briaguya
44d3f1ccbb
fix: update xml resolution for FireTempleBigVerticalFlame to match dlist resolution ( #2741 )
2023-04-24 14:44:30 -04:00
Adam Bird
d0041d28ea
Implement patches for authentic texture overflows ( #2737 )
...
* implement dlist patching for authentic texture overflows
* add overflow patch to deku stick; move toggle
2023-04-23 19:42:59 -04:00
Christopher Leggett
58ef377d87
Fixes some XML texture size and offeset errors. ( #2621 )
2023-03-14 10:46:52 +01:00
Garrett Cox
be38b41644
[ #361 ] Fix ganon boss offset on retail rom ( #2190 )
2022-12-17 19:51:52 -05:00
Garrett Cox
d3f2da2a8f
[ #1803 ] Fix hookshot target offset on retail rom ( #2189 )
2022-12-17 19:21:00 -05:00
Amaro Martínez
1a9898b918
Fix Ganondorf title card ( #2082 )
2022-12-05 14:38:28 -05:00
louist103
e76890a796
Update XMLs from upstream ( #1448 )
...
* litle less than half way
* done?
* revert ganon for now
* anime1
* anime 2-3
* object_ganon
* rest of gaBon
* missed some changes
* player
2022-09-18 23:29:24 -04:00
briaguya
dd42cca2cf
Merge branch 'develop' into z64-devmerge
2022-06-17 00:39:07 -04:00
Kevin Alexis Contreras
bb90be6748
Merge branch 'zapd_audio_support' into zelda64
2022-06-16 23:09:50 -05:00
Nicholas Estelami
aeaaa54e0d
GC PAL Audio XML
2022-06-16 20:35:52 -04:00
Nicholas Estelami
c49cee3521
Audio support nearly complete.
2022-06-16 20:35:52 -04:00
Nicholas Estelami
941c19f2c3
Audio decompiled and WIP custom sample support
2022-06-16 20:35:52 -04:00
Nicholas Estelami
7bca63a800
GC PAL Audio XML
2022-06-15 16:09:22 -04:00
Nicholas Estelami
114c6e01d9
Audio support nearly complete.
2022-06-15 15:57:52 -04:00
Nicholas Estelami
b8c9f7f1ce
Audio decompiled and WIP custom sample support
2022-06-15 15:57:52 -04:00
Kevin Alexis Contreras
5b43e4652f
Updated zapd_audio_support into zelda64
2022-06-15 09:42:37 -05:00
Nicholas Estelami
008af18951
GC PAL Audio XML
2022-06-14 12:32:11 -04:00
Nicholas Estelami
61760401bc
Audio support nearly complete.
2022-06-14 01:13:18 -04:00
Nicholas Estelami
b889880cc7
Audio decompiled and WIP custom sample support
2022-06-14 01:13:18 -04:00
Kevin Alexis Contreras
8b63cf93d8
Updated zapd_audio_support on zelda64
2022-06-13 11:41:43 -05:00
KiritoDev
8a7aa5fa53
Merge branch 'develop' into zelda64
2022-06-13 10:18:38 -05:00
Nicholas Estelami
f1b81b7f82
Audio support nearly complete.
2022-06-10 13:37:50 -04:00
louist103
95cfce0ded
cleanup
2022-06-05 16:35:49 -04:00
Kevin Alexis Contreras
0320107fc0
Merge branch 'zapd_audio_support' into zelda64
2022-06-01 15:11:11 -05:00
Nicholas Estelami
6f5ce7d715
Audio decompiled and WIP custom sample support
2022-06-01 13:06:32 -04:00
Martin Molina
83c07645f4
Fixed crash when showing Triforce during lore cutscene after defeating Ghoma ( #384 )
2022-05-29 11:55:00 -04:00
louist103
0a8db6d8a6
add new files ( #308 )
2022-05-12 20:45:24 -04:00
Nicholas Estelami
4c74acdd29
Combined message table xmls
2022-04-29 19:57:53 -04:00
Nicholas Estelami
bd5a563dae
Implemented PAL language support.
2022-04-29 19:57:53 -04:00
MegaMech
407a9c5371
Update nes_message_data_static.xml
2022-04-03 13:26:58 -04:00
MegaMech
2b4b44f698
Update staff_message_data_static.xml
2022-04-03 13:26:58 -04:00
MegaMech
a029827944
Update staff_message_data_static.xml
2022-04-03 13:26:58 -04:00
MegaMech
1e938866ac
Update nes_message_data_static.xml
2022-04-03 13:26:58 -04:00
Nicholas Estelami
c80f9fbd57
Added support for multiple game versions ( #107 )
...
* WIP Multiversion support
* GC PAL Non-MQ support complete
* Updated OtrGui to handle different game versions
* Added version file
* Added new extract mode to ZAPD and optimized OTR gen time
* Fixed bug causing crash
* Further optimized OTRExporter, saving around ~20 seconds.
* ZAPD is now multi-threaded.
* Fixed merge issue
* Fixed memory leak and fog issue on pause screen.
* Additional fog fixes.
Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00