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? Color_Skipped_Extra_Default
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: Color_Main_Default;
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extraColor = Color_Skipped_Extra_Default;
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} else if (status == RCSHOW_SEEN || status == RCSHOW_IDENTIFIED) {
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if (!showHidden && CVarGetInteger(CVAR_TRACKER_CHECK("Seen.Hide"), 0)) {
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if (!showHidden && hideSeen) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor(CVAR_TRACKER_CHECK("Seen.ExtraColor"), Color_Seen_Extra_Default)
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: CVarGetColor(CVAR_TRACKER_CHECK("Seen.MainColor"), Color_Main_Default);
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extraColor = CVarGetColor(CVAR_TRACKER_CHECK("Seen.ExtraColor"), Color_Seen_Extra_Default);
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? Color_Seen_Extra_Default
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: Color_Main_Default;
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extraColor = Color_Seen_Extra_Default;
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} else if (status == RCSHOW_SCUMMED) {
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if (!showHidden && CVarGetInteger(CVAR_TRACKER_CHECK("Scummed.Hide"), 0)) {
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if (!showHidden && hideScummed) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor(CVAR_TRACKER_CHECK("Scummed.ExtraColor"), Color_Scummed_Extra_Default)
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: CVarGetColor(CVAR_TRACKER_CHECK("Scummed.MainColor"), Color_Main_Default);
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extraColor = CVarGetColor(CVAR_TRACKER_CHECK("Scummed.ExtraColor"), Color_Scummed_Extra_Default);
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? Color_Scummed_Extra_Default
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: Color_Main_Default;
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extraColor = Color_Scummed_Extra_Default;
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} else if (status == RCSHOW_UNCHECKED) {
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if (!showHidden && CVarGetInteger(CVAR_TRACKER_CHECK("Unchecked.Hide"), 0)) {
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if (!showHidden && hideUnchecked) {
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return;
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}
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mainColor =
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!IsHeartPiece((GetItemID)Rando::StaticData::RetrieveItem(loc->GetVanillaItem()).GetItemID()) && !IS_RANDO
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? CVarGetColor(CVAR_TRACKER_CHECK("Unchecked.ExtraColor"), Color_Unchecked_Extra_Default)
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: CVarGetColor(CVAR_TRACKER_CHECK("Unchecked.MainColor"), Color_Main_Default);
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extraColor = CVarGetColor(CVAR_TRACKER_CHECK("Unchecked.ExtraColor"), Color_Unchecked_Extra_Default);
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? Color_Unchecked_Extra_Default
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: Color_Main_Default;
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extraColor = Color_Unchecked_Extra_Default;
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}
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//Main Text
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@ -1481,8 +1487,6 @@ void DrawLocation(RandomizerCheck rc) {
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//Draw the extra info
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txt = "";
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bool mystery = CVarGetInteger(CVAR_RANDOMIZER_ENHANCEMENT("MysteriousShuffle"), 0) && itemLoc->IsAddedToPool();
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if (status != RCSHOW_UNCHECKED) {
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switch (status) {
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case RCSHOW_SAVED:
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@ -1503,16 +1507,16 @@ void DrawLocation(RandomizerCheck rc) {
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case RCSHOW_IDENTIFIED:
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case RCSHOW_SEEN:
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if (IS_RANDO) {
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if (itemLoc->GetPlacedRandomizerGet() == RG_ICE_TRAP && !mystery) {
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if (itemLoc->GetPlacedRandomizerGet() == RG_ICE_TRAP && !mystery && !itemLoc->IsAddedToPool()) {
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if (status == RCSHOW_IDENTIFIED) {
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txt = OTRGlobals::Instance->gRandoContext->overrides[rc].GetTrickName().GetForLanguage(gSaveContext.language);
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} else {
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txt = Rando::StaticData::RetrieveItem(OTRGlobals::Instance->gRandoContext->overrides[rc].LooksLike()).GetName().GetForLanguage(gSaveContext.language);
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}
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} else if (!mystery) {
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} else if (!mystery && !itemLoc->IsAddedToPool()) {
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txt = itemLoc->GetPlacedItem().GetName().GetForLanguage(gSaveContext.language);
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}
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if (IsVisibleInCheckTracker(rc) && status == RCSHOW_IDENTIFIED && !mystery) {
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if (IsVisibleInCheckTracker(rc) && status == RCSHOW_IDENTIFIED && !mystery && !itemLoc->IsAddedToPool()) {
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txt += fmt::format(" - {}", OTRGlobals::Instance->gRandoContext->GetItemLocation(rc)->GetPrice());
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}
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} else {
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@ -1530,15 +1534,15 @@ void DrawLocation(RandomizerCheck rc) {
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if (txt == "" && skipped) {
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txt = "Skipped"; // TODO language
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}
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if (txt != "") {
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(extraColor.r / 255.0f, extraColor.g / 255.0f, extraColor.b / 255.0f, extraColor.a / 255.0f));
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ImGui::SameLine();
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ImGui::Text(" (%s)", txt.c_str());
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ImGui::PopStyleColor();
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}
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if (CVarGetInteger("gCheckTrackerOptionShowLogic", 0)) {
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if (showLogicTooltip) {
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for (auto& locationInRegion : areaTable[itemLoc->GetParentRegionKey()].locations) {
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if (locationInRegion.GetLocation() == rc) {
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std::string conditionStr = locationInRegion.GetConditionStr();
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@ -1705,7 +1709,23 @@ void CheckTrackerSettingsWindow::DrawElement() {
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}
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void CheckTrackerWindow::InitElement() {
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Color_Background = CVarGetColor(CVAR_TRACKER_CHECK("BgColor"), Color_Bg_Default);
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SaveManager::Instance->AddInitFunction(InitTrackerData);
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sectionId = SaveManager::Instance->AddSaveFunction("trackerData", 1, SaveFile, true, SECTION_PARENT_NONE);
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SaveManager::Instance->AddLoadFunction("trackerData", 1, LoadFile);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnLoadGame>(CheckTrackerLoadGame);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>([](uint32_t fileNum) {
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Teardown();
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});
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// GameInteractor::Instance->RegisterGameHook<GameInteractor::OnItemReceive>(CheckTrackerItemReceive);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>(CheckTrackerFrame);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnTransitionEnd>(CheckTrackerTransition);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnShopSlotChange>(CheckTrackerShopSlotChange);
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// GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneFlagSet>(CheckTrackerSceneFlagSet);
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// GameInteractor::Instance->RegisterGameHook<GameInteractor::OnFlagSet>(CheckTrackerFlagSet);
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}
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void CheckTrackerWindow::UpdateElement() {
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Color_Background = CVarGetColor(CVAR_TRACKER_CHECK("BgColor"), Color_Bg_Default);
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Color_Area_Incomplete_Main = CVarGetColor(CVAR_TRACKER_CHECK("AreaIncomplete.MainColor"), Color_Main_Default);
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Color_Area_Incomplete_Extra = CVarGetColor(CVAR_TRACKER_CHECK("AreaIncomplete.ExtraColor"), Color_Area_Incomplete_Extra_Default);
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Color_Area_Complete_Main = CVarGetColor(CVAR_TRACKER_CHECK("AreaComplete.MainColor"), Color_Main_Default);
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@ -1724,23 +1744,17 @@ void CheckTrackerWindow::InitElement() {
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Color_Scummed_Extra = CVarGetColor(CVAR_TRACKER_CHECK("Scummed.ExtraColor"), Color_Scummed_Extra_Default);
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Color_Saved_Main = CVarGetColor(CVAR_TRACKER_CHECK("Saved.MainColor"), Color_Main_Default);
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Color_Saved_Extra = CVarGetColor(CVAR_TRACKER_CHECK("Saved.ExtraColor"), Color_Saved_Extra_Default);
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SaveManager::Instance->AddInitFunction(InitTrackerData);
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sectionId = SaveManager::Instance->AddSaveFunction("trackerData", 1, SaveFile, true, SECTION_PARENT_NONE);
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SaveManager::Instance->AddLoadFunction("trackerData", 1, LoadFile);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnLoadGame>(CheckTrackerLoadGame);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>([](uint32_t fileNum) {
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Teardown();
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});
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// GameInteractor::Instance->RegisterGameHook<GameInteractor::OnItemReceive>(CheckTrackerItemReceive);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>(CheckTrackerFrame);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnTransitionEnd>(CheckTrackerTransition);
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnShopSlotChange>(CheckTrackerShopSlotChange);
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// GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneFlagSet>(CheckTrackerSceneFlagSet);
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// GameInteractor::Instance->RegisterGameHook<GameInteractor::OnFlagSet>(CheckTrackerFlagSet);
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hideUnchecked = CVarGetInteger(CVAR_TRACKER_CHECK("Unchecked.Hide"), 0);
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hideScummed = CVarGetInteger(CVAR_TRACKER_CHECK("Scummed.Hide"), 0);
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hideSeen = CVarGetInteger(CVAR_TRACKER_CHECK("Seen.Hide"), 0);
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hideSkipped = CVarGetInteger(CVAR_TRACKER_CHECK("Skipped.Hide"), 0);
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hideSaved = CVarGetInteger(CVAR_TRACKER_CHECK("Saved.Hide"), 0);
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hideCollected = CVarGetInteger(CVAR_TRACKER_CHECK("Collected.Hide"), 0);
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showHidden = CVarGetInteger(CVAR_TRACKER_CHECK("ShowHidden"), 0);
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mystery = CVarGetInteger(CVAR_RANDOMIZER_ENHANCEMENT("MysteriousShuffle"), 0);
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showLogicTooltip = CVarGetInteger("gCheckTrackerOptionShowLogic", 0);
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hideShopRightChecks = CVarGetInteger(CVAR_TRACKER_CHECK("HideRightShopChecks"), 1);
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alwaysShowGS = CVarGetInteger(CVAR_TRACKER_CHECK("AlwaysShowGSLocs"), 0);
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}
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} // namespace CheckTracker
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@ -26,7 +26,7 @@ class CheckTrackerWindow : public Ship::GuiWindow {
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protected:
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void InitElement() override;
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void DrawElement() override;
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void UpdateElement() override {};
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void UpdateElement() override;
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};
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//Converts an index into a Little Endian bitmask, as follows:
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@ -1160,17 +1160,14 @@ void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, int se
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for (auto& sectionHandlerPair : sectionSaveHandlers) {
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auto& saveFuncInfo = sectionHandlerPair.second;
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// Don't call SaveFuncs for sections that aren't tied to game save
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if (!saveFuncInfo.saveWithBase) {
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if (!saveFuncInfo.saveWithBase || (saveFuncInfo.name == "randomizer" && !IS_RANDO)) {
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continue;
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}
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nlohmann::json& sectionBlock = saveBlock["sections"][saveFuncInfo.name];
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sectionBlock["version"] = sectionHandlerPair.second.version;
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// If any save file is loaded for medatata, or a spoiler log is loaded (not sure which at this point), there is still data in the "randomizer" section
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// This clears the randomizer data block if and only if the section being called is "randomizer" and the current save file is not a randomizer save file.
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if (sectionHandlerPair.second.name == "randomizer" && !IS_RANDO) {
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sectionBlock["data"] = nlohmann::json::object();
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continue;
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}
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currentJsonContext = §ionBlock["data"];
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sectionHandlerPair.second.func(saveContext, sectionID, true);
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@ -1309,6 +1306,9 @@ void SaveManager::LoadFile(int fileNum) {
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continue;
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}
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currentJsonContext = &block.value()["data"];
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if (currentJsonContext->empty()) {
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continue;
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}
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handler[sectionVersion]();
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}
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break;
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@ -250,12 +250,12 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
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u8 currentQuest = fileChooseCtx->questType[fileChooseCtx->buttonIndex];
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if (Randomizer_IsSeedGenerated() || Randomizer_IsPlandoLoaded()) {
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if (currentQuest == QUEST_RANDOMIZER && (Randomizer_IsSeedGenerated() || Randomizer_IsPlandoLoaded())) {
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gSaveContext.questId = QUEST_RANDOMIZER;
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Randomizer_InitSaveFile();
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} else if (currentQuest == QUEST_MASTER) {
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gSaveContext.questId = QUEST_MASTER;
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} else {
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gSaveContext.questId = currentQuest;
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}
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Save_SaveFile();
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