mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-10-31 23:55:06 -04:00
Clean controller menu (#4223)
* Improved Ocarina Controls * Move speed modifiers to modifier section * Move DpadEquips, PauseAnyCursor & NaviOnL * Add DpadHoldChange to menu * Change DpadHoldChange checkbox to match default * Change cvars from CVAR_SETTING to CVAR_ENHANCEMENT * Update z_parameter.c
This commit is contained in:
parent
e62f26d3bf
commit
1ffa23b5a9
@ -135,6 +135,11 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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set(GBI_UCODE F3DEX_GBI_2)
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################################################################################
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# Set CONTROLLERBUTTONS_T
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################################################################################
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add_compile_definitions(CONTROLLERBUTTONS_T=uint32_t)
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################################################################################
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# Sub-projects
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################################################################################
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@ -311,7 +311,7 @@ void InputViewer::DrawElement() {
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if (CVarGetInteger(CVAR_INPUT_VIEWER("Mod1"), 0)) {
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ImGui::SetNextItemAllowOverlap();
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ImGui::SetCursorPos(aPos);
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RenderButton("Modifier-1", "Modifier-1 Outline", pads[0].button & BTN_MODIFIER1, scaledBGSize,
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RenderButton("Modifier-1", "Modifier-1 Outline", pads[0].button & BTN_CUSTOM_MODIFIER1, scaledBGSize,
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useGlobalOutlineMode
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? buttonOutlineMode
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: CVarGetInteger(CVAR_INPUT_VIEWER("Mod1OutlineMode"), BUTTON_OUTLINE_NOT_PRESSED));
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@ -320,7 +320,7 @@ void InputViewer::DrawElement() {
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if (CVarGetInteger(CVAR_INPUT_VIEWER("Mod2"), 0)) {
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ImGui::SetNextItemAllowOverlap();
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ImGui::SetCursorPos(aPos);
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RenderButton("Modifier-2", "Modifier-2 Outline", pads[0].button & BTN_MODIFIER2, scaledBGSize,
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RenderButton("Modifier-2", "Modifier-2 Outline", pads[0].button & BTN_CUSTOM_MODIFIER2, scaledBGSize,
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useGlobalOutlineMode
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? buttonOutlineMode
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: CVarGetInteger(CVAR_INPUT_VIEWER("Mod2OutlineMode"), BUTTON_OUTLINE_NOT_PRESSED));
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@ -21,7 +21,14 @@ void SohInputEditorWindow::InitElement() {
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mButtonsBitmasks = { BTN_A, BTN_B, BTN_START, BTN_L, BTN_R, BTN_Z, BTN_CUP, BTN_CDOWN, BTN_CLEFT, BTN_CRIGHT };
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mDpadBitmasks = { BTN_DUP, BTN_DDOWN, BTN_DLEFT, BTN_DRIGHT };
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mModifierButtonsBitmasks = { BTN_MODIFIER1, BTN_MODIFIER2 };
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mModifierButtonsBitmasks = { BTN_CUSTOM_MODIFIER1, BTN_CUSTOM_MODIFIER2 };
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mCustomOcarinaButtonsBitmasks = {
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BTN_CUSTOM_OCARINA_NOTE_D4,
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BTN_CUSTOM_OCARINA_NOTE_F4,
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BTN_CUSTOM_OCARINA_NOTE_A4,
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BTN_CUSTOM_OCARINA_NOTE_B4,
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BTN_CUSTOM_OCARINA_NOTE_D5
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};
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addButtonName(BTN_A, "A");
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addButtonName(BTN_B, "B");
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@ -220,7 +227,7 @@ void SohInputEditorWindow::DrawInputChip(const char* buttonName, ImVec4 color =
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ImGui::EndDisabled();
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}
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void SohInputEditorWindow::DrawButtonLineAddMappingButton(uint8_t port, uint16_t bitmask) {
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void SohInputEditorWindow::DrawButtonLineAddMappingButton(uint8_t port, N64ButtonMask bitmask) {
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ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(1.0f, 0.5f));
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auto popupId = StringHelper::Sprintf("addButtonMappingPopup##%d-%d", port, bitmask);
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if (ImGui::Button(StringHelper::Sprintf("%s###addButtonMappingButton%d-%d", ICON_FA_PLUS, port, bitmask).c_str(),
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@ -249,7 +256,7 @@ void SohInputEditorWindow::DrawButtonLineAddMappingButton(uint8_t port, uint16_t
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}
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}
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void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_t bitmask, std::string id) {
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void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, N64ButtonMask bitmask, std::string id) {
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auto mapping = Ship::Context::GetInstance()
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->GetControlDeck()
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->GetControllerByPort(port)
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@ -456,7 +463,7 @@ void SohInputEditorWindow::DrawButtonLineEditMappingButton(uint8_t port, uint16_
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ImGui::SameLine(0, SCALE_IMGUI_SIZE(4.0f));
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}
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void SohInputEditorWindow::DrawButtonLine(const char* buttonName, uint8_t port, uint16_t bitmask,
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void SohInputEditorWindow::DrawButtonLine(const char* buttonName, uint8_t port, N64ButtonMask bitmask,
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ImVec4 color = CHIP_COLOR_N64_GREY) {
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ImGui::NewLine();
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ImGui::SameLine(SCALE_IMGUI_SIZE(32.0f));
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@ -1248,7 +1255,7 @@ void SohInputEditorWindow::DrawGyroSection(uint8_t port) {
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}
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}
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void SohInputEditorWindow::DrawButtonDeviceIcons(uint8_t portIndex, std::set<uint16_t> bitmasks) {
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void SohInputEditorWindow::DrawButtonDeviceIcons(uint8_t portIndex, std::set<N64ButtonMask> bitmasks) {
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std::set<Ship::ShipDeviceIndex> allLusDeviceIndices;
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allLusDeviceIndices.insert(Ship::ShipDeviceIndex::Keyboard);
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for (auto [lusIndex, mapping] : Ship::Context::GetInstance()
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@ -1483,23 +1490,11 @@ namespace TableHelper {
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}
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}
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typedef uint32_t N64ButtonMask;
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void SohInputEditorWindow::addButtonName(N64ButtonMask mask, const char* name) {
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buttons.push_back(std::make_pair(mask, name));
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buttonNames[mask] = std::prev(buttons.end());
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}
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// Ocarina button maps
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static CustomButtonMap ocarinaD5 = {"D5", CVAR_SETTING("CustomOcarina.D5Button"), BTN_CUP};
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static CustomButtonMap ocarinaB4 = {"B4", CVAR_SETTING("CustomOcarina.B4Button"), BTN_CLEFT};
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static CustomButtonMap ocarinaA4 = {"A4", CVAR_SETTING("CustomOcarina.A4Button"), BTN_CRIGHT};
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static CustomButtonMap ocarinaF4 = {"F4", CVAR_SETTING("CustomOcarina.F4Button"), BTN_CDOWN};
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static CustomButtonMap ocarinaD4 = {"D4", CVAR_SETTING("CustomOcarina.D4Button"), BTN_A};
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static CustomButtonMap ocarinaSongDisable = {"Disable songs", CVAR_SETTING("CustomOcarina.DisableButton"), BTN_L};
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static CustomButtonMap ocarinaSharp = {"Pitch up", CVAR_SETTING("CustomOcarina.SharpButton"), BTN_R};
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static CustomButtonMap ocarinaFlat = {"Pitch down", CVAR_SETTING("CustomOcarina.FlatButton"), BTN_Z};
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// Draw a button mapping setting consisting of a padded label and button dropdown.
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// excludedButtons indicates which buttons are unavailable to choose from.
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void SohInputEditorWindow::DrawMapping(CustomButtonMap& mapping, float labelWidth, N64ButtonMask excludedButtons) {
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@ -1538,73 +1533,35 @@ void SohInputEditorWindow::DrawMapping(CustomButtonMap& mapping, float labelWidt
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}
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void SohInputEditorWindow::DrawOcarinaControlPanel() {
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if (!ImGui::BeginTable("tableCustomOcarinaControls", 1, PANEL_TABLE_FLAGS)) {
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return;
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}
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ImGui::TableSetupColumn("Custom Ocarina Controls", PANEL_TABLE_COLUMN_FLAGS | ImGuiTableColumnFlags_WidthStretch);
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TableHelper::InitHeader(false);
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ImVec2 cursor = ImGui::GetCursorPos();
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ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
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ImGui::SetCursorPos(ImVec2(cursor.x + 24, cursor.y + 5));
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UIWidgets::EnhancementCheckbox("Customize Ocarina Controls", CVAR_SETTING("CustomOcarina.Enabled"));
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if (CVarGetInteger(CVAR_SETTING("CustomOcarina.Enabled"), 0) == 1) {
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if (ImGui::BeginTable("tableCustomMainOcarinaControls", 2, ImGuiTableFlags_SizingStretchProp)) {
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float labelWidth;
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N64ButtonMask disableMask = BTN_B;
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if (CVarGetInteger(CVAR_SETTING("OcarinaControl.Dpad"), 0)) {
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disableMask |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
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}
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ImGui::TableSetupColumn("Notes##CustomOcarinaNotes", PANEL_TABLE_COLUMN_FLAGS);
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ImGui::TableSetupColumn("Modifiers##CustomOcaranaModifiers", PANEL_TABLE_COLUMN_FLAGS);
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TableHelper::InitHeader(false);
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Ship::GuiWindow::BeginGroupPanel("Notes", ImGui::GetContentRegionAvail());
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labelWidth = ImGui::CalcTextSize("D5").x + 10;
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DrawMapping(ocarinaD5, labelWidth, disableMask);
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DrawMapping(ocarinaB4, labelWidth, disableMask);
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DrawMapping(ocarinaA4, labelWidth, disableMask);
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DrawMapping(ocarinaF4, labelWidth, disableMask);
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DrawMapping(ocarinaD4, labelWidth, disableMask);
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ImGui::Dummy(ImVec2(0, 5));
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float cursorY = ImGui::GetCursorPosY();
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Ship::GuiWindow::EndGroupPanel(0);
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TableHelper::NextCol();
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Ship::GuiWindow::BeginGroupPanel("Modifiers", ImGui::GetContentRegionAvail());
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labelWidth = ImGui::CalcTextSize(ocarinaSongDisable.label).x + 10;
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DrawMapping(ocarinaSongDisable, labelWidth, disableMask);
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DrawMapping(ocarinaSharp, labelWidth, disableMask);
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DrawMapping(ocarinaFlat, labelWidth, disableMask);
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Ship::GuiWindow::EndGroupPanel(cursorY - ImGui::GetCursorPosY() + 2);
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ImGui::EndTable();
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}
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} else {
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UIWidgets::Spacer(0);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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ImGui::TextWrapped("To modify the main ocarina controls, select the \"Customize Ocarina Controls\" checkbox.");
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UIWidgets::Spacer(0);
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if (!CVarGetInteger(CVAR_SETTING("CustomOcarina.Enabled"), 0)) {
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ImGui::BeginDisabled();
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}
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Ship::GuiWindow::BeginGroupPanel("Alternate controls", ImGui::GetContentRegionAvail());
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if (ImGui::BeginTable("tableOcarinaAlternateControls", 2, ImGuiTableFlags_SizingFixedSame)) {
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ImGui::TableSetupColumn("D-pad", PANEL_TABLE_COLUMN_FLAGS);
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ImGui::TableSetupColumn("Right stick", PANEL_TABLE_COLUMN_FLAGS);
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TableHelper::InitHeader(false);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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UIWidgets::EnhancementCheckbox("Play with D-pad", CVAR_SETTING("OcarinaControl.Dpad"));
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TableHelper::NextCol();
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UIWidgets::EnhancementCheckbox("Play with camera stick", CVAR_SETTING("OcarinaControl.RStick"));
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UIWidgets::Spacer(0);
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ImGui::EndTable();
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}
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Ship::GuiWindow::EndGroupPanel(0);
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ImGui::AlignTextToFramePadding();
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ImGui::BulletText("Notes");
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DrawButtonLine("A (D4)", 0, BTN_CUSTOM_OCARINA_NOTE_D4);
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DrawButtonLine(ICON_FA_ARROW_DOWN " (F4)", 0, BTN_CUSTOM_OCARINA_NOTE_F4);
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DrawButtonLine(ICON_FA_ARROW_RIGHT " (A4)", 0, BTN_CUSTOM_OCARINA_NOTE_A4);
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DrawButtonLine(ICON_FA_ARROW_LEFT " (B4)", 0, BTN_CUSTOM_OCARINA_NOTE_B4);
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DrawButtonLine(ICON_FA_ARROW_UP " (D5)", 0, BTN_CUSTOM_OCARINA_NOTE_D5);
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ImGui::EndTable();
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ImGui::AlignTextToFramePadding();
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ImGui::BulletText("Disable song detection");
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DrawButtonLine(ICON_FA_BAN, 0, BTN_CUSTOM_OCARINA_DISABLE_SONGS);
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ImGui::AlignTextToFramePadding();
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ImGui::BulletText("Pitch");
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DrawButtonLine(ICON_FA_ARROW_UP, 0, BTN_CUSTOM_OCARINA_PITCH_UP);
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DrawButtonLine(ICON_FA_ARROW_DOWN, 0, BTN_CUSTOM_OCARINA_PITCH_DOWN);
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if (!CVarGetInteger(CVAR_SETTING("CustomOcarina.Enabled"), 0)) {
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ImGui::EndDisabled();
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}
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}
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void SohInputEditorWindow::DrawCameraControlPanel() {
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@ -1673,48 +1630,21 @@ void SohInputEditorWindow::DrawDpadControlPanel() {
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ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
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Ship::GuiWindow::BeginGroupPanel("D-Pad Options", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementCheckbox("D-pad Support on Pause Screen", CVAR_SETTING("DPadOnPause"));
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UIWidgets::Tooltip("Navigate Pause with the D-pad\nIf used with D-pad as Equip Items, you must hold C-Up to equip instead of navigate\n"
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"To make the cursor only move a single space no matter how long a direction is held, manually set gSettings.DpadHoldChange to 0");
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UIWidgets::Tooltip("Navigate Pause with the D-pad\nIf used with \"D-pad as Equip Items\", you must hold C-Up to equip instead of navigate");
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UIWidgets::PaddedEnhancementCheckbox("D-pad Support in Text Boxes", CVAR_SETTING("DpadInText"));
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UIWidgets::Tooltip("Navigate choices in text boxes, shop item selection, and the file select / name entry screens with the D-pad\n"
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"To make the cursor only move a single space during name entry no matter how long a direction is held, manually set gSettings.DpadHoldChange to 0");
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UIWidgets::PaddedEnhancementCheckbox("D-pad as Equip Items", CVAR_SETTING("DpadEquips"));
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UIWidgets::Tooltip("Equip items and equipment on the D-pad\nIf used with D-pad on Pause Screen, you must hold C-Up to equip instead of navigate");
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Ship::GuiWindow::EndGroupPanel(0);
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}
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UIWidgets::Tooltip("Navigate choices in text boxes, shop item selection, and the file select / name entry screens with the D-pad");
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void SohInputEditorWindow::DrawMiscControlPanel() {
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ImVec2 cursor = ImGui::GetCursorPos();
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ImGui::SetCursorPos(ImVec2(cursor.x + 5, cursor.y + 5));
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Ship::GuiWindow::BeginGroupPanel("Misc Controls", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedText("Allow the cursor to be on any slot");
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static const char* cursorOnAnySlot[3] = { "Only in Rando", "Always", "Never" };
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UIWidgets::EnhancementCombobox(CVAR_SETTING("PauseAnyCursor"), cursorOnAnySlot, PAUSE_ANY_CURSOR_RANDO_ONLY);
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UIWidgets::Tooltip("Allows the cursor on the pause menu to be over any slot. Sometimes required in rando to select "
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"certain items.");
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UIWidgets::Spacer(0);
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ImGui::BeginDisabled(CVarGetInteger(CVAR_SETTING("DisableChanges"), 0));
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UIWidgets::PaddedEnhancementCheckbox("Enable speed modifiers", CVAR_SETTING("WalkModifier.Enabled"), true, false);
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UIWidgets::Tooltip("Hold the assigned button to change the maximum walking or swimming speed");
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0)) {
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UIWidgets::Spacer(5);
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Ship::GuiWindow::BeginGroupPanel("Speed Modifier", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementCheckbox("Toggle modifier instead of holding", CVAR_SETTING("WalkModifier.SpeedToggle"), true, false);
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Ship::GuiWindow::BeginGroupPanel("Walk Modifier", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementCheckbox("Don't affect jump distance/velocity", CVAR_SETTING("WalkModifier.DoesntChangeJump"), true, false);
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UIWidgets::PaddedEnhancementSliderFloat("Walk Modifier 1: %.0f %%", "##WalkMod1", CVAR_SETTING("WalkModifier.Mapping1"), 0.0f, 5.0f, "", 1.0f, true, true, false, true);
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UIWidgets::PaddedEnhancementSliderFloat("Walk Modifier 2: %.0f %%", "##WalkMod2", CVAR_SETTING("WalkModifier.Mapping2"), 0.0f, 5.0f, "", 1.0f, true, true, false, true);
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Ship::GuiWindow::EndGroupPanel(0);
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Ship::GuiWindow::BeginGroupPanel("Swim Modifier", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementSliderFloat("Swim Modifier 1: %.0f %%", "##SwimMod1", CVAR_SETTING("WalkModifier.SwimMapping1"), 0.0f, 5.0f, "", 1.0f, true, true, false, true);
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UIWidgets::PaddedEnhancementSliderFloat("Swim Modifier 2: %.0f %%", "##SwimMod2", CVAR_SETTING("WalkModifier.SwimMapping2"), 0.0f, 5.0f, "", 1.0f, true, true, false, true);
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Ship::GuiWindow::EndGroupPanel(0);
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Ship::GuiWindow::EndGroupPanel(0);
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if (!CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) && !CVarGetInteger(CVAR_SETTING("DpadInText"), 0)) {
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ImGui::BeginDisabled();
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}
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ImGui::EndDisabled();
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UIWidgets::Spacer(0);
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UIWidgets::PaddedEnhancementCheckbox("Answer Navi Prompt with L Button", CVAR_SETTING("NaviOnL"));
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UIWidgets::Tooltip("Speak to Navi with L but enter first-person camera with C-Up");
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UIWidgets::PaddedEnhancementCheckbox("D-pad hold change", CVAR_SETTING("DpadHoldChange"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::Tooltip("The cursor will only move a single space no matter how long a D-pad direction is held");
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if (!CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) && !CVarGetInteger(CVAR_SETTING("DpadInText"), 0)) {
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ImGui::EndDisabled();
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}
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Ship::GuiWindow::EndGroupPanel(0);
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}
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@ -1862,20 +1792,47 @@ void SohInputEditorWindow::DrawLinkTab() {
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if (ImGui::CollapsingHeader("Modifier Buttons")) {
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DrawButtonDeviceIcons(portIndex, mModifierButtonsBitmasks);
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DrawButtonLine("M1", portIndex, BTN_MODIFIER1);
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DrawButtonLine("M2", portIndex, BTN_MODIFIER2);
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DrawButtonLine("M1", portIndex, BTN_CUSTOM_MODIFIER1);
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DrawButtonLine("M2", portIndex, BTN_CUSTOM_MODIFIER2);
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ImGui::BeginDisabled(CVarGetInteger(CVAR_SETTING("DisableChanges"), 0));
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UIWidgets::PaddedEnhancementCheckbox("Enable speed modifiers", CVAR_SETTING("WalkModifier.Enabled"), true, false);
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UIWidgets::Tooltip("Hold the assigned button to change the maximum walking or swimming speed");
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if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0)) {
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UIWidgets::Spacer(5);
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Ship::GuiWindow::BeginGroupPanel("Speed Modifier", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementCheckbox("Toggle modifier instead of holding",
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CVAR_SETTING("WalkModifier.SpeedToggle"), true, false);
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Ship::GuiWindow::BeginGroupPanel("Walk Modifier", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementCheckbox("Don't affect jump distance/velocity",
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CVAR_SETTING("WalkModifier.DoesntChangeJump"), true, false);
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UIWidgets::PaddedEnhancementSliderFloat("Walk Modifier 1: %.0f %%", "##WalkMod1",
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CVAR_SETTING("WalkModifier.Mapping1"), 0.0f, 5.0f, "", 1.0f,
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true, true, false, true);
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UIWidgets::PaddedEnhancementSliderFloat("Walk Modifier 2: %.0f %%", "##WalkMod2",
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CVAR_SETTING("WalkModifier.Mapping2"), 0.0f, 5.0f, "", 1.0f,
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true, true, false, true);
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Ship::GuiWindow::EndGroupPanel(0);
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Ship::GuiWindow::BeginGroupPanel("Swim Modifier", ImGui::GetContentRegionAvail());
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UIWidgets::PaddedEnhancementSliderFloat("Swim Modifier 1: %.0f %%", "##SwimMod1",
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CVAR_SETTING("WalkModifier.SwimMapping1"), 0.0f, 5.0f, "", 1.0f,
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true, true, false, true);
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UIWidgets::PaddedEnhancementSliderFloat("Swim Modifier 2: %.0f %%", "##SwimMod2",
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CVAR_SETTING("WalkModifier.SwimMapping2"), 0.0f, 5.0f, "", 1.0f,
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true, true, false, true);
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Ship::GuiWindow::EndGroupPanel(0);
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Ship::GuiWindow::EndGroupPanel(0);
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}
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ImGui::EndDisabled();
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} else {
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DrawButtonDeviceIcons(portIndex, mModifierButtonsBitmasks);
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}
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if (ImGui::CollapsingHeader("Ocarina Controls")) {
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||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
DrawButtonDeviceIcons(portIndex, mCustomOcarinaButtonsBitmasks);
|
||||
DrawOcarinaControlPanel();
|
||||
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.133f, 0.133f, 0.133f, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
} else {
|
||||
DrawButtonDeviceIcons(portIndex, mCustomOcarinaButtonsBitmasks);
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Camera Controls")) {
|
||||
@ -1898,16 +1855,6 @@ void SohInputEditorWindow::DrawLinkTab() {
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Miscellaneous Controls")) {
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
DrawMiscControlPanel();
|
||||
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.133f, 0.133f, 0.133f, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.0f, 0.0f, 0.0f, 1.0f));
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include <set>
|
||||
#include <list>
|
||||
|
||||
typedef uint32_t N64ButtonMask;
|
||||
typedef CONTROLLERBUTTONS_T N64ButtonMask;
|
||||
|
||||
typedef struct {
|
||||
const char* label;
|
||||
@ -40,9 +40,9 @@ class SohInputEditorWindow : public Ship::GuiWindow {
|
||||
private:
|
||||
void DrawStickDirectionLine(const char* axisDirectionName, uint8_t port, uint8_t stick, Ship::Direction direction,
|
||||
ImVec4 color);
|
||||
void DrawButtonLine(const char* buttonName, uint8_t port, uint16_t bitmask, ImVec4 color);
|
||||
void DrawButtonLineEditMappingButton(uint8_t port, uint16_t bitmask, std::string id);
|
||||
void DrawButtonLineAddMappingButton(uint8_t port, uint16_t bitmask);
|
||||
void DrawButtonLine(const char* buttonName, uint8_t port, N64ButtonMask bitmask, ImVec4 color);
|
||||
void DrawButtonLineEditMappingButton(uint8_t port, N64ButtonMask bitmask, std::string id);
|
||||
void DrawButtonLineAddMappingButton(uint8_t port, N64ButtonMask bitmask);
|
||||
|
||||
void DrawStickDirectionLineEditMappingButton(uint8_t port, uint8_t stick, Ship::Direction direction, std::string id);
|
||||
void DrawStickDirectionLineAddMappingButton(uint8_t port, uint8_t stick, Ship::Direction direction);
|
||||
@ -69,7 +69,6 @@ class SohInputEditorWindow : public Ship::GuiWindow {
|
||||
void DrawOcarinaControlPanel();
|
||||
void DrawCameraControlPanel();
|
||||
void DrawDpadControlPanel();
|
||||
void DrawMiscControlPanel();
|
||||
|
||||
int32_t mGameInputBlockTimer;
|
||||
int32_t mMappingInputBlockTimer;
|
||||
@ -77,7 +76,7 @@ class SohInputEditorWindow : public Ship::GuiWindow {
|
||||
std::shared_ptr<Ship::ControllerRumbleMapping> mRumbleMappingToTest;
|
||||
|
||||
// mBitmaskToMappingIds[port][bitmask] = { id0, id1, ... }
|
||||
std::unordered_map<uint8_t, std::unordered_map<uint16_t, std::vector<std::string>>> mBitmaskToMappingIds;
|
||||
std::unordered_map<uint8_t, std::unordered_map<N64ButtonMask, std::vector<std::string>>> mBitmaskToMappingIds;
|
||||
|
||||
// mStickDirectionToMappingIds[port][stick][direction] = { id0, id1, ... }
|
||||
std::unordered_map<uint8_t,
|
||||
@ -92,10 +91,11 @@ class SohInputEditorWindow : public Ship::GuiWindow {
|
||||
void DrawLinkTab();
|
||||
void DrawIvanTab();
|
||||
void DrawDebugPortTab(uint8_t portIndex, std::string customName = "");
|
||||
std::set<uint16_t> mButtonsBitmasks;
|
||||
std::set<uint16_t> mDpadBitmasks;
|
||||
std::set<uint16_t> mModifierButtonsBitmasks;
|
||||
void DrawButtonDeviceIcons(uint8_t portIndex, std::set<uint16_t> bitmasks);
|
||||
std::set<N64ButtonMask> mButtonsBitmasks;
|
||||
std::set<N64ButtonMask> mDpadBitmasks;
|
||||
std::set<N64ButtonMask> mModifierButtonsBitmasks;
|
||||
std::set<N64ButtonMask> mCustomOcarinaButtonsBitmasks;
|
||||
void DrawButtonDeviceIcons(uint8_t portIndex, std::set<N64ButtonMask> bitmasks);
|
||||
void DrawAnalogStickDeviceIcons(uint8_t portIndex, Ship::Stick stick);
|
||||
void DrawRumbleDeviceIcons(uint8_t portIndex);
|
||||
void DrawGyroDeviceIcons(uint8_t portIndex);
|
||||
|
@ -1277,7 +1277,7 @@ void Draw_Placements(){
|
||||
C_Button_Dropdown("C Button Down position", "tablecdbtn", "C Button Down settings", "C Button Down", CVAR_COSMETIC("HUD.CDownButton"), CVAR_COSMETIC("HUD.CDownButton.PosType"), 0.87f);
|
||||
C_Button_Dropdown("C Button Left position", "tableclbtn", "C Button Left settings", "C Button Left", CVAR_COSMETIC("HUD.CLeftButton"), CVAR_COSMETIC("HUD.CLeftButton.PosType"), 0.87f);
|
||||
C_Button_Dropdown("C Button Right position", "tablecrbtn", "C Button Right settings", "C Button Right", CVAR_COSMETIC("HUD.CRightButton"), CVAR_COSMETIC("HUD.CRightButton.PosType"), 0.87f);
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"),0) && ImGui::CollapsingHeader("DPad items position")) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) && ImGui::CollapsingHeader("DPad items position")) {
|
||||
if (ImGui::BeginTable("tabledpaditems", 1, FlagsTable)) {
|
||||
ImGui::TableSetupColumn("DPad items settings", FlagsCell, TablesCellsWidth);
|
||||
Table_InitHeader(false);
|
||||
|
@ -1735,7 +1735,7 @@ void DrawPlayerTab() {
|
||||
ImGui::SameLine();
|
||||
ImGui::InputScalar("C Right", ImGuiDataType_U8, &gSaveContext.equips.buttonItems[3], &one, NULL);
|
||||
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0)) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0)) {
|
||||
ImGui::NewLine();
|
||||
ImGui::Text("Current D-pad Equips");
|
||||
ImGui::InputScalar("D-pad Up ", ImGuiDataType_U8, &gSaveContext.equips.buttonItems[4], &one, NULL); // Two spaces at the end for aligning, not elegant but it's working
|
||||
|
@ -65,10 +65,10 @@ const std::vector<const char*> enhancementsCvars = {
|
||||
CVAR_SETTING("DpadInText"),
|
||||
CVAR_SETTING("OcarinaControl.Dpad"),
|
||||
CVAR_SETTING("OcarinaControl.RStick"),
|
||||
CVAR_SETTING("DpadEquips"),
|
||||
CVAR_SETTING("PauseAnyCursor"),
|
||||
CVAR_ENHANCEMENT("DpadEquips"),
|
||||
CVAR_ENHANCEMENT("PauseAnyCursor"),
|
||||
CVAR_ENHANCEMENT("DpadNoDropOcarinaInput"),
|
||||
CVAR_SETTING("NaviOnL"),
|
||||
CVAR_ENHANCEMENT("NaviOnL"),
|
||||
CVAR_SETTING("FreeLook.InvertXAxis"),
|
||||
CVAR_SETTING("FreeLook.InvertYAxis"),
|
||||
CVAR_SETTING("Controls.RightStickAim"),
|
||||
@ -551,7 +551,7 @@ const std::vector<PresetEntry> vanillaPlusPresetEntries = {
|
||||
// Play Ocarina with Right Stick
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("OcarinaControl.RStick"), 1),
|
||||
// D-pad as Equip Items
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("DpadEquips"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadEquips"), 1),
|
||||
// Prevent Dropped Ocarina Inputs
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadNoDropOcarinaInput"), 1),
|
||||
// Right Stick Aiming
|
||||
@ -622,7 +622,7 @@ const std::vector<PresetEntry> enhancedPresetEntries = {
|
||||
// Play Ocarina with Right Stick
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("OcarinaControl.RStick"), 1),
|
||||
// D-pad as Equip Items
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("DpadEquips"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadEquips"), 1),
|
||||
// Prevent Dropped Ocarina Inputs
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadNoDropOcarinaInput"), 1),
|
||||
// Right Stick Aiming
|
||||
@ -754,7 +754,7 @@ const std::vector<PresetEntry> randomizerPresetEntries = {
|
||||
// Play Ocarina with Right Stick
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("OcarinaControl.RStick"), 1),
|
||||
// D-pad as Equip Items
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("DpadEquips"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadEquips"), 1),
|
||||
// Prevent Dropped Ocarina Inputs
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadNoDropOcarinaInput"), 1),
|
||||
// Right Stick Aiming
|
||||
@ -925,7 +925,7 @@ const std::vector<PresetEntry> spockRacePresetEntries = {
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("DpadInText"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("OcarinaControl.Dpad"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("OcarinaControl.RStick"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("DpadEquips"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("DpadEquips"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastOcarinaPlayback"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("InstantScarecrow"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("MarketSneak"), 1),
|
||||
@ -941,7 +941,7 @@ const std::vector<PresetEntry> spockRacePresetEntries = {
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("CreditsFix"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SkipText"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("SkulltulaFreeze"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("PauseAnyCursor"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("PauseAnyCursor"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("FastFarores"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NoInputForCredits"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("MaskSelect"), 1),
|
||||
@ -1037,7 +1037,7 @@ const std::vector<PresetEntry> spockRaceNoLogicPresetEntries = {
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("MweepSpeed"), 5),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NoForcedNavi"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("NoInputForCredits"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_SETTING("PauseAnyCursor"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_ENHANCEMENT("PauseAnyCursor"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("10GSHint"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("20GSHint"), 1),
|
||||
PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("30GSHint"), 1),
|
||||
|
@ -330,7 +330,18 @@ OTRGlobals::OTRGlobals() {
|
||||
prevAltAssets = CVarGetInteger(CVAR_ENHANCEMENT("AltAssets"), 0);
|
||||
context->GetResourceManager()->SetAltAssetsEnabled(prevAltAssets);
|
||||
|
||||
context->InitControlDeck({BTN_MODIFIER1, BTN_MODIFIER2});
|
||||
context->InitControlDeck({
|
||||
BTN_CUSTOM_MODIFIER1,
|
||||
BTN_CUSTOM_MODIFIER2,
|
||||
BTN_CUSTOM_OCARINA_NOTE_D4,
|
||||
BTN_CUSTOM_OCARINA_NOTE_F4,
|
||||
BTN_CUSTOM_OCARINA_NOTE_A4,
|
||||
BTN_CUSTOM_OCARINA_NOTE_B4,
|
||||
BTN_CUSTOM_OCARINA_NOTE_D5,
|
||||
BTN_CUSTOM_OCARINA_DISABLE_SONGS,
|
||||
BTN_CUSTOM_OCARINA_PITCH_UP,
|
||||
BTN_CUSTOM_OCARINA_PITCH_DOWN,
|
||||
});
|
||||
context->GetControlDeck()->SetSinglePlayerMappingMode(true);
|
||||
|
||||
context->InitCrashHandler();
|
||||
|
@ -12,8 +12,17 @@
|
||||
#define GAME_PLATFORM_N64 0
|
||||
#define GAME_PLATFORM_GC 1
|
||||
|
||||
#define BTN_MODIFIER1 0x00040
|
||||
#define BTN_MODIFIER2 0x00080
|
||||
#define BTN_CUSTOM_MODIFIER1 0x0040
|
||||
#define BTN_CUSTOM_MODIFIER2 0x0080
|
||||
|
||||
#define BTN_CUSTOM_OCARINA_NOTE_D4 ((CONTROLLERBUTTONS_T)0x00010000)
|
||||
#define BTN_CUSTOM_OCARINA_NOTE_F4 ((CONTROLLERBUTTONS_T)0x00020000)
|
||||
#define BTN_CUSTOM_OCARINA_NOTE_A4 ((CONTROLLERBUTTONS_T)0x00040000)
|
||||
#define BTN_CUSTOM_OCARINA_NOTE_B4 ((CONTROLLERBUTTONS_T)0x00080000)
|
||||
#define BTN_CUSTOM_OCARINA_NOTE_D5 ((CONTROLLERBUTTONS_T)0x00100000)
|
||||
#define BTN_CUSTOM_OCARINA_DISABLE_SONGS ((CONTROLLERBUTTONS_T)0x00200000)
|
||||
#define BTN_CUSTOM_OCARINA_PITCH_UP ((CONTROLLERBUTTONS_T)0x00400000)
|
||||
#define BTN_CUSTOM_OCARINA_PITCH_DOWN ((CONTROLLERBUTTONS_T)0x00800000)
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include <Context.h>
|
||||
|
@ -766,6 +766,9 @@ void DrawEnhancementsMenu() {
|
||||
|
||||
if (ImGui::BeginMenu("Items"))
|
||||
{
|
||||
UIWidgets::PaddedEnhancementCheckbox("Equip Items on D-pad", CVAR_ENHANCEMENT("DpadEquips"), true, false);
|
||||
UIWidgets::Tooltip("Equip items and equipment on the D-pad\nIf used with \"D-pad on Pause Screen\", you "
|
||||
"must hold C-Up to equip instead of navigate");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Instant Putaway", CVAR_ENHANCEMENT("InstantPutaway"), true, false);
|
||||
UIWidgets::Tooltip("Allow Link to put items away without having to wait around");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Instant Boomerang Recall", CVAR_ENHANCEMENT("FastBoomerang"), true, false);
|
||||
@ -1139,6 +1142,10 @@ void DrawEnhancementsMenu() {
|
||||
|
||||
UIWidgets::EnhancementCheckbox("Visual Stone of Agony", CVAR_ENHANCEMENT("VisualAgony"));
|
||||
UIWidgets::Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble");
|
||||
static const char* cursorOnAnySlot[3] = { "Only in Rando", "Always", "Never" };
|
||||
UIWidgets::PaddedText("Allow the cursor to be on any slot", true, false);
|
||||
UIWidgets::EnhancementCombobox(CVAR_ENHANCEMENT("PauseAnyCursor"), cursorOnAnySlot, PAUSE_ANY_CURSOR_RANDO_ONLY);
|
||||
UIWidgets::Tooltip("Allows the cursor on the pause menu to be over any slot. Sometimes required in rando to select certain items.");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Assignable Tunics and Boots", CVAR_ENHANCEMENT("AssignableTunicsAndBoots"), true, false);
|
||||
UIWidgets::Tooltip("Allows equipping the tunic and boots to c-buttons");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Equipment Toggle", CVAR_ENHANCEMENT("EquipmentCanBeRemoved"), true, false);
|
||||
@ -1166,6 +1173,8 @@ void DrawEnhancementsMenu() {
|
||||
UIWidgets::Tooltip("Allows dogs to follow you anywhere you go, even if you leave the market");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Don't require input for Credits sequence", CVAR_ENHANCEMENT("NoInputForCredits"), true, false);
|
||||
UIWidgets::Tooltip("Removes the input requirement on textboxes after defeating Ganon, allowing Credits sequence to continue to progress");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Answer Navi Prompt with L Button", CVAR_ENHANCEMENT("NaviOnL"), true, false);
|
||||
UIWidgets::Tooltip("Speak to Navi with L but enter first-person camera with C-Up");
|
||||
|
||||
// Blue Fire Arrows
|
||||
bool forceEnableBlueFireArrows = IS_RANDO &&
|
||||
|
@ -1252,20 +1252,14 @@ void Audio_PlayNatureAmbienceSequence(u8 natureAmbienceId);
|
||||
s32 Audio_SetGanonDistVol(u8 targetVol);
|
||||
void Audio_PlayFanfare_Rando(GetItemEntry getItem);
|
||||
|
||||
// Right stick as virtual C buttons
|
||||
#define RSTICK_UP 0x100000
|
||||
#define RSTICK_DOWN 0x200000
|
||||
#define RSTICK_LEFT 0x400000
|
||||
#define RSTICK_RIGHT 0x800000
|
||||
|
||||
// Function originally not called, so repurposing for control mapping
|
||||
void Audio_OcaUpdateBtnMap(bool customControls, bool dpad, bool rStick) {
|
||||
void Audio_OcaUpdateBtnMap(bool customControls) {
|
||||
if (customControls) {
|
||||
sOcarinaD5BtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.D5Button"), BTN_CUP);
|
||||
sOcarinaB4BtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.B4Button"), BTN_CLEFT);
|
||||
sOcarinaA4BtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.A4Button"), BTN_CRIGHT);
|
||||
sOcarinaF4BtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.F4Button"), BTN_CDOWN);
|
||||
sOcarinaD4BtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.D4Button"), BTN_A);
|
||||
sOcarinaD5BtnMap = BTN_CUSTOM_OCARINA_NOTE_D5;
|
||||
sOcarinaB4BtnMap = BTN_CUSTOM_OCARINA_NOTE_B4;
|
||||
sOcarinaA4BtnMap = BTN_CUSTOM_OCARINA_NOTE_A4;
|
||||
sOcarinaF4BtnMap = BTN_CUSTOM_OCARINA_NOTE_F4;
|
||||
sOcarinaD4BtnMap = BTN_CUSTOM_OCARINA_NOTE_D4;
|
||||
} else {
|
||||
sOcarinaD5BtnMap = BTN_CUP;
|
||||
sOcarinaB4BtnMap = BTN_CLEFT;
|
||||
@ -1274,20 +1268,6 @@ void Audio_OcaUpdateBtnMap(bool customControls, bool dpad, bool rStick) {
|
||||
sOcarinaD4BtnMap = BTN_A;
|
||||
}
|
||||
|
||||
if (dpad) {
|
||||
sOcarinaD5BtnMap |= BTN_DUP;
|
||||
sOcarinaB4BtnMap |= BTN_DLEFT;
|
||||
sOcarinaA4BtnMap |= BTN_DRIGHT;
|
||||
sOcarinaF4BtnMap |= BTN_DDOWN;
|
||||
}
|
||||
|
||||
if (rStick) {
|
||||
sOcarinaD5BtnMap |= RSTICK_UP;
|
||||
sOcarinaB4BtnMap |= RSTICK_LEFT;
|
||||
sOcarinaA4BtnMap |= RSTICK_RIGHT;
|
||||
sOcarinaF4BtnMap |= RSTICK_DOWN;
|
||||
}
|
||||
|
||||
sOcarinaAllowedBtnMask = (
|
||||
sOcarinaD5BtnMap |
|
||||
sOcarinaB4BtnMap |
|
||||
@ -1308,22 +1288,6 @@ void Audio_GetOcaInput(void) {
|
||||
sPrevOcarinaBtnPress = sp18;
|
||||
sCurOcaStick.x = input->rel.stick_x;
|
||||
sCurOcaStick.y = input->rel.stick_y;
|
||||
|
||||
s8 rstick_x = input->cur.right_stick_x;
|
||||
s8 rstick_y = input->cur.right_stick_y;
|
||||
const s8 sensitivity = 64;
|
||||
if (rstick_x > sensitivity) {
|
||||
sCurOcarinaBtnPress |= RSTICK_RIGHT;
|
||||
}
|
||||
if (rstick_x < -sensitivity) {
|
||||
sCurOcarinaBtnPress |= RSTICK_LEFT;
|
||||
}
|
||||
if (rstick_y > sensitivity) {
|
||||
sCurOcarinaBtnPress |= RSTICK_UP;
|
||||
}
|
||||
if (rstick_y < -sensitivity) {
|
||||
sCurOcarinaBtnPress |= RSTICK_DOWN;
|
||||
}
|
||||
}
|
||||
|
||||
f32 Audio_OcaAdjStick(s8 inp) {
|
||||
@ -1543,7 +1507,7 @@ void func_800ED200(void) {
|
||||
|
||||
u32 disableSongBtnMap;
|
||||
if (CVarGetInteger(CVAR_SETTING("CustomOcarina.Enabled"), 0)) {
|
||||
disableSongBtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.DisableButton"), BTN_L);
|
||||
disableSongBtnMap = BTN_CUSTOM_OCARINA_DISABLE_SONGS;
|
||||
} else {
|
||||
disableSongBtnMap = BTN_L;
|
||||
}
|
||||
@ -1605,8 +1569,6 @@ void func_800ED200(void) {
|
||||
void func_800ED458(s32 arg0) {
|
||||
u32 phi_v1_2;
|
||||
bool customControls = CVarGetInteger(CVAR_SETTING("CustomOcarina.Enabled"), 0);
|
||||
bool dpad = CVarGetInteger(CVAR_SETTING("OcarinaControl.Dpad"), 0);
|
||||
bool rStick = CVarGetInteger(CVAR_SETTING("OcarinaControl.RStick"), 0);
|
||||
|
||||
if (D_80130F3C != 0 && sOcarinaDropInputTimer != 0) {
|
||||
sOcarinaDropInputTimer--;
|
||||
@ -1627,7 +1589,7 @@ void func_800ED458(s32 arg0) {
|
||||
D_8016BA18 &= phi_v1_2;
|
||||
}
|
||||
|
||||
Audio_OcaUpdateBtnMap(customControls, dpad, rStick);
|
||||
Audio_OcaUpdateBtnMap(customControls);
|
||||
if (D_8016BA18 & sOcarinaD4BtnMap && GameInteractor_Should(VB_HAVE_OCARINA_NOTE_D4, true)) {
|
||||
osSyncPrintf("Presss NA_KEY_D4 %08x\n", sOcarinaD4BtnMap);
|
||||
sCurOcarinaBtnVal = 2;
|
||||
@ -1652,7 +1614,7 @@ void func_800ED458(s32 arg0) {
|
||||
|
||||
u32 noteSharpBtnMap;
|
||||
if (customControls) {
|
||||
noteSharpBtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.SharpButton"), BTN_R);
|
||||
noteSharpBtnMap = BTN_CUSTOM_OCARINA_PITCH_UP;
|
||||
} else {
|
||||
noteSharpBtnMap = BTN_R;
|
||||
}
|
||||
@ -1663,7 +1625,7 @@ void func_800ED458(s32 arg0) {
|
||||
|
||||
u32 noteFlatBtnMap;
|
||||
if (customControls) {
|
||||
noteFlatBtnMap = CVarGetInteger(CVAR_SETTING("CustomOcarina.FlatButton"), BTN_Z);
|
||||
noteFlatBtnMap = BTN_CUSTOM_OCARINA_PITCH_DOWN;
|
||||
} else {
|
||||
noteFlatBtnMap = BTN_Z;
|
||||
}
|
||||
|
@ -3692,7 +3692,8 @@ void Interface_UpdateMagicBar(PlayState* play) {
|
||||
(msgCtx->msgMode == MSGMODE_NONE) && (play->gameOverCtx.state == GAMEOVER_INACTIVE) &&
|
||||
(play->transitionTrigger == TRANS_TRIGGER_OFF) && (play->transitionMode == TRANS_MODE_OFF) && !Play_InCsMode(play)) {
|
||||
bool hasLens = false;
|
||||
for (int buttonIndex = 1; buttonIndex < (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) ? ARRAY_COUNT(gSaveContext.equips.buttonItems) : 4; buttonIndex++) {
|
||||
for (int buttonIndex = 1; buttonIndex < (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) ? ARRAY_COUNT(gSaveContext.equips.buttonItems) : 4;
|
||||
buttonIndex++) {
|
||||
if (gSaveContext.equips.buttonItems[buttonIndex] == ITEM_LENS) {
|
||||
hasLens = true;
|
||||
break;
|
||||
@ -5727,7 +5728,7 @@ void Interface_Draw(PlayState* play) {
|
||||
Interface_DrawAmmoCount(play, 3, interfaceCtx->cRightAlpha);
|
||||
}
|
||||
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
// DPad is only greyed-out when all 4 DPad directions are too
|
||||
uint16_t dpadAlpha =
|
||||
MAX(MAX(MAX(interfaceCtx->dpadUpAlpha, interfaceCtx->dpadDownAlpha), interfaceCtx->dpadLeftAlpha),
|
||||
|
@ -258,7 +258,7 @@ void ArmsHook_Shoot(ArmsHook* this, PlayState* play) {
|
||||
sp60.y = this->unk_1F4.y - (this->unk_1E8.y - this->unk_1F4.y);
|
||||
sp60.z = this->unk_1F4.z - (this->unk_1E8.z - this->unk_1F4.z);
|
||||
u16 buttonsToCheck = BTN_A | BTN_B | BTN_R | BTN_CUP | BTN_CLEFT | BTN_CRIGHT | BTN_CDOWN;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
if (BgCheck_EntityLineTest1(&play->colCtx, &sp60, &this->unk_1E8, &sp78, &poly, true, true, true, true,
|
||||
|
@ -689,7 +689,7 @@ void EnPartner_Update(Actor* thisx, PlayState* play) {
|
||||
|
||||
uint16_t partnerButtons[7] = { BTN_CLEFT, BTN_CDOWN, BTN_CRIGHT, BTN_DUP, BTN_DDOWN, BTN_DLEFT, BTN_DRIGHT};
|
||||
uint8_t buttonMax = 3;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonMax = ARRAY_COUNT(gSaveContext.equips.cButtonSlots);
|
||||
}
|
||||
|
||||
|
@ -2213,7 +2213,7 @@ s32 Player_ItemIsItemAction(s32 item1, s32 itemAction) {
|
||||
}
|
||||
|
||||
s32 Player_GetItemOnButton(PlayState* play, s32 index) {
|
||||
if (index >= ((CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) ? 8 : 4)) {
|
||||
if (index >= ((CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) ? 8 : 4)) {
|
||||
return ITEM_NONE;
|
||||
} else if (play->bombchuBowlingStatus != 0) {
|
||||
return (play->bombchuBowlingStatus > 0) ? ITEM_BOMBCHU : ITEM_NONE;
|
||||
@ -2254,7 +2254,7 @@ void Player_ProcessItemButtons(Player* this, PlayState* play) {
|
||||
maskItemAction = this->currentMask - 1 + PLAYER_IA_MASK_KEATON;
|
||||
|
||||
bool hasOnDpad = false;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
for (int buttonIndex = 0; buttonIndex < 4; buttonIndex++) {
|
||||
hasOnDpad |= Player_ItemIsItemAction(DPAD_ITEM(buttonIndex), maskItemAction);
|
||||
}
|
||||
@ -2269,7 +2269,7 @@ void Player_ProcessItemButtons(Player* this, PlayState* play) {
|
||||
if (!(this->stateFlags1 & (PLAYER_STATE1_ITEM_OVER_HEAD | PLAYER_STATE1_IN_CUTSCENE)) && !func_8008F128(this)) {
|
||||
if (this->itemAction >= PLAYER_IA_FISHING_POLE) {
|
||||
bool hasOnDpad = false;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
for (int buttonIndex = 0; buttonIndex < 4; buttonIndex++) {
|
||||
hasOnDpad |= Player_ItemIsInUse(this, DPAD_ITEM(buttonIndex));
|
||||
}
|
||||
@ -2660,7 +2660,7 @@ int func_80834E44(PlayState* play) {
|
||||
|
||||
int func_80834E7C(PlayState* play) {
|
||||
u16 buttonsToCheck = BTN_A | BTN_B | BTN_CUP | BTN_CLEFT | BTN_CRIGHT | BTN_CDOWN;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
return (play->shootingGalleryStatus != 0) &&
|
||||
@ -5634,7 +5634,7 @@ s32 Player_ActionChange_4(Player* this, PlayState* play) {
|
||||
this->stateFlags2 |= PLAYER_STATE2_NAVI_ALERT;
|
||||
}
|
||||
|
||||
if (!CHECK_BTN_ALL(sControlInput->press.button, CVarGetInteger(CVAR_SETTING("NaviOnL"), 0) ? BTN_L : BTN_CUP) && !sp28) {
|
||||
if (!CHECK_BTN_ALL(sControlInput->press.button, CVarGetInteger(CVAR_ENHANCEMENT("NaviOnL"), 0) ? BTN_L : BTN_CUP) && !sp28) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -5683,7 +5683,7 @@ s32 Player_ActionChange_0(Player* this, PlayState* play) {
|
||||
if ((this->unk_664 != NULL) && (CHECK_FLAG_ALL(this->unk_664->flags, ACTOR_FLAG_TARGETABLE | ACTOR_FLAG_NAVI_HAS_INFO) ||
|
||||
(this->unk_664->naviEnemyId != 0xFF))) {
|
||||
this->stateFlags2 |= PLAYER_STATE2_NAVI_ALERT;
|
||||
} else if ((this->naviTextId == 0 || CVarGetInteger(CVAR_SETTING("NaviOnL"), 0)) && !func_8008E9C4(this) && CHECK_BTN_ALL(sControlInput->press.button, BTN_CUP) &&
|
||||
} else if ((this->naviTextId == 0 || CVarGetInteger(CVAR_ENHANCEMENT("NaviOnL"), 0)) && !func_8008E9C4(this) && CHECK_BTN_ALL(sControlInput->press.button, BTN_CUP) &&
|
||||
(YREG(15) != 0x10) &&
|
||||
(YREG(15) != 0x20) && !func_8083B8F4(this, play)) {
|
||||
func_80078884(NA_SE_SY_ERROR);
|
||||
@ -6540,9 +6540,9 @@ void func_8083DFE0(Player* this, f32* arg1, s16* arg2) {
|
||||
maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
|
||||
}
|
||||
} else {
|
||||
if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_MODIFIER1)) {
|
||||
if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_CUSTOM_MODIFIER1)) {
|
||||
maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping1"), 1.0f);
|
||||
} else if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_MODIFIER2)) {
|
||||
} else if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_CUSTOM_MODIFIER2)) {
|
||||
maxSpeed *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
|
||||
}
|
||||
}
|
||||
@ -6921,7 +6921,7 @@ s32 func_8083EAF0(Player* this, Actor* actor) {
|
||||
|
||||
s32 Player_ActionChange_9(Player* this, PlayState* play) {
|
||||
u16 buttonsToCheck = BTN_A | BTN_B | BTN_CLEFT | BTN_CRIGHT | BTN_CDOWN;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
if ((this->stateFlags1 & PLAYER_STATE1_ITEM_OVER_HEAD) && (this->heldActor != NULL) &&
|
||||
@ -8286,9 +8286,9 @@ void Player_Action_80842180(Player* this, PlayState* play) {
|
||||
sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
|
||||
}
|
||||
} else {
|
||||
if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_MODIFIER1)) {
|
||||
if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_CUSTOM_MODIFIER1)) {
|
||||
sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping1"), 1.0f);
|
||||
} else if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_MODIFIER2)) {
|
||||
} else if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_CUSTOM_MODIFIER2)) {
|
||||
sp2C *= CVarGetFloat(CVAR_SETTING("WalkModifier.Mapping2"), 1.0f);
|
||||
}
|
||||
}
|
||||
@ -9066,7 +9066,7 @@ void Player_Action_8084411C(Player* this, PlayState* play) {
|
||||
Actor* heldActor = this->heldActor;
|
||||
|
||||
u16 buttonsToCheck = BTN_A | BTN_B | BTN_CLEFT | BTN_CRIGHT | BTN_CDOWN;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
if (!func_80835644(play, this, heldActor) && (heldActor->id == ACTOR_EN_NIW) &&
|
||||
@ -9846,7 +9846,7 @@ void Player_Action_80846260(Player* this, PlayState* play) {
|
||||
}
|
||||
|
||||
u16 buttonsToCheck = BTN_A | BTN_B | BTN_CLEFT | BTN_CRIGHT | BTN_CDOWN;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
if (this->av2.actionVar2 == 0) {
|
||||
@ -11645,10 +11645,10 @@ void Player_Update(Actor* thisx, PlayState* play) {
|
||||
}
|
||||
|
||||
if (CVarGetInteger(CVAR_SETTING("WalkModifier.Enabled"), 0) && CVarGetInteger(CVAR_SETTING("WalkModifier.SpeedToggle"), 0)) {
|
||||
if (CHECK_BTN_ALL(sControlInput->press.button, BTN_MODIFIER1)) {
|
||||
if (CHECK_BTN_ALL(sControlInput->press.button, BTN_CUSTOM_MODIFIER1)) {
|
||||
gWalkSpeedToggle1 = !gWalkSpeedToggle1;
|
||||
}
|
||||
if (CHECK_BTN_ALL(sControlInput->press.button, BTN_MODIFIER2)) {
|
||||
if (CHECK_BTN_ALL(sControlInput->press.button, BTN_CUSTOM_MODIFIER2)) {
|
||||
gWalkSpeedToggle2 = !gWalkSpeedToggle2;
|
||||
}
|
||||
}
|
||||
@ -12101,9 +12101,9 @@ void func_8084AEEC(Player* this, f32* arg1, f32 arg2, s16 arg3) {
|
||||
}
|
||||
// sControlInput is NULL to prevent inputs while surfacing after obtaining an underwater item so we want to ignore it for that case
|
||||
} else if (sControlInput != NULL) {
|
||||
if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_MODIFIER1)) {
|
||||
if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_CUSTOM_MODIFIER1)) {
|
||||
swimMod *= CVarGetFloat(CVAR_SETTING("WalkModifier.SwimMapping1"), 1.0f);
|
||||
} else if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_MODIFIER2)) {
|
||||
} else if (CHECK_BTN_ALL(sControlInput->cur.button, BTN_CUSTOM_MODIFIER2)) {
|
||||
swimMod *= CVarGetFloat(CVAR_SETTING("WalkModifier.SwimMapping2"), 1.0f);
|
||||
}
|
||||
}
|
||||
@ -12252,7 +12252,7 @@ void Player_Action_8084B1D8(Player* this, PlayState* play) {
|
||||
}
|
||||
|
||||
u16 buttonsToCheck = BTN_A | BTN_B | BTN_R | BTN_CUP | BTN_CLEFT | BTN_CRIGHT | BTN_CDOWN;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) != 0) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) != 0) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
if ((this->csAction != 0) || (this->unk_6AD == 0) || (this->unk_6AD >= 4) || func_80833B54(this) ||
|
||||
|
@ -214,8 +214,8 @@ void KaleidoScope_DrawEquipment(PlayState* play) {
|
||||
s16 cursorY;
|
||||
s16 oldCursorPoint;
|
||||
bool dpad = (CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) && !CHECK_BTN_ALL(input->cur.button, BTN_CUP));
|
||||
bool pauseAnyCursor = (CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
|
||||
bool pauseAnyCursor = (CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
|
||||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
@ -552,7 +552,7 @@ void KaleidoScope_DrawEquipment(PlayState* play) {
|
||||
}
|
||||
|
||||
u16 buttonsToCheck = BTN_A | BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) && (!CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) && (!CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
|
||||
|
@ -423,8 +423,8 @@ void KaleidoScope_DrawItemSelect(PlayState* play) {
|
||||
s16 oldCursorPoint;
|
||||
s16 moveCursorResult;
|
||||
bool dpad = (CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) && !CHECK_BTN_ALL(input->cur.button, BTN_CUP));
|
||||
bool pauseAnyCursor = pauseCtx->cursorSpecialPos == 0 && ((CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON));
|
||||
bool pauseAnyCursor = pauseCtx->cursorSpecialPos == 0 && ((CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON));
|
||||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
@ -677,7 +677,7 @@ void KaleidoScope_DrawItemSelect(PlayState* play) {
|
||||
if ((pauseCtx->debugState == 0) && (pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0)) {
|
||||
KaleidoScope_HandleItemCycles(play);
|
||||
u16 buttonsToCheck = BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT;
|
||||
if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0) && (!CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0) && (!CVarGetInteger(CVAR_SETTING("DPadOnPause"), 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
|
||||
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
||||
}
|
||||
if (CHECK_BTN_ANY(input->press.button, buttonsToCheck)) {
|
||||
@ -811,7 +811,7 @@ void KaleidoScope_SetupItemEquip(PlayState* play, u16 item, u16 slot, s16 animX,
|
||||
pauseCtx->equipTargetCBtn = 1;
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_CRIGHT)) {
|
||||
pauseCtx->equipTargetCBtn = 2;
|
||||
} else if (CVarGetInteger(CVAR_SETTING("DpadEquips"), 0)) {
|
||||
} else if (CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0)) {
|
||||
if (CHECK_BTN_ALL(input->press.button, BTN_DUP)) {
|
||||
pauseCtx->equipTargetCBtn = 3;
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_DDOWN)) {
|
||||
|
@ -2067,8 +2067,8 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
|
||||
}
|
||||
} else {
|
||||
bool pauseAnyCursor =
|
||||
(CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
|
||||
(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
|
||||
if (!pauseCtx->pageIndex && (!pauseAnyCursor || (gSaveContext.inventory.items[pauseCtx->cursorPoint[PAUSE_ITEM]] != ITEM_NONE))) { // pageIndex == PAUSE_ITEM
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] =
|
||||
WREG(49 + gSaveContext.language);
|
||||
@ -2205,8 +2205,8 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
|
||||
void KaleidoScope_UpdateNamePanel(PlayState* play) {
|
||||
PauseContext* pauseCtx = &play->pauseCtx;
|
||||
u16 sp2A;
|
||||
bool pauseAnyCursor = (CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_SETTING("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
|
||||
bool pauseAnyCursor = (CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
|
||||
(CVarGetInteger(CVAR_ENHANCEMENT("PauseAnyCursor"), 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
|
||||
|
||||
if ((pauseCtx->namedItem != pauseCtx->cursorItem[pauseCtx->pageIndex]) ||
|
||||
((pauseCtx->pageIndex == PAUSE_MAP) && (pauseCtx->cursorSpecialPos != 0))) {
|
||||
@ -2874,7 +2874,7 @@ void KaleidoScope_InitVertices(PlayState* play, GraphicsContext* gfxCtx) {
|
||||
|
||||
for (phi_t3 = 1; phi_t3 < ARRAY_COUNT(gSaveContext.equips.buttonItems); phi_t3++, phi_t2 += 4) {
|
||||
if (gSaveContext.equips.cButtonSlots[phi_t3 - 1] != ITEM_NONE &&
|
||||
((phi_t3 < 4) || CVarGetInteger(CVAR_SETTING("DpadEquips"), 0))) {
|
||||
((phi_t3 < 4) || CVarGetInteger(CVAR_ENHANCEMENT("DpadEquips"), 0))) {
|
||||
phi_t4 = gSaveContext.equips.cButtonSlots[phi_t3 - 1] * 4;
|
||||
|
||||
pauseCtx->itemVtx[phi_t2 + 0].v.ob[0] = pauseCtx->itemVtx[phi_t2 + 2].v.ob[0] =
|
||||
|
Loading…
Reference in New Issue
Block a user