Commit Graph

401 Commits

Author SHA1 Message Date
Garrett Cox d47746eab1
Fix issue with simulated input lag (#1535) 2022-09-20 23:25:01 -04:00
Garrett Cox 936c493b9e
Add cheat for easy pause buffering (#1439)
* Add cheat for easy pause buffering

* Add pause input buffering

* Fix pause input buffering

* Changes from feedback

* Convert frame to bool

* Handle when pad is nullptr

* Add newline

* Split input buffering into it's own CVAR

* Split SetShouldBlockGameInput up into to methods
2022-09-20 23:24:06 -04:00
Kenix3 d628bafe29
Removes console from Windows release builds. (#1536) 2022-09-20 23:23:47 -04:00
Christopher Leggett e1b83b6eb4
Fixes crash on Switch/WiiU when attempting to show the ImGui menubar. (#1534)
* Fixes crash on Switch/WiiU when attempting to show the ImGui menubar.

* Fixes weird indentaion on GitHub?
2022-09-20 21:15:15 -04:00
Garrett Cox f712068a17
[579] Add simulated input lag option (#1438)
* [579] Add simulated input lag option

* Continue to clear buffer when inputs are blocked

* Changes from feedback
2022-09-19 22:49:13 -04:00
Rozelette c9aafcf7c5
Add hack to load bss texture in ovl_En_Jsjutan (fixes #69) (#1482)
* Add hack to load bss texture in ovl_En_Jsjutan

* Remove (debug?) reference to jsjutanShadowTex in LUS
2022-09-19 22:30:27 -04:00
Kenix3 a2d4f4766d
Fixes crash handler for jenkins builds. (#1445)
* Fixes crash handler for jenkins builds.

We must include the pdb in redistributables.

* Properly selects PDB file path for inclusion

Co-authored-by: Christopher Leggett <chris@leggett.dev>
2022-09-11 23:15:10 -04:00
Kenix3 4cda92462a
Lowers severity of resource manager logging. 2022-09-08 20:25:44 -04:00
louist103 4d81c28738
boxes (#1428) 2022-09-08 19:05:16 -04:00
Ada b14fb37b81 Update libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp
Co-authored-by: David Chavez <david@dcvz.io>
2022-09-03 01:33:24 -04:00
Ada edb5261b07 Fixes ToT Fog 2022-09-03 01:33:24 -04:00
louist103 8118947ab0
Windows crash handler. (#1383)
* Windows crash handler.

* Fix naming convention.
2022-09-03 01:15:43 -04:00
David Chavez 0ce0ab1260
Phase 1: Separate ImGui Drawing From LUS (#1310)
* Update LUS imported paths

* Introduce GameMenuBar

* Fix imports after LUS import paths change

* Move Randomizer

* Replace needs_save

* Migrate Developer Tools

* Migrate Cheats

* Migrate Enhancements

* Separate UIWidgets

* Add missing Hooks.cpp file

* Migrate Settings

* Remove UI methods from LUS

* Cleanup imports and exposed properties

* Cleanup more methods

* Fix project generation

* Fix CI compilation

* Remove resolved TODO
2022-09-03 00:00:04 -04:00
louist103 584a4ad818
Linux crash handler (#1209)
* crash handler linux

* cleanups

* missing underscore

* more cleanups

* cleanups

* 32 bit
2022-08-31 22:59:38 -04:00
Kenix3 80863fc7f2 Moves class member functions from headers to compilation units. 2022-08-24 23:06:23 -04:00
Baoulettes c0b9171f98
Cosmetics Editor Fixes (#1287) 2022-08-25 01:28:27 +02:00
Kenix3 0573a1b2ac Adds const to DirtyDirectory std::string 2022-08-23 20:38:22 -04:00
Kenix3 b774252f0c ResourceMgr now decreases priority of load messages to trace. 2022-08-23 20:38:22 -04:00
Kenix3 3792b03a7d Cleans up InputEditor class. 2022-08-23 20:38:22 -04:00
Jake Edvenson 927ffd0b8b
Enhancement: Scarecrow song skip (#1183)
* Added Skip Scarecrow Song

Added in the option for if the user has the time saver for Scarecrow song enabled and has their Ocarina pulled out in range of Pierre.
Added Skip Scarecrow Song
New enhancement under time-savers that allows the user to only pull out their ocarina to summon Pierre.

* Added Default for Scarecrow summon

The scarecrow summon option now defaults to 0 and can be turned on individually. I haven't included it in any other presets so people don't feel like they're cheating.

* Checks if scarecrow song is in possession

* Fixed positional Scarecrow logic

* Fixed style
2022-08-23 20:30:06 -04:00
Baoulettes d6ebce068d
fixes only (#1255) 2022-08-23 20:20:56 -04:00
lilDavid 4680641514
Add bombchu drops (#1257)
* Add bombchu drops

* Force 3D bombchu drops

* Move bombchu drop conditions for better clarity

* Fix grouping on chu drop condition
2022-08-23 20:14:17 -04:00
aMannus ca08680a12
Add: Ability to disable ImGui checkboxes (#1272)
* Added ability to disable checkboxes

* Renamed args, added disabledGraphic option

* Moved checkbox out of ImGui source
2022-08-23 20:13:15 -04:00
David Chavez 70d7d66d0c
Add multiviewport support for SDL (#1275) 2022-08-23 20:12:40 -04:00
th-2021 ed1708508a
add SHIP_HOME (Linux) (#1210) 2022-08-23 22:29:28 +02:00
Christopher Leggett e12e1d67c6
Prevents optimizations for debug configuration on Windows. (#1270) 2022-08-23 09:32:49 +02:00
louist103 eed3942b81
Restore Gold skulltula CS from the "0.9" version (#1217)
* GS CS

* add to defaults
2022-08-21 22:11:23 -04:00
Kenix3 51e4485966
LUS Cleanup: Merge Window and GlobalCtx2 classes. (#1259)
* Merges GlobalCtx2 and Window classes.

* Includes condition variable in File.

* add mac specific include

* sstream to get past "implicit instantiation of undefined template" error

* switch/wiiu includes

* that file doesn't exist

* more wii u globalctx2 stuff

Co-authored-by: briaguya <briaguya@alice>
2022-08-21 21:08:01 -04:00
briaguya 0971b9aa78
only toggle menu with controller when controller nav enabled (#1043) 2022-08-19 15:46:11 +02:00
GaryOderNichts f4c1332159 Fix Wii U stick input 2022-08-17 17:27:33 +02:00
Kenix3 6723f4c7c2 Archive.createArchive error now passes in the error to SPDLOG. 2022-08-16 23:30:20 -04:00
Kenix3 f9621dcc17 Cleans up Window class. 2022-08-16 23:30:20 -04:00
Kenix3 10ce3c88fb Remove TestApp from LUS 2022-08-16 23:30:20 -04:00
Kenix3 ea92a2e123 Makes data in OverlayCommand private. 2022-08-16 22:45:33 -04:00
Kenix3 b43eb2d0bd Renames Camera Stick to Right Stick 2022-08-16 22:45:33 -04:00
Kenix3 d09172d74d
LUS Cleanup: Fixes SDL axis handling. (#1220)
* Fixes SDL axis handling.

* Removes sensitivities from LUS

Should be a game specific feature.

* Updates Wii U Controllers to remove sensitivity

Also loads legacy controller profiles.

* Fixes memory leak in gfx_dxgi_get_key_name

Also fixes issue where wchars would be returned in dxgi when getting a key name.
2022-08-16 21:53:45 -04:00
aMannus b4614acf70
Update Enhancement Presets with new options (#1114) 2022-08-16 22:18:44 +02:00
Josh Bodner eb632ccb50
Adjustable push speed (#1190) 2022-08-16 22:09:11 +02:00
lilDavid 46a421f933
Add window to customize specific controls (#1122) 2022-08-16 09:43:09 +02:00
th-2021 b46c7a0607
[cmake] Use SDL2, GLEW and GLFW from vcpkg (Windows) (#1194) 2022-08-16 09:29:45 +02:00
briaguya a31256d956
controller menu cleanup (#1166) 2022-08-15 23:02:45 +02:00
aMannus 651e0ddad4
Fixed 2 incorrect needs_save instances (#1115) 2022-08-14 22:59:12 -04:00
GaryOderNichts 68e7f2e6c1
Wii U support (#1097)
* Wii U support

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* Add Jenkins support

* wiiu: fix scissor clamp

* wiiu: improve button remapping

* wiiu: fix scaling issues

* Update Dockerfile after merge

* Pull assets before build

* Only stop container once

* Adjust logging sinks

* wiiu: Change button mapping to match PC version

* wiiu: Implement controller changes

* wiiu: Update BUILDING.md

Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-14 22:57:24 -04:00
KiritoDev b989ef4f7f
Fixed error screen (#1184) 2022-08-14 12:41:15 -04:00
Kenix3 86faa42acf Make libultra OSContPad struct consistent with the one from libultraship 2022-08-11 19:41:53 -04:00
Kenix3 d623ac5918 Copy over right stick Y axis sensitivity in the UI when the X sensitivity is changed. 2022-08-11 19:41:53 -04:00
Kenix3 4a3e43f73f VirtualController -> DummyController in CMake 2022-08-11 19:41:53 -04:00
Kenix3 094388187f Cleans up Controllers
Renames VirtualController to DummyController.
Makes controller axis treated the same as buttons.
Made Controller class members private or protected
Made Controller class treat deadzones, sensitivities, and press thresholds consistently.
2022-08-11 19:41:53 -04:00
Kenix3 d34a6d7666 Fixes error in LUS where there were multiple Vertex classes declared. 2022-08-10 23:14:29 -04:00
Kenix3 3bcc9514ab Cleanup ControlDeck class 2022-08-10 20:21:36 -04:00