@ -406,6 +406,14 @@ namespace Ship {
x *= scale;
y *= scale;
}
if (isRightStick) {
getRightStickX(virtualSlot) = x;
getRightStickY(virtualSlot) = y;
} else {
getLeftStickX(virtualSlot) = x;
getLeftStickY(virtualSlot) = y;
void WiiUController::CreateDefaultBinding(int32_t virtualSlot) {
@ -279,6 +279,14 @@ namespace Ship {
void WiiUGamepad::CreateDefaultBinding(int32_t virtualSlot) {