briaguya
3921f15264
use enum for boss keysanity ( #2096 )
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* use enum for boss keysanity
* merge
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:03:55 -05:00
briaguya
767b707a8c
use enum for keyrings ( #2095 )
...
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:00:36 -05:00
briaguya
dbfdb42406
use enum for hint clarity ( #2092 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:00:24 -05:00
briaguya
541d1d35a4
use enum for shuffle scrubs ( #2089 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 01:00:12 -05:00
briaguya
ca4875befc
use enums for tokensanity ( #2088 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:59:59 -05:00
briaguya
a93728599d
use enum values for maps and compasses ( #2086 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:59:48 -05:00
briaguya
d03e876289
use enum for logic ( #2098 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:37:07 -05:00
briaguya
4ee0ddaa15
use enum for language ( #2097 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:36:53 -05:00
briaguya
1e0e80f580
use enum for hint distribution ( #2093 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:36:28 -05:00
briaguya
8b96c023fb
use enum for gerudo keys ( #2094 )
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* use enum for gerudo keys
* don't use cvar that doesn't exist
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:36:13 -05:00
briaguya
52bf2d600b
use enum for gossip stone hints ( #2091 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:35:59 -05:00
briaguya
306183aa1b
use enum for shuffle merchants ( #2090 )
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* use enum for shuffle merchants
* remove comment that isn't needed anymore
Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:35:44 -05:00
briaguya
22c4b1afa3
use enum for shuffle songs ( #2087 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:35:08 -05:00
briaguya
321e563c82
use enum for starting age ( #2085 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:34:30 -05:00
briaguya
acd07f2a07
add/use enum values for rando mq dungeon options ( #2056 )
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Co-authored-by: briaguya <briaguya@alice>
2022-12-06 00:32:53 -05:00
frizzle101101
da1aa270ad
making edit and continue compiling in vs possible ( #1988 )
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* making edit and continue compiling in vs possible
* fix tab spacing
2022-12-04 23:25:24 -05:00
aMannus
5b5310ea92
Disable bunny hood NPC interactions with MM bunny hood on ( #2058 )
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* Disable bunny hood NPC interactions
* Enum
2022-12-04 19:03:04 -05:00
briaguya
8d398f7130
refactor: separate RandoOption enum, use max ( #2055 )
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* refactor: separate RandoOption enum, use max
* missed a couple magic array sizes
* couple more
Co-authored-by: briaguya <briaguya@alice>
2022-11-30 01:40:55 -05:00
briaguya
d6c528d9d0
use shopsanity enum ( #2054 )
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* enums for rainbow bridge
* reorder enum
* use enums for shopsanity
* remove space
Co-authored-by: briaguya <briaguya@alice>
2022-11-30 00:30:51 -05:00
briaguya
e193f0dc0e
enums for rainbow bridge ( #2052 )
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* enums for rainbow bridge
* reorder enum
Co-authored-by: briaguya <briaguya@alice>
2022-11-29 23:41:46 -05:00
briaguya
00a862a252
use trial enum instead of magic numbers ( #2039 )
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* use trial enum instead of magic numbers
* simplify trial count/random trial logic
* set default to set number
Co-authored-by: briaguya <briaguya@alice>
2022-11-29 22:43:05 -05:00
briaguya
06df45efc7
use forest enum values instead of magic numbers ( #2038 )
2022-11-30 02:32:22 +01:00
briaguya
17c6a3653c
use enum for keysanity ( #2044 )
2022-11-30 02:05:11 +01:00
briaguya
b976ef58fe
use enum for ganon's boss key ( #2046 )
2022-11-30 02:01:41 +01:00
briaguya
a15f89a3e4
Use enum values for ice trap setting ( #2041 )
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Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: David Chavez <david@dcvz.io>
2022-11-30 00:40:35 +01:00
briaguya
aba034ef53
Use enum for links pocket, dungeon reward shuffle ( #2045 )
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Co-authored-by: briaguya <briaguya@alice>
2022-11-30 00:37:53 +01:00
briaguya
ec8ec8d322
Use enum for kak gate ( #2043 )
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Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: David Chavez <david@dcvz.io>
2022-11-30 00:33:38 +01:00
briaguya
bfc0ca5388
Use enum values for item pool ( #2042 )
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* use enum values for item pool
* Update soh/soh/Enhancements/presets.h
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2022-11-30 00:31:59 +01:00
briaguya
7e9c5d428c
Use gerudo fortress enum ( #2040 )
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Co-authored-by: briaguya <briaguya@alice>
2022-11-30 00:30:52 +01:00
Garrett Cox
3cb9f93ff4
[docs] Pull upstream updates: SetupDL ( #2048 )
2022-11-30 00:29:36 +01:00
Garrett Cox
d7c3522142
[docs] Upstream updates 1 ( #1955 )
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* First round of upstream updates and commenting patternss
* Renames from z64player
* Renames from z64save
* Undo changes to legacy save struct
* Add missing reference from entrance rando
* Fixes from stat tracker
* More tweaks
2022-11-30 00:28:57 +01:00
PurpleHato
453eb7af88
Missing space ( #2024 )
2022-11-28 18:21:25 -05:00
briaguya
5037b99740
rename 3drando dot enums to match soh enum naming ( #2034 )
2022-11-28 23:49:21 +01:00
Ada
9027d85671
TWEAK: Game controls menu simplification ( #2007 )
2022-11-28 23:45:07 +01:00
briaguya
0424c5aaf3
fix: rando door of time enum usage ( #2032 )
2022-11-28 22:41:33 +01:00
briaguya
97e612b921
flynn -> dev
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flynn -> dev
2022-11-28 15:59:00 -05:00
Garrett Cox
091b6a2987
[Fix] Issue with first two rainbow bridge settings getting swapped ( #2023 )
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Fixes #2022
2022-11-26 19:39:45 +01:00
briaguya
1bf5fb64a5
[Fix] Dodongo boss battle crashing with only mq otr ( #2020 )
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Co-authored-by: briaguya <briaguya>
2022-11-26 08:19:33 +01:00
PurpleHato
80bb4577b0
Google Translation Strikes back ( #2014 )
2022-11-24 13:17:47 -05:00
sonoftunk
bd54ac5d15
Removes duplicated rando option enum for merchant ( #2008 )
2022-11-23 21:05:48 -05:00
Sarge-117
67e325a0b9
Fix C-button counts and ice trap count ( #2009 )
2022-11-23 20:53:10 -05:00
frizzle101101
d65718db85
fix int sliders to fill the window like float sliders ( #1984 )
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* fix int sliders to fill the window like float sliders
* add a spacer to make it consistent with float slider
* add a spacer to make it consistent with float slider
* adding pop width further constancy with float slider
2022-11-23 16:14:11 -05:00
Oliver Schall
4526550e95
[Enhancement] Added checkbox to disable finishing difficulty behavior changes ( #1990 )
2022-11-23 13:43:06 +01:00
sonoftunk
c3f51fef2a
[Format] Lines up checks in item_location ( #2004 )
2022-11-23 13:42:14 +01:00
Sarge-117
9c162fc0ec
Gameplay Stat Tracker V1 ( #1986 )
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* First test of gathering some gameplay stats
* timer changes and other stuff
* Move code to new files + rename
* Name change - gamePlayStats
* Finish rename, remove n64ddFlag checks
* Improve item get times
* Better time tracking, more stats,
* Put button under Enhancements
* Fix merge conflict
* Add pauseCount, fix bug with rando items
* Adjust inits/declarations
* step counter
* Name change: "itemGetTime" to "timestamp"
* Tidying + CI test
* Set up array for stat counts
* Macro
#define GAMEPLAYSTAT_TOTAL_TIME (gSaveContext.gameplayStats.playTimer / 2 + gSaveContext.gameplayStats.pauseTimer / 3)
* Add boss defeat timestamps
* Add sword swings, pots broken, bushes cut
* fix int type
* Add counts for enemies defeated
Broken down by enemy, with a total
* Add ammo used
* Hide breakdowns until count > 0
* Forgot Big Octo
* Count chests opened
* Update after LUS submodule
* Enemy count spacing
* Comments
* Count 3 mini Floormasters as 1 Floormaster
+ some cleanup
* Comments
* Colour coding for timestamps on quest items
i.e. medallions/stones/songs
* Move stat into the sohStats struct
+ rearrange the counts enum for easier addition of future counts
* Some documentation + count button presses
* Stop counting button presses when Ganon defeated
* Couple bugfixes
Add count for Gerudo Thief, fix step counter counting in some situations where it shouldn't
* Fix comment
2022-11-22 20:04:40 -05:00
Ralphie Morell
9cfe7bff47
Rando: Settings Enum ( #1761 )
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* added rando option enum; added options to load from spoiler file
* whoops
* Moved to `randomizerTypes` header; fixed ammo drop enum
* Actually populated options with new enums
* Added add'l enums for ganon boss key
2022-11-22 17:11:05 -05:00
Amaro Martínez
0fca1019a2
Do not use Yes/No hardcoded options for Better Owl ( #2002 )
2022-11-22 14:23:48 -05:00
Garrett Cox
8461ea4abd
Add s6 and hellmode presets for rando ( #1904 )
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* Refactor how presets are created and used, and add presets for rando
* Add new enhancements to clear
* Tweaks and feedback
2022-11-22 12:30:18 -05:00
Alto1772
156f713e19
[Enhancement] Add option to hide build details on boot screen ( #1948 )
2022-11-22 09:42:01 +01:00
DeusVexus
b843937b34
[Fix] Rando: Like Likes should not eat tunics ( #1978 )
2022-11-22 09:30:12 +01:00